Unify web and ggez tour examples 🎉
This commit is contained in:
parent
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commit
f9de39ddaa
40 changed files with 166 additions and 669 deletions
2
.github/workflows/integration.yml
vendored
2
.github/workflows/integration.yml
vendored
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@ -18,4 +18,4 @@ jobs:
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sudo apt-get install -y libasound2-dev libudev-dev
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- uses: actions/checkout@master
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- name: Run tests
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run: cargo test --verbose --all-features
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run: cargo test --verbose --all --all-features
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@ -24,13 +24,8 @@ twox-hash = "1.5"
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# Enable to obtain conversion traits
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winit = { version = "0.20.0-alpha3", optional = true }
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[dev-dependencies]
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# A personal `ggez` fork that introduces a `FontCache` type to measure text
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# efficiently and fixes HiDPI issues.
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ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
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[workspace]
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members = [
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"web",
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"web/examples/tour",
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"examples/tour",
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]
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29
examples/tour/Cargo.toml
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29
examples/tour/Cargo.toml
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@ -0,0 +1,29 @@
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[package]
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name = "iced_tour"
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version = "0.0.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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description = "Tour example for Iced"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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edition = "2018"
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publish = false
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[[bin]]
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name = "ggez"
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path = "src/iced_ggez/main.rs"
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[dependencies]
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futures-preview = "=0.3.0-alpha.18"
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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iced = { path = "../.." }
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# A personal `ggez` fork that introduces a `FontCache` type to measure text
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# efficiently and fixes HiDPI issues.
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ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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iced_web = { path = "../../web" }
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wasm-bindgen = "0.2.50"
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log = "0.4"
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console_error_panic_hook = "0.1.6"
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console_log = "0.1.2"
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@ -2,12 +2,12 @@
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<html>
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<head>
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<meta http-equiv="Content-type" content="text/html; charset=utf-8"/>
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<title>Web Tour - Iced</title>
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<title>Tour - Iced</title>
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</head>
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<body>
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<script type="module">
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import init from "./pkg/iced_web_tour.js";
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init("./pkg/iced_web_tour_bg.wasm");
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import init from "./pkg/iced_tour.js";
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init("./pkg/iced_tour_bg.wasm");
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</script>
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</body>
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</html>
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Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
6
examples/tour/src/iced_ggez.rs
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6
examples/tour/src/iced_ggez.rs
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@ -0,0 +1,6 @@
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mod renderer;
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mod widget;
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pub use renderer::Cache as ImageCache;
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pub use renderer::Renderer;
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pub use widget::*;
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@ -1,10 +1,4 @@
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mod renderer;
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mod tour;
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mod widget;
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use renderer::Renderer;
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use tour::Tour;
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use widget::Column;
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use iced_tour::{iced_ggez, Tour};
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use ggez;
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use ggez::event;
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@ -26,10 +20,7 @@ pub fn main() -> ggez::GameResult {
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filesystem::mount(
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context,
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std::path::Path::new(&format!(
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"{}/examples/resources",
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env!("CARGO_MANIFEST_DIR")
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)),
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std::path::Path::new(env!("CARGO_MANIFEST_DIR")),
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true,
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);
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@ -41,6 +32,7 @@ pub fn main() -> ggez::GameResult {
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struct Game {
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spritesheet: graphics::Image,
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font: graphics::Font,
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images: iced_ggez::ImageCache,
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tour: Tour,
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events: Vec<iced::Event>,
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@ -52,9 +44,12 @@ impl Game {
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graphics::set_default_filter(context, graphics::FilterMode::Nearest);
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Ok(Game {
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spritesheet: graphics::Image::new(context, "/ui.png").unwrap(),
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font: graphics::Font::new(context, "/Roboto-Regular.ttf").unwrap(),
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tour: Tour::new(context),
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spritesheet: graphics::Image::new(context, "/resources/ui.png")
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.unwrap(),
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font: graphics::Font::new(context, "/resources/Roboto-Regular.ttf")
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.unwrap(),
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images: iced_ggez::ImageCache::new(),
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tour: Tour::new(),
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events: Vec::new(),
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cache: Some(iced::Cache::default()),
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@ -136,7 +131,7 @@ impl event::EventHandler for Game {
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let (messages, cursor) = {
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let view = self.tour.view();
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let content = Column::new()
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let content = iced_ggez::Column::new()
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.width(screen.w as u16)
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.height(screen.h as u16)
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.padding(20)
