use iced::{ pick_list, scrollable, Align, Container, Element, Length, PickList, Sandbox, Scrollable, Settings, Space, Text, }; pub fn main() -> iced::Result { Example::run(Settings::default()) } #[derive(Default)] struct Example { scroll: scrollable::State, pick_list: pick_list::State, selected_language: Language, } #[derive(Debug, Clone, Copy)] enum Message { LanguageSelected(Language), } impl Sandbox for Example { type Message = Message; fn new() -> Self { Self::default() } fn title(&self) -> String { String::from("Pick list - Iced") } fn update(&mut self, message: Message) { match message { Message::LanguageSelected(language) => { self.selected_language = language; } } } fn view(&mut self) -> Element { let pick_list = PickList::new( &mut self.pick_list, &Language::ALL[..], Some(self.selected_language), Message::LanguageSelected, ); let mut content = Scrollable::new(&mut self.scroll) .width(Length::Fill) .align_items(Align::Center) .spacing(10) .push(Space::with_height(Length::Units(600))) .push(Text::new("Which is your favorite language?")) .push(pick_list); content = content.push(Space::with_height(Length::Units(600))); Container::new(content) .width(Length::Fill) .height(Length::Fill) .center_x() .center_y() .into() } } #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum Language { Rust, Elm, Ruby, Haskell, C, Javascript, Other, } impl Language { const ALL: [Language; 7] = [ Language::C, Language::Elm, Language::Ruby, Language::Haskell, Language::Rust, Language::Javascript, Language::Other, ]; } impl Default for Language { fn default() -> Language { Language::Rust } } impl std::fmt::Display for Language { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { write!( f, "{}", match self { Language::Rust => "Rust", Language::Elm => "Elm", Language::Ruby => "Ruby", Language::Haskell => "Haskell", Language::C => "C", Language::Javascript => "Javascript", Language::Other => "Some other language", } ) } }