Unify web and ggez tour examples 🎉

This commit is contained in:
Héctor Ramón Jiménez 2019-09-19 15:01:12 +02:00
parent dd093c79d7
commit f9de39ddaa
40 changed files with 166 additions and 669 deletions

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@ -18,4 +18,4 @@ jobs:
sudo apt-get install -y libasound2-dev libudev-dev
- uses: actions/checkout@master
- name: Run tests
run: cargo test --verbose --all-features
run: cargo test --verbose --all --all-features

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@ -24,13 +24,8 @@ twox-hash = "1.5"
# Enable to obtain conversion traits
winit = { version = "0.20.0-alpha3", optional = true }
[dev-dependencies]
# A personal `ggez` fork that introduces a `FontCache` type to measure text
# efficiently and fixes HiDPI issues.
ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
[workspace]
members = [
"web",
"web/examples/tour",
"examples/tour",
]

29
examples/tour/Cargo.toml Normal file
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@ -0,0 +1,29 @@
[package]
name = "iced_tour"
version = "0.0.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
description = "Tour example for Iced"
license = "MIT"
repository = "https://github.com/hecrj/iced"
edition = "2018"
publish = false
[[bin]]
name = "ggez"
path = "src/iced_ggez/main.rs"
[dependencies]
futures-preview = "=0.3.0-alpha.18"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
iced = { path = "../.." }
# A personal `ggez` fork that introduces a `FontCache` type to measure text
# efficiently and fixes HiDPI issues.
ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
[target.'cfg(target_arch = "wasm32")'.dependencies]
iced_web = { path = "../../web" }
wasm-bindgen = "0.2.50"
log = "0.4"
console_error_panic_hook = "0.1.6"
console_log = "0.1.2"

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@ -2,12 +2,12 @@
<html>
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8"/>
<title>Web Tour - Iced</title>
<title>Tour - Iced</title>
</head>
<body>
<script type="module">
import init from "./pkg/iced_web_tour.js";
init("./pkg/iced_web_tour_bg.wasm");
import init from "./pkg/iced_tour.js";
init("./pkg/iced_tour_bg.wasm");
</script>
</body>
</html>

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@ -0,0 +1,6 @@
mod renderer;
mod widget;
pub use renderer::Cache as ImageCache;
pub use renderer::Renderer;
pub use widget::*;

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@ -1,10 +1,4 @@
mod renderer;
mod tour;
mod widget;
use renderer::Renderer;
use tour::Tour;
use widget::Column;
use iced_tour::{iced_ggez, Tour};
use ggez;
use ggez::event;
@ -26,10 +20,7 @@ pub fn main() -> ggez::GameResult {
filesystem::mount(
context,
std::path::Path::new(&format!(
"{}/examples/resources",
env!("CARGO_MANIFEST_DIR")
)),
std::path::Path::new(env!("CARGO_MANIFEST_DIR")),
true,
);
@ -41,6 +32,7 @@ pub fn main() -> ggez::GameResult {
struct Game {
spritesheet: graphics::Image,
font: graphics::Font,
images: iced_ggez::ImageCache,
tour: Tour,
events: Vec<iced::Event>,
@ -52,9 +44,12 @@ impl Game {
graphics::set_default_filter(context, graphics::FilterMode::Nearest);
Ok(Game {
spritesheet: graphics::Image::new(context, "/ui.png").unwrap(),
font: graphics::Font::new(context, "/Roboto-Regular.ttf").unwrap(),
tour: Tour::new(context),
spritesheet: graphics::Image::new(context, "/resources/ui.png")
.unwrap(),
font: graphics::Font::new(context, "/resources/Roboto-Regular.ttf")
.unwrap(),
images: iced_ggez::ImageCache::new(),
tour: Tour::new(),
events: Vec::new(),
cache: Some(iced::Cache::default()),
@ -136,7 +131,7 @@ impl event::EventHandler for Game {
let (messages, cursor) = {
let view = self.tour.view();
let content = Column::new()
let content = iced_ggez::Column::new()
.width(screen.w as u16)
.height(screen.h as u16)
.padding(20)
@ -144,8 +139,9 @@ impl event::EventHandler for Game {
.justify_content(iced::Justify::Center)
.push(view);
let renderer = &mut Renderer::new(
let renderer = &mut iced_ggez::Renderer::new(
context,
&mut self.images,
self.spritesheet.clone(),
self.font,
);

