202 lines
5.4 KiB
Rust
202 lines
5.4 KiB
Rust
//! Show toggle controls using checkboxes.
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use std::hash::Hash;
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use crate::{
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input::{mouse, ButtonState},
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layout, row, text, Align, Color, Element, Event, Font, Hasher,
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HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
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VerticalAlignment, Widget,
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};
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/// A box that can be checked.
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///
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/// # Example
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///
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/// ```
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/// # use iced_native::Checkbox;
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/// #
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/// pub enum Message {
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/// CheckboxToggled(bool),
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/// }
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///
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/// let is_checked = true;
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///
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/// Checkbox::new(is_checked, "Toggle me!", Message::CheckboxToggled);
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/// ```
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///
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/// 
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#[allow(missing_debug_implementations)]
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pub struct Checkbox<Message> {
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is_checked: bool,
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on_toggle: Box<dyn Fn(bool) -> Message>,
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label: String,
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label_color: Option<Color>,
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}
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impl<Message> Checkbox<Message> {
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/// Creates a new [`Checkbox`].
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///
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/// It expects:
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/// * a boolean describing whether the [`Checkbox`] is checked or not
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/// * the label of the [`Checkbox`]
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/// * a function that will be called when the [`Checkbox`] is toggled. It
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/// will receive the new state of the [`Checkbox`] and must produce a
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/// `Message`.
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///
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/// [`Checkbox`]: struct.Checkbox.html
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pub fn new<F>(is_checked: bool, label: &str, f: F) -> Self
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where
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F: 'static + Fn(bool) -> Message,
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{
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Checkbox {
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is_checked,
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on_toggle: Box::new(f),
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label: String::from(label),
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label_color: None,
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}
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}
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/// Sets the color of the label of the [`Checkbox`].
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///
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/// [`Checkbox`]: struct.Checkbox.html
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pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self {
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self.label_color = Some(color.into());
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self
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}
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}
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impl<Message, Renderer> Widget<Message, Renderer> for Checkbox<Message>
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where
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Renderer: self::Renderer + text::Renderer + row::Renderer,
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{
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fn width(&self) -> Length {
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Length::Fill
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}
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fn height(&self) -> Length {
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Length::Shrink
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}
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let size = self::Renderer::default_size(renderer);
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Row::<(), Renderer>::new()
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.spacing(15)
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.align_items(Align::Center)
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.push(
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Row::new()
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.width(Length::Units(size as u16))
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.height(Length::Units(size as u16)),
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)
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.push(Text::new(&self.label))
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.layout(renderer, limits)
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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_renderer: &Renderer,
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) {
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match event {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Pressed,
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}) => {
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let mouse_over = layout.bounds().contains(cursor_position);
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if mouse_over {
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messages.push((self.on_toggle)(!self.is_checked));
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}
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}
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_ => {}
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}
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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let bounds = layout.bounds();
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let mut children = layout.children();
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let checkbox_layout = children.next().unwrap();
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let label_layout = children.next().unwrap();
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let checkbox_bounds = checkbox_layout.bounds();
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let label = text::Renderer::draw(
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renderer,
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label_layout.bounds(),
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&self.label,
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text::Renderer::default_size(renderer),
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Font::Default,
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self.label_color,
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HorizontalAlignment::Left,
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VerticalAlignment::Center,
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);
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let is_mouse_over = bounds.contains(cursor_position);
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self::Renderer::draw(
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renderer,
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checkbox_bounds,
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self.is_checked,
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is_mouse_over,
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label,
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)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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self.label.hash(state);
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}
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}
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/// The renderer of a [`Checkbox`].
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///
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/// Your [renderer] will need to implement this trait before being
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/// able to use a [`Checkbox`] in your user interface.
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///
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/// [`Checkbox`]: struct.Checkbox.html
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/// [renderer]: ../../renderer/index.html
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pub trait Renderer: crate::Renderer {
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/// Returns the default size of a [`Checkbox`].
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///
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/// [`Checkbox`]: struct.Checkbox.html
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fn default_size(&self) -> u32;
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/// Draws a [`Checkbox`].
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///
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/// It receives:
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/// * the bounds of the [`Checkbox`]
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/// * whether the [`Checkbox`] is selected or not
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/// * whether the mouse is over the [`Checkbox`] or not
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/// * the drawn label of the [`Checkbox`]
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///
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/// [`Checkbox`]: struct.Checkbox.html
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fn draw(
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&mut self,
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bounds: Rectangle,
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is_checked: bool,
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is_mouse_over: bool,
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label: Self::Output,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<Checkbox<Message>>
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for Element<'a, Message, Renderer>
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where
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Renderer: self::Renderer + text::Renderer + row::Renderer,
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Message: 'static,
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{
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fn from(checkbox: Checkbox<Message>) -> Element<'a, Message, Renderer> {
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Element::new(checkbox)
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}
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}
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