iced/native
Héctor Ramón Jiménez 2ef1b4317a Remove subcrates CHANGELOG
At this stage, it is important to allow the library to change rapidly.
Because of this, keeping a log of changes can be counter-productive. We
do not want pin down design decisions by writing detailed changelogs
(sunk cost fallacy).

Once the library and its different parts start becoming more stable and
mature, we will reintroduce changelogs accordingly.

For now, we will keep a main `CHANGELOG` file just for the `iced` crate.
2020-04-02 03:44:14 +02:00
..
src Add example to pane_grid module documentation 2020-04-02 03:44:14 +02:00
Cargo.toml Add Application::Executor associated type 2020-01-20 04:47:36 +01:00
README.md Add installation section to subcrate READMEs 2019-11-20 09:56:16 +01:00

iced_native

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iced_native takes iced_core and builds a native runtime on top of it, featuring:

  • A custom layout engine, greatly inspired by druid
  • Event handling for all the built-in widgets
  • A renderer-agnostic API

To achieve this, it introduces a bunch of reusable interfaces:

  • A Widget trait, which is used to implement new widgets: from layout requirements to event and drawing logic.
  • A bunch of Renderer traits, meant to keep the crate renderer-agnostic.
  • A Windowed trait, leveraging raw-window-handle, which can be implemented by graphical renderers that target windows. Window-based shells (like iced_winit) can use this trait to stay renderer-agnostic.

iced_native

Installation

Add iced_native as a dependency in your Cargo.toml:

iced_native = "0.1.0"

Iced moves fast and the master branch can contain breaking changes! If you want to learn about a specific release, check out the release list.