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@ -11,8 +11,11 @@ use ggez::graphics::{
};
use ggez::Context;
pub use image::Cache;
pub struct Renderer<'a> {
pub context: &'a mut Context,
pub images: &'a mut image::Cache,
pub sprites: SpriteBatch,
pub spritesheet: Image,
pub font: Font,
@ -20,14 +23,16 @@ pub struct Renderer<'a> {
debug_mesh: Option<MeshBuilder>,
}
impl Renderer<'_> {
impl<'a> Renderer<'a> {
pub fn new(
context: &mut Context,
context: &'a mut Context,
images: &'a mut image::Cache,
spritesheet: Image,
font: Font,
) -> Renderer {
) -> Renderer<'a> {
Renderer {
context,
images,
sprites: SpriteBatch::new(spritesheet.clone()),
spritesheet,
font,
@ -61,3 +66,12 @@ impl Renderer<'_> {
}
}
}
pub fn into_color(color: iced::Color) -> graphics::Color {
graphics::Color {
r: color.r,
g: color.g,
b: color.b,
a: color.a,
}
}

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@ -1,10 +1,10 @@
use super::Renderer;
use ggez::graphics::{Color, DrawMode, MeshBuilder, Rect};
use super::{into_color, Renderer};
use ggez::graphics::{DrawMode, MeshBuilder, Rect};
impl iced::renderer::Debugger for Renderer<'_> {
type Color = Color;
type Color = iced::Color;
fn explain(&mut self, layout: &iced::Layout<'_>, color: Color) {
fn explain(&mut self, layout: &iced::Layout<'_>, color: iced::Color) {
let bounds = layout.bounds();
let mut debug_mesh =
@ -18,7 +18,7 @@ impl iced::renderer::Debugger for Renderer<'_> {
w: bounds.width,
h: bounds.height,
},
color,
into_color(color),
);
self.debug_mesh = Some(debug_mesh);

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@ -3,15 +3,48 @@ use super::Renderer;
use ggez::{graphics, nalgebra};
use iced::image;
impl image::Renderer<graphics::Image> for Renderer<'_> {
pub struct Cache {
images: std::collections::HashMap<String, graphics::Image>,
}
impl Cache {
pub fn new() -> Self {
Self {
images: std::collections::HashMap::new(),
}
}
fn get<'a>(
&mut self,
name: &'a str,
context: &mut ggez::Context,
) -> graphics::Image {
if let Some(image) = self.images.get(name) {
return image.clone();
}
let mut image = graphics::Image::new(context, &format!("/{}", name))
.expect("Load ferris image");
image.set_filter(graphics::FilterMode::Linear);
self.images.insert(name.to_string(), image.clone());
image
}
}
impl<'a> image::Renderer<&'a str> for Renderer<'_> {
fn node(
&self,
&mut self,
style: iced::Style,
image: &graphics::Image,
name: &&'a str,
width: Option<u16>,
height: Option<u16>,
_source: Option<iced::Rectangle<u16>>,
) -> iced::Node {
let image = self.images.get(name, self.context);
let aspect_ratio = image.width() as f32 / image.height() as f32;
let style = match (width, height) {
@ -30,15 +63,17 @@ impl image::Renderer<graphics::Image> for Renderer<'_> {
fn draw(
&mut self,
image: &graphics::Image,
name: &&'a str,
bounds: iced::Rectangle,
_source: Option<iced::Rectangle<u16>>,
) {
let image = self.images.get(name, self.context);
// We should probably use batches to draw images efficiently and keep
// draw side-effect free, but this is good enough for the example.
graphics::draw(
self.context,
image,
&image,
graphics::DrawParam::new()
.dest(nalgebra::Point2::new(bounds.x, bounds.y))
.scale(nalgebra::Vector2::new(

