Unify web and ggez tour examples 🎉

This commit is contained in:
Héctor Ramón Jiménez 2019-09-19 15:01:12 +02:00
parent dd093c79d7
commit f9de39ddaa
40 changed files with 166 additions and 669 deletions

29
examples/tour/Cargo.toml Normal file
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@ -0,0 +1,29 @@
[package]
name = "iced_tour"
version = "0.0.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
description = "Tour example for Iced"
license = "MIT"
repository = "https://github.com/hecrj/iced"
edition = "2018"
publish = false
[[bin]]
name = "ggez"
path = "src/iced_ggez/main.rs"
[dependencies]
futures-preview = "=0.3.0-alpha.18"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
iced = { path = "../.." }
# A personal `ggez` fork that introduces a `FontCache` type to measure text
# efficiently and fixes HiDPI issues.
ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
[target.'cfg(target_arch = "wasm32")'.dependencies]
iced_web = { path = "../../web" }
wasm-bindgen = "0.2.50"
log = "0.4"
console_error_panic_hook = "0.1.6"
console_log = "0.1.2"

13
examples/tour/index.html Normal file
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@ -0,0 +1,13 @@
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8"/>
<title>Tour - Iced</title>
</head>
<body>
<script type="module">
import init from "./pkg/iced_tour.js";
init("./pkg/iced_tour_bg.wasm");
</script>
</body>
</html>

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@ -0,0 +1,6 @@
mod renderer;
mod widget;
pub use renderer::Cache as ImageCache;
pub use renderer::Renderer;
pub use widget::*;

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@ -1,10 +1,4 @@
mod renderer;
mod tour;
mod widget;
use renderer::Renderer;
use tour::Tour;
use widget::Column;
use iced_tour::{iced_ggez, Tour};
use ggez;
use ggez::event;
@ -26,10 +20,7 @@ pub fn main() -> ggez::GameResult {
filesystem::mount(
context,
std::path::Path::new(&format!(
"{}/examples/resources",
env!("CARGO_MANIFEST_DIR")
)),
std::path::Path::new(env!("CARGO_MANIFEST_DIR")),
true,
);
@ -41,6 +32,7 @@ pub fn main() -> ggez::GameResult {
struct Game {
spritesheet: graphics::Image,
font: graphics::Font,
images: iced_ggez::ImageCache,
tour: Tour,
events: Vec<iced::Event>,
@ -52,9 +44,12 @@ impl Game {
graphics::set_default_filter(context, graphics::FilterMode::Nearest);
Ok(Game {
spritesheet: graphics::Image::new(context, "/ui.png").unwrap(),
font: graphics::Font::new(context, "/Roboto-Regular.ttf").unwrap(),
tour: Tour::new(context),
spritesheet: graphics::Image::new(context, "/resources/ui.png")
.unwrap(),
font: graphics::Font::new(context, "/resources/Roboto-Regular.ttf")
.unwrap(),
images: iced_ggez::ImageCache::new(),
tour: Tour::new(),
events: Vec::new(),
cache: Some(iced::Cache::default()),
@ -136,7 +131,7 @@ impl event::EventHandler for Game {
let (messages, cursor) = {
let view = self.tour.view();
let content = Column::new()
let content = iced_ggez::Column::new()
.width(screen.w as u16)
.height(screen.h as u16)
.padding(20)
@ -144,8 +139,9 @@ impl event::EventHandler for Game {
.justify_content(iced::Justify::Center)
.push(view);
let renderer = &mut Renderer::new(
let renderer = &mut iced_ggez::Renderer::new(
context,
&mut self.images,
self.spritesheet.clone(),
self.font,
);

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@ -11,8 +11,11 @@ use ggez::graphics::{
};
use ggez::Context;
pub use image::Cache;
pub struct Renderer<'a> {
pub context: &'a mut Context,
pub images: &'a mut image::Cache,
pub sprites: SpriteBatch,
pub spritesheet: Image,
pub font: Font,
@ -20,14 +23,16 @@ pub struct Renderer<'a> {
debug_mesh: Option<MeshBuilder>,
}
impl Renderer<'_> {
impl<'a> Renderer<'a> {
pub fn new(
context: &mut Context,
context: &'a mut Context,
images: &'a mut image::Cache,
spritesheet: Image,
font: Font,
) -> Renderer {
) -> Renderer<'a> {
Renderer {
context,
images,
sprites: SpriteBatch::new(spritesheet.clone()),
spritesheet,
font,
@ -61,3 +66,12 @@ impl Renderer<'_> {
}
}
}
pub fn into_color(color: iced::Color) -> graphics::Color {
graphics::Color {
r: color.r,
g: color.g,
b: color.b,
a: color.a,
}
}

