Although the Fullscreen API in the Web platform has some limitations, it is still useful to be able to support fullscreen on the native side.
33 lines
1,022 B
Rust
33 lines
1,022 B
Rust
//! Configure your application.
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use crate::window;
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/// The settings of an application.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Settings {
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/// The window settings.
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///
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/// They will be ignored on the Web.
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///
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/// [`Window`]: struct.Window.html
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pub window: window::Settings,
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/// The bytes of the font that will be used by default.
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///
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/// If `None` is provided, a default system font will be chosen.
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// TODO: Add `name` for web compatibility
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pub default_font: Option<&'static [u8]>,
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}
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#[cfg(not(target_arch = "wasm32"))]
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impl From<Settings> for iced_winit::Settings {
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fn from(settings: Settings) -> iced_winit::Settings {
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iced_winit::Settings {
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window: iced_winit::settings::Window {
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size: settings.window.size,
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resizable: settings.window.resizable,
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decorations: settings.window.decorations,
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platform_specific: Default::default(),
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},
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}
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}
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}
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