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@ -1,11 +1,11 @@
use super::Renderer;
use ggez::graphics::{self, mint, Align, Color, Scale, Text, TextFragment};
use super::{into_color, Renderer};
use ggez::graphics::{self, mint, Align, Scale, Text, TextFragment};
use iced::text;
use std::cell::RefCell;
use std::f32;
impl text::Renderer<Color> for Renderer<'_> {
impl text::Renderer<iced::Color> for Renderer<'_> {
fn node(
&self,
style: iced::Style,
@ -80,7 +80,7 @@ impl text::Renderer<Color> for Renderer<'_> {
bounds: iced::Rectangle,
content: &str,
size: Option<u16>,
color: Option<Color>,
color: Option<iced::Color>,
horizontal_alignment: text::HorizontalAlignment,
_vertical_alignment: text::VerticalAlignment,
) {
@ -112,7 +112,7 @@ impl text::Renderer<Color> for Renderer<'_> {
x: bounds.x,
y: bounds.y,
},
color.or(Some(graphics::BLACK)),
color.or(Some(iced::Color::BLACK)).map(into_color),
);
}
}

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@ -1,13 +1,11 @@
use super::Renderer;
use ggez::graphics::{self, Color};
pub use iced::{button, slider, Button, Slider};
pub use iced::{button, slider, text, Align, Button, Color, Slider};
pub type Text = iced::Text<Color>;
pub type Checkbox<Message> = iced::Checkbox<Color, Message>;
pub type Radio<Message> = iced::Radio<Color, Message>;
pub type Image = iced::Image<graphics::Image>;
pub type Image<'a> = iced::Image<&'a str>;
pub type Column<'a, Message> = iced::Column<'a, Message, Renderer<'a>>;
pub type Row<'a, Message> = iced::Row<'a, Message, Renderer<'a>>;

11
examples/tour/src/lib.rs Normal file
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@ -0,0 +1,11 @@
pub mod tour;
pub use tour::{Message, Tour};
mod widget;
#[cfg(target_arch = "wasm32")]
mod web;
#[cfg(not(target_arch = "wasm32"))]
pub mod iced_ggez;

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@ -1,4 +1,4 @@
use iced_web::{
use crate::widget::{
button, slider, text::HorizontalAlignment, Align, Button, Checkbox, Color,
Column, Element, Image, Radio, Row, Slider, Text,
};

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@ -2,9 +2,7 @@ use futures::Future;
use iced_web::UserInterface;
use wasm_bindgen::prelude::*;
mod tour;
use tour::Tour;
use crate::tour::{self, Tour};
#[wasm_bindgen(start)]
pub fn run() {

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@ -0,0 +1,5 @@
#[cfg(target_arch = "wasm32")]
pub use iced_web::*;
#[cfg(not(target_arch = "wasm32"))]
pub use crate::iced_ggez::*;