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@ -1,10 +1,10 @@
use super::Renderer;
use ggez::graphics::{Color, DrawMode, MeshBuilder, Rect};
use super::{into_color, Renderer};
use ggez::graphics::{DrawMode, MeshBuilder, Rect};
impl iced::renderer::Debugger for Renderer<'_> {
type Color = Color;
type Color = iced::Color;
fn explain(&mut self, layout: &iced::Layout<'_>, color: Color) {
fn explain(&mut self, layout: &iced::Layout<'_>, color: iced::Color) {
let bounds = layout.bounds();
let mut debug_mesh =
@ -18,7 +18,7 @@ impl iced::renderer::Debugger for Renderer<'_> {
w: bounds.width,
h: bounds.height,
},
color,
into_color(color),
);
self.debug_mesh = Some(debug_mesh);

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@ -3,15 +3,48 @@ use super::Renderer;
use ggez::{graphics, nalgebra};
use iced::image;
impl image::Renderer<graphics::Image> for Renderer<'_> {
pub struct Cache {
images: std::collections::HashMap<String, graphics::Image>,
}
impl Cache {
pub fn new() -> Self {
Self {
images: std::collections::HashMap::new(),
}
}
fn get<'a>(
&mut self,
name: &'a str,
context: &mut ggez::Context,
) -> graphics::Image {
if let Some(image) = self.images.get(name) {
return image.clone();
}
let mut image = graphics::Image::new(context, &format!("/{}", name))
.expect("Load ferris image");
image.set_filter(graphics::FilterMode::Linear);
self.images.insert(name.to_string(), image.clone());
image
}
}
impl<'a> image::Renderer<&'a str> for Renderer<'_> {
fn node(
&self,
&mut self,
style: iced::Style,
image: &graphics::Image,
name: &&'a str,
width: Option<u16>,
height: Option<u16>,
_source: Option<iced::Rectangle<u16>>,
) -> iced::Node {
let image = self.images.get(name, self.context);
let aspect_ratio = image.width() as f32 / image.height() as f32;
let style = match (width, height) {
@ -30,15 +63,17 @@ impl image::Renderer<graphics::Image> for Renderer<'_> {
fn draw(
&mut self,
image: &graphics::Image,
name: &&'a str,
bounds: iced::Rectangle,
_source: Option<iced::Rectangle<u16>>,
) {
let image = self.images.get(name, self.context);
// We should probably use batches to draw images efficiently and keep
// draw side-effect free, but this is good enough for the example.
graphics::draw(
self.context,
image,
&image,
graphics::DrawParam::new()
.dest(nalgebra::Point2::new(bounds.x, bounds.y))
.scale(nalgebra::Vector2::new(

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@ -1,11 +1,11 @@
use super::Renderer;
use ggez::graphics::{self, mint, Align, Color, Scale, Text, TextFragment};
use super::{into_color, Renderer};
use ggez::graphics::{self, mint, Align, Scale, Text, TextFragment};
use iced::text;
use std::cell::RefCell;
use std::f32;
impl text::Renderer<Color> for Renderer<'_> {
impl text::Renderer<iced::Color> for Renderer<'_> {
fn node(
&self,
style: iced::Style,
@ -80,7 +80,7 @@ impl text::Renderer<Color> for Renderer<'_> {
bounds: iced::Rectangle,
content: &str,
size: Option<u16>,
color: Option<Color>,
color: Option<iced::Color>,
horizontal_alignment: text::HorizontalAlignment,
_vertical_alignment: text::VerticalAlignment,
) {
@ -112,7 +112,7 @@ impl text::Renderer<Color> for Renderer<'_> {
x: bounds.x,
y: bounds.y,
},
color.or(Some(graphics::BLACK)),
color.or(Some(iced::Color::BLACK)).map(into_color),
);
}
}

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@ -1,13 +1,11 @@
use super::Renderer;
use ggez::graphics::{self, Color};
pub use iced::{button, slider, Button, Slider};
pub use iced::{button, slider, text, Align, Button, Color, Slider};
pub type Text = iced::Text<Color>;
pub type Checkbox<Message> = iced::Checkbox<Color, Message>;
pub type Radio<Message> = iced::Radio<Color, Message>;
pub type Image = iced::Image<graphics::Image>;
pub type Image<'a> = iced::Image<&'a str>;
pub type Column<'a, Message> = iced::Column<'a, Message, Renderer<'a>>;
pub type Row<'a, Message> = iced::Row<'a, Message, Renderer<'a>>;

