255 lines
8.7 KiB
Rust
255 lines
8.7 KiB
Rust
mod style;
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use iced::{
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button, scrollable, Button, Column, Container, Element, Length,
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ProgressBar, Radio, Row, Rule, Sandbox, Scrollable, Settings, Space, Text,
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};
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pub fn main() -> iced::Result {
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ScrollableDemo::run(Settings::default())
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}
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struct ScrollableDemo {
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theme: style::Theme,
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variants: Vec<Variant>,
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}
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#[derive(Debug, Clone)]
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enum Message {
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ThemeChanged(style::Theme),
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ScrollToTop(usize),
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ScrollToBottom(usize),
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Scrolled(usize, f32),
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}
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impl Sandbox for ScrollableDemo {
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type Message = Message;
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fn new() -> Self {
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ScrollableDemo {
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theme: Default::default(),
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variants: Variant::all(),
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}
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}
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fn title(&self) -> String {
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String::from("Scrollable - Iced")
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}
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fn update(&mut self, message: Message) {
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match message {
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Message::ThemeChanged(theme) => self.theme = theme,
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Message::ScrollToTop(i) => {
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if let Some(variant) = self.variants.get_mut(i) {
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variant.scrollable.snap_to(0.0);
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variant.latest_offset = 0.0;
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}
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}
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Message::ScrollToBottom(i) => {
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if let Some(variant) = self.variants.get_mut(i) {
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variant.scrollable.snap_to(1.0);
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variant.latest_offset = 1.0;
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}
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}
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Message::Scrolled(i, offset) => {
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if let Some(variant) = self.variants.get_mut(i) {
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variant.latest_offset = offset;
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}
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}
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}
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}
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fn view(&mut self) -> Element<Message> {
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let ScrollableDemo {
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theme, variants, ..
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} = self;
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let choose_theme = style::Theme::ALL.iter().fold(
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Column::new().spacing(10).push(Text::new("Choose a theme:")),
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|column, option| {
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column.push(
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Radio::new(
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*option,
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&format!("{:?}", option),
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Some(*theme),
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Message::ThemeChanged,
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)
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.style(*theme),
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)
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},
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);
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let scrollable_row = Row::with_children(
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variants
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.iter_mut()
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.enumerate()
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.map(|(i, variant)| {
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let mut scrollable =
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Scrollable::new(&mut variant.scrollable)
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.padding(10)
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.spacing(10)
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.width(Length::Fill)
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.height(Length::Fill)
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.on_scroll(move |offset| {
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Message::Scrolled(i, offset)
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})
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.style(theme.clone().into())
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.push(Text::new(variant.title))
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.push(
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Button::new(
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&mut variant.scroll_to_bottom,
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Text::new("Scroll to bottom"),
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)
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.width(Length::Fill)
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.padding(10)
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.on_press(Message::ScrollToBottom(i)),
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);
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if let Some(scrollbar_width) = variant.scrollbar_width {
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scrollable = scrollable
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.scrollbar_width(scrollbar_width)
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.push(Text::new(format!(
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"scrollbar_width: {:?}",
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scrollbar_width
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)));
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}
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if let Some(scrollbar_margin) = variant.scrollbar_margin {
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scrollable = scrollable
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.scrollbar_margin(scrollbar_margin)
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.push(Text::new(format!(
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"scrollbar_margin: {:?}",
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scrollbar_margin
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)));
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}
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if let Some(scroller_width) = variant.scroller_width {
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scrollable = scrollable
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.scroller_width(scroller_width)
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.push(Text::new(format!(
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"scroller_width: {:?}",
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scroller_width
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)));
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}
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scrollable = scrollable
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.push(Space::with_height(Length::Units(100)))
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.push(Text::new(
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"Some content that should wrap within the \
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scrollable. Let's output a lot of short words, so \
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that we'll make sure to see how wrapping works \
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with these scrollbars.",
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))
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.push(Space::with_height(Length::Units(1200)))
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.push(Text::new("Middle"))
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.push(Space::with_height(Length::Units(1200)))
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.push(Text::new("The End."))
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.push(
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Button::new(
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&mut variant.scroll_to_top,
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Text::new("Scroll to top"),
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)
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.width(Length::Fill)
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.padding(10)
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.on_press(Message::ScrollToTop(i)),
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);
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Column::new()
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.width(Length::Fill)
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.height(Length::Fill)
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.spacing(10)
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.push(
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Container::new(scrollable)
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.width(Length::Fill)
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.height(Length::Fill)
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.style(theme.clone().into()),
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)
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.push(ProgressBar::new(
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0.0..=1.0,
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variant.latest_offset,
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))
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.into()
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})
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.collect(),
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)
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.spacing(20)
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.width(Length::Fill)
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.height(Length::Fill);
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let content = Column::new()
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.spacing(20)
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.padding(20)
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.push(choose_theme)
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.push(Rule::horizontal(20).style(self.theme))
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.push(scrollable_row);
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Container::new(content)
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.width(Length::Fill)
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.height(Length::Fill)
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.center_x()
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.center_y()
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.style(self.theme.into())
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.into()
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}
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}
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/// A version of a scrollable
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struct Variant {
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title: &'static str,
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scrollable: scrollable::State,
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scroll_to_top: button::State,
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scroll_to_bottom: button::State,
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scrollbar_width: Option<u16>,
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scrollbar_margin: Option<u16>,
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scroller_width: Option<u16>,
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latest_offset: f32,
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}
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impl Variant {
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pub fn all() -> Vec<Self> {
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vec![
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Self {
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title: "Default Scrollbar",
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scrollable: scrollable::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: None,
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scrollbar_margin: None,
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scroller_width: None,
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latest_offset: 0.0,
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},
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Self {
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title: "Slimmed & Margin",
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scrollable: scrollable::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: Some(4),
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scrollbar_margin: Some(3),
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scroller_width: Some(4),
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latest_offset: 0.0,
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},
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Self {
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title: "Wide Scroller",
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scrollable: scrollable::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: Some(4),
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scrollbar_margin: None,
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scroller_width: Some(10),
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latest_offset: 0.0,
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},
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Self {
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title: "Narrow Scroller",
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scrollable: scrollable::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: Some(10),
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scrollbar_margin: None,
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scroller_width: Some(4),
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latest_offset: 0.0,
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},
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]
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}
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}
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