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@ -144,8 +139,9 @@ impl event::EventHandler for Game {
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.justify_content(iced::Justify::Center)
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.push(view);
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let renderer = &mut Renderer::new(
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let renderer = &mut iced_ggez::Renderer::new(
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context,
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&mut self.images,
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self.spritesheet.clone(),
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self.font,
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);
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@ -11,8 +11,11 @@ use ggez::graphics::{
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};
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use ggez::Context;
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pub use image::Cache;
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pub struct Renderer<'a> {
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pub context: &'a mut Context,
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pub images: &'a mut image::Cache,
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pub sprites: SpriteBatch,
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pub spritesheet: Image,
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pub font: Font,
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@ -20,14 +23,16 @@ pub struct Renderer<'a> {
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debug_mesh: Option<MeshBuilder>,
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}
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impl Renderer<'_> {
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impl<'a> Renderer<'a> {
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pub fn new(
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context: &mut Context,
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context: &'a mut Context,
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images: &'a mut image::Cache,
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spritesheet: Image,
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font: Font,
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) -> Renderer {
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) -> Renderer<'a> {
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Renderer {
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context,
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images,
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sprites: SpriteBatch::new(spritesheet.clone()),
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spritesheet,
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font,
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@ -61,3 +66,12 @@ impl Renderer<'_> {
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}
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}
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}
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pub fn into_color(color: iced::Color) -> graphics::Color {
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graphics::Color {
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r: color.r,
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g: color.g,
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b: color.b,
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a: color.a,
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}
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}
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@ -1,10 +1,10 @@
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use super::Renderer;
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use ggez::graphics::{Color, DrawMode, MeshBuilder, Rect};
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use super::{into_color, Renderer};
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use ggez::graphics::{DrawMode, MeshBuilder, Rect};
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impl iced::renderer::Debugger for Renderer<'_> {
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type Color = Color;
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type Color = iced::Color;
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fn explain(&mut self, layout: &iced::Layout<'_>, color: Color) {
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fn explain(&mut self, layout: &iced::Layout<'_>, color: iced::Color) {
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let bounds = layout.bounds();
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let mut debug_mesh =
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@ -18,7 +18,7 @@ impl iced::renderer::Debugger for Renderer<'_> {
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w: bounds.width,
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h: bounds.height,
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},
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color,
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into_color(color),
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);
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self.debug_mesh = Some(debug_mesh);
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@ -3,15 +3,48 @@ use super::Renderer;
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use ggez::{graphics, nalgebra};
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use iced::image;
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impl image::Renderer<graphics::Image> for Renderer<'_> {
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pub struct Cache {
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images: std::collections::HashMap<String, graphics::Image>,
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}
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impl Cache {
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pub fn new() -> Self {
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Self {
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images: std::collections::HashMap::new(),
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}
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}
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fn get<'a>(
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&mut self,
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name: &'a str,
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context: &mut ggez::Context,
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) -> graphics::Image {
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if let Some(image) = self.images.get(name) {
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return image.clone();
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}
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let mut image = graphics::Image::new(context, &format!("/{}", name))
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.expect("Load ferris image");
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image.set_filter(graphics::FilterMode::Linear);
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self.images.insert(name.to_string(), image.clone());
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image
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}
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}
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impl<'a> image::Renderer<&'a str> for Renderer<'_> {
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fn node(
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&self,
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&mut self,
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style: iced::Style,
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image: &graphics::Image,
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name: &&'a str,
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width: Option<u16>,
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height: Option<u16>,
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_source: Option<iced::Rectangle<u16>>,
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) -> iced::Node {
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let image = self.images.get(name, self.context);
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let aspect_ratio = image.width() as f32 / image.height() as f32;
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let style = match (width, height) {
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@ -30,15 +63,17 @@ impl image::Renderer<graphics::Image> for Renderer<'_> {
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fn draw(
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&mut self,
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image: &graphics::Image,
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name: &&'a str,
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bounds: iced::Rectangle,
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_source: Option<iced::Rectangle<u16>>,
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) {
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let image = self.images.get(name, self.context);
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// We should probably use batches to draw images efficiently and keep
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// draw side-effect free, but this is good enough for the example.
