Implement theme styling for Canvas
This commit is contained in:
parent
f92afa7950
commit
fc13bb3d65
10 changed files with 94 additions and 45 deletions
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@ -71,7 +71,7 @@ mod bezier {
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use iced::{
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canvas::event::{self, Event},
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canvas::{self, Canvas, Cursor, Frame, Geometry, Path, Stroke},
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mouse, Element, Length, Point, Rectangle,
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mouse, Element, Length, Point, Rectangle, Theme,
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};
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#[derive(Default)]
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@ -158,7 +158,12 @@ mod bezier {
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}
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}
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fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
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fn draw(
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&self,
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_theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry> {
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let content =
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self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
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Curve::draw_all(self.curves, frame);
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@ -81,7 +81,12 @@ impl Application for Clock {
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}
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impl<Message> canvas::Program<Message> for Clock {
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fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
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fn draw(
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&self,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let clock = self.clock.draw(bounds.size(), |frame| {
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let center = frame.center();
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let radius = frame.width().min(frame.height()) / 2.0;
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@ -236,7 +236,12 @@ impl Theme {
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}
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impl<Message> canvas::Program<Message> for Theme {
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fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
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fn draw(
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&self,
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_theme: &iced::Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let theme = self.canvas_cache.draw(bounds.size(), |frame| {
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self.draw(frame);
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});
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@ -163,7 +163,7 @@ mod grid {
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alignment,
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canvas::event::{self, Event},
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canvas::{self, Cache, Canvas, Cursor, Frame, Geometry, Path, Text},
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mouse, Color, Element, Length, Point, Rectangle, Size, Vector,
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mouse, Color, Element, Length, Point, Rectangle, Size, Theme, Vector,
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};
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use rustc_hash::{FxHashMap, FxHashSet};
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use std::future::Future;
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@ -445,7 +445,12 @@ mod grid {
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}
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}
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fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
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fn draw(
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&self,
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_theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry> {
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let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0);
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let life = self.life_cache.draw(bounds.size(), |frame| {
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@ -3,6 +3,8 @@
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mod preset;
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use grid::Grid;
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use preset::Preset;
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use iced::executor;
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use iced::pure::{
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button, checkbox, column, container, pick_list, row, slider, text,
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@ -12,7 +14,6 @@ use iced::theme::{self, Theme};
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use iced::time;
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use iced::window;
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use iced::{Alignment, Command, Length, Settings, Subscription};
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use preset::Preset;
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use std::time::{Duration, Instant};
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pub fn main() -> iced::Result {
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@ -216,7 +217,7 @@ mod grid {
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};
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use iced::pure::Element;
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use iced::{
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alignment, mouse, Color, Length, Point, Rectangle, Size, Vector,
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alignment, mouse, Color, Length, Point, Rectangle, Size, Theme, Vector,
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};
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use rustc_hash::{FxHashMap, FxHashSet};
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use std::future::Future;
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@ -525,6 +526,7 @@ mod grid {
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fn draw(
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&self,
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_interaction: &Interaction,
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_theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry> {
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@ -135,6 +135,7 @@ impl State {
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impl<Message> canvas::Program<Message> for State {
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fn draw(
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&self,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<canvas::Geometry> {
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@ -62,10 +62,10 @@ use std::marker::PhantomData;
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/// ```no_run
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/// # mod iced {
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/// # pub use iced_graphics::canvas;
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/// # pub use iced_native::{Color, Rectangle};
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/// # pub use iced_native::{Color, Rectangle, Theme};
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/// # }
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/// use iced::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
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/// use iced::{Color, Rectangle};
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/// use iced::{Color, Rectangle, Theme};
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///
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/// // First, we define the data we need for drawing
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/// #[derive(Debug)]
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@ -75,7 +75,7 @@ use std::marker::PhantomData;
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///
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/// // Then, we implement the `Program` trait
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/// impl Program<()> for Circle {
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/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
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/// fn draw(&self, _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
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/// // We prepare a new `Frame`
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/// let mut frame = Frame::new(bounds.size());
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///
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@ -94,14 +94,21 @@ use std::marker::PhantomData;
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/// let canvas = Canvas::new(Circle { radius: 50.0 });
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/// ```
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#[derive(Debug)]
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pub struct Canvas<Message, P: Program<Message>> {
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pub struct Canvas<Message, Theme, P>
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where
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P: Program<Message, Theme>,
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{
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width: Length,
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height: Length,
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program: P,
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message_: PhantomData<Message>,
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theme_: PhantomData<Theme>,
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}
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impl<Message, P: Program<Message>> Canvas<Message, P> {
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impl<Message, Theme, P> Canvas<Message, Theme, P>
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where
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P: Program<Message, Theme>,
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{
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const DEFAULT_SIZE: u16 = 100;
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/// Creates a new [`Canvas`].
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@ -111,6 +118,7 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
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height: Length::Units(Self::DEFAULT_SIZE),
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program,
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message_: PhantomData,
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theme_: PhantomData,
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}
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}
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@ -127,9 +135,9 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
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}
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}
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impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, P>
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impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
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where
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P: Program<Message>,
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P: Program<Message, T>,
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B: Backend,
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{
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fn width(&self) -> Length {
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@ -204,7 +212,7 @@ where
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fn draw(
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&self,
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renderer: &mut Renderer<B, T>,
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_theme: &T,
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theme: &T,
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_style: &renderer::Style,
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layout: Layout<'_>,
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cursor_position: Point,
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@ -225,7 +233,7 @@ where
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renderer.draw_primitive(Primitive::Group {
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primitives: self
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.program
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.draw(bounds, cursor)
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.draw(theme, bounds, cursor)
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.into_iter()
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.map(Geometry::into_primitive)
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.collect(),
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@ -234,15 +242,16 @@ where
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}
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}
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impl<'a, Message, P, B, T> From<Canvas<Message, P>>
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impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
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for Element<'a, Message, Renderer<B, T>>
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where
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Message: 'static,
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P: Program<Message> + 'a,
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P: Program<Message, T> + 'a,
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B: Backend,
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T: 'a,
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{
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fn from(
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canvas: Canvas<Message, P>,
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canvas: Canvas<Message, T, P>,
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) -> Element<'a, Message, Renderer<B, T>> {
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Element::new(canvas)
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}
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@ -1,6 +1,8 @@
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use crate::canvas::event::{self, Event};
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use crate::canvas::{Cursor, Geometry};
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use iced_native::{mouse, Rectangle};
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use iced_native::mouse;
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use iced_native::Rectangle;
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/// The state and logic of a [`Canvas`].
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///
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@ -8,7 +10,7 @@ use iced_native::{mouse, Rectangle};
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/// application.
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///
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/// [`Canvas`]: crate::widget::Canvas
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pub trait Program<Message> {
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pub trait Program<Message, Theme = iced_native::Theme> {
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/// Updates the state of the [`Program`].
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///
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/// When a [`Program`] is used in a [`Canvas`], the runtime will call this
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@ -36,7 +38,12 @@ pub trait Program<Message> {
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///
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/// [`Frame`]: crate::widget::canvas::Frame
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/// [`Cache`]: crate::widget::canvas::Cache
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fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry>;
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fn draw(
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&self,
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theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry>;
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/// Returns the current mouse interaction of the [`Program`].
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///
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@ -53,9 +60,9 @@ pub trait Program<Message> {
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}
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}
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impl<T, Message> Program<Message> for &mut T
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impl<T, Message, Theme> Program<Message, Theme> for &mut T
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where
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T: Program<Message>,
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T: Program<Message, Theme>,
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{
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fn update(
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&mut self,
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@ -66,8 +73,13 @@ where
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T::update(self, event, bounds, cursor)
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}
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fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
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T::draw(self, bounds, cursor)
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fn draw(
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&self,
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theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry> {
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T::draw(self, theme, bounds, cursor)
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}
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fn mouse_interaction(
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@ -30,10 +30,10 @@ use std::marker::PhantomData;
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/// # pub mod pure {
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/// # pub use iced_graphics::pure::canvas;
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/// # }
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/// # pub use iced_native::{Color, Rectangle};
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/// # pub use iced_native::{Color, Rectangle, Theme};
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/// # }
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/// use iced::pure::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
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/// use iced::{Color, Rectangle};
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/// use iced::{Color, Rectangle, Theme};
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///
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/// // First, we define the data we need for drawing
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/// #[derive(Debug)]
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@ -45,7 +45,7 @@ use std::marker::PhantomData;
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/// impl Program<()> for Circle {
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/// type State = ();
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///
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/// fn draw(&self, _state: &(), bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
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/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
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/// // We prepare a new `Frame`
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/// let mut frame = Frame::new(bounds.size());
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///
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@ -64,19 +64,20 @@ use std::marker::PhantomData;
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/// let canvas = Canvas::new(Circle { radius: 50.0 });
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/// ```
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#[derive(Debug)]
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pub struct Canvas<Message, P>
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pub struct Canvas<Message, Theme, P>
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where
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P: Program<Message>,
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P: Program<Message, Theme>,
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{
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width: Length,
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height: Length,
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program: P,
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message_: PhantomData<Message>,
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theme_: PhantomData<Theme>,
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}
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impl<Message, P> Canvas<Message, P>
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impl<Message, Theme, P> Canvas<Message, Theme, P>
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where
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P: Program<Message>,
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P: Program<Message, Theme>,
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{
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const DEFAULT_SIZE: u16 = 100;
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@ -87,6 +88,7 @@ where
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height: Length::Units(Self::DEFAULT_SIZE),
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program,
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message_: PhantomData,
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theme_: PhantomData,
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}
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}
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@ -103,9 +105,9 @@ where
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}
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}
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impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, P>
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impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
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where
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P: Program<Message>,
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P: Program<Message, T>,
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B: Backend,
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{
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fn tag(&self) -> tree::Tag {
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@ -194,7 +196,7 @@ where
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&self,
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tree: &Tree,
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renderer: &mut Renderer<B, T>,
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_theme: &T,
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theme: &T,
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_style: &renderer::Style,
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layout: Layout<'_>,
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cursor_position: Point,
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@ -216,7 +218,7 @@ where
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renderer.draw_primitive(Primitive::Group {
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primitives: self
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.program
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.draw(state, bounds, cursor)
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.draw(state, theme, bounds, cursor)
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.into_iter()
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.map(Geometry::into_primitive)
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.collect(),
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@ -225,15 +227,16 @@ where
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}
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}
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impl<'a, Message, P, B, T> From<Canvas<Message, P>>
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impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
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for Element<'a, Message, Renderer<B, T>>
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where
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Message: 'a,
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P: Program<Message> + 'a,
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P: Program<Message, T> + 'a,
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B: Backend,
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T: 'a,
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{
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fn from(
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canvas: Canvas<Message, P>,
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canvas: Canvas<Message, T, P>,
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) -> Element<'a, Message, Renderer<B, T>> {
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Element::new(canvas)
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}
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@ -9,7 +9,7 @@ use crate::Rectangle;
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/// application.
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///
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/// [`Canvas`]: crate::widget::Canvas
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pub trait Program<Message> {
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pub trait Program<Message, Theme = iced_native::Theme> {
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/// The internal state mutated by the [`Program`].
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type State: Default + 'static;
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@ -44,6 +44,7 @@ pub trait Program<Message> {
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fn draw(
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&self,
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state: &Self::State,
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theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry>;
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@ -64,9 +65,9 @@ pub trait Program<Message> {
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}
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}
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impl<Message, T> Program<Message> for &T
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impl<Message, Theme, T> Program<Message, Theme> for &T
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where
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T: Program<Message>,
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T: Program<Message, Theme>,
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{
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type State = T::State;
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@ -83,10 +84,11 @@ where
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fn draw(
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&self,
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state: &Self::State,
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theme: &Theme,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Vec<Geometry> {
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T::draw(self, state, bounds, cursor)
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T::draw(self, state, theme, bounds, cursor)
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}
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fn mouse_interaction(
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