use crate::{Padding, Vector}; /// An amount of space in 2 dimensions. #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] pub struct Size { /// The width. pub width: T, /// The height. pub height: T, } impl Size { /// Creates a new [`Size`] with the given width and height. pub const fn new(width: T, height: T) -> Self { Size { width, height } } } impl Size { /// A [`Size`] with zero width and height. pub const ZERO: Size = Size::new(0., 0.); /// A [`Size`] with a width and height of 1 unit. pub const UNIT: Size = Size::new(1., 1.); /// A [`Size`] with infinite width and height. pub const INFINITY: Size = Size::new(f32::INFINITY, f32::INFINITY); /// Increments the [`Size`] to account for the given padding. pub fn pad(&self, padding: Padding) -> Self { Size { width: self.width + padding.horizontal(), height: self.height + padding.vertical(), } } /// Returns the minimum of each component of this size and another pub fn min(self, other: Self) -> Self { Size { width: self.width.min(other.width), height: self.height.min(other.height), } } /// Returns the maximum of each component of this size and another pub fn max(self, other: Self) -> Self { Size { width: self.width.max(other.width), height: self.height.max(other.height), } } } impl From<[f32; 2]> for Size { fn from([width, height]: [f32; 2]) -> Self { Size { width, height } } } impl From<[u16; 2]> for Size { fn from([width, height]: [u16; 2]) -> Self { Size::new(width.into(), height.into()) } } impl From> for Size { fn from(vector: Vector) -> Self { Size { width: vector.x, height: vector.y, } } } impl From for [f32; 2] { fn from(size: Size) -> [f32; 2] { [size.width, size.height] } } impl From for Vector { fn from(size: Size) -> Self { Vector::new(size.width, size.height) } } impl std::ops::Sub for Size { type Output = Size; fn sub(self, rhs: Self) -> Self::Output { Size { width: self.width - rhs.width, height: self.height - rhs.height, } } }