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graphics::draw(
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self.context,
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image,
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&image,
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graphics::DrawParam::new()
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.dest(nalgebra::Point2::new(bounds.x, bounds.y))
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.scale(nalgebra::Vector2::new(
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@ -1,11 +1,11 @@
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use super::Renderer;
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use ggez::graphics::{self, mint, Align, Color, Scale, Text, TextFragment};
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use super::{into_color, Renderer};
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use ggez::graphics::{self, mint, Align, Scale, Text, TextFragment};
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use iced::text;
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use std::cell::RefCell;
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use std::f32;
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impl text::Renderer<Color> for Renderer<'_> {
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impl text::Renderer<iced::Color> for Renderer<'_> {
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fn node(
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&self,
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style: iced::Style,
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@ -80,7 +80,7 @@ impl text::Renderer<Color> for Renderer<'_> {
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bounds: iced::Rectangle,
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content: &str,
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size: Option<u16>,
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color: Option<Color>,
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color: Option<iced::Color>,
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horizontal_alignment: text::HorizontalAlignment,
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_vertical_alignment: text::VerticalAlignment,
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) {
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@ -112,7 +112,7 @@ impl text::Renderer<Color> for Renderer<'_> {
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x: bounds.x,
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y: bounds.y,
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},
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color.or(Some(graphics::BLACK)),
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color.or(Some(iced::Color::BLACK)).map(into_color),
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);
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}
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}
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@ -1,13 +1,11 @@
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use super::Renderer;
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use ggez::graphics::{self, Color};
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pub use iced::{button, slider, Button, Slider};
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pub use iced::{button, slider, text, Align, Button, Color, Slider};
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pub type Text = iced::Text<Color>;
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pub type Checkbox<Message> = iced::Checkbox<Color, Message>;
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pub type Radio<Message> = iced::Radio<Color, Message>;
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pub type Image = iced::Image<graphics::Image>;
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pub type Image<'a> = iced::Image<&'a str>;
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pub type Column<'a, Message> = iced::Column<'a, Message, Renderer<'a>>;
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pub type Row<'a, Message> = iced::Row<'a, Message, Renderer<'a>>;
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11
examples/tour/src/lib.rs
Normal file
11
examples/tour/src/lib.rs
Normal file
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@ -0,0 +1,11 @@
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pub mod tour;
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pub use tour::{Message, Tour};
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mod widget;
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#[cfg(target_arch = "wasm32")]
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mod web;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod iced_ggez;
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@ -1,4 +1,4 @@
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use iced_web::{
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use crate::widget::{
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button, slider, text::HorizontalAlignment, Align, Button, Checkbox, Color,
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Column, Element, Image, Radio, Row, Slider, Text,
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};
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@ -2,9 +2,7 @@ use futures::Future;
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use iced_web::UserInterface;
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use wasm_bindgen::prelude::*;
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mod tour;
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use tour::Tour;
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use crate::tour::{self, Tour};
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#[wasm_bindgen(start)]
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pub fn run() {
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5
examples/tour/src/widget.rs
Normal file
5
examples/tour/src/widget.rs
Normal file
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@ -0,0 +1,5 @@
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#[cfg(target_arch = "wasm32")]
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pub use iced_web::*;
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#[cfg(not(target_arch = "wasm32"))]
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pub use crate::iced_ggez::*;
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@ -1,578 +0,0 @@
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use super::widget::{
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button, slider, Button, Checkbox, Column, Element, Image, Radio, Row,
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Slider, Text,
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};
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use ggez::graphics::{self, Color, FilterMode, BLACK};
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use ggez::Context;
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use iced::{text::HorizontalAlignment, Align};
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pub struct Tour {
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steps: Steps,
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back_button: button::State,
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next_button: button::State,
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debug: bool,
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}
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impl Tour {
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pub fn new(context: &mut Context) -> Tour {
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Tour {
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steps: Steps::new(context),
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back_button: button::State::new(),
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next_button: button::State::new(),
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debug: false,
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}
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}
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pub fn update(&mut self, event: Message) {
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match event {
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Message::BackPressed => {
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self.steps.go_back();
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}
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Message::NextPressed => {
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self.steps.advance();
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}
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Message::StepMessage(step_msg) => {
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self.steps.update(step_msg, &mut self.debug);
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}
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}
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}
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pub fn view(&mut self) -> Element<Message> {
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let Tour {
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steps,
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back_button,
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next_button,
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..
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} = self;
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let mut controls = Row::new();
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if steps.has_previous() {
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controls = controls.push(
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Button::new(back_button, "Back")
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.on_press(Message::BackPressed)
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.class(button::Class::Secondary),
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);
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}
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controls = controls.push(Column::new());
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if steps.can_continue() {
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controls = controls.push(
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Button::new(next_button, "Next").on_press(Message::NextPressed),
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);
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}
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let element: Element<_> = Column::new()
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.max_width(500)
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.spacing(20)
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.push(steps.view(self.debug).map(Message::StepMessage))
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.push(controls)
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.into();
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if self.debug {
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element.explain(BLACK)
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} else {
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element
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}
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}
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}
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|
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#[derive(Debug, Clone, Copy)]
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pub enum Message {
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BackPressed,
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NextPressed,
|
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StepMessage(StepMessage),
|
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}
|
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|
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struct Steps {
|
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steps: Vec<Step>,
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current: usize,
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}
|
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|
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impl Steps {
|
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fn new(context: &mut Context) -> Steps {
|
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Steps {
|
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steps: vec![
|
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Step::Welcome,
|
||||
Step::Slider {
|
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state: slider::State::new(),
|
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value: 50,
|
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},
|
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Step::RowsAndColumns {
|
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layout: Layout::Row,
|
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spacing_slider: slider::State::new(),
|
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spacing: 20,
|
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},
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Step::Text {
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size_slider: slider::State::new(),
|
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size: 30,
|
||||
color_sliders: [slider::State::new(); 3],
|
||||
color: BLACK,
|
||||
},
|
||||
Step::Radio { selection: None },
|
||||
Step::Image {
|
||||
ferris: {
|
||||
let mut image =
|
||||
graphics::Image::new(context, "/ferris.png")
|
||||
.expect("Load ferris image");
|
||||
|
||||
image.set_filter(FilterMode::Linear);
|
||||
|
||||
image
|
||||
},
|
||||
width: 300,
|
||||
slider: slider::State::new(),
|
||||
},
|
||||
Step::Debugger,
|
||||
Step::End,
|
||||
],
|
||||
current: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
|
||||
self.steps[self.current].update(msg, debug);
|
||||
}
|
||||
|
||||
fn view(&mut self, debug: bool) -> Element<StepMessage> {
|
||||
self.steps[self.current].view(debug)
|
||||
}
|
||||
|
||||
fn advance(&mut self) {
|
||||
if self.can_continue() {
|
||||
self.current += 1;
|
||||
}
|
||||
}
|
||||
|
||||
fn go_back(&mut self) {
|
||||
if self.has_previous() {
|
||||
self.current -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
fn has_previous(&self) -> bool {
|
||||
self.current > 0
|
||||
}
|
||||
|
||||
fn can_continue(&self) -> bool {
|
||||
self.current + 1 < self.steps.len()
|
||||
&& self.steps[self.current].can_continue()
|
||||
}
|
||||
}
|
||||
|
||||
enum Step {
|
||||
Welcome,
|
||||
Slider {
|
||||
state: slider::State,
|
||||
value: u16,
|
||||
},
|
||||
RowsAndColumns {
|
||||
layout: Layout,
|
||||
spacing_slider: slider::State,
|
||||
spacing: u16,
|
||||
},
|
||||
Text {
|
||||
size_slider: slider::State,
|
||||
size: u16,
|
||||
color_sliders: [slider::State; 3],
|
||||
color: Color,
|
||||
},
|
||||
Radio {
|
||||
selection: Option<Language>,
|
||||
},
|
||||
Image {
|
||||
ferris: graphics::Image,
|
||||
width: u16,
|
||||
slider: slider::State,
|
||||
},
|
||||
Debugger,
|
||||
End,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum StepMessage {
|
||||
SliderChanged(f32),
|
||||
LayoutChanged(Layout),
|
||||
SpacingChanged(f32),
|
||||
TextSizeChanged(f32),
|
||||
TextColorChanged(Color),
|
||||
LanguageSelected(Language),
|
||||
ImageWidthChanged(f32),
|
||||
DebugToggled(bool),
|
||||
}
|
||||
|
||||
impl<'a> Step {
|
||||
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
|
||||
match msg {
|
||||
StepMessage::DebugToggled(value) => {
|
||||
if let Step::Debugger = self {
|
||||
*debug = value;
|
||||
}
|
||||
}
|
||||
StepMessage::LanguageSelected(language) => {
|
||||
if let Step::Radio { selection } = self {
|
||||
*selection = Some(language);
|
||||
}
|
||||
}
|
||||
StepMessage::SliderChanged(new_value) => {
|
||||
if let Step::Slider { value, .. } = self {
|
||||
*value = new_value.round() as u16;
|
||||
}
|
||||
}
|
||||
StepMessage::TextSizeChanged(new_size) => {
|
||||
if let Step::Text { size, .. } = self {
|
||||
*size = new_size.round() as u16;
|
||||
}
|
||||
}
|
||||
StepMessage::TextColorChanged(new_color) => {
|
||||
if let Step::Text { color, .. } = self {
|
||||
*color = new_color;
|
||||
}
|
||||
}
|
||||
StepMessage::LayoutChanged(new_layout) => {
|
||||
if let Step::RowsAndColumns { layout, .. } = self {
|
||||
*layout = new_layout;
|
||||
}
|
||||
}
|
||||
StepMessage::SpacingChanged(new_spacing) => {
|
||||
if let Step::RowsAndColumns { spacing, .. } = self {
|
||||
*spacing = new_spacing.round() as u16;
|
||||
}
|
||||
}
|
||||
StepMessage::ImageWidthChanged(new_width) => {
|
||||
if let Step::Image { width, .. } = self {
|
||||
*width = new_width.round() as u16;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
fn can_continue(&self) -> bool {
|
||||
match self {
|
||||
Step::Welcome => true,
|
||||
Step::Radio { selection } => *selection == Some(Language::Rust),
|
||||
Step::Slider { .. } => true,
|
||||
Step::Text { .. } => true,
|
||||
Step::Image { .. } => true,
|
||||
Step::RowsAndColumns { .. } => true,
|
||||
Step::Debugger => true,
|
||||
Step::End => false,
|
||||
}
|
||||
}
|
||||
|
||||
fn view(&mut self, debug: bool) -> Element<StepMessage> {
|
||||
match self {
|
||||
Step::Welcome => Self::welcome().into(),
|
||||
Step::Radio { selection } => Self::radio(*selection).into(),
|
||||
Step::Slider { state, value } => Self::slider(state, *value).into(),
|
||||
Step::Text {
|
||||
size_slider,
|
||||
size,
|
||||
color_sliders,
|
||||
color,
|
||||
} => Self::text(size_slider, *size, color_sliders, *color).into(),
|
||||
Step::Image {
|
||||
ferris,
|
||||
width,
|
||||
slider,
|
||||
} => Self::image(ferris.clone(), *width, slider).into(),
|
||||
Step::RowsAndColumns {
|
||||
layout,
|
||||
spacing_slider,
|
||||
spacing,
|
||||
} => {
|
||||
Self::rows_and_columns(*layout, spacing_slider, *spacing).into()
|
||||
}
|
||||
Step::Debugger => Self::debugger(debug).into(),
|
||||
Step::End => Self::end().into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn container(title: &str) -> Column<'a, StepMessage> {
|
||||
Column::new()
|
||||
.spacing(20)
|
||||
.align_items(Align::Stretch)
|
||||
.push(Text::new(title).size(50))
|
||||
}
|
||||
|
||||
fn welcome() -> Column<'a, StepMessage> {
|
||||
Self::container("Welcome!")
|
||||
.push(Text::new(
|
||||
"This a simple tour meant to showcase a bunch of widgets that \
|
||||
can be easily implemented on top of Iced.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Iced is a renderer-agnostic GUI library for Rust focused on \
|
||||
simplicity and type-safety. It is heavily inspired by Elm.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"It was originally born as part of Coffee, an opinionated \
|
||||
2D game engine for Rust.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Iced does not provide a built-in renderer. This example runs \
|
||||
on a fairly simple renderer built on top of ggez, another \
|
||||
game library.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"You will need to interact with the UI in order to reach the \
|
||||
end!",
|
||||
))
|
||||
}
|
||||
|
||||
fn slider(
|
||||
state: &'a mut slider::State,
|
||||
value: u16,
|
||||
) -> Column<'a, StepMessage> {
|
||||
Self::container("Slider")
|
||||
.push(Text::new(
|
||||
"A slider allows you to smoothly select a value from a range \
|
||||
of values.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"The following slider lets you choose an integer from \
|
||||
0 to 100:",
|
||||
))
|
||||
.push(Slider::new(
|
||||
state,
|
||||
0.0..=100.0,
|
||||
value as f32,
|
||||
StepMessage::SliderChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&value.to_string())
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
