Group damage regions by area increase

This commit is contained in:
Héctor Ramón Jiménez 2023-04-05 04:10:00 +02:00
parent 6270c33ed9
commit f8cd1faa28
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
4 changed files with 199 additions and 108 deletions

View file

@ -66,6 +66,11 @@ impl Rectangle<f32> {
Size::new(self.width, self.height)
}
/// Returns the area of the [`Rectangle`].
pub fn area(&self) -> f32 {
self.width * self.height
}
/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
pub fn contains(&self, point: Point) -> bool {
self.x <= point.x
@ -74,6 +79,15 @@ impl Rectangle<f32> {
&& point.y <= self.y + self.height
}
/// Returns true if the current [`Rectangle`] is completely within the given
/// `container`.
pub fn is_within(&self, container: &Rectangle) -> bool {
container.contains(self.position())
&& container.contains(
self.position() + Vector::new(self.width, self.height),
)
}
/// Computes the intersection with the given [`Rectangle`].
pub fn intersection(
&self,

View file

@ -178,8 +178,8 @@ impl Primitive {
}
Self::Quad { bounds, .. }
| Self::Image { bounds, .. }
| Self::Svg { bounds, .. }
| Self::Clip { bounds, .. } => bounds.expand(1.0),
| Self::Svg { bounds, .. } => bounds.expand(1.0),
Self::Clip { bounds, .. } => *bounds,
Self::SolidMesh { size, .. } | Self::GradientMesh { size, .. } => {
Rectangle::with_size(*size)
}

View file

@ -49,7 +49,7 @@ impl Backend {
primitives: &[Primitive],
viewport: &Viewport,
background_color: Color,
_overlay: &[T],
overlay: &[T],
) {
let physical_size = viewport.physical_size();
@ -70,37 +70,20 @@ impl Backend {
self.last_size = physical_size;
let scale_factor = viewport.scale_factor() as f32;
let physical_bounds = Rectangle {
x: 0.0,
y: 0.0,
width: physical_size.width as f32,
height: physical_size.height as f32,
};
dbg!(damage.len());
let damage = group_damage(damage, scale_factor, physical_size);
'draw_regions: for (i, region) in damage.iter().enumerate() {
for previous in damage.iter().take(i) {
if previous.contains(region.position())
&& previous.contains(
region.position()
+ Vector::new(region.width, region.height),
)
{
continue 'draw_regions;
}
if !overlay.is_empty() {
pixels.fill(into_color(background_color));
}
let region = *region * scale_factor;
let Some(region) = physical_bounds.intersection(&region) else { continue };
for region in damage {
let path = tiny_skia::PathBuilder::from_rect(
tiny_skia::Rect::from_xywh(
region.x,
region.y,
region.width.min(viewport.physical_width() as f32),
region.height.min(viewport.physical_height() as f32),
region.width,
region.height,
)
.expect("Create damage rectangle"),
);
@ -111,6 +94,7 @@ impl Backend {
shader: tiny_skia::Shader::SolidColor(into_color(
background_color,
)),
anti_alias: false,
..Default::default()
},
tiny_skia::FillRule::default(),
@ -131,49 +115,62 @@ impl Backend {
);
}
//pixels.stroke_path(
// &path,
// &tiny_skia::Paint {
// shader: tiny_skia::Shader::SolidColor(into_color(
// Color::from_rgb(1.0, 0.0, 0.0),
// )),
// anti_alias: true,
// ..tiny_skia::Paint::default()
// },
// &tiny_skia::Stroke {
// width: 1.0,
// ..tiny_skia::Stroke::default()
// },
// tiny_skia::Transform::identity(),
// None,
//);
if !overlay.is_empty() {
pixels.stroke_path(
&path,
&tiny_skia::Paint {
shader: tiny_skia::Shader::SolidColor(into_color(
Color::from_rgb(1.0, 0.0, 0.0),
)),
anti_alias: false,
..tiny_skia::Paint::default()
},
&tiny_skia::Stroke {
width: 1.0,
..tiny_skia::Stroke::default()
},
tiny_skia::Transform::identity(),
None,
);
}
}
//for (i, text) in overlay.iter().enumerate() {
// const OVERLAY_TEXT_SIZE: f32 = 20.0;
if !overlay.is_empty() {
let bounds = Rectangle {
x: 0.0,
y: 0.0,
width: viewport.physical_width() as f32,
height: viewport.physical_height() as f32,
};
// self.draw_primitive(
// &Primitive::Text {
// content: text.as_ref().to_owned(),
// size: OVERLAY_TEXT_SIZE,
// bounds: Rectangle {
// x: 10.0,
// y: 10.0 + i as f32 * OVERLAY_TEXT_SIZE * 1.2,
// width: f32::INFINITY,
// height: f32::INFINITY,
// },
// color: Color::BLACK,
// font: Font::MONOSPACE,
// horizontal_alignment: alignment::Horizontal::Left,
// vertical_alignment: alignment::Vertical::Top,
// },
// pixels,
// clip_mask,
// Rectangle::EMPTY,
// scale_factor,
// Vector::ZERO,
// );
//}
adjust_clip_mask(clip_mask, pixels, bounds);
for (i, text) in overlay.iter().enumerate() {
const OVERLAY_TEXT_SIZE: f32 = 20.0;
self.draw_primitive(
&Primitive::Text {
content: text.as_ref().to_owned(),
size: OVERLAY_TEXT_SIZE,
bounds: Rectangle {
x: 10.0,
y: 10.0 + i as f32 * OVERLAY_TEXT_SIZE * 1.2,
width: bounds.width - 1.0,
height: bounds.height - 1.0,
},
color: Color::BLACK,
font: Font::MONOSPACE,
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
},
pixels,
clip_mask,
bounds,
scale_factor,
Vector::ZERO,
);
}
}
self.text_pipeline.trim_cache();
@ -201,12 +198,15 @@ impl Backend {
border_width,
border_color,
} => {
if !clip_bounds
.intersects(&((*bounds + translation) * scale_factor))
{
let physical_bounds = (*bounds + translation) * scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then(|| clip_mask as &_);
let transform = tiny_skia::Transform::from_translate(
translation.x,
translation.y,
@ -230,7 +230,7 @@ impl Backend {
},
tiny_skia::FillRule::EvenOdd,
transform,
Some(clip_mask),
clip_mask,
);
if *border_width > 0.0 {
@ -248,7 +248,7 @@ impl Backend {
..tiny_skia::Stroke::default()
},
transform,
Some(clip_mask),
clip_mask,
);
}
}
@ -261,12 +261,16 @@ impl Backend {
horizontal_alignment,
vertical_alignment,
} => {
if !clip_bounds.intersects(
&((primitive.bounds() + translation) * scale_factor),
) {
let physical_bounds =
(primitive.bounds() + translation) * scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then(|| clip_mask as &_);
self.text_pipeline.draw(
content,
(*bounds + translation) * scale_factor,
@ -276,7 +280,7 @@ impl Backend {
*horizontal_alignment,
*vertical_alignment,
pixels,
Some(clip_mask),
clip_mask,
);
}
#[cfg(feature = "image")]
@ -323,18 +327,21 @@ impl Backend {
} => {
let bounds = path.bounds();
if !clip_bounds.intersects(
&((Rectangle {
let physical_bounds = (Rectangle {
x: bounds.x(),
y: bounds.y(),
width: bounds.width(),
height: bounds.height(),
} + translation)
* scale_factor),
) {
* scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then(|| clip_mask as &_);
pixels.fill_path(
path,
paint,
@ -342,7 +349,7 @@ impl Backend {
transform
.post_translate(translation.x, translation.y)
.post_scale(scale_factor, scale_factor),
Some(clip_mask),
clip_mask,
);
}
Primitive::Stroke {
@ -353,18 +360,21 @@ impl Backend {
} => {
let bounds = path.bounds();
if !clip_bounds.intersects(
&((Rectangle {
let physical_bounds = (Rectangle {
x: bounds.x(),
y: bounds.y(),
width: bounds.width(),
height: bounds.height(),
} + translation)
* scale_factor),
) {
* scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then(|| clip_mask as &_);
pixels.stroke_path(
path,
paint,
@ -372,7 +382,7 @@ impl Backend {
transform
.post_translate(translation.x, translation.y)
.post_scale(scale_factor, scale_factor),
Some(clip_mask),
clip_mask,
);
}
Primitive::Group { primitives } => {
@ -403,15 +413,26 @@ impl Backend {
Primitive::Clip { bounds, content } => {
let bounds = (*bounds + translation) * scale_factor;
if bounds == clip_bounds {
self.draw_primitive(
content,
pixels,
clip_mask,
bounds,
scale_factor,
translation,
);
} else if let Some(bounds) = clip_bounds.intersection(&bounds) {
if bounds.x + bounds.width <= 0.0
|| bounds.y + bounds.height <= 0.0
|| bounds.x as u32 >= pixels.width()
|| bounds.y as u32 >= pixels.height()
|| bounds.width <= 1.0
|| bounds.height <= 1.0
{
return;
}
if let Some(bounds) = clip_bounds.intersection(&bounds) {
adjust_clip_mask(clip_mask, pixels, bounds);
self.draw_primitive(
@ -614,11 +635,57 @@ fn adjust_clip_mask(
pixels.height(),
&path,
tiny_skia::FillRule::EvenOdd,
true,
false,
)
.expect("Set path of clipping area");
}
fn group_damage(
mut damage: Vec<Rectangle>,
scale_factor: f32,
bounds: Size<u32>,
) -> Vec<Rectangle> {
use std::cmp::Ordering;
const AREA_THRESHOLD: f32 = 20_000.0;
let bounds = Rectangle {
x: 0.0,
y: 0.0,
width: bounds.width as f32,
height: bounds.height as f32,
};
damage.sort_by(|a, b| {
a.x.partial_cmp(&b.x)
.unwrap_or(Ordering::Equal)
.then_with(|| a.y.partial_cmp(&b.y).unwrap_or(Ordering::Equal))
});
let mut output = Vec::new();
let mut scaled = damage
.into_iter()
.filter_map(|region| (region * scale_factor).intersection(&bounds))
.filter(|region| region.width >= 1.0 && region.height >= 1.0);
if let Some(mut current) = scaled.next() {
for region in scaled {
let union = current.union(&region);
if union.area() - current.area() - region.area() <= AREA_THRESHOLD {
current = union;
} else {
output.push(current);
current = region;
}
}
output.push(current);
}
output
}
impl iced_graphics::Backend for Backend {
fn trim_measurements(&mut self) {
self.text_pipeline.trim_measurement_cache();

View file

@ -336,6 +336,7 @@ struct Cache {
entries: FxHashMap<KeyHash, cosmic_text::Buffer>,
recently_used: FxHashSet<KeyHash>,
hasher: HashBuilder,
trim_count: usize,
}
#[cfg(not(target_arch = "wasm32"))]
@ -345,11 +346,14 @@ type HashBuilder = twox_hash::RandomXxHashBuilder64;
type HashBuilder = std::hash::BuildHasherDefault<twox_hash::XxHash64>;
impl Cache {
const TRIM_INTERVAL: usize = 300;
fn new() -> Self {
Self {
entries: FxHashMap::default(),
recently_used: FxHashSet::default(),
hasher: HashBuilder::default(),
trim_count: 0,
}
}
@ -404,10 +408,16 @@ impl Cache {
}
fn trim(&mut self) {
if self.trim_count > Self::TRIM_INTERVAL {
self.entries
.retain(|key, _| self.recently_used.contains(key));
self.recently_used.clear();
self.trim_count = 0;
} else {
self.trim_count += 1;
}
}
}