57 lines
1.4 KiB
Rust
57 lines
1.4 KiB
Rust
//! Show toggle controls using checkboxes.
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use iced_core::{Background, Color};
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/// The appearance of a checkbox.
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#[derive(Debug, Clone, Copy)]
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pub struct Style {
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pub background: Background,
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pub checkmark_color: Color,
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pub border_radius: f32,
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pub border_width: f32,
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pub border_color: Color,
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pub text_color: Option<Color>,
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}
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/// A set of rules that dictate the style of a checkbox.
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pub trait StyleSheet {
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fn active(&self, is_checked: bool) -> Style;
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fn hovered(&self, is_checked: bool) -> Style;
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}
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struct Default;
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impl StyleSheet for Default {
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fn active(&self, _is_checked: bool) -> Style {
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Style {
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background: Background::Color(Color::from_rgb(0.95, 0.95, 0.95)),
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checkmark_color: Color::from_rgb(0.3, 0.3, 0.3),
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border_radius: 5.0,
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border_width: 1.0,
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border_color: Color::from_rgb(0.6, 0.6, 0.6),
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text_color: None,
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}
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}
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fn hovered(&self, is_checked: bool) -> Style {
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Style {
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background: Background::Color(Color::from_rgb(0.90, 0.90, 0.90)),
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..self.active(is_checked)
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}
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}
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}
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impl<'a> std::default::Default for Box<dyn StyleSheet + 'a> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<'a, T> From<T> for Box<dyn StyleSheet + 'a>
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where
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T: StyleSheet + 'a,
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{
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fn from(style_sheet: T) -> Self {
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Box::new(style_sