iced/native/src/widget/pane_grid/title_bar.rs
2021-03-10 01:59:02 +01:00

226 lines
6.4 KiB
Rust

use crate::container;
use crate::event::{self, Event};
use crate::layout;
use crate::pane_grid;
use crate::{Clipboard, Element, Hasher, Layout, Point, Size};
/// The title bar of a [`Pane`].
///
/// [`Pane`]: crate::widget::pane_grid::Pane
#[allow(missing_debug_implementations)]
pub struct TitleBar<'a, Message, Renderer: pane_grid::Renderer> {
content: Element<'a, Message, Renderer>,
controls: Option<Element<'a, Message, Renderer>>,
padding: u16,
always_show_controls: bool,
style: <Renderer as container::Renderer>::Style,
}
impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
where
Renderer: pane_grid::Renderer,
{
/// Creates a new [`TitleBar`] with the given content.
pub fn new<E>(content: E) -> Self
where
E: Into<Element<'a, Message, Renderer>>,
{
Self {
content: content.into(),
controls: None,
padding: 0,
always_show_controls: false,
style: Default::default(),
}
}
/// Sets the controls of the [`TitleBar`].
pub fn controls(
mut self,
controls: impl Into<Element<'a, Message, Renderer>>,
) -> Self {
self.controls = Some(controls.into());
self
}
/// Sets the padding of the [`TitleBar`].
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
/// Sets the style of the [`TitleBar`].
pub fn style(
mut self,
style: impl Into<<Renderer as container::Renderer>::Style>,
) -> Self {
self.style = style.into();
self
}
/// Sets whether or not the [`controls`] attached to this [`TitleBar`] are
/// always visible.
///
/// By default, the controls are only visible when the [`Pane`] of this
/// [`TitleBar`] is hovered.
///
/// [`controls`]: Self::controls
/// [`Pane`]: crate::widget::pane_grid::Pane
pub fn always_show_controls(mut self) -> Self {
self.always_show_controls = true;
self
}
}
impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
where
Renderer: pane_grid::Renderer,
{
/// Draws the [`TitleBar`] with the provided [`Renderer`] and [`Layout`].
///
/// [`Renderer`]: crate::widget::pane_grid::Renderer
pub fn draw(
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
show_controls: bool,
) -> Renderer::Output {
let mut children = layout.children();
let padded = children.next().unwrap();
let mut children = padded.children();
let title_layout = children.next().unwrap();
let controls = if let Some(controls) = &self.controls {
let controls_layout = children.next().unwrap();
if show_controls || self.always_show_controls {
Some((controls, controls_layout))
} else {
None
}
} else {
None
};
renderer.draw_title_bar(
defaults,
layout.bounds(),
&self.style,
(&self.content, title_layout),
controls,
cursor_position,
)
}
/// Returns whether the mouse cursor is over the pick area of the
/// [`TitleBar`] or not.
///
/// The whole [`TitleBar`] is a pick area, except its controls.
pub fn is_over_pick_area(
&self,
layout: Layout<'_>,
cursor_position: Point,
) -> bool {
if layout.bounds().contains(cursor_position) {
let mut children = layout.children();
let padded = children.next().unwrap();
if self.controls.is_some() {
let mut children = padded.children();
let _ = children.next().unwrap();
let controls_layout = children.next().unwrap();
!controls_layout.bounds().contains(cursor_position)
} else {
true
}
} else {
false
}
}
pub(crate) fn hash_layout(&self, hasher: &mut Hasher) {
use std::hash::Hash;
self.content.hash_layout(hasher);
self.padding.hash(hasher);
if let Some(controls) = &self.controls {
controls.hash_layout(hasher);
}
}
pub(crate) fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let padding = f32::from(self.padding);
let limits = limits.pad(padding);
let max_size = limits.max();
let title_layout = self
.content
.layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
let title_size = title_layout.size();
let mut node = if let Some(controls) = &self.controls {
let mut controls_layout = controls
.layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
let controls_size = controls_layout.size();
let space_before_controls = max_size.width - controls_size.width;
let height = title_size.height.max(controls_size.height);
controls_layout.move_to(Point::new(space_before_controls, 0.0));
layout::Node::with_children(
Size::new(max_size.width, height),
vec![title_layout, controls_layout],
)
} else {
layout::Node::with_children(
Size::new(max_size.width, title_size.height),
vec![title_layout],
)
};
node.move_to(Point::new(padding, padding));
layout::Node::with_children(node.size().pad(padding), vec![node])
}
pub(crate) fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
messages: &mut Vec<Message>,
) -> event::Status {
if let Some(controls) = &mut self.controls {
let mut children = layout.children();
let padded = children.next().unwrap();
let mut children = padded.children();
let _ = children.next();
let controls_layout = children.next().unwrap();
controls.on_event(
event,
controls_layout,
cursor_position,
renderer,
clipboard,
messages,
)
} else {
event::Status::Ignored
}
}
}