Richard
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424e1d3fda
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Add Shader and Version
to simplify and constrain `program::create`
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2022-01-19 22:08:41 -03:00 |
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Richard
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e31566d430
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Improve shader version selection
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2022-01-19 17:40:17 -03:00 |
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Richard
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94bb03c33c
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Log debugging info
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2022-01-19 17:40:17 -03:00 |
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Richard
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381052c50e
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Split quad::Pipeline into core and compatibility
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2022-01-19 17:40:17 -03:00 |
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Héctor Ramón Jiménez
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795da598e0
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Update glow to 0.5 in iced_glow
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2020-07-27 23:01:30 +02:00 |
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Héctor Ramón Jiménez
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d6bf8955db
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Use published glow and glow_glyph versions
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2020-05-22 19:17:07 +02:00 |
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Héctor Ramón Jiménez
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6f71a8e3d5
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Use get_uniform_location for wider compatibility
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2020-05-22 05:55:28 +02:00 |
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Héctor Ramón Jiménez
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bbfb1c040c
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Update to latest glow
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2020-05-21 19:50:53 +02:00 |
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Héctor Ramón Jiménez
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60dcfc354e
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Draft triangle pipeline in iced_glow
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2020-05-21 19:07:33 +02:00 |
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Héctor Ramón Jiménez
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d77492c0c3
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Avoid relying origin_upper_left
It seems to cause considerable glitches when resizing.
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2020-05-21 01:01:47 +02:00 |
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Héctor Ramón Jiménez
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a1a5fcfd46
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Refactor Viewport and Compositor
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2020-05-20 20:28:35 +02:00 |
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Héctor Ramón Jiménez
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720e7756f2
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Move Layer to iced_graphics
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2020-05-19 23:19:39 +02:00 |
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Héctor Ramón Jiménez
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d4743183d4
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Draft first working version of iced_glow 🎉
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2020-05-19 14:23:28 +02:00 |
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