Replace stateful widgets with new iced_pure API
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142 changed files with 3631 additions and 14494 deletions
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@ -1,16 +1,15 @@
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//! Distribute content horizontally.
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use crate::event::{self, Event};
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use crate::layout;
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use crate::layout::{self, Layout};
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use crate::mouse;
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use crate::overlay;
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use crate::renderer;
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use crate::widget::Tree;
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use crate::{
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Alignment, Clipboard, Element, Layout, Length, Padding, Point, Rectangle,
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Shell, Widget,
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Alignment, Clipboard, Element, Length, Padding, Point, Rectangle, Shell,
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Widget,
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};
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use std::u32;
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/// A container that distributes its contents horizontally.
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#[allow(missing_debug_implementations)]
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pub struct Row<'a, Message, Renderer> {
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@ -18,8 +17,6 @@ pub struct Row<'a, Message, Renderer> {
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padding: Padding,
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width: Length,
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height: Length,
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max_width: u32,
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max_height: u32,
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align_items: Alignment,
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children: Vec<Element<'a, Message, Renderer>>,
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}
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@ -39,8 +36,6 @@ impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
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padding: Padding::ZERO,
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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align_items: Alignment::Start,
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children,
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}
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@ -74,18 +69,6 @@ impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
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self
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}
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/// Sets the maximum width of the [`Row`].
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the maximum height of the [`Row`].
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Sets the vertical alignment of the contents of the [`Row`] .
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pub fn align_items(mut self, align: Alignment) -> Self {
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self.align_items = align;
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@ -93,10 +76,10 @@ impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
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}
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/// Adds an [`Element`] to the [`Row`].
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pub fn push<E>(mut self, child: E) -> Self
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where
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E: Into<Element<'a, Message, Renderer>>,
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{
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pub fn push(
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mut self,
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child: impl Into<Element<'a, Message, Renderer>>,
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) -> Self {
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self.children.push(child.into());
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self
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}
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@ -113,6 +96,14 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
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where
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Renderer: crate::Renderer,
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{
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fn children(&self) -> Vec<Tree> {
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self.children.iter().map(Tree::new).collect()
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}
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fn diff(&self, tree: &mut Tree) {
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tree.diff_children(&self.children)
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}
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fn width(&self) -> Length {
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self.width
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}
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@ -126,11 +117,7 @@ where
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits
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.max_width(self.max_width)
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.max_height(self.max_height)
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.width(self.width)
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.height(self.height);
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let limits = limits.width(self.width).height(self.height);
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layout::flex::resolve(
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layout::flex::Axis::Horizontal,
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@ -145,6 +132,7 @@ where
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fn on_event(
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&mut self,
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tree: &mut Tree,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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@ -154,9 +142,11 @@ where
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) -> event::Status {
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self.children
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.iter_mut()
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.zip(&mut tree.children)
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.zip(layout.children())
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.map(|(child, layout)| {
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child.widget.on_event(
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.map(|((child, state), layout)| {
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child.as_widget_mut().on_event(
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state,
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event.clone(),
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layout,
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cursor_position,
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@ -170,6 +160,7 @@ where
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fn mouse_interaction(
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&self,
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tree: &Tree,
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layout: Layout<'_>,
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cursor_position: Point,
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viewport: &Rectangle,
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@ -177,9 +168,11 @@ where
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) -> mouse::Interaction {
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self.children
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.iter()
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.zip(&tree.children)
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.zip(layout.children())
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.map(|(child, layout)| {
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child.widget.mouse_interaction(
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.map(|((child, state), layout)| {
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child.as_widget().mouse_interaction(
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state,
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layout,
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cursor_position,
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viewport,
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@ -192,6 +185,7 @@ where
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fn draw(
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&self,
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tree: &Tree,
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renderer: &mut Renderer,
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theme: &Renderer::Theme,
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style: &renderer::Style,
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@ -199,8 +193,14 @@ where
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cursor_position: Point,
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viewport: &Rectangle,
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) {
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for (child, layout) in self.children.iter().zip(layout.children()) {
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child.draw(
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for ((child, state), layout) in self
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.children
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.iter()
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.zip(&tree.children)
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.zip(layout.children())
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{
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child.as_widget().draw(
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state,
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renderer,
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theme,
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style,
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@ -211,28 +211,23 @@ where
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}
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}
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fn overlay(
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&mut self,
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fn overlay<'b>(
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&'b self,
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tree: &'b mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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) -> Option<overlay::Element<'_, Message, Renderer>> {
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self.children
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.iter_mut()
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.zip(layout.children())
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.filter_map(|(child, layout)| {
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child.widget.overlay(layout, renderer)
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})
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.next()
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) -> Option<overlay::Element<'b, Message, Renderer>> {
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overlay::from_children(&self.children, tree, layout, renderer)
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}
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}
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impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>>
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for Element<'a, Message, Renderer>
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where
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Renderer: 'a + crate::Renderer,
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Message: 'a,
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Renderer: crate::Renderer + 'a,
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{
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fn from(row: Row<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {
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Element::new(row)
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fn from(row: Row<'a, Message, Renderer>) -> Self {
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Self::new(row)
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}
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}
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