Upgrade Mesh2D indices from u16 to u32
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3 changed files with 4 additions and 4 deletions
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@ -9,7 +9,7 @@ use crate::{
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pub struct Frame {
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width: f32,
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height: f32,
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buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u16>,
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buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
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transforms: Transforms,
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}
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