)
|
||||
}
|
||||
|
||||
fn rows_and_columns(
|
||||
layout: Layout,
|
||||
spacing_slider: &'a mut slider::State,
|
||||
spacing: u16,
|
||||
) -> Column<'a, StepMessage> {
|
||||
let row_radio = Radio::new(
|
||||
Layout::Row,
|
||||
"Row",
|
||||
Some(layout),
|
||||
StepMessage::LayoutChanged,
|
||||
);
|
||||
|
||||
let column_radio = Radio::new(
|
||||
Layout::Column,
|
||||
"Column",
|
||||
Some(layout),
|
||||
StepMessage::LayoutChanged,
|
||||
);
|
||||
|
||||
let layout_section: Element<_> = match layout {
|
||||
Layout::Row => Row::new()
|
||||
.spacing(spacing)
|
||||
.push(row_radio)
|
||||
.push(column_radio)
|
||||
.into(),
|
||||
Layout::Column => Column::new()
|
||||
.spacing(spacing)
|
||||
.push(row_radio)
|
||||
.push(column_radio)
|
||||
.into(),
|
||||
};
|
||||
|
||||
let spacing_section = Column::new()
|
||||
.spacing(10)
|
||||
.push(Slider::new(
|
||||
spacing_slider,
|
||||
0.0..=80.0,
|
||||
spacing as f32,
|
||||
StepMessage::SpacingChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&format!("{} px", spacing))
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
);
|
||||
|
||||
Self::container("Rows and columns")
|
||||
.spacing(spacing)
|
||||
.push(Text::new(
|
||||
"Iced uses a layout model based on flexbox to position UI \
|
||||
elements.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Rows and columns can be used to distribute content \
|
||||
horizontally or vertically, respectively.",
|
||||
))
|
||||
.push(layout_section)
|
||||
.push(Text::new(
|
||||
"You can also easily change the spacing between elements:",
|
||||
))
|
||||
.push(spacing_section)
|
||||
}
|
||||
|
||||
fn text(
|
||||
size_slider: &'a mut slider::State,
|
||||
size: u16,
|
||||
color_sliders: &'a mut [slider::State; 3],
|
||||
color: Color,
|
||||
) -> Column<'a, StepMessage> {
|
||||
let size_section = Column::new()
|
||||
.padding(20)
|
||||
.spacing(20)
|
||||
.push(Text::new("You can change its size:"))
|
||||
.push(
|
||||
Text::new(&format!("This text is {} pixels", size)).size(size),
|
||||
)
|
||||
.push(Slider::new(
|
||||
size_slider,
|
||||
10.0..=70.0,
|
||||
size as f32,
|
||||
StepMessage::TextSizeChanged,
|
||||
));
|
||||
|
||||
let [red, green, blue] = color_sliders;
|
||||
let color_section = Column::new()
|
||||
.padding(20)
|
||||
.spacing(20)
|
||||
.push(Text::new("And its color:"))
|
||||
.push(Text::new(&format!("{:?}", color)).color(color))
|
||||
.push(
|
||||
Row::new()
|
||||
.spacing(10)
|
||||
.push(Slider::new(red, 0.0..=1.0, color.r, move |r| {
|
||||
StepMessage::TextColorChanged(Color { r, ..color })
|
||||
}))
|
||||
.push(Slider::new(green, 0.0..=1.0, color.g, move |g| {
|
||||
StepMessage::TextColorChanged(Color { g, ..color })
|
||||
}))
|
||||
.push(Slider::new(blue, 0.0..=1.0, color.b, move |b| {
|
||||
StepMessage::TextColorChanged(Color { b, ..color })
|
||||
})),
|
||||
);
|
||||
|
||||
Self::container("Text")
|
||||
.push(Text::new(
|
||||
"Text is probably the most essential widget for your UI. \
|
||||
It will try to adapt to the dimensions of its container.",
|
||||
))
|
||||
.push(size_section)
|
||||
.push(color_section)
|
||||
}
|
||||
|
||||
fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
|
||||
let question = Column::new()
|
||||
.padding(20)
|
||||
.spacing(10)
|
||||
.push(Text::new("Iced is written in...").size(24))
|
||||
.push(Language::all().iter().cloned().fold(
|
||||
Column::new().padding(10).spacing(20),
|
||||
|choices, language| {
|
||||
choices.push(Radio::new(
|
||||
language,
|
||||
language.into(),
|
||||
selection,
|
||||
StepMessage::LanguageSelected,
|
||||
))
|
||||
},
|
||||
));
|
||||
|
||||
Self::container("Radio button")
|
||||
.push(Text::new(
|
||||
"A radio button is normally used to represent a choice... \
|
||||
Surprise test!",
|
||||
))
|
||||
.push(question)
|
||||
.push(Text::new(
|
||||
"Iced works very well with iterators! The list above is \
|
||||
basically created by folding a column over the different \
|
||||
choices, creating a radio button for each one of them!",
|
||||
))
|
||||
}
|
||||
|
||||
fn image(
|
||||
ferris: graphics::Image,
|
||||
width: u16,
|
||||
slider: &'a mut slider::State,
|
||||
) -> Column<'a, StepMessage> {
|
||||
Self::container("Image")
|
||||
.push(Text::new("An image that tries to keep its aspect ratio."))
|
||||
.push(Image::new(ferris).width(width).align_self(Align::Center))
|
||||
.push(Slider::new(
|
||||
slider,
|
||||
100.0..=500.0,
|
||||
width as f32,
|
||||
StepMessage::ImageWidthChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&format!("Width: {} px", width.to_string()))
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
)
|
||||
}
|
||||
|
||||
fn debugger(debug: bool) -> Column<'a, StepMessage> {
|
||||
Self::container("Debugger")
|
||||
.push(Text::new(
|
||||
"You can ask Iced to visually explain the layouting of the \
|
||||
different elements comprising your UI!",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Give it a shot! Check the following checkbox to be able to \
|
||||
see element boundaries.",
|
||||
))
|
||||
.push(Checkbox::new(
|
||||
debug,
|
||||
"Explain layout",
|
||||
StepMessage::DebugToggled,
|
||||
))
|
||||
.push(Text::new("Feel free to go back and take a look."))
