Fixed some more imports/documentation.

This commit is contained in:
shan 2022-10-06 19:41:00 -07:00
parent 72feba51be
commit f9a6efcaa0
12 changed files with 28 additions and 26 deletions

View file

@ -22,8 +22,7 @@ pub struct GradientUniformData {
struct GradientUniformLocations {
gradient_direction_location: <Context as HasContext>::UniformLocation,
color_stops_size_location: <Context as HasContext>::UniformLocation,
//currently the maximum number of stops is 64 due to needing to allocate the
//memory for the array of stops with a const value in GLSL
//currently the maximum number of stops is 16 due to lack of SSBO in GL2.1
color_stops_location: <Context as HasContext>::UniformLocation,
transform_location: <Context as HasContext>::UniformLocation,
}
@ -140,7 +139,7 @@ impl GradientUniformData {
let transform_location =
unsafe { gl.get_uniform_location(program, "u_Transform") }
.expect("Get transform location.");
.expect("Gradient - Get u_Transform.");
GradientUniformData {
gradient: Gradient::Linear(Linear {