Introduce web-colors feature flag to enable sRGB linear blending
This is how browsers perform color management. They treat gamma-corrected sRGB colors as if they were linear RGB. Correctness aside, this mode is introduced for legacy reasons. Most UI/UX tooling uses this color management as well, and many have created an intuition about how color should behave from interacting with a browser. This feature flag should facilitate application development with `iced` in those cases. More details: https://webcolorisstillbroken.com/
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16 changed files with 99 additions and 30 deletions
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@ -37,6 +37,8 @@ smol = ["iced_futures/smol"]
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palette = ["iced_core/palette"]
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# Enables querying system information
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system = ["iced_winit/system"]
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# Enables broken "sRGB linear" blending to reproduce color management of the Web
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web-colors = ["iced_renderer/web-colors"]
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# Enables the advanced module
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advanced = []
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@ -3,6 +3,7 @@
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mod rainbow {
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use iced_graphics::primitive::{ColoredVertex2D, Primitive};
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use iced::advanced::graphics::color;
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use iced::advanced::layout::{self, Layout};
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use iced::advanced::renderer;
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use iced::advanced::widget::{self, Widget};
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@ -84,39 +85,39 @@ mod rainbow {
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vertices: vec![
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ColoredVertex2D {
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position: posn_center,
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color: [1.0, 1.0, 1.0, 1.0],
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color: color::pack([1.0, 1.0, 1.0, 1.0]),
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},
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ColoredVertex2D {
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position: posn_tl,
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color: color_r,
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color: color::pack(color_r),
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},
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ColoredVertex2D {
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position: posn_t,
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color: color_o,
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color: color::pack(color_o),
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},
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ColoredVertex2D {
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position: posn_tr,
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color: color_y,
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color: color::pack(color_y),
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},
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ColoredVertex2D {
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position: posn_r,
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color: color_g,
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color: color::pack(color_g),
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},
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ColoredVertex2D {
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position: posn_br,
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color: color_gb,
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color: color::pack(color_gb),
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},
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ColoredVertex2D {
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position: posn_b,
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color: color_b,
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color: color::pack(color_b),
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},
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ColoredVertex2D {
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position: posn_bl,
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color: color_i,
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color: color::pack(color_i),
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},
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ColoredVertex2D {
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position: posn_l,
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color: color_v,
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color: color::pack(color_v),
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},
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],
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indices: vec![
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@ -14,6 +14,7 @@ categories = ["gui"]
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geometry = ["lyon_path"]
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opengl = []
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image = ["dep:image", "kamadak-exif"]
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web-colors = []
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[dependencies]
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glam = "0.24"
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46
graphics/src/color.rs
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46
graphics/src/color.rs
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@ -0,0 +1,46 @@
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//! Manage colors for shaders.
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use crate::core::Color;
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use bytemuck::{Pod, Zeroable};
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/// A color packed as 4 floats representing RGBA channels.
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#[derive(Debug, Clone, Copy, PartialEq, Zeroable, Pod)]
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#[repr(C)]
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pub struct Packed([f32; 4]);
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impl Packed {
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/// Returns the internal components of the [`Packed`] color.
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pub fn components(self) -> [f32; 4] {
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self.0
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}
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}
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/// A flag that indicates whether the renderer should perform gamma correction.
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pub const GAMMA_CORRECTION: bool = internal::GAMMA_CORRECTION;
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/// Packs a [`Color`].
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pub fn pack(color: impl Into<Color>) -> Packed {
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Packed(internal::pack(color.into()))
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}
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#[cfg(not(feature = "web-colors"))]
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mod internal {
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use crate::core::Color;
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pub const GAMMA_CORRECTION: bool = true;
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pub fn pack(color: Color) -> [f32; 4] {
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color.into_linear()
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}
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}
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#[cfg(feature = "web-colors")]
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mod internal {
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use crate::core::Color;
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pub const GAMMA_CORRECTION: bool = false;
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pub fn pack(color: Color) -> [f32; 4] {
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[color.r, color.g, color.b, color.a]
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}
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}
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@ -3,8 +3,10 @@
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//! For a gradient that you can use as a background variant for a widget, see [`Gradient`].
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//!
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//! [`Gradient`]: crate::core::Gradient;
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use crate::color;
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use crate::core::gradient::ColorStop;
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use crate::core::{self, Color, Point, Rectangle};
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use std::cmp::Ordering;
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#[derive(Debug, Clone, PartialEq)]
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@ -101,7 +103,8 @@ impl Linear {
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for (index, stop) in self.stops.iter().enumerate() {
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let [r, g, b, a] =
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stop.map_or(Color::default(), |s| s.color).into_linear();
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color::pack(stop.map_or(Color::default(), |s| s.color))
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.components();
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data[index * 4] = r;
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data[(index * 4) + 1] = g;
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@ -133,7 +136,8 @@ pub fn pack(gradient: &core::Gradient, bounds: Rectangle) -> Packed {
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for (index, stop) in linear.stops.iter().enumerate() {
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let [r, g, b, a] =
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stop.map_or(Color::default(), |s| s.color).into_linear();
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color::pack(stop.map_or(Color::default(), |s| s.color))
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.components();
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data[index * 4] = r;
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data[(index * 4) + 1] = g;
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@ -27,6 +27,7 @@ mod transformation;
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mod viewport;
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pub mod backend;
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pub mod color;
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pub mod compositor;
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pub mod damage;
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pub mod gradient;
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@ -1,4 +1,5 @@
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//! Draw using different graphical primitives.
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use crate::color;
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use crate::core::alignment;
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use crate::core::image;
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use crate::core::svg;
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@ -248,7 +249,7 @@ pub struct ColoredVertex2D {
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pub position: [f32; 2],
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/// The color of the vertex in __linear__ RGBA.
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pub color: [f32; 4],
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pub color: color::Packed,
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}
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/// A vertex which contains 2D position & packed gradient data.
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@ -9,6 +9,7 @@ image = ["iced_tiny_skia/image", "iced_wgpu?/image"]
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svg = ["iced_tiny_skia/svg", "iced_wgpu?/svg"]
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geometry = ["iced_graphics/geometry", "iced_tiny_skia/geometry", "iced_wgpu?/geometry"]
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tracing = ["iced_wgpu?/tracing"]
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web-colors = ["iced_wgpu?/web-colors"]
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[dependencies]
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raw-window-handle = "0.5"
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@ -11,6 +11,7 @@ repository = "https://github.com/iced-rs/iced"
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geometry = ["iced_graphics/geometry", "lyon"]
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image = ["iced_graphics/image"]
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svg = ["resvg"]
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web-colors = ["iced_graphics/web-colors"]
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[dependencies]
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wgpu = "0.16"
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@ -1,6 +1,7 @@
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use crate::core;
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use crate::core::{Color, Font, Point, Size};
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use crate::graphics::backend;
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use crate::graphics::color;
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use crate::graphics::{Primitive, Transformation, Viewport};
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use crate::quad;
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use crate::text;
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@ -239,7 +240,7 @@ impl Backend {
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load: match clear_color {
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Some(background_color) => wgpu::LoadOp::Clear({
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let [r, g, b, a] =
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background_color.into_linear();
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color::pack(background_color).components();
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wgpu::Color {
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r: f64::from(r),
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@ -1,5 +1,6 @@
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//! Build and draw geometry.
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use crate::core::{Point, Rectangle, Size, Vector};
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use crate::graphics::color;
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use crate::graphics::geometry::fill::{self, Fill};
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use crate::graphics::geometry::{
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LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
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@ -68,7 +69,7 @@ impl BufferStack {
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(Style::Solid(color), Buffer::Solid(buffer)) => {
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Box::new(tessellation::BuffersBuilder::new(
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buffer,
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TriangleVertex2DBuilder(color.into_linear()),
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TriangleVertex2DBuilder(color::pack(*color)),
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))
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}
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(Style::Gradient(gradient), Buffer::Gradient(buffer)) => {
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@ -91,7 +92,7 @@ impl BufferStack {
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(Style::Solid(color), Buffer::Solid(buffer)) => {
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Box::new(tessellation::BuffersBuilder::new(
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buffer,
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TriangleVertex2DBuilder(color.into_linear()),
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TriangleVertex2DBuilder(color::pack(*color)),
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))
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}
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(Style::Gradient(gradient), Buffer::Gradient(buffer)) => {
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@ -526,7 +527,7 @@ impl tessellation::StrokeVertexConstructor<primitive::GradientVertex2D>
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}
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}
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struct TriangleVertex2DBuilder([f32; 4]);
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struct TriangleVertex2DBuilder(color::Packed);
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impl tessellation::FillVertexConstructor<primitive::ColoredVertex2D>
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for TriangleVertex2DBuilder
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@ -11,6 +11,7 @@ pub use text::Text;
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use crate::core;
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use crate::core::alignment;
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use crate::core::{Color, Font, Point, Rectangle, Size, Vector};
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use crate::graphics::color;
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use crate::graphics::{Primitive, Viewport};
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use crate::quad::{self, Quad};
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@ -150,7 +151,7 @@ impl<'a> Layer<'a> {
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bounds.y + translation.y,
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],
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size: [bounds.width, bounds.height],
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border_color: border_color.into_linear(),
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border_color: color::pack(*border_color),
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border_radius: *border_radius,
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border_width: *border_width,
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};
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@ -5,6 +5,7 @@ use gradient::Gradient;
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use solid::Solid;
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use crate::core::{Background, Rectangle};
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use crate::graphics::color;
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use crate::graphics::{self, Transformation};
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use bytemuck::{Pod, Zeroable};
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@ -217,7 +218,7 @@ pub struct Quad {
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pub size: [f32; 2],
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/// The border color of the [`Quad`], in __linear RGB__.
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pub border_color: [f32; 4],
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pub border_color: color::Packed,
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/// The border radii of the [`Quad`].
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pub border_radius: [f32; 4],
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@ -250,7 +251,7 @@ impl Batch {
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let kind = match background {
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Background::Color(color) => {
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self.solids.push(Solid {
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color: color.into_linear(),
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color: color::pack(*color),
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quad,
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});
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@ -1,3 +1,4 @@
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use crate::graphics::color;
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use crate::quad::{self, Quad};
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use crate::Buffer;
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@ -9,7 +10,7 @@ use std::ops::Range;
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#[repr(C)]
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pub struct Solid {
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/// The background color data of the quad.
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pub color: [f32; 4],
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pub color: color::Packed,
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/// The [`Quad`] data of the [`Solid`].
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pub quad: Quad,
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@ -2,6 +2,7 @@ use crate::core::alignment;
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use crate::core::font::{self, Font};
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use crate::core::text::{Hit, LineHeight, Shaping};
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use crate::core::{Pixels, Point, Rectangle, Size};
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use crate::graphics::color;
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use crate::layer::Text;
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use rustc_hash::{FxHashMap, FxHashSet};
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@ -155,7 +156,8 @@ impl Pipeline {
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bottom: (clip_bounds.y + clip_bounds.height) as i32,
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},
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default_color: {
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let [r, g, b, a] = section.color.into_linear();
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let [r, g, b, a] =
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color::pack(section.color).components();
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glyphon::Color::rgba(
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(r * 255.0) as u8,
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@ -1,6 +1,7 @@
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//! Connect a window with a renderer.
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use crate::core::Color;
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use crate::graphics;
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use crate::graphics::color;
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use crate::graphics::compositor;
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use crate::graphics::{Error, Primitive, Viewport};
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use crate::{Backend, Renderer, Settings};
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@ -69,16 +70,19 @@ impl<Theme> Compositor<Theme> {
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let format = compatible_surface.as_ref().and_then(|surface| {
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let capabilities = surface.get_capabilities(&adapter);
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capabilities
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.formats
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.iter()
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.copied()
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.find(wgpu::TextureFormat::is_srgb)
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.or_else(|| {
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log::warn!("No sRGB format found!");
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let mut formats = capabilities.formats.iter().copied();
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capabilities.formats.first().copied()
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})
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let format = if color::GAMMA_CORRECTION {
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formats.find(wgpu::TextureFormat::is_srgb)
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} else {
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formats.find(|format| !wgpu::TextureFormat::is_srgb(format))
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};
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format.or_else(|| {
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log::warn!("No format found!");
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capabilities.formats.first().copied()
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})
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})?;
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log::info!("Selected format: {:?}", format);
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