11
examples/tour/src/lib.rs Normal file
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@ -0,0 +1,11 @@
pub mod tour;
pub use tour::{Message, Tour};
mod widget;
#[cfg(target_arch = "wasm32")]
mod web;
#[cfg(not(target_arch = "wasm32"))]
pub mod iced_ggez;

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@ -1,12 +1,8 @@
use super::widget::{
button, slider, Button, Checkbox, Column, Element, Image, Radio, Row,
Slider, Text,
use crate::widget::{
button, slider, text::HorizontalAlignment, Align, Button, Checkbox, Color,
Column, Element, Image, Radio, Row, Slider, Text,
};
use ggez::graphics::{self, Color, FilterMode, BLACK};
use ggez::Context;
use iced::{text::HorizontalAlignment, Align};
pub struct Tour {
steps: Steps,
back_button: button::State,
@ -15,9 +11,9 @@ pub struct Tour {
}
impl Tour {
pub fn new(context: &mut Context) -> Tour {
pub fn new() -> Tour {
Tour {
steps: Steps::new(context),
steps: Steps::new(),
back_button: button::State::new(),
next_button: button::State::new(),
debug: false,
@ -72,7 +68,7 @@ impl Tour {
.into();
if self.debug {
element.explain(BLACK)
element.explain(Color::BLACK)
} else {
element
}
@ -92,7 +88,7 @@ struct Steps {
}
impl Steps {
fn new(context: &mut Context) -> Steps {
fn new() -> Steps {
Steps {
steps: vec![
Step::Welcome,
@ -109,19 +105,10 @@ impl Steps {
size_slider: slider::State::new(),
size: 30,
color_sliders: [slider::State::new(); 3],
color: BLACK,
color: Color::BLACK,
},
Step::Radio { selection: None },
Step::Image {
ferris: {
let mut image =
graphics::Image::new(context, "/ferris.png")
.expect("Load ferris image");
image.set_filter(FilterMode::Linear);
image
},
width: 300,
slider: slider::State::new(),
},
@ -183,7 +170,6 @@ enum Step {
selection: Option<Language>,
},
Image {
ferris: graphics::Image,
width: u16,
slider: slider::State,
},
@ -273,11 +259,7 @@ impl<'a> Step {
color_sliders,
color,
} => Self::text(size_slider, *size, color_sliders, *color).into(),
Step::Image {
ferris,
width,
slider,
} => Self::image(ferris.clone(), *width, slider).into(),
Step::Image { width, slider } => Self::image(*width, slider).into(),
Step::RowsAndColumns {
layout,
spacing_slider,
@ -313,8 +295,8 @@ impl<'a> Step {
))
.push(Text::new(
"Iced does not provide a built-in renderer. This example runs \
on a fairly simple renderer built on top of ggez, another \
game library.",
on WebAssembly using dodrio, an experimental VDOM library \
for Rust.",
))
.push(Text::new(
"You will need to interact with the UI in order to reach the \
@ -489,13 +471,16 @@ impl<'a> Step {
}
fn image(
ferris: graphics::Image,
width: u16,
slider: &'a mut slider::State,
) -> Column<'a, StepMessage> {
Self::container("Image")
.push(Text::new("An image that tries to keep its aspect ratio."))
.push(Image::new(ferris).width(width).align_self(Align::Center))
.push(
Image::new("resources/ferris.png")
.width(width)
.align_self(Align::Center),
)
.push(Slider::new(
slider,
100.0..=500.0,

33
examples/tour/src/web.rs Normal file
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@ -0,0 +1,33 @@
use futures::Future;
use iced_web::UserInterface;
use wasm_bindgen::prelude::*;
use crate::tour::{self, Tour};
#[wasm_bindgen(start)]
pub fn run() {
console_error_panic_hook::set_once();
console_log::init_with_level(log::Level::Trace)
.expect("Initialize logging");
let tour = Tour::new();
tour.run();
}
impl iced_web::UserInterface for Tour {
type Message = tour::Message;
fn update(
&mut self,
message: tour::Message,
) -> Option<Box<dyn Future<Output = tour::Message>>> {
self.update(message);
None
}
fn view(&mut self) -> iced_web::Element<tour::Message> {
self.view()
}
}

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@ -0,0 +1,5 @@
#[cfg(target_arch = "wasm32")]
pub use iced_web::*;
#[cfg(not(target_arch = "wasm32"))]
pub use crate::iced_ggez::*;