240 lines
7.1 KiB
Rust
240 lines
7.1 KiB
Rust
use crate::layout;
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use crate::pane_grid;
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use crate::{Clipboard, Element, Event, Layout, Point, Rectangle, Size};
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/// The title bar of a [`Pane`].
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///
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/// [`Pane`]: struct.Pane.html
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#[allow(missing_debug_implementations)]
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pub struct TitleBar<'a, Message, Renderer: pane_grid::Renderer> {
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title: String,
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title_size: Option<u16>,
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controls: Option<Element<'a, Message, Renderer>>,
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padding: u16,
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style: Renderer::Style,
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}
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impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
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where
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Renderer: pane_grid::Renderer,
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{
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/// Cretes a new [`TitleBar`] with the given title.
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///
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/// [`TitleBar`]: struct.TitleBar.html
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pub fn new(title: impl Into<String>) -> Self {
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Self {
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title: title.into(),
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title_size: None,
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controls: None,
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padding: 0,
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style: Renderer::Style::default(),
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}
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}
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/// Sets the size of the title of the [`TitleBar`].
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///
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/// [`TitleBar`]: struct.TitleBar.html
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pub fn title_size(mut self, size: u16) -> Self {
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self.title_size = Some(size);
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self
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}
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/// Sets the controls of the [`TitleBar`].
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///
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/// [`TitleBar`]: struct.TitleBar.html
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pub fn controls(
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mut self,
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controls: impl Into<Element<'a, Message, Renderer>>,
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) -> Self {
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self.controls = Some(controls.into());
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self
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}
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/// Sets the padding of the [`TitleBar`].
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///
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/// [`TitleBar`]: struct.TitleBar.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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/// Sets the style of the [`TitleBar`].
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///
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/// [`TitleBar`]: struct.TitleBar.html
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pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
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self.style = style.into();
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self
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}
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}
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impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
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where
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Renderer: pane_grid::Renderer,
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{
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/// Draws the [`TitleBar`] with the provided [`Renderer`] and [`Layout`].
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///
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/// [`TitleBar`]: struct.TitleBar.html
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/// [`Renderer`]: trait.Renderer.html
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/// [`Layout`]: ../layout/struct.Layout.html
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pub fn draw(
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&self,
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renderer: &mut Renderer,
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defaults: &Renderer::Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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show_controls: bool,
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) -> Renderer::Output {
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let mut children = layout.children();
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let padded = children.next().unwrap();
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if let Some(controls) = &self.controls {
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let mut children = padded.children();
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let title_layout = children.next().unwrap();
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let controls_layout = children.next().unwrap();
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let (title_bounds, controls) = if show_controls {
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(title_layout.bounds(), Some((controls, controls_layout)))
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} else {
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(
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Rectangle {
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width: padded.bounds().width,
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..title_layout.bounds()
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},
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None,
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)
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};
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renderer.draw_title_bar(
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defaults,
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layout.bounds(),
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&self.style,
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&self.title,
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self.title_size.unwrap_or(renderer.default_size()),
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Renderer::Font::default(),
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title_bounds,
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controls,
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cursor_position,
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)
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} else {
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renderer.draw_title_bar::<()>(
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defaults,
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layout.bounds(),
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&self.style,
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&self.title,
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self.title_size.unwrap_or(renderer.default_size()),
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Renderer::Font::default(),
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padded.bounds(),
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None,
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cursor_position,
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)
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}
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}
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/// Returns whether the mouse cursor is over the pick area of the
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/// [`TitleBar`] or not.
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///
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/// The whole [`TitleBar`] is a pick area, except its controls.
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///
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/// [`TitleBar`]: struct.TitleBar.html
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pub fn is_over_pick_area(
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&self,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> bool {
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if layout.bounds().contains(cursor_position) {
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let mut children = layout.children();
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let padded = children.next().unwrap();
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if self.controls.is_some() {
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let mut children = padded.children();
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let _ = children.next().unwrap();
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let controls_layout = children.next().unwrap();
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!controls_layout.bounds().contains(cursor_position)
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} else {
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true
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}
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} else {
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false
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}
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}
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pub(crate) fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let padding = f32::from(self.padding);
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let limits = limits.pad(padding);
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let max_size = limits.max();
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let title_size = self.title_size.unwrap_or(renderer.default_size());
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let title_font = Renderer::Font::default();
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let (title_width, title_height) = renderer.measure(
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&self.title,
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title_size,
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title_font,
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Size::new(f32::INFINITY, max_size.height),
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);
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let mut node = if let Some(controls) = &self.controls {
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let mut controls_layout = controls
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.layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
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let controls_size = controls_layout.size();
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let space_before_controls = max_size.width - controls_size.width;
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let mut title_layout = layout::Node::new(Size::new(
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title_width.min(space_before_controls),
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title_height,
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));
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let title_size = title_layout.size();
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let height = title_size.height.max(controls_size.height);
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title_layout
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.move_to(Point::new(0.0, (height - title_size.height) / 2.0));
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controls_layout.move_to(Point::new(space_before_controls, 0.0));
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layout::Node::with_children(
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Size::new(max_size.width, height),
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vec![title_layout, controls_layout],
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)
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} else {
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layout::Node::new(Size::new(max_size.width, title_height))
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};
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node.move_to(Point::new(padding, padding));
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layout::Node::with_children(node.size().pad(padding), vec![node])
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}
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pub(crate) fn on_event(
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&mut self,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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renderer: &Renderer,
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clipboard: Option<&dyn Clipboard>,
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) {
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if let Some(controls) = &mut self.controls {
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let mut children = layout.children();
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let padded = children.next().unwrap();
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let mut children = padded.children();
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let _ = children.next();
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let controls_layout = children.next().unwrap();
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controls.on_event(
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event,
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controls_layout,
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cursor_position,
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messages,
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renderer,
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clipboard,
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);
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}
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}
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}
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