436 lines
13 KiB
Rust
436 lines
13 KiB
Rust
//! Zoom and pan on an image.
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use crate::core::event::{self, Event};
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use crate::core::image;
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use crate::core::layout;
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use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::tree::{self, Tree};
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use crate::core::{
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Clipboard, Element, Layout, Length, Pixels, Point, Rectangle, Shell, Size,
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Vector, Widget,
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};
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use std::hash::Hash;
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/// A frame that displays an image with the ability to zoom in/out and pan.
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#[allow(missing_debug_implementations)]
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pub struct Viewer<Handle> {
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padding: f32,
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width: Length,
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height: Length,
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min_scale: f32,
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max_scale: f32,
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scale_step: f32,
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handle: Handle,
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filter_method: image::FilterMethod,
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}
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impl<Handle> Viewer<Handle> {
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/// Creates a new [`Viewer`] with the given [`State`].
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pub fn new(handle: Handle) -> Self {
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Viewer {
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handle,
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padding: 0.0,
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width: Length::Shrink,
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height: Length::Shrink,
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min_scale: 0.25,
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max_scale: 10.0,
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scale_step: 0.10,
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filter_method: image::FilterMethod::default(),
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}
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}
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/// Sets the padding of the [`Viewer`].
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pub fn padding(mut self, padding: impl Into<Pixels>) -> Self {
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self.padding = padding.into().0;
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self
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}
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/// Sets the width of the [`Viewer`].
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pub fn width(mut self, width: impl Into<Length>) -> Self {
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self.width = width.into();
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self
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}
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/// Sets the height of the [`Viewer`].
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pub fn height(mut self, height: impl Into<Length>) -> Self {
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self.height = height.into();
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self
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}
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/// Sets the max scale applied to the image of the [`Viewer`].
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///
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/// Default is `10.0`
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pub fn max_scale(mut self, max_scale: f32) -> Self {
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self.max_scale = max_scale;
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self
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}
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/// Sets the min scale applied to the image of the [`Viewer`].
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///
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/// Default is `0.25`
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pub fn min_scale(mut self, min_scale: f32) -> Self {
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self.min_scale = min_scale;
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self
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}
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/// Sets the percentage the image of the [`Viewer`] will be scaled by
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/// when zoomed in / out.
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///
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/// Default is `0.10`
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pub fn scale_step(mut self, scale_step: f32) -> Self {
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self.scale_step = scale_step;
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self
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}
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}
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impl<Message, Renderer, Handle> Widget<Message, Renderer> for Viewer<Handle>
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where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone + Hash,
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{
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fn tag(&self) -> tree::Tag {
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tree::Tag::of::<State>()
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}
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fn state(&self) -> tree::State {
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tree::State::new(State::new())
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}
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fn size(&self) -> Size<Length> {
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Size {
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width: self.width,
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height: self.height,
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}
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}
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fn layout(
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&self,
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_tree: &mut Tree,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let Size { width, height } = renderer.dimensions(&self.handle);
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let mut size = limits.resolve(
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self.width,
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self.height,
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Size::new(width as f32, height as f32),
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);
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let expansion_size = if height > width {
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self.width
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} else {
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self.height
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};
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// Only calculate viewport sizes if the images are constrained to a limited space.
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// If they are Fill|Portion let them expand within their alotted space.
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match expansion_size {
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Length::Shrink | Length::Fixed(_) => {
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let aspect_ratio = width as f32 / height as f32;
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let viewport_aspect_ratio = size.width / size.height;
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if viewport_aspect_ratio > aspect_ratio {
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size.width = width as f32 * size.height / height as f32;
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} else {
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size.height = height as f32 * size.width / width as f32;
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}
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}
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Length::Fill | Length::FillPortion(_) => {}
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}
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layout::Node::new(size)
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}
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fn on_event(
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&mut self,
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tree: &mut Tree,
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event: Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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renderer: &Renderer,
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_clipboard: &mut dyn Clipboard,
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_shell: &mut Shell<'_, Message>,
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_viewport: &Rectangle,
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) -> event::Status {
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let bounds = layout.bounds();
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match event {
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Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
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let Some(cursor_position) = cursor.position_over(bounds) else {
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return event::Status::Ignored;
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};
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match delta {
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mouse::ScrollDelta::Lines { y, .. }
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| mouse::ScrollDelta::Pixels { y, .. } => {
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let state = tree.state.downcast_mut::<State>();
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let previous_scale = state.scale;
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if y < 0.0 && previous_scale > self.min_scale
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|| y > 0.0 && previous_scale < self.max_scale
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{
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state.scale = (if y > 0.0 {
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state.scale * (1.0 + self.scale_step)
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} else {
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state.scale / (1.0 + self.scale_step)
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})
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.clamp(self.min_scale, self.max_scale);
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let image_size = image_size(
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renderer,
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&self.handle,
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state,
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bounds.size(),
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);
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let factor = state.scale / previous_scale - 1.0;
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let cursor_to_center =
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cursor_position - bounds.center();
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let adjustment = cursor_to_center * factor
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+ state.current_offset * factor;
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state.current_offset = Vector::new(
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if image_size.width > bounds.width {
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state.current_offset.x + adjustment.x
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} else {
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0.0
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},
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if image_size.height > bounds.height {
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state.current_offset.y + adjustment.y
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} else {
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0.0
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},
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);
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}
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}
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}
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event::Status::Captured
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}
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Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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let state = tree.state.downcast_mut::<State>();
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state.cursor_grabbed_at = Some(cursor_position);