|
||||
}
|
||||
|
||||
fn end() -> Column<'a, StepMessage> {
|
||||
Self::container("You reached the end!")
|
||||
.push(Text::new(
|
||||
"This tour will be updated as more features are added.",
|
||||
))
|
||||
.push(Text::new("Make sure to keep an eye on it!"))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Language {
|
||||
Rust,
|
||||
Elm,
|
||||
Ruby,
|
||||
Haskell,
|
||||
C,
|
||||
Other,
|
||||
}
|
||||
|
||||
impl Language {
|
||||
fn all() -> [Language; 6] {
|
||||
[
|
||||
Language::C,
|
||||
Language::Elm,
|
||||
Language::Ruby,
|
||||
Language::Haskell,
|
||||
Language::Rust,
|
||||
Language::Other,
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Language> for &str {
|
||||
fn from(language: Language) -> &'static str {
|
||||
match language {
|
||||
Language::Rust => "Rust",
|
||||
Language::Elm => "Elm",
|
||||
Language::Ruby => "Ruby",
|
||||
Language::Haskell => "Haskell",
|
||||
Language::C => "C",
|
||||
Language::Other => "Other",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Layout {
|
||||
Row,
|
||||
Column,
|
||||
}
|
||||
|
|
@ -1,4 +1,6 @@
|
|||
/// A color in the sRGB color space.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
#[allow(missing_docs)]
|
||||
pub struct Color {
|
||||
pub r: f32,
|
||||
pub g: f32,
|
||||
|
|
@ -7,6 +9,7 @@ pub struct Color {
|
|||
}
|
||||
|
||||
impl Color {
|
||||
/// The black color.
|
||||
pub const BLACK: Color = Color {
|
||||
r: 0.0,
|
||||
g: 0.0,
|
||||
|
|
@ -223,7 +223,10 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
|
|||
}
|
||||
}
|
||||
|
||||
pub(crate) fn compute_layout(&self, renderer: &Renderer) -> result::Layout {
|
||||
pub(crate) fn compute_layout(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
) -> result::Layout {
|
||||
let node = self.widget.node(renderer);
|
||||
|
||||
node.0.compute_layout(geometry::Size::undefined()).unwrap()
|
||||
|
|
@ -264,7 +267,7 @@ impl<'a, A, B, Renderer> Widget<B, Renderer> for Map<'a, A, B, Renderer>
|
|||
where
|
||||
A: Copy,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
self.widget.node(renderer)
|
||||
}
|
||||
|
||||
|
|
@ -337,7 +340,7 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
|
|||
where
|
||||
Renderer: renderer::Debugger,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
self.element.widget.node(renderer)
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -200,6 +200,7 @@ pub mod input;
|
|||
pub mod renderer;
|
||||
pub mod widget;
|
||||
|
||||
mod color;
|
||||
mod element;
|
||||
mod event;
|
||||
mod hasher;
|
||||
|
|
@ -215,6 +216,7 @@ mod vector;
|
|||
#[doc(no_inline)]
|
||||
pub use stretch::{geometry::Size, number::Number};
|
||||
|
||||
pub use color::Color;
|
||||
pub use element::Element;
|
||||
pub use event::Event;
|
||||
pub use hasher::Hasher;
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
|
|||
/// let user_interface = UserInterface::build(
|
||||
/// counter.view(),
|
||||
/// cache,
|
||||
/// &renderer,
|
||||
/// &mut renderer,
|
||||
/// );
|
||||
///
|
||||
/// // Update and draw the user interface here...
|
||||
|
|
@ -82,7 +82,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
|
|||
pub fn build<E: Into<Element<'a, Message, Renderer>>>(
|
||||
root: E,
|
||||
cache: Cache,
|
||||
renderer: &Renderer,
|
||||
renderer: &mut Renderer,
|
||||
) -> Self {
|
||||
let root = root.into();
|
||||
|
||||
|
|
@ -153,7 +153,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
|
|||
/// let mut user_interface = UserInterface::build(
|
||||
/// counter.view(),
|
||||
/// cache,
|
||||
/// &renderer,
|
||||
/// &mut renderer,
|
||||
/// );
|
||||
///
|
||||
/// // Update the user interface
|
||||
|
|
@ -236,7 +236,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
|
|||
/// let mut user_interface = UserInterface::build(
|
||||
/// counter.view(),
|
||||
/// cache,
|
||||
/// &renderer,
|
||||
/// &mut renderer,
|
||||
/// );
|
||||
///
|
||||
/// let messages = user_interface.update(events.drain(..));
|
||||
|
|
@ -302,7 +302,7 @@ impl Cache {
|
|||
|
||||
Cache {
|
||||
hash: hasher.finish(),
|
||||
layout: root.compute_layout(&()),
|
||||
layout: root.compute_layout(&mut ()),
|
||||
cursor_position: Point::new(0.0, 0.0),
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@ pub trait Widget<Message, Renderer>: std::fmt::Debug {
|
|||
/// [`Node`]: ../struct.Node.html
|
||||
/// [`Widget`]: trait.Widget.html
|
||||
/// [`Layout`]: ../struct.Layout.html
|
||||
fn node(&self, renderer: &Renderer) -> Node;
|
||||
fn node(&self, renderer: &mut Renderer) -> Node;
|
||||
|
||||
/// Draws the [`Widget`] using the associated `Renderer`.
