85 lines
2 KiB
Rust
85 lines
2 KiB
Rust
//! Distribute content vertically.
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use crate::layout;
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use crate::renderer;
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use crate::widget::Tree;
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use crate::{Element, Layout, Length, Point, Rectangle, Size, Widget};
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/// An amount of empty space.
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///
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/// It can be useful if you want to fill some space with nothing.
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#[derive(Debug)]
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pub struct Space {
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width: Length,
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height: Length,
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}
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impl Space {
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/// Creates an amount of empty [`Space`] with the given width and height.
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pub fn new(width: impl Into<Length>, height: impl Into<Length>) -> Self {
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Space {
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width: width.into(),
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height: height.into(),
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}
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}
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/// Creates an amount of horizontal [`Space`].
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pub fn with_width(width: impl Into<Length>) -> Self {
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Space {
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width: width.into(),
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height: Length::Shrink,
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}
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}
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/// Creates an amount of vertical [`Space`].
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pub fn with_height(height: impl Into<Length>) -> Self {
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Space {
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width: Length::Shrink,
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height: height.into(),
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}
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}
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}
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impl<Message, Renderer> Widget<Message, Renderer> for Space
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where
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Renderer: crate::Renderer,
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{
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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_renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits.width(self.width).height(self.height);
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layout::Node::new(limits.resolve(Size::ZERO))
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}
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fn draw(
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&self,
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_state: &Tree,
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_renderer: &mut Renderer,
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_theme: &Renderer::Theme,
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_style: &renderer::Style,
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_layout: Layout<'_>,
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_cursor_position: Point,
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_viewport: &Rectangle,
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) {
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}
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}
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impl<'a, Message, Renderer> From<Space> for Element<'a, Message, Renderer>
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where
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Renderer: crate::Renderer,
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Message: 'a,
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{
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fn from(space: Space) -> Element<'a, Message, Renderer> {
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Element::new(space)
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}
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}
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