Unify web and ggez tour examples 🎉
This commit is contained in:
parent
dd093c79d7
commit
f9de39ddaa
40 changed files with 166 additions and 669 deletions
29
examples/tour/Cargo.toml
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29
examples/tour/Cargo.toml
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@ -0,0 +1,29 @@
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[package]
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name = "iced_tour"
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version = "0.0.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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description = "Tour example for Iced"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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edition = "2018"
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publish = false
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[[bin]]
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name = "ggez"
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path = "src/iced_ggez/main.rs"
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[dependencies]
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futures-preview = "=0.3.0-alpha.18"
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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iced = { path = "../.." }
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# A personal `ggez` fork that introduces a `FontCache` type to measure text
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# efficiently and fixes HiDPI issues.
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ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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iced_web = { path = "../../web" }
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wasm-bindgen = "0.2.50"
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log = "0.4"
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console_error_panic_hook = "0.1.6"
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console_log = "0.1.2"
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13
examples/tour/index.html
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13
examples/tour/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-type" content="text/html; charset=utf-8"/>
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<title>Tour - Iced</title>
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</head>
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<body>
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<script type="module">
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import init from "./pkg/iced_tour.js";
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init("./pkg/iced_tour_bg.wasm");
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</script>
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</body>
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</html>
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Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
6
examples/tour/src/iced_ggez.rs
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6
examples/tour/src/iced_ggez.rs
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@ -0,0 +1,6 @@
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mod renderer;
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mod widget;
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pub use renderer::Cache as ImageCache;
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pub use renderer::Renderer;
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pub use widget::*;
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@ -1,10 +1,4 @@
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mod renderer;
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mod tour;
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mod widget;
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use renderer::Renderer;
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use tour::Tour;
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use widget::Column;
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use iced_tour::{iced_ggez, Tour};
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use ggez;
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use ggez::event;
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@ -26,10 +20,7 @@ pub fn main() -> ggez::GameResult {
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filesystem::mount(
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context,
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std::path::Path::new(&format!(
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"{}/examples/resources",
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env!("CARGO_MANIFEST_DIR")
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)),
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std::path::Path::new(env!("CARGO_MANIFEST_DIR")),
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true,
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);
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@ -41,6 +32,7 @@ pub fn main() -> ggez::GameResult {
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struct Game {
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spritesheet: graphics::Image,
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font: graphics::Font,
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images: iced_ggez::ImageCache,
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tour: Tour,
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events: Vec<iced::Event>,
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@ -52,9 +44,12 @@ impl Game {
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graphics::set_default_filter(context, graphics::FilterMode::Nearest);
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Ok(Game {
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spritesheet: graphics::Image::new(context, "/ui.png").unwrap(),
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font: graphics::Font::new(context, "/Roboto-Regular.ttf").unwrap(),
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tour: Tour::new(context),
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spritesheet: graphics::Image::new(context, "/resources/ui.png")
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.unwrap(),
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font: graphics::Font::new(context, "/resources/Roboto-Regular.ttf")
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.unwrap(),
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images: iced_ggez::ImageCache::new(),
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tour: Tour::new(),
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events: Vec::new(),
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cache: Some(iced::Cache::default()),
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@ -136,7 +131,7 @@ impl event::EventHandler for Game {
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let (messages, cursor) = {
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let view = self.tour.view();
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let content = Column::new()
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let content = iced_ggez::Column::new()
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.width(screen.w as u16)
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.height(screen.h as u16)
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.padding(20)
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@ -144,8 +139,9 @@ impl event::EventHandler for Game {
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.justify_content(iced::Justify::Center)
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.push(view);
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let renderer = &mut Renderer::new(
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let renderer = &mut iced_ggez::Renderer::new(
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context,
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&mut self.images,
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self.spritesheet.clone(),
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self.font,
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);
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@ -11,8 +11,11 @@ use ggez::graphics::{
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};
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use ggez::Context;
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pub use image::Cache;
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pub struct Renderer<'a> {
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pub context: &'a mut Context,
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pub images: &'a mut image::Cache,
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pub sprites: SpriteBatch,
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pub spritesheet: Image,
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pub font: Font,
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@ -20,14 +23,16 @@ pub struct Renderer<'a> {
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debug_mesh: Option<MeshBuilder>,
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}
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impl Renderer<'_> {
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impl<'a> Renderer<'a> {
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pub fn new(
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context: &mut Context,
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context: &'a mut Context,
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images: &'a mut image::Cache,
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spritesheet: Image,
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font: Font,
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) -> Renderer {
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) -> Renderer<'a> {
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Renderer {
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context,
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images,
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sprites: SpriteBatch::new(spritesheet.clone()),
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spritesheet,
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font,
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@ -61,3 +66,12 @@ impl Renderer<'_> {
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}
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}
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}
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pub fn into_color(color: iced::Color) -> graphics::Color {
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graphics::Color {
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r: color.r,
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g: color.g,
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b: color.b,