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@ -1,578 +0,0 @@
use super::widget::{
button, slider, Button, Checkbox, Column, Element, Image, Radio, Row,
Slider, Text,
};
use ggez::graphics::{self, Color, FilterMode, BLACK};
use ggez::Context;
use iced::{text::HorizontalAlignment, Align};
pub struct Tour {
steps: Steps,
back_button: button::State,
next_button: button::State,
debug: bool,
}
impl Tour {
pub fn new(context: &mut Context) -> Tour {
Tour {
steps: Steps::new(context),
back_button: button::State::new(),
next_button: button::State::new(),
debug: false,
}
}
pub fn update(&mut self, event: Message) {
match event {
Message::BackPressed => {
self.steps.go_back();
}
Message::NextPressed => {
self.steps.advance();
}
Message::StepMessage(step_msg) => {
self.steps.update(step_msg, &mut self.debug);
}
}
}
pub fn view(&mut self) -> Element<Message> {
let Tour {
steps,
back_button,
next_button,
..
} = self;
let mut controls = Row::new();
if steps.has_previous() {
controls = controls.push(
Button::new(back_button, "Back")
.on_press(Message::BackPressed)
.class(button::Class::Secondary),
);
}
controls = controls.push(Column::new());
if steps.can_continue() {
controls = controls.push(
Button::new(next_button, "Next").on_press(Message::NextPressed),
);
}
let element: Element<_> = Column::new()
.max_width(500)
.spacing(20)
.push(steps.view(self.debug).map(Message::StepMessage))
.push(controls)
.into();
if self.debug {
element.explain(BLACK)
} else {
element
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum Message {
BackPressed,
NextPressed,
StepMessage(StepMessage),
}
struct Steps {
steps: Vec<Step>,
current: usize,
}
impl Steps {
fn new(context: &mut Context) -> Steps {
Steps {
steps: vec![
Step::Welcome,
Step::Slider {
state: slider::State::new(),
value: 50,
},
Step::RowsAndColumns {
layout: Layout::Row,
spacing_slider: slider::State::new(),
spacing: 20,
},
Step::Text {
size_slider: slider::State::new(),
size: 30,
color_sliders: [slider::State::new(); 3],
color: BLACK,
},
Step::Radio { selection: None },
Step::Image {
ferris: {
let mut image =
graphics::Image::new(context, "/ferris.png")
.expect("Load ferris image");
image.set_filter(FilterMode::Linear);
image
},
width: 300,
slider: slider::State::new(),
},
Step::Debugger,
Step::End,
],
current: 0,
}
}
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
self.steps[self.current].update(msg, debug);
}
fn view(&mut self, debug: bool) -> Element<StepMessage> {
self.steps[self.current].view(debug)
}
fn advance(&mut self) {
if self.can_continue() {
self.current += 1;
}
}
fn go_back(&mut self) {
if self.has_previous() {
self.current -= 1;
}
}
fn has_previous(&self) -> bool {
self.current > 0
}
fn can_continue(&self) -> bool {
self.current + 1 < self.steps.len()
&& self.steps[self.current].can_continue()
}
}
enum Step {
Welcome,
Slider {
state: slider::State,
value: u16,
},
RowsAndColumns {
layout: Layout,
spacing_slider: slider::State,
spacing: u16,
},
Text {
size_slider: slider::State,
size: u16,
color_sliders: [slider::State; 3],
color: Color,
},
Radio {
selection: Option<Language>,
},
Image {
ferris: graphics::Image,
width: u16,
slider: slider::State,
},
Debugger,
End,
}
#[derive(Debug, Clone, Copy)]
pub enum StepMessage {
SliderChanged(f32),
LayoutChanged(Layout),
SpacingChanged(f32),
TextSizeChanged(f32),
TextColorChanged(Color),
LanguageSelected(Language),
ImageWidthChanged(f32),
DebugToggled(bool),
}
impl<'a> Step {
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
match msg {
StepMessage::DebugToggled(value) => {
if let Step::Debugger = self {
*debug = value;
}
}
StepMessage::LanguageSelected(language) => {
if let Step::Radio { selection } = self {
*selection = Some(language);
}
}
StepMessage::SliderChanged(new_value) => {
if let Step::Slider { value, .. } = self {
*value = new_value.round() as u16;
}
}
StepMessage::TextSizeChanged(new_size) => {
if let Step::Text { size, .. } = self {
*size = new_size.round() as u16;
}
}
StepMessage::TextColorChanged(new_color) => {
if let Step::Text { color, .. } = self {
*color = new_color;
}
}
StepMessage::LayoutChanged(new_layout) => {
if let Step::RowsAndColumns { layout, .. } = self {
*layout = new_layout;
}
}
StepMessage::SpacingChanged(new_spacing) => {
if let Step::RowsAndColumns { spacing, .. } = self {
*spacing = new_spacing.round() as u16;
}
}
StepMessage::ImageWidthChanged(new_width) => {
if let Step::Image { width, .. } = self {
*width = new_width.round() as u16;
}
}
};
}
fn can_continue(&self) -> bool {
match self {
Step::Welcome => true,
Step::Radio { selection } => *selection == Some(Language::Rust),
Step::Slider { .. } => true,
Step::Text { .. } => true,
Step::Image { .. } => true,
Step::RowsAndColumns { .. } => true,
Step::Debugger => true,
Step::End => false,
}
}
fn view(&mut self, debug: bool) -> Element<StepMessage> {
match self {
Step::Welcome => Self::welcome().into(),
Step::Radio { selection } => Self::radio(*selection).into(),
Step::Slider { state, value } => Self::slider(state, *value).into(),
Step::Text {
size_slider,
size,
color_sliders,
color,
} => Self::text(size_slider, *size, color_sliders, *color).into(),
Step::Image {
ferris,
width,
slider,
} => Self::image(ferris.clone(), *width, slider).into(),
Step::RowsAndColumns {
layout,
spacing_slider,
spacing,
} => {
Self::rows_and_columns(*layout, spacing_slider, *spacing).into()
}
Step::Debugger => Self::debugger(debug).into(),
Step::End => Self::end().into(),
}
}
fn container(title: &str) -> Column<'a, StepMessage> {
Column::new()
.spacing(20)
.align_items(Align::Stretch)
.push(Text::new(title).size(50))
}
fn welcome() -> Column<'a, StepMessage> {
Self::container("Welcome!")
.push(Text::new(
"This a simple tour meant to showcase a bunch of widgets that \