|
||||
///
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@ where
|
|||
Renderer: self::Renderer,
|
||||
Message: Copy + std::fmt::Debug,
|
||||
{
|
||||
fn node(&self, _renderer: &Renderer) -> Node {
|
||||
fn node(&self, _renderer: &mut Renderer) -> Node {
|
||||
Node::new(self.style.height(50))
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -98,7 +98,7 @@ where
|
|||
Color: 'static + Copy + std::fmt::Debug,
|
||||
Renderer: self::Renderer + text::Renderer<Color>,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
Row::<(), Renderer>::new()
|
||||
.spacing(15)
|
||||
.align_items(Align::Center)
|
||||
|
|
|
|||
|
|
@ -136,7 +136,7 @@ impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
|
|||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Column<'a, Message, Renderer>
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
let mut children: Vec<Node> = self
|
||||
.children
|
||||
.iter()
|
||||
|
|
|
|||
|
|
@ -99,7 +99,7 @@ where
|
|||
Renderer: self::Renderer<I>,
|
||||
I: Clone,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
renderer.node(
|
||||
self.style,
|
||||
&self.image,
|
||||
|
|
@ -144,7 +144,7 @@ pub trait Renderer<I> {
|
|||
/// [`Style`]: ../../struct.Style.html
|
||||
/// [`Image`]: struct.Image.html
|
||||
fn node(
|
||||
&self,
|
||||
&mut self,
|
||||
style: Style,
|
||||
image: &I,
|
||||
width: Option<u16>,
|
||||
|
|
|
|||
|
|
@ -111,7 +111,7 @@ where
|
|||
Renderer: self::Renderer + text::Renderer<Color>,
|
||||
Message: Copy + std::fmt::Debug,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
Row::<(), Renderer>::new()
|
||||
.spacing(15)
|
||||
.align_items(Align::Center)
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@ impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
|
|||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Row<'a, Message, Renderer>
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
let mut children: Vec<Node> = self
|
||||
.children
|
||||
.iter()
|
||||
|
|
|
|||
|
|
@ -107,7 +107,7 @@ impl<'a, Message, Renderer> Widget<Message, Renderer> for Slider<'a, Message>
|
|||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
fn node(&self, _renderer: &Renderer) -> Node {
|
||||
fn node(&self, _renderer: &mut Renderer) -> Node {
|
||||
Node::new(self.style.height(25))
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -113,7 +113,7 @@ where
|
|||
Color: Copy + std::fmt::Debug,
|
||||
Renderer: self::Renderer<Color>,
|
||||
{
|
||||
fn node(&self, renderer: &Renderer) -> Node {
|
||||
fn node(&self, renderer: &mut Renderer) -> Node {
|
||||
renderer.node(self.style, &self.content, self.size)
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,17 +0,0 @@
|
|||
[package]
|
||||
name = "iced_web_tour"
|
||||
version = "0.0.0"
|
||||
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
|
||||
edition = "2018"
|
||||
publish = false
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib"]
|
||||
|
||||
[dependencies]
|
||||
iced_web = { path = "../.." }
|
||||
wasm-bindgen = "0.2.50"
|
||||
futures-preview = "=0.3.0-alpha.18"
|
||||
log = "0.4"
|
||||
console_error_panic_hook = "0.1.6"
|
||||
console_log = "0.1.2"
|
||||
|
|
@ -1 +0,0 @@
|
|||
../../../../examples/resources/ferris.png
|
||||
|
|
@ -3,14 +3,12 @@ use futures::Future;
|
|||
use std::cell::RefCell;
|
||||
|
||||
mod bus;
|
||||
mod color;
|
||||
mod element;
|
||||
mod widget;
|
||||
|
||||
pub use bus::Bus;
|
||||
pub use color::Color;
|
||||
pub use element::Element;
|
||||
pub use iced::Align;
|
||||
pub use iced::{Align, Color};
|
||||
pub use widget::*;
|
||||
|
||||
pub trait UserInterface {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue