Add show_window_menu action
Winit currently supports this only on Windows and Wayland. This requests that a context menu is shown at the cursor position, like the menu normally triggered by right clicking the title bar. This is important for implementing client side decorations with Iced widgets.
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4 changed files with 37 additions and 0 deletions
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@ -81,6 +81,11 @@ pub enum Action<T> {
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GainFocus(Id),
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/// Change the window [`Level`].
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ChangeLevel(Id, Level),
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/// Show window menu at cursor position.
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///
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/// ## Platform-specific
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/// Android / iOS / macOS / Orbital / Web / X11: Unsupported.
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ShowWindowMenu(Id),
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/// Fetch the raw identifier unique to the window.
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FetchId(Id, Box<dyn FnOnce(u64) -> T + 'static>),
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/// Change the window [`Icon`].
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@ -141,6 +146,7 @@ impl<T> Action<T> {
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}
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Self::GainFocus(id) => Action::GainFocus(id),
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Self::ChangeLevel(id, level) => Action::ChangeLevel(id, level),
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Self::ShowWindowMenu(id) => Action::ShowWindowMenu(id),
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Self::FetchId(id, o) => {
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Action::FetchId(id, Box::new(move |s| f(o(s))))
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}
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@ -200,6 +206,9 @@ impl<T> fmt::Debug for Action<T> {
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Self::ChangeLevel(id, level) => {
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write!(f, "Action::ChangeLevel({id:?}, {level:?})")
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}
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Self::ShowWindowMenu(id) => {
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write!(f, "Action::ShowWindowMenu({id:?})")
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}
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Self::FetchId(id, _) => write!(f, "Action::FetchId({id:?})"),
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Self::ChangeIcon(id, _icon) => {
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write!(f, "Action::ChangeIcon({id:?})")
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