Implement theme styling for Canvas

This commit is contained in:
Héctor Ramón Jiménez 2022-06-07 05:24:43 +02:00
parent f92afa7950
commit fc13bb3d65
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GPG key ID: 140CC052C94F138E
10 changed files with 94 additions and 45 deletions

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@ -30,10 +30,10 @@ use std::marker::PhantomData;
/// # pub mod pure {
/// # pub use iced_graphics::pure::canvas;
/// # }
/// # pub use iced_native::{Color, Rectangle};
/// # pub use iced_native::{Color, Rectangle, Theme};
/// # }
/// use iced::pure::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
/// use iced::{Color, Rectangle};
/// use iced::{Color, Rectangle, Theme};
///
/// // First, we define the data we need for drawing
/// #[derive(Debug)]
@ -45,7 +45,7 @@ use std::marker::PhantomData;
/// impl Program<()> for Circle {
/// type State = ();
///
/// fn draw(&self, _state: &(), bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
/// // We prepare a new `Frame`
/// let mut frame = Frame::new(bounds.size());
///
@ -64,19 +64,20 @@ use std::marker::PhantomData;
/// let canvas = Canvas::new(Circle { radius: 50.0 });
/// ```
#[derive(Debug)]
pub struct Canvas<Message, P>
pub struct Canvas<Message, Theme, P>
where
P: Program<Message>,
P: Program<Message, Theme>,
{
width: Length,
height: Length,
program: P,
message_: PhantomData<Message>,
theme_: PhantomData<Theme>,
}
impl<Message, P> Canvas<Message, P>
impl<Message, Theme, P> Canvas<Message, Theme, P>
where
P: Program<Message>,
P: Program<Message, Theme>,
{
const DEFAULT_SIZE: u16 = 100;
@ -87,6 +88,7 @@ where
height: Length::Units(Self::DEFAULT_SIZE),
program,
message_: PhantomData,
theme_: PhantomData,
}
}
@ -103,9 +105,9 @@ where
}
}
impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, P>
impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
where
P: Program<Message>,
P: Program<Message, T>,
B: Backend,
{
fn tag(&self) -> tree::Tag {
@ -194,7 +196,7 @@ where
&self,
tree: &Tree,
renderer: &mut Renderer<B, T>,
_theme: &T,
theme: &T,
_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
@ -216,7 +218,7 @@ where
renderer.draw_primitive(Primitive::Group {
primitives: self
.program
.draw(state, bounds, cursor)
.draw(state, theme, bounds, cursor)
.into_iter()
.map(Geometry::into_primitive)
.collect(),
@ -225,15 +227,16 @@ where
}
}
impl<'a, Message, P, B, T> From<Canvas<Message, P>>
impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
for Element<'a, Message, Renderer<B, T>>
where
Message: 'a,
P: Program<Message> + 'a,
P: Program<Message, T> + 'a,
B: Backend,
T: 'a,
{
fn from(
canvas: Canvas<Message, P>,
canvas: Canvas<Message, T, P>,
) -> Element<'a, Message, Renderer<B, T>> {
Element::new(canvas)
}