Implement theme styling for Canvas
This commit is contained in:
parent
f92afa7950
commit
fc13bb3d65
10 changed files with 94 additions and 45 deletions
|
|
@ -71,7 +71,7 @@ mod bezier {
|
||||||
use iced::{
|
use iced::{
|
||||||
canvas::event::{self, Event},
|
canvas::event::{self, Event},
|
||||||
canvas::{self, Canvas, Cursor, Frame, Geometry, Path, Stroke},
|
canvas::{self, Canvas, Cursor, Frame, Geometry, Path, Stroke},
|
||||||
mouse, Element, Length, Point, Rectangle,
|
mouse, Element, Length, Point, Rectangle, Theme,
|
||||||
};
|
};
|
||||||
|
|
||||||
#[derive(Default)]
|
#[derive(Default)]
|
||||||
|
|
@ -158,7 +158,12 @@ mod bezier {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
|
fn draw(
|
||||||
|
&self,
|
||||||
|
_theme: &Theme,
|
||||||
|
bounds: Rectangle,
|
||||||
|
cursor: Cursor,
|
||||||
|
) -> Vec<Geometry> {
|
||||||
let content =
|
let content =
|
||||||
self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
|
self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
|
||||||
Curve::draw_all(self.curves, frame);
|
Curve::draw_all(self.curves, frame);
|
||||||
|
|
|
||||||
|
|
@ -81,7 +81,12 @@ impl Application for Clock {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Message> canvas::Program<Message> for Clock {
|
impl<Message> canvas::Program<Message> for Clock {
|
||||||
fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
|
fn draw(
|
||||||
|
&self,
|
||||||
|
_theme: &Theme,
|
||||||
|
bounds: Rectangle,
|
||||||
|
_cursor: Cursor,
|
||||||
|
) -> Vec<Geometry> {
|
||||||
let clock = self.clock.draw(bounds.size(), |frame| {
|
let clock = self.clock.draw(bounds.size(), |frame| {
|
||||||
let center = frame.center();
|
let center = frame.center();
|
||||||
let radius = frame.width().min(frame.height()) / 2.0;
|
let radius = frame.width().min(frame.height()) / 2.0;
|
||||||
|
|
|
||||||
|
|
@ -236,7 +236,12 @@ impl Theme {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Message> canvas::Program<Message> for Theme {
|
impl<Message> canvas::Program<Message> for Theme {
|
||||||
fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
|
fn draw(
|
||||||
|
&self,
|
||||||
|
_theme: &iced::Theme,
|
||||||
|
bounds: Rectangle,
|
||||||
|
_cursor: Cursor,
|
||||||
|
) -> Vec<Geometry> {
|
||||||
let theme = self.canvas_cache.draw(bounds.size(), |frame| {
|
let theme = self.canvas_cache.draw(bounds.size(), |frame| {
|
||||||
self.draw(frame);
|
self.draw(frame);
|
||||||
});
|
});
|
||||||
|
|
|
||||||
|
|
@ -163,7 +163,7 @@ mod grid {
|
||||||
alignment,
|
alignment,
|
||||||
canvas::event::{self, Event},
|
canvas::event::{self, Event},
|
||||||
canvas::{self, Cache, Canvas, Cursor, Frame, Geometry, Path, Text},
|
canvas::{self, Cache, Canvas, Cursor, Frame, Geometry, Path, Text},
|
||||||
mouse, Color, Element, Length, Point, Rectangle, Size, Vector,
|
mouse, Color, Element, Length, Point, Rectangle, Size, Theme, Vector,
|
||||||
};
|
};
|
||||||
use rustc_hash::{FxHashMap, FxHashSet};
|
use rustc_hash::{FxHashMap, FxHashSet};