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a: color.a,
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}
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}
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@ -1,10 +1,10 @@
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use super::Renderer;
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use ggez::graphics::{Color, DrawMode, MeshBuilder, Rect};
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use super::{into_color, Renderer};
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use ggez::graphics::{DrawMode, MeshBuilder, Rect};
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impl iced::renderer::Debugger for Renderer<'_> {
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type Color = Color;
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type Color = iced::Color;
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fn explain(&mut self, layout: &iced::Layout<'_>, color: Color) {
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fn explain(&mut self, layout: &iced::Layout<'_>, color: iced::Color) {
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let bounds = layout.bounds();
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let mut debug_mesh =
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@ -18,7 +18,7 @@ impl iced::renderer::Debugger for Renderer<'_> {
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w: bounds.width,
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h: bounds.height,
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},
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color,
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into_color(color),
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);
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self.debug_mesh = Some(debug_mesh);
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@ -3,15 +3,48 @@ use super::Renderer;
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use ggez::{graphics, nalgebra};
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use iced::image;
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impl image::Renderer<graphics::Image> for Renderer<'_> {
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pub struct Cache {
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images: std::collections::HashMap<String, graphics::Image>,
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}
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impl Cache {
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pub fn new() -> Self {
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Self {
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images: std::collections::HashMap::new(),
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}
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}
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fn get<'a>(
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&mut self,
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name: &'a str,
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context: &mut ggez::Context,
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) -> graphics::Image {
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if let Some(image) = self.images.get(name) {
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return image.clone();
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}
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let mut image = graphics::Image::new(context, &format!("/{}", name))
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.expect("Load ferris image");
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image.set_filter(graphics::FilterMode::Linear);
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self.images.insert(name.to_string(), image.clone());
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image
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}
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}
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impl<'a> image::Renderer<&'a str> for Renderer<'_> {
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fn node(
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&self,
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&mut self,
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style: iced::Style,
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image: &graphics::Image,
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name: &&'a str,
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width: Option<u16>,
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height: Option<u16>,
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_source: Option<iced::Rectangle<u16>>,
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) -> iced::Node {
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let image = self.images.get(name, self.context);
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let aspect_ratio = image.width() as f32 / image.height() as f32;
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let style = match (width, height) {
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@ -30,15 +63,17 @@ impl image::Renderer<graphics::Image> for Renderer<'_> {
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fn draw(
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&mut self,
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image: &graphics::Image,
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name: &&'a str,
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bounds: iced::Rectangle,
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_source: Option<iced::Rectangle<u16>>,
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) {
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let image = self.images.get(name, self.context);
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// We should probably use batches to draw images efficiently and keep
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// draw side-effect free, but this is good enough for the example.
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graphics::draw(
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self.context,
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image,
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&image,
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graphics::DrawParam::new()
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.dest(nalgebra::Point2::new(bounds.x, bounds.y))
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.scale(nalgebra::Vector2::new(
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use super::Renderer;
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use ggez::graphics::{self, mint, Align, Color, Scale, Text, TextFragment};
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use super::{into_color, Renderer};
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use ggez::graphics::{self, mint, Align, Scale, Text, TextFragment};
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use iced::text;
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use std::cell::RefCell;
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use std::f32;
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impl text::Renderer<Color> for Renderer<'_> {
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impl text::Renderer<iced::Color> for Renderer<'_> {
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fn node(
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&self,
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style: iced::Style,
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@ -80,7 +80,7 @@ impl text::Renderer<Color> for Renderer<'_> {
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bounds: iced::Rectangle,
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content: &str,
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size: Option<u16>,
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color: Option<Color>,
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color: Option<iced::Color>,
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horizontal_alignment: text::HorizontalAlignment,
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_vertical_alignment: text::VerticalAlignment,
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) {
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@ -112,7 +112,7 @@ impl text::Renderer<Color> for Renderer<'_> {
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x: bounds.x,
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y: bounds.y,
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},
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color.or(Some(graphics::BLACK)),
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color.or(Some(iced::Color::BLACK)).map(into_color),
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);
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}
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}
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@ -1,13 +1,11 @@
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use super::Renderer;
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use ggez::graphics::{self, Color};
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pub use iced::{button, slider, Button, Slider};
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pub use iced::{button, slider, text, Align, Button, Color, Slider};
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pub type Text = iced::Text<Color>;
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pub type Checkbox<Message> = iced::Checkbox<Color, Message>;
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pub type Radio<Message> = iced::Radio<Color, Message>;
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pub type Image = iced::Image<graphics::Image>;
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pub type Image<'a> = iced::Image<&'a str>;
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pub type Column<'a, Message> = iced::Column<'a, Message, Renderer<'a>>;
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pub type Row<'a, Message> = iced::Row<'a, Message, Renderer<'a>>;
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11
examples/tour/src/lib.rs
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11
examples/tour/src/lib.rs
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@ -0,0 +1,11 @@
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pub mod tour;
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pub use tour::{Message, Tour};
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mod widget;
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#[cfg(target_arch = "wasm32")]
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mod web;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod iced_ggez;
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@ -1,12 +1,8 @@
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use super::widget::{
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button, slider, Button, Checkbox, Column, Element, Image, Radio, Row,
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Slider, Text,
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use crate::widget::{
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button, slider, text::HorizontalAlignment, Align, Button, Checkbox, Color,
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Column, Element, Image, Radio, Row, Slider, Text,
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};
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use ggez::graphics::{self, Color, FilterMode, BLACK};
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use ggez::Context;
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use iced::{text::HorizontalAlignment, Align};
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pub struct Tour {
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steps: Steps,
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back_button: button::State,
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@ -15,9 +11,9 @@ pub struct Tour {
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}
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impl Tour {
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pub fn new(context: &mut Context) -> Tour {
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pub fn new() -> Tour {
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Tour {
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steps: Steps::new(context),
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steps: Steps::new(),
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back_button: button::State::new(),
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next_button: button::State::new(),
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debug: false,
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@ -72,7 +68,7 @@ impl Tour {
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.into();
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if self.debug {
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element.explain(BLACK)
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element.explain(Color::BLACK)
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} else {
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element
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}
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@ -92,7 +88,7 @@ struct Steps {
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}
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impl Steps {
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fn new(context: &mut Context) -> Steps {
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fn new() -> Steps {
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Steps {
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steps: vec![
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Step::Welcome,
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@ -109,19 +105,10 @@ impl Steps {
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size_slider: slider::State::new(),
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size: 30,
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color_sliders: [slider::State::new(); 3],
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color: BLACK,
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color: Color::BLACK,
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},
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Step::Radio { selection: None },
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Step::Image {
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ferris: {
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let mut image =
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graphics::Image::new(context, "/ferris.png")
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.expect("Load ferris image");
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image.set_filter(FilterMode::Linear);
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image
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},
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width: 300,
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slider: slider::State::new(),
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},
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@ -183,7 +170,6 @@ enum Step {
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selection: Option<Language>,
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},
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Image {
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ferris: graphics::Image,
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width: u16,
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slider: slider::State,
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},
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@ -273,11 +259,7 @@ impl<'a> Step {
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color_sliders,
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color,
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} => Self::text(size_slider, *size, color_sliders, *color).into(),
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Step::Image {
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ferris,
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width,
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slider,
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} => Self::image(ferris.clone(), *width, slider).into(),
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Step::Image { width, slider } => Self::image(*width, slider).into(),
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Step::RowsAndColumns {
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layout,
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spacing_slider,
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|
@ -313,8 +295,8 @@ impl<'a> Step {
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))
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.push(Text::new(
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"Iced does not provide a built-in renderer. This example runs \
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on a fairly simple renderer built on top of ggez, another \
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game library.",
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on WebAssembly using dodrio, an experimental VDOM library \
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for Rust.",
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))
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.push(Text::new(
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"You will need to interact with the UI in order to reach the \
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|
|
@ -489,13 +471,16 @@ impl<'a> Step {
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}
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fn image(
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ferris: graphics::Image,
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width: u16,
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slider: &'a mut slider::State,
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) -> Column<'a, StepMessage> {
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Self::container("Image")
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.push(Text::new("An image that tries to keep its aspect ratio."))
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.push(Image::new(ferris).width(width).align_self(Align::Center))
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.push(
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Image::new("resources/ferris.png")
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.width(width)
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.align_self(Align::Center),
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)
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.push(Slider::new(
|
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slider,
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100.0..=500.0,
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33
examples/tour/src/web.rs
Normal file
33
examples/tour/src/web.rs
Normal file
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@ -0,0 +1,33 @@
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use futures::Future;
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use iced_web::UserInterface;
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use wasm_bindgen::prelude::*;
|
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|
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use crate::tour::{self, Tour};
|
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|
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#[wasm_bindgen(start)]
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pub fn run() {
|
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console_error_panic_hook::set_once();
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console_log::init_with_level(log::Level::Trace)
|
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.expect("Initialize logging");
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|
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let tour = Tour::new();
|
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|
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tour.run();
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}
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|
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impl iced_web::UserInterface for Tour {
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type Message = tour::Message;
|
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|
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fn update(
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&mut self,
|
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message: tour::Message,
|
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) -> Option<Box<dyn Future<Output = tour::Message>>> {
|
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self.update(message);
|
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|
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None
|
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}
|
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|
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fn view(&mut self) -> iced_web::Element<tour::Message> {
|
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self.view()
|
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}
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}
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5
examples/tour/src/widget.rs
Normal file
5
examples/tour/src/widget.rs
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
#[cfg(target_arch = "wasm32")]
|
||||
pub use iced_web::*;
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub use crate::iced_ggez::*;
|
||||
Loading…
Add table
Add a link
Reference in a new issue