Merge pull request #1628 from nicksenger/feat/component-operations

Add `operate` method to `Component` trait
This commit is contained in:
Héctor Ramón 2023-01-02 19:46:58 +01:00 committed by GitHub
commit fd2ddfa1aa
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@ -46,6 +46,16 @@ pub trait Component<Message, Renderer> {
/// Produces the widgets of the [`Component`], which may trigger an [`Event`](Component::Event)
/// on user interaction.
fn view(&self, state: &Self::State) -> Element<'_, Self::Event, Renderer>;
/// Update the [`Component`] state based on the provided [`Operation`](widget::Operation)
///
/// By default, it does nothing.
fn operate(
&self,
_state: &mut Self::State,
_operation: &mut dyn widget::Operation<Message>,
) {
}
}
/// Turns an implementor of [`Component`] into an [`Element`] that can be
@ -106,6 +116,26 @@ where
);
}
fn rebuild_element_with_operation(
&self,
state: &mut S,
operation: &mut dyn widget::Operation<Message>,
) {
let heads = self.state.borrow_mut().take().unwrap().into_heads();
heads.component.operate(state, operation);
*self.state.borrow_mut() = Some(
StateBuilder {
component: heads.component,
message: PhantomData,
state: PhantomData,
element_builder: |component| Some(component.view(state)),
}
.build(),
);
}
fn with_element<T>(
&self,
f: impl FnOnce(&Element<'_, Event, Renderer>) -> T,
@ -237,6 +267,11 @@ where
renderer: &Renderer,
operation: &mut dyn widget::Operation<Message>,
) {
self.rebuild_element_with_operation(
tree.state.downcast_mut(),
operation,
);
struct MapOperation<'a, B> {
operation: &'a mut dyn widget::Operation<B>,
}