|
||||||
use std::future::Future;
|
use std::future::Future;
|
||||||
|
|
@ -445,7 +445,12 @@ mod grid {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
|
fn draw(
|
||||||
|
&self,
|
||||||
|
_theme: &Theme,
|
||||||
|
bounds: Rectangle,
|
||||||
|
cursor: Cursor,
|
||||||
|
) -> Vec<Geometry> {
|
||||||
let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0);
|
let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0);
|
||||||
|
|
||||||
let life = self.life_cache.draw(bounds.size(), |frame| {
|
let life = self.life_cache.draw(bounds.size(), |frame| {
|
||||||
|
|
|
||||||
|
|
@ -3,6 +3,8 @@
|
||||||
mod preset;
|
mod preset;
|
||||||
|
|
||||||
use grid::Grid;
|
use grid::Grid;
|
||||||
|
use preset::Preset;
|
||||||
|
|
||||||
use iced::executor;
|
use iced::executor;
|
||||||
use iced::pure::{
|
use iced::pure::{
|
||||||
button, checkbox, column, container, pick_list, row, slider, text,
|
button, checkbox, column, container, pick_list, row, slider, text,
|
||||||
|
|
@ -12,7 +14,6 @@ use iced::theme::{self, Theme};
|
||||||
use iced::time;
|
use iced::time;
|
||||||
use iced::window;
|
use iced::window;
|
||||||
use iced::{Alignment, Command, Length, Settings, Subscription};
|
use iced::{Alignment, Command, Length, Settings, Subscription};
|
||||||
use preset::Preset;
|
|
||||||
use std::time::{Duration, Instant};
|
use std::time::{Duration, Instant};
|
||||||
|
|
||||||
pub fn main() -> iced::Result {
|
pub fn main() -> iced::Result {
|
||||||
|
|
@ -216,7 +217,7 @@ mod grid {
|
||||||
};
|
};
|
||||||
use iced::pure::Element;
|
use iced::pure::Element;
|
||||||
use iced::{
|
use iced::{
|
||||||
alignment, mouse, Color, Length, Point, Rectangle, Size, Vector,
|
alignment, mouse, Color, Length, Point, Rectangle, Size, Theme, Vector,
|
||||||
};
|
};
|
||||||
use rustc_hash::{FxHashMap, FxHashSet};
|
use rustc_hash::{FxHashMap, FxHashSet};
|
||||||
use std::future::Future;
|
use std::future::Future;
|
||||||
|
|
@ -525,6 +526,7 @@ mod grid {
|
||||||
fn draw(
|
fn draw(
|
||||||
&self,
|
&self,
|
||||||
_interaction: &Interaction,
|
_interaction: &Interaction,
|
||||||
|
_theme: &Theme,
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
cursor: Cursor,
|
cursor: Cursor,
|
||||||
) -> Vec<Geometry> {
|
) -> Vec<Geometry> {
|
||||||
|
|
|
||||||
|
|
@ -135,6 +135,7 @@ impl State {
|
||||||
impl<Message> canvas::Program<Message> for State {
|
impl<Message> canvas::Program<Message> for State {
|
||||||
fn draw(
|
fn draw(
|
||||||
&self,
|
&self,
|
||||||
|
_theme: &Theme,
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
_cursor: Cursor,
|
_cursor: Cursor,
|
||||||
) -> Vec<canvas::Geometry> {
|
) -> Vec<canvas::Geometry> {
|
||||||
|
|
|
||||||
|
|
@ -62,10 +62,10 @@ use std::marker::PhantomData;
|
||||||
/// ```no_run
|
/// ```no_run
|
||||||
/// # mod iced {
|
/// # mod iced {
|
||||||
/// # pub use iced_graphics::canvas;
|
/// # pub use iced_graphics::canvas;
|
||||||
/// # pub use iced_native::{Color, Rectangle};
|
