246 lines
6.2 KiB
Rust
246 lines
6.2 KiB
Rust
//! Distribute content horizontally.
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use std::hash::Hash;
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use crate::{
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layout, Align, Clipboard, Element, Event, Hasher, Layout, Length, Point,
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Widget,
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};
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use std::u32;
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/// A container that distributes its contents horizontally.
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///
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/// A [`Row`] will try to fill the horizontal space of its container.
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///
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/// [`Row`]: struct.Row.html
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#[allow(missing_debug_implementations)]
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pub struct Row<'a, Message, Renderer> {
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spacing: u16,
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padding: u16,
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width: Length,
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height: Length,
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max_width: u32,
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max_height: u32,
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align_items: Align,
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children: Vec<Element<'a, Message, Renderer>>,
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}
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impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
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/// Creates an empty [`Row`].
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///
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/// [`Row`]: struct.Row.html
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pub fn new() -> Self {
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Self::with_children(Vec::new())
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}
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/// Creates a [`Row`] with the given elements.
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///
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/// [`Row`]: struct.Row.html
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pub fn with_children(
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children: Vec<Element<'a, Message, Renderer>>,
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) -> Self {
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Row {
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spacing: 0,
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padding: 0,
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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align_items: Align::Start,
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children,
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}
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}
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/// Sets the horizontal spacing _between_ elements.
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///
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/// Custom margins per element do not exist in Iced. You should use this
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/// method instead! While less flexible, it helps you keep spacing between
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/// elements consistent.
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pub fn spacing(mut self, units: u16) -> Self {
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self.spacing = units;
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self
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}
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/// Sets the padding of the [`Row`].
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///
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/// [`Row`]: struct.Row.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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/// Sets the width of the [`Row`].
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///
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/// [`Row`]: struct.Row.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Row`].
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///
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/// [`Row`]: struct.Row.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the maximum width of the [`Row`].
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///
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/// [`Row`]: struct.Row.html
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the maximum height of the [`Row`].
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///
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/// [`Row`]: struct.Row.html
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Sets the vertical alignment of the contents of the [`Row`] .
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///
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/// [`Row`]: struct.Row.html
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pub fn align_items(mut self, align: Align) -> Self {
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self.align_items = align;
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self
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}
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/// Adds an [`Element`] to the [`Row`].
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///
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/// [`Element`]: ../struct.Element.html
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/// [`Row`]: struct.Row.html
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pub fn push<E>(mut self, child: E) -> Self
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where
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E: Into<Element<'a, Message, Renderer>>,
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{
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self.children.push(child.into());
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self
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}
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer>
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for Row<'a, Message, Renderer>
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where
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Renderer: self::Renderer,
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{
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits
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.max_width(self.max_width)
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.max_height(self.max_height)
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.width(self.width)
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.height(self.height);
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layout::flex::resolve(
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layout::flex::Axis::Horizontal,
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renderer,
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&limits,
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self.padding as f32,
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self.spacing as f32,
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self.align_items,
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&self.children,
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)
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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renderer: &Renderer,
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clipboard: Option<&dyn Clipboard>,
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) {
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self.children.iter_mut().zip(layout.children()).for_each(
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|(child, layout)| {
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child.widget.on_event(
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event.clone(),
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layout,
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cursor_position,
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messages,
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renderer,
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clipboard,
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)
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},
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);
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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defaults: &Renderer::Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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renderer.draw(defaults, &self.children, layout, cursor_position)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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struct Marker;
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std::any::TypeId::of::<Marker>().hash(state);
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self.width.hash(state);
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self.height.hash(state);
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self.max_width.hash(state);
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self.max_height.hash(state);
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self.align_items.hash(state);
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self.spacing.hash(state);
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self.spacing.hash(state);
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for child in &self.children {
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child.widget.hash_layout(state);
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}
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}
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}
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/// The renderer of a [`Row`].
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///
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/// Your [renderer] will need to implement this trait before being
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/// able to use a [`Row`] in your user interface.
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///
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/// [`Row`]: struct.Row.html
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/// [renderer]: ../../renderer/index.html
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pub trait Renderer: crate::Renderer + Sized {
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/// Draws a [`Row`].
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///
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/// It receives:
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/// - the children of the [`Row`]
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/// - the [`Layout`] of the [`Row`] and its children
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/// - the cursor position
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///
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/// [`Row`]: struct.Row.html
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/// [`Layout`]: ../layout/struct.Layout.html
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fn draw<Message>(
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&mut self,
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defaults: &Self::Defaults,
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children: &[Element<'_, Message, Self>],
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>>
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for Element<'a, Message, Renderer>
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where
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Renderer: 'a + self::Renderer,
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Message: 'a,
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{
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fn from(row: Row<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {
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Element::new(row)
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}
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}
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