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state.starting_offset = state.current_offset;
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event::Status::Captured
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}
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Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
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let state = tree.state.downcast_mut::<State>();
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if state.cursor_grabbed_at.is_some() {
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state.cursor_grabbed_at = None;
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event::Status::Captured
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} else {
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event::Status::Ignored
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}
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}
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Event::Mouse(mouse::Event::CursorMoved { position }) => {
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let state = tree.state.downcast_mut::<State>();
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if let Some(origin) = state.cursor_grabbed_at {
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let image_size = image_size(
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renderer,
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&self.handle,
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state,
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bounds.size(),
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);
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let hidden_width = (image_size.width - bounds.width / 2.0)
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.max(0.0)
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.round();
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let hidden_height = (image_size.height
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- bounds.height / 2.0)
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.max(0.0)
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.round();
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let delta = position - origin;
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let x = if bounds.width < image_size.width {
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(state.starting_offset.x - delta.x)
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.clamp(-hidden_width, hidden_width)
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} else {
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0.0
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};
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let y = if bounds.height < image_size.height {
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(state.starting_offset.y - delta.y)
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.clamp(-hidden_height, hidden_height)
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} else {
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0.0
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};
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state.current_offset = Vector::new(x, y);
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event::Status::Captured
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} else {
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event::Status::Ignored
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}
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}
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_ => event::Status::Ignored,
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}
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}
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fn mouse_interaction(
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&self,
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tree: &Tree,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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_viewport: &Rectangle,
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_renderer: &Renderer,
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) -> mouse::Interaction {
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let state = tree.state.downcast_ref::<State>();
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let bounds = layout.bounds();
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let is_mouse_over = cursor.is_over(bounds);
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if state.is_cursor_grabbed() {
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mouse::Interaction::Grabbing
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} else if is_mouse_over {
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mouse::Interaction::Grab
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} else {
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mouse::Interaction::Idle
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}
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}
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fn draw(
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&self,
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tree: &Tree,
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renderer: &mut Renderer,
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_theme: &Renderer::Theme,
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_style: &renderer::Style,
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layout: Layout<'_>,
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_cursor: mouse::Cursor,
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_viewport: &Rectangle,
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) {
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let state = tree.state.downcast_ref::<State>();
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let bounds = layout.bounds();
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let image_size =
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image_size(renderer, &self.handle, state, bounds.size());
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let translation = {
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let image_top_left = Vector::new(
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bounds.width / 2.0 - image_size.width / 2.0,
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bounds.height / 2.0 - image_size.height / 2.0,
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);
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image_top_left - state.offset(bounds, image_size)
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};
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renderer.with_layer(bounds, |renderer| {
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renderer.with_translation(translation, |renderer| {
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image::Renderer::draw(
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renderer,
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self.handle.clone(),
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self.filter_method,
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Rectangle {
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x: bounds.x,
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y: bounds.y,
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..Rectangle::with_size(image_size)
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},
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);
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});
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});
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}
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}
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/// The local state of a [`Viewer`].
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#[derive(Debug, Clone, Copy)]
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pub struct State {
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scale: f32,
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starting_offset: Vector,
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current_offset: Vector,
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cursor_grabbed_at: Option<Point>,
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}
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impl Default for State {
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fn default() -> Self {
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Self {
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scale: 1.0,
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starting_offset: Vector::default(),
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current_offset: Vector::default(),
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cursor_grabbed_at: None,
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}
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}
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}
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impl State {
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/// Creates a new [`State`].
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pub fn new() -> Self {
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State::default()
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}
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/// Returns the current offset of the [`State`], given the bounds
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/// of the [`Viewer`] and its image.
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fn offset(&self, bounds: Rectangle, image_size: Size) -> Vector {
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let hidden_width =
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(image_size.width - bounds.width / 2.0).max(0.0).round();
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let hidden_height =
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(image_size.height - bounds.height / 2.0).max(0.0).round();
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Vector::new(
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self.current_offset.x.clamp(-hidden_width, hidden_width),
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self.current_offset.y.clamp(-hidden_height, hidden_height),
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)
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}
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/// Returns if the cursor is currently grabbed by the [`Viewer`].
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pub fn is_cursor_grabbed(&self) -> bool {
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self.cursor_grabbed_at.is_some()
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}
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}
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impl<'a, Message, Renderer, Handle> From<Viewer<Handle>>
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for Element<'a, Message, Renderer>
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where
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Renderer: 'a + image::Renderer<Handle = Handle>,
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Message: 'a,
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Handle: Clone + Hash + 'a,
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{
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fn from(viewer: Viewer<Handle>) -> Element<'a, Message, Renderer> {
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Element::new(viewer)
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}
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}
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/// Returns the bounds of the underlying image, given the bounds of
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/// the [`Viewer`]. Scaling will be applied and original aspect ratio
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/// will be respected.
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pub fn image_size<Renderer>(
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renderer: &Renderer,
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handle: &<Renderer as image::Renderer>::Handle,
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state: &State,
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bounds: Size,
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) -> Size
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where
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Renderer: image::Renderer,
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{
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let Size { width, height } = renderer.dimensions(handle);
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let (width, height) = {
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let dimensions = (width as f32, height as f32);
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let width_ratio = bounds.width / dimensions.0;
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let height_ratio = bounds.height / dimensions.1;
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let ratio = width_ratio.min(height_ratio);
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let scale = state.scale;
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if ratio < 1.0 {
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(dimensions.0 * ratio * scale, dimensions.1 * ratio * scale)
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} else {
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(dimensions.0 * scale, dimensions.1 * scale)
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}
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};
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Size::new(width, height)
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}
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