/// # pub use iced_native::{Color, Rectangle, Theme};
|
||||||
/// # }
|
/// # }
|
||||||
/// use iced::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
|
/// use iced::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
|
||||||
/// use iced::{Color, Rectangle};
|
/// use iced::{Color, Rectangle, Theme};
|
||||||
///
|
///
|
||||||
/// // First, we define the data we need for drawing
|
/// // First, we define the data we need for drawing
|
||||||
/// #[derive(Debug)]
|
/// #[derive(Debug)]
|
||||||
|
|
@ -75,7 +75,7 @@ use std::marker::PhantomData;
|
||||||
///
|
///
|
||||||
/// // Then, we implement the `Program` trait
|
/// // Then, we implement the `Program` trait
|
||||||
/// impl Program<()> for Circle {
|
/// impl Program<()> for Circle {
|
||||||
/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
|
/// fn draw(&self, _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
|
||||||
/// // We prepare a new `Frame`
|
/// // We prepare a new `Frame`
|
||||||
/// let mut frame = Frame::new(bounds.size());
|
/// let mut frame = Frame::new(bounds.size());
|
||||||
///
|
///
|
||||||
|
|
@ -94,14 +94,21 @@ use std::marker::PhantomData;
|
||||||
/// let canvas = Canvas::new(Circle { radius: 50.0 });
|
/// let canvas = Canvas::new(Circle { radius: 50.0 });
|
||||||
/// ```
|
/// ```
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub struct Canvas<Message, P: Program<Message>> {
|
pub struct Canvas<Message, Theme, P>
|
||||||
|
where
|
||||||
|
P: Program<Message, Theme>,
|
||||||
|
{
|
||||||
width: Length,
|
width: Length,
|
||||||
height: Length,
|
height: Length,
|
||||||
program: P,
|
program: P,
|
||||||
message_: PhantomData<Message>,
|
message_: PhantomData<Message>,
|
||||||
|
theme_: PhantomData<Theme>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Message, P: Program<Message>> Canvas<Message, P> {
|
impl<Message, Theme, P> Canvas<Message, Theme, P>
|
||||||
|
where
|
||||||
|
P: Program<Message, Theme>,
|
||||||
|
{
|
||||||
const DEFAULT_SIZE: u16 = 100;
|
const DEFAULT_SIZE: u16 = 100;
|
||||||
|
|
||||||
/// Creates a new [`Canvas`].
|
/// Creates a new [`Canvas`].
|
||||||
|
|
@ -111,6 +118,7 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
|
||||||
height: Length::Units(Self::DEFAULT_SIZE),
|
height: Length::Units(Self::DEFAULT_SIZE),
|
||||||
program,
|
program,
|
||||||
message_: PhantomData,
|
message_: PhantomData,
|
||||||
|
theme_: PhantomData,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -127,9 +135,9 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, P>
|
impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
|
||||||
where
|
where
|
||||||
P: Program<Message>,
|
P: Program<Message, T>,
|
||||||
B: Backend,
|
B: Backend,
|
||||||
{
|
{
|
||||||
fn width(&self) -> Length {
|
fn width(&self) -> Length {
|
||||||
|
|
@ -204,7 +212,7 @@ where
|
||||||
fn draw(
|
fn draw(
|
||||||
&self,
|
&self,
|
||||||
renderer: &mut Renderer<B, T>,
|
renderer: &mut Renderer<B, T>,
|
||||||
_theme: &T,
|
theme: &T,
|
||||||
_style: &renderer::Style,
|
_style: &renderer::Style,
|
||||||
layout: Layout<'_>,
|
layout: Layout<'_>,
|
||||||
cursor_position: Point,
|
cursor_position: Point,
|
||||||
|
|
@ -225,7 +233,7 @@ where
|
||||||
renderer.draw_primitive(Primitive::Group {
|
renderer.draw_primitive(Primitive::Group {
|
||||||
primitives: self
|
primitives: self
|
||||||
.program
|
.program
|
||||||
.draw(bounds, cursor)
|
.draw(theme, bounds, cursor)
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.map(Geometry::into_primitive)
|
.map(Geometry::into_primitive)
|
||||||
.collect(),
|
.collect(),
|
||||||
|
|
@ -234,15 +242,16 @@ where
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a, Message, P, B, T> From<Canvas<Message, P>>
|
impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
|
||||||
for Element<'a, Message, Renderer<B, T>>
|
for Element<'a, Message, Renderer<B, T>>
|
||||||
where
|
where
|
||||||
Message: 'static,
|
Message: 'static,
|
||||||
P: Program<Message> + 'a,
|
P: Program<Message, T> + 'a,
|
||||||
B: Backend,
|
B: Backend,
|
||||||
|
T: 'a,
|
||||||
{
|
{
|
||||||
fn from(
|
fn from(
|
||||||
canvas: Canvas<Message, P>,
|
canvas: Canvas<Message, T, P>,
|
||||||
) -> Element<'a, Message, Renderer<B, T>> {
|
) -> Element<'a, Message, Renderer<B, T>> {
|
||||||
Element::new(canvas)
|
Element::new(canvas)
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,8 @@
|
||||||
use crate::canvas::event::{self, Event};
|
use crate::canvas::event::{self, Event};
|
||||||
use crate::canvas::{Cursor, Geometry};
|
use crate::canvas::{Cursor, Geometry};
|
||||||
use iced_native::{mouse, Rectangle};
|
|
||||||
|
use iced_native::mouse;
|
||||||
|
use iced_native::Rectangle;
|
||||||
|
|
||||||
/// The state and logic of a [`Canvas`].
|
/// The state and logic of a [`Canvas`].
|
||||||
///
|
///
|
||||||
|
|
@ -8,7 +10,7 @@ use iced_native::{mouse, Rectangle};
|
||||||
/// application.
|
/// application.
|
||||||
///
|
///
|
||||||
/// [`Canvas`]: crate::widget::Canvas
|
/// [`Canvas`]: crate::widget::Canvas
|
||||||
pub trait Program<Message> {
|
pub trait Program<Message, Theme = iced_native::Theme> {
|
||||||
/// Updates the state of the [`Program`].
|
/// Updates the state of the [`Program`].
|
||||||
///
|
///
|
||||||
/// When a [`Program`] is used in a [`Canvas`], the runtime will call this
|
/// When a [`Program`] is used in a [`Canvas`], the runtime will call this
|
||||||
|
|
@ -36,7 +38,12 @@ pub trait Program<Message> {
|
||||||
///
|
///
|
||||||
/// [`Frame`]: crate::widget::canvas::Frame
|
/// [`Frame`]: crate::widget::canvas::Frame
|
||||||
/// [`Cache`]: crate::widget::canvas::Cache
|
/// [`Cache`]: crate::widget::canvas::Cache
|
||||||
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry>;
|
fn draw(
|
||||||
|
&self,
|
||||||
|
theme: &Theme,
|
||||||
|
bounds: Rectangle,
|
||||||
|
cursor: Cursor,
|
||||||
|
) -> Vec<Geometry>;
|
||||||
|
|
||||||
/// Returns the current mouse interaction of the [`Program`].
|
/// Returns the current mouse interaction of the [`Program`].
