Fixed some more imports/documentation.

This commit is contained in:
shan 2022-10-06 19:41:00 -07:00
parent 72feba51be
commit f9a6efcaa0
12 changed files with 28 additions and 26 deletions

View file

@ -10,13 +10,13 @@ use iced_graphics::Transformation;
pub struct SolidPipeline {
pipeline: wgpu::RenderPipeline,
pub(crate) buffer: DynamicBuffer<SolidUniforms>,
pub(super) buffer: DynamicBuffer<SolidUniforms>,
bind_group_layout: wgpu::BindGroupLayout,
bind_group: wgpu::BindGroup,
}
#[derive(Debug, Clone, Copy, ShaderType)]
pub struct SolidUniforms {
pub(super) struct SolidUniforms {
transform: glam::Mat4,
color: Vec4,
}