182 lines
4.8 KiB
Rust
182 lines
4.8 KiB
Rust
use crate::core::Color;
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use crate::graphics::compositor::{self, Information, SurfaceError};
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use crate::graphics::{Error, Primitive, Viewport};
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use crate::{Backend, Renderer, Settings};
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use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
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use std::marker::PhantomData;
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pub struct Compositor<Theme> {
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clip_mask: tiny_skia::ClipMask,
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_theme: PhantomData<Theme>,
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}
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pub enum Surface {
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Cpu {
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window: softbuffer::GraphicsContext,
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buffer: Vec<u32>,
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},
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#[cfg(feature = "gpu")]
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Gpu { pixels: pixels::Pixels },
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}
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impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
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type Settings = Settings;
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type Renderer = Renderer<Theme>;
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type Surface = Surface;
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fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(
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settings: Self::Settings,
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_compatible_window: Option<&W>,
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) -> Result<(Self, Self::Renderer), Error> {
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let (compositor, backend) = new(settings);
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Ok((compositor, Renderer::new(backend)))
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}
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fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
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&mut self,
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window: &W,
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width: u32,
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height: u32,
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) -> Surface {
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#[cfg(feature = "gpu")]
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{
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let surface_texture =
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pixels::SurfaceTexture::new(width, height, window);
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if let Ok(pixels) =
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pixels::PixelsBuilder::new(width, height, surface_texture)
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.texture_format(pixels::wgpu::TextureFormat::Bgra8UnormSrgb)
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.build()
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{
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log::info!("GPU surface created");
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return Surface::Gpu { pixels };
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}
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}
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let window =
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unsafe { softbuffer::GraphicsContext::new(window, window) }
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.expect("Create softbuffer for window");
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log::info!("CPU surface created");
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Surface::Cpu {
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window,
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buffer: vec![0; width as usize * height as usize],
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}
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}
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fn configure_surface(
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&mut self,
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surface: &mut Surface,
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width: u32,
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height: u32,
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) {
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match surface {
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Surface::Cpu { buffer, .. } => {
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buffer.resize((width * height) as usize, 0);
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}
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#[cfg(feature = "gpu")]
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Surface::Gpu { pixels } => {
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pixels
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.resize_surface(width, height)
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.expect("Resize surface");
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pixels.resize_buffer(width, height).expect("Resize buffer");
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}
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}
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}
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fn fetch_information(&self) -> Information {
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Information {
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adapter: String::from("CPU"),
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backend: String::from("tiny-skia"),
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}
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}
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fn present<T: AsRef<str>>(
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&mut self,
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renderer: &mut Self::Renderer,
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surface: &mut Self::Surface,
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viewport: &Viewport,
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background_color: Color,
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overlay: &[T],
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) -> Result<(), SurfaceError> {
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renderer.with_primitives(|backend, primitives| {
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present(
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self,
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backend,
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surface,
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primitives,
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viewport,
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background_color,
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overlay,
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)
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})
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}
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}
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pub fn new<Theme>(settings: Settings) -> (Compositor<Theme>, Backend) {
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// TOD
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(
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Compositor {
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clip_mask: tiny_skia::ClipMask::new(),
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_theme: PhantomData,
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},
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Backend::new(settings),
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)
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}
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pub fn present<Theme, T: AsRef<str>>(
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compositor: &mut Compositor<Theme>,
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backend: &mut Backend,
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surface: &mut Surface,
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primitives: &[Primitive],
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viewport: &Viewport,
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background_color: Color,
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overlay: &[T],
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) -> Result<(), compositor::SurfaceError> {
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let physical_size = viewport.physical_size();
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let buffer = match surface {
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Surface::Cpu { buffer, .. } => bytemuck::cast_slice_mut(buffer),
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#[cfg(feature = "gpu")]
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Surface::Gpu { pixels } => pixels.frame_mut(),
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};
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let drawn = backend.draw(
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&mut tiny_skia::PixmapMut::from_bytes(
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buffer,
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physical_size.width,
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physical_size.height,
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)
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.expect("Create pixel map"),
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&mut compositor.clip_mask,
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primitives,
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viewport,
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background_color,
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overlay,
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);
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if drawn {
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match surface {
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Surface::Cpu { window, buffer } => {
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window.set_buffer(
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buffer,
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physical_size.width as u16,
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physical_size.height as u16,
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);
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Ok(())
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}
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#[cfg(feature = "gpu")]
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Surface::Gpu { pixels } => {
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pixels.render().map_err(|_| compositor::SurfaceError::Lost)
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}
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}
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} else {
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Ok(())
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}
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}
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