can be easily implemented on top of Iced.",
))
.push(Text::new(
"Iced is a renderer-agnostic GUI library for Rust focused on \
simplicity and type-safety. It is heavily inspired by Elm.",
))
.push(Text::new(
"It was originally born as part of Coffee, an opinionated \
2D game engine for Rust.",
))
.push(Text::new(
"Iced does not provide a built-in renderer. This example runs \
on a fairly simple renderer built on top of ggez, another \
game library.",
))
.push(Text::new(
"You will need to interact with the UI in order to reach the \
end!",
))
}
fn slider(
state: &'a mut slider::State,
value: u16,
) -> Column<'a, StepMessage> {
Self::container("Slider")
.push(Text::new(
"A slider allows you to smoothly select a value from a range \
of values.",
))
.push(Text::new(
"The following slider lets you choose an integer from \
0 to 100:",
))
.push(Slider::new(
state,
0.0..=100.0,
value as f32,
StepMessage::SliderChanged,
))
.push(
Text::new(&value.to_string())
.horizontal_alignment(HorizontalAlignment::Center),
)
}
fn rows_and_columns(
layout: Layout,
spacing_slider: &'a mut slider::State,
spacing: u16,
) -> Column<'a, StepMessage> {
let row_radio = Radio::new(
Layout::Row,
"Row",
Some(layout),
StepMessage::LayoutChanged,
);
let column_radio = Radio::new(
Layout::Column,
"Column",
Some(layout),
StepMessage::LayoutChanged,
);
let layout_section: Element<_> = match layout {
Layout::Row => Row::new()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
Layout::Column => Column::new()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
};
let spacing_section = Column::new()
.spacing(10)
.push(Slider::new(
spacing_slider,
0.0..=80.0,
spacing as f32,
StepMessage::SpacingChanged,
))
.push(
Text::new(&format!("{} px", spacing))
.horizontal_alignment(HorizontalAlignment::Center),
);
Self::container("Rows and columns")
.spacing(spacing)
.push(Text::new(
"Iced uses a layout model based on flexbox to position UI \
elements.",
))
.push(Text::new(
"Rows and columns can be used to distribute content \
horizontally or vertically, respectively.",
))
.push(layout_section)
.push(Text::new(
"You can also easily change the spacing between elements:",
))
.push(spacing_section)
}
fn text(
size_slider: &'a mut slider::State,
size: u16,
color_sliders: &'a mut [slider::State; 3],
color: Color,
) -> Column<'a, StepMessage> {
let size_section = Column::new()
.padding(20)
.spacing(20)
.push(Text::new("You can change its size:"))
.push(
Text::new(&format!("This text is {} pixels", size)).size(size),
)
.push(Slider::new(
size_slider,
10.0..=70.0,
size as f32,
StepMessage::TextSizeChanged,
));
let [red, green, blue] = color_sliders;
let color_section = Column::new()
.padding(20)
.spacing(20)
.push(Text::new("And its color:"))
.push(Text::new(&format!("{:?}", color)).color(color))
.push(
Row::new()
.spacing(10)
.push(Slider::new(red, 0.0..=1.0, color.r, move |r| {
StepMessage::TextColorChanged(Color { r, ..color })
}))
.push(Slider::new(green, 0.0..=1.0, color.g, move |g| {
StepMessage::TextColorChanged(Color { g, ..color })
}))
.push(Slider::new(blue, 0.0..=1.0, color.b, move |b| {
StepMessage::TextColorChanged(Color { b, ..color })
})),
);
Self::container("Text")
.push(Text::new(
"Text is probably the most essential widget for your UI. \
It will try to adapt to the dimensions of its container.",
))
.push(size_section)
.push(color_section)
}
fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
let question = Column::new()
.padding(20)
.spacing(10)
.push(Text::new("Iced is written in...").size(24))
.push(Language::all().iter().cloned().fold(
Column::new().padding(10).spacing(20),
|choices, language| {
choices.push(Radio::new(
language,
language.into(),
selection,
StepMessage::LanguageSelected,
))
},
));
Self::container("Radio button")
.push(Text::new(
"A radio button is normally used to represent a choice... \
Surprise test!",
))
.push(question)
.push(Text::new(
"Iced works very well with iterators! The list above is \
basically created by folding a column over the different \
choices, creating a radio button for each one of them!",
))
}
fn image(
ferris: graphics::Image,
width: u16,
slider: &'a mut slider::State,
) -> Column<'a, StepMessage> {
Self::container("Image")
.push(Text::new("An image that tries to keep its aspect ratio."))
.push(Image::new(ferris).width(width).align_self(Align::Center))
.push(Slider::new(
slider,
100.0..=500.0,
width as f32,
StepMessage::ImageWidthChanged,
))
.push(
Text::new(&format!("Width: {} px", width.to_string()))
.horizontal_alignment(HorizontalAlignment::Center),
)
}
fn debugger(debug: bool) -> Column<'a, StepMessage> {
Self::container("Debugger")
.push(Text::new(
"You can ask Iced to visually explain the layouting of the \
different elements comprising your UI!",
))
.push(Text::new(
"Give it a shot! Check the following checkbox to be able to \
see element boundaries.",
))
.push(Checkbox::new(
debug,
"Explain layout",
StepMessage::DebugToggled,
))
.push(Text::new("Feel free to go back and take a look."))
}
fn end() -> Column<'a, StepMessage> {
Self::container("You reached the end!")
.push(Text::new(
"This tour will be updated as more features are added.",
))
.push(Text::new("Make sure to keep an eye on it!"))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Language {
Rust,
Elm,
Ruby,
Haskell,
C,
Other,
}
impl Language {
fn all() -> [Language; 6] {
[
Language::C,
Language::Elm,
Language::Ruby,
Language::Haskell,
Language::Rust,
Language::Other,
]
}
}
impl From<Language> for &str {
fn from(language: Language) -> &'static str {
match language {
Language::Rust => "Rust",
Language::Elm => "Elm",
Language::Ruby => "Ruby",
Language::Haskell => "Haskell",
Language::C => "C",
Language::Other => "Other",
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Layout {
Row,
Column,
}

View file

@ -1,4 +1,6 @@
/// A color in the sRGB color space.
#[derive(Debug, Clone, Copy, PartialEq)]
#[allow(missing_docs)]
pub struct Color {
pub r: f32,
pub g: f32,
@ -7,6 +9,7 @@ pub struct Color {
}
impl Color {
/// The black color.
pub const BLACK: Color = Color {
r: 0.0,
g: 0.0,

View file

@ -223,7 +223,10 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
}
}
pub(crate) fn compute_layout(&self, renderer: &Renderer) -> result::Layout {
pub(crate) fn compute_layout(
&self,
renderer: &mut Renderer,
) -> result::Layout {
let node = self.widget.node(renderer);
node.0.compute_layout(geometry::Size::undefined()).unwrap()
@ -264,7 +267,7 @@ impl<'a, A, B, Renderer> Widget<B, Renderer> for Map<'a, A, B, Renderer>
where
A: Copy,
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
self.widget.node(renderer)
}
@ -337,7 +340,7 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
where
Renderer: renderer::Debugger,
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
self.element.widget.node(renderer)
}

View file

@ -200,6 +200,7 @@ pub mod input;
pub mod renderer;
pub mod widget;
mod color;
mod element;
mod event;
mod hasher;
@ -215,6 +216,7 @@ mod vector;
#[doc(no_inline)]
pub use stretch::{geometry::Size, number::Number};
pub use color::Color;
pub use element::Element;
pub use event::Event;
pub use hasher::Hasher;

View file

@ -69,7 +69,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// let user_interface = UserInterface::build(
/// counter.view(),
/// cache,
/// &renderer,
/// &mut renderer,
/// );
///
/// // Update and draw the user interface here...
@ -82,7 +82,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
pub fn build<E: Into<Element<'a, Message, Renderer>>>(
root: E,
cache: Cache,
renderer: &Renderer,
renderer: &mut Renderer,
) -> Self {
let root = root.into();
@ -153,7 +153,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// let mut user_interface = UserInterface::build(
/// counter.view(),
/// cache,
/// &renderer,
/// &mut renderer,
/// );
///
/// // Update the user interface
@ -236,7 +236,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// let mut user_interface = UserInterface::build(
/// counter.view(),
/// cache,
/// &renderer,
/// &mut renderer,
/// );
///
/// let messages = user_interface.update(events.drain(..));
@ -302,7 +302,7 @@ impl Cache {
Cache {
hash: hasher.finish(),
layout: root.compute_layout(&()),
layout: root.compute_layout(&mut ()),
cursor_position: Point::new(0.0, 0.0),
}
}

View file

@ -59,7 +59,7 @@ pub trait Widget<Message, Renderer>: std::fmt::Debug {
/// [`Node`]: ../struct.Node.html
/// [`Widget`]: trait.Widget.html
/// [`Layout`]: ../struct.Layout.html
fn node(&self, renderer: &Renderer) -> Node;
fn node(&self, renderer: &mut Renderer) -> Node;
/// Draws the [`Widget`] using the associated `Renderer`.
///

View file

@ -133,7 +133,7 @@ where
Renderer: self::Renderer,
Message: Copy + std::fmt::Debug,
{
fn node(&self, _renderer: &Renderer) -> Node {
fn node(&self, _renderer: &mut Renderer) -> Node {
Node::new(self.style.height(50))
}

View file

@ -98,7 +98,7 @@ where
Color: 'static + Copy + std::fmt::Debug,
Renderer: self::Renderer + text::Renderer<Color>,
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
Row::<(), Renderer>::new()
.spacing(15)
.align_items(Align::Center)

View file

@ -136,7 +136,7 @@ impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Column<'a, Message, Renderer>
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
let mut children: Vec<Node> = self
.children
.iter()

View file

@ -99,7 +99,7 @@ where
Renderer: self::Renderer<I>,
I: Clone,
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
renderer.node(
self.style,
&self.image,
@ -144,7 +144,7 @@ pub trait Renderer<I> {
/// [`Style`]: ../../struct.Style.html
/// [`Image`]: struct.Image.html
fn node(
&self,
&mut self,
style: Style,
image: &I,
width: Option<u16>,

View file

@ -111,7 +111,7 @@ where
Renderer: self::Renderer + text::Renderer<Color>,
Message: Copy + std::fmt::Debug,
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
Row::<(), Renderer>::new()
.spacing(15)
.align_items(Align::Center)

View file

@ -133,7 +133,7 @@ impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Row<'a, Message, Renderer>
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
let mut children: Vec<Node> = self
.children
.iter()

View file

@ -107,7 +107,7 @@ impl<'a, Message, Renderer> Widget<Message, Renderer> for Slider<'a, Message>
where
Renderer: self::Renderer,
{
fn node(&self, _renderer: &Renderer) -> Node {
fn node(&self, _renderer: &mut Renderer) -> Node {
Node::new(self.style.height(25))
}

View file

@ -113,7 +113,7 @@ where
Color: Copy + std::fmt::Debug,
Renderer: self::Renderer<Color>,
{
fn node(&self, renderer: &Renderer) -> Node {
fn node(&self, renderer: &mut Renderer) -> Node {
renderer.node(self.style, &self.content, self.size)
}

View file

@ -1,17 +0,0 @@
[package]
name = "iced_web_tour"
version = "0.0.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
[lib]
crate-type = ["cdylib"]
[dependencies]
iced_web = { path = "../.." }
wasm-bindgen = "0.2.50"
futures-preview = "=0.3.0-alpha.18"
log = "0.4"
console_error_panic_hook = "0.1.6"
console_log = "0.1.2"

View file

@ -1 +0,0 @@
../../../../examples/resources/ferris.png

View file

@ -3,14 +3,12 @@ use futures::Future;
use std::cell::RefCell;
mod bus;
mod color;
mod element;
mod widget;
pub use bus::Bus;
pub use color::Color;
pub use element::Element;
pub use iced::Align;
pub use iced::{Align, Color};
pub use widget::*;
pub trait UserInterface {