iced/pure/src/widget/pick_list.rs
2022-04-30 14:20:52 +02:00

233 lines
6 KiB
Rust

//! Display a dropdown list of selectable values.
use crate::widget::tree::{self, Tree};
use crate::{Element, Widget};
use iced_native::event::{self, Event};
use iced_native::layout;
use iced_native::mouse;
use iced_native::overlay;
use iced_native::renderer;
use iced_native::text;
use iced_native::widget::pick_list;
use iced_native::{
Clipboard, Layout, Length, Padding, Point, Rectangle, Shell,
};
use std::borrow::Cow;
pub use iced_style::pick_list::{Style, StyleSheet};
/// A widget for selecting a single value from a list of options.
#[allow(missing_debug_implementations)]
pub struct PickList<'a, T, Message, Renderer: text::Renderer>
where
[T]: ToOwned<Owned = Vec<T>>,
{
on_selected: Box<dyn Fn(T) -> Message + 'a>,
options: Cow<'a, [T]>,
placeholder: Option<String>,
selected: Option<T>,
width: Length,
padding: Padding,
text_size: Option<u16>,
font: Renderer::Font,
style_sheet: Box<dyn StyleSheet + 'a>,
}
impl<'a, T: 'a, Message, Renderer: text::Renderer>
PickList<'a, T, Message, Renderer>
where
T: ToString + Eq,
[T]: ToOwned<Owned = Vec<T>>,
{
/// The default padding of a [`PickList`].
pub const DEFAULT_PADDING: Padding = Padding::new(5);
/// Creates a new [`PickList`] with the given list of options, the current
/// selected value, and the message to produce when an option is selected.
pub fn new(
options: impl Into<Cow<'a, [T]>>,
selected: Option<T>,
on_selected: impl Fn(T) -> Message + 'a,
) -> Self {
Self {
on_selected: Box::new(on_selected),
options: options.into(),
placeholder: None,
selected,
width: Length::Shrink,
text_size: None,
padding: Self::DEFAULT_PADDING,
font: Default::default(),
style_sheet: Default::default(),
}
}
/// Sets the placeholder of the [`PickList`].
pub fn placeholder(mut self, placeholder: impl Into<String>) -> Self {
self.placeholder = Some(placeholder.into());
self
}
/// Sets the width of the [`PickList`].
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the [`Padding`] of the [`PickList`].
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
/// Sets the text size of the [`PickList`].
pub fn text_size(mut self, size: u16) -> Self {
self.text_size = Some(size);
self
}
/// Sets the font of the [`PickList`].
pub fn font(mut self, font: Renderer::Font) -> Self {
self.font = font;
self
}
/// Sets the style of the [`PickList`].
pub fn style(
mut self,
style_sheet: impl Into<Box<dyn StyleSheet + 'a>>,
) -> Self {
self.style_sheet = style_sheet.into();
self
}
}
impl<'a, T: 'a, Message, Renderer> Widget<Message, Renderer>
for PickList<'a, T, Message, Renderer>
where
T: Clone + ToString + Eq + 'static,
[T]: ToOwned<Owned = Vec<T>>,
Message: 'a,
Renderer: text::Renderer + 'a,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<pick_list::State<T>>()
}
fn state(&self) -> tree::State {
tree::State::new(pick_list::State::<T>::new())
}
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
pick_list::layout(
renderer,
limits,
self.width,
self.padding,
self.text_size,
&self.font,
self.placeholder.as_ref().map(String::as_str),
&self.options,
)
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
pick_list::update(
event,
layout,
cursor_position,
shell,
self.on_selected.as_ref(),
self.selected.as_ref(),
&self.options,
|| tree.state.downcast_mut::<pick_list::State<T>>(),
)
}
fn mouse_interaction(
&self,
_tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
pick_list::mouse_interaction(layout, cursor_position)
}
fn draw(
&self,
_tree: &Tree,
renderer: &mut Renderer,
_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) {
pick_list::draw(
renderer,
layout,
cursor_position,
self.padding,
self.text_size,
&self.font,
self.placeholder.as_ref().map(String::as_str),
self.selected.as_ref(),
self.style_sheet.as_ref(),
)
}
fn overlay<'b>(
&'b self,
tree: &'b mut Tree,
layout: Layout<'_>,
_renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
let state = tree.state.downcast_mut::<pick_list::State<T>>();
pick_list::overlay(
layout,
state,
self.padding,
self.text_size,
self.font.clone(),
&self.options,
self.style_sheet.as_ref(),
)
}
}
impl<'a, T: 'a, Message, Renderer> Into<Element<'a, Message, Renderer>>
for PickList<'a, T, Message, Renderer>
where
T: Clone + ToString + Eq + 'static,
[T]: ToOwned<Owned = Vec<T>>,
Renderer: text::Renderer + 'a,
Message: 'a,
{
fn into(self) -> Element<'a, Message, Renderer> {
Element::new(self)
}
}