|
||||||
///
|
///
|
||||||
|
|
@ -53,9 +60,9 @@ pub trait Program<Message> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<T, Message> Program<Message> for &mut T
|
impl<T, Message, Theme> Program<Message, Theme> for &mut T
|
||||||
where
|
where
|
||||||
T: Program<Message>,
|
T: Program<Message, Theme>,
|
||||||
{
|
{
|
||||||
fn update(
|
fn update(
|
||||||
&mut self,
|
&mut self,
|
||||||
|
|
@ -66,8 +73,13 @@ where
|
||||||
T::update(self, event, bounds, cursor)
|
T::update(self, event, bounds, cursor)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry> {
|
fn draw(
|
||||||
T::draw(self, bounds, cursor)
|
&self,
|
||||||
|
theme: &Theme,
|
||||||
|
bounds: Rectangle,
|
||||||
|
cursor: Cursor,
|
||||||
|
) -> Vec<Geometry> {
|
||||||
|
T::draw(self, theme, bounds, cursor)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn mouse_interaction(
|
fn mouse_interaction(
|
||||||
|
|
|
||||||
|
|
@ -30,10 +30,10 @@ use std::marker::PhantomData;
|
||||||
/// # pub mod pure {
|
/// # pub mod pure {
|
||||||
/// # pub use iced_graphics::pure::canvas;
|
/// # pub use iced_graphics::pure::canvas;
|
||||||
/// # }
|
/// # }
|
||||||
/// # pub use iced_native::{Color, Rectangle};
|
/// # pub use iced_native::{Color, Rectangle, Theme};
|
||||||
/// # }
|
/// # }
|
||||||
/// use iced::pure::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
|
/// use iced::pure::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
|
||||||
/// use iced::{Color, Rectangle};
|
/// use iced::{Color, Rectangle, Theme};
|
||||||
///
|
///
|
||||||
/// // First, we define the data we need for drawing
|
/// // First, we define the data we need for drawing
|
||||||
/// #[derive(Debug)]
|
/// #[derive(Debug)]
|
||||||
|
|
@ -45,7 +45,7 @@ use std::marker::PhantomData;
|
||||||
/// impl Program<()> for Circle {
|
/// impl Program<()> for Circle {
|
||||||
/// type State = ();
|
/// type State = ();
|
||||||
///
|
///
|
||||||
/// fn draw(&self, _state: &(), bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
|
/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
|
||||||
/// // We prepare a new `Frame`
|
/// // We prepare a new `Frame`
|
||||||
/// let mut frame = Frame::new(bounds.size());
|
/// let mut frame = Frame::new(bounds.size());
|
||||||
///
|
///
|
||||||
|
|
@ -64,19 +64,20 @@ use std::marker::PhantomData;
|
||||||
/// let canvas = Canvas::new(Circle { radius: 50.0 });
|
/// let canvas = Canvas::new(Circle { radius: 50.0 });
|
||||||
/// ```
|
/// ```
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub struct Canvas<Message, P>
|
pub struct Canvas<Message, Theme, P>
|
||||||
where
|
where
|
||||||
P: Program<Message>,
|
P: Program<Message, Theme>,
|
||||||
{
|
{
|
||||||
width: Length,
|
width: Length,
|
||||||
height: Length,
|
height: Length,
|
||||||
program: P,
|
program: P,
|
||||||
message_: PhantomData<Message>,
|
message_: PhantomData<Message>,
|
||||||
|
theme_: PhantomData<Theme>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Message, P> Canvas<Message, P>
|
impl<Message, Theme, P> Canvas<Message, Theme, P>
|
||||||
where
|
where
|
||||||
P: Program<Message>,
|
P: Program<Message, Theme>,
|
||||||
{
|
{
|
||||||
const DEFAULT_SIZE: u16 = 100;
|
const DEFAULT_SIZE: u16 = 100;
|
||||||
|
|
||||||
|
|
@ -87,6 +88,7 @@ where
|
||||||
height: Length::Units(Self::DEFAULT_SIZE),
|
height: Length::Units(Self::DEFAULT_SIZE),
|
||||||
program,
|
program,
|
||||||
message_: PhantomData,
|
message_: PhantomData,
|
||||||
|
theme_: PhantomData,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -103,9 +105,9 @@ where
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, P>
|
impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
|
||||||
where
|
where
|
||||||
P: Program<Message>,
|
P: Program<Message, T>,
|
||||||
B: Backend,
|
B: Backend,
|
||||||
{
|
{
|
||||||
fn tag(&self) -> tree::Tag {
|
fn tag(&self) -> tree::Tag {
|
||||||
|
|
@ -194,7 +196,7 @@ where
|
||||||
&self,
|
&self,
|
||||||
tree: &Tree,
|
tree: &Tree,
|
||||||
renderer: &mut Renderer<B, T>,
|
renderer: &mut Renderer<B, T>,
|
||||||
_theme: &T,
|
theme: &T,
|
||||||
_style: &renderer::Style,
|
_style: &renderer::Style,
|
||||||
layout: Layout<'_>,
|
layout: Layout<'_>,
|
||||||
cursor_position: Point,
|
cursor_position: Point,
|
||||||
|
|
@ -216,7 +218,7 @@ where
|
||||||
renderer.draw_primitive(Primitive::Group {
|
renderer.draw_primitive(Primitive::Group {
|
||||||
primitives: self
|
primitives: self
|
||||||
.program
|
.program
|
||||||
.draw(state, bounds, cursor)
|
.draw(state, theme, bounds, cursor)
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.map(Geometry::into_primitive)
|
.map(Geometry::into_primitive)
|
||||||
.collect(),
|
.collect(),
|
||||||
|
|
@ -225,15 +227,16 @@ where
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a, Message, P, B, T> From<Canvas<Message, P>>
|
impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
|
||||||
for Element<'a, Message, Renderer<B, T>>
|
for Element<'a, Message, Renderer<B, T>>
|
||||||
where
|
where
|
||||||
Message: 'a,
|
Message: 'a,
|
||||||
P: Program<Message> + 'a,
|
P: Program<Message, T> + 'a,
|
||||||
B: Backend,
|
B: Backend,
|
||||||
|
T: 'a,
|
||||||
{
|
{
|
||||||
fn from(
|
fn from(
|
||||||
canvas: Canvas<Message, P>,
|
canvas: Canvas<Message, T, P>,
|
||||||
) -> Element<'a, Message, Renderer<B, T>> {
|
) -> Element<'a, Message, Renderer<B, T>> {
|
||||||
Element::new(canvas)
|
Element::new(canvas)
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -9,7 +9,7 @@ use crate::Rectangle;
|
||||||
/// application.
|
/// application.
|
||||||
///
|
///
|
||||||
/// [`Canvas`]: crate::widget::Canvas
|
/// [`Canvas`]: crate::widget::Canvas
|
||||||
pub trait Program<Message> {
|
pub trait Program<Message, Theme = iced_native::Theme> {
|
||||||
/// The internal state mutated by the [`Program`].
|
/// The internal state mutated by the [`Program`].
|
||||||
type State: Default + 'static;
|
type State: Default + 'static;
|
||||||
|
|
||||||
|
|
@ -44,6 +44,7 @@ pub trait Program<Message> {
|
||||||
fn draw(
|
fn draw(
|
||||||
&self,
|
&self,
|
||||||
state: &Self::State,
|
state: &Self::State,
|
||||||
|
theme: &Theme,
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
cursor: Cursor,
|
cursor: Cursor,
|
||||||
) -> Vec<Geometry>;
|
) -> Vec<Geometry>;
|
||||||
|
|
@ -64,9 +65,9 @@ pub trait Program<Message> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Message, T> Program<Message> for &T
|
impl<Message, Theme, T> Program<Message, Theme> for &T
|
||||||
where
|
where
|
||||||
T: Program<Message>,
|
T: Program<Message, Theme>,
|
||||||
{
|
{
|
||||||
type State = T::State;
|
type State = T::State;
|
||||||
|
|
||||||
|
|
@ -83,10 +84,11 @@ where
|
||||||
fn draw(
|
fn draw(
|
||||||
&self,
|
&self,
|
||||||
state: &Self::State,
|
state: &Self::State,
|
||||||
|
theme: &Theme,
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
cursor: Cursor,
|
cursor: Cursor,
|
||||||
) -> Vec<Geometry> {
|
) -> Vec<Geometry> {
|
||||||
T::draw(self, state, bounds, cursor)
|
T::draw(self, state, theme, bounds, cursor)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn mouse_interaction(
|
fn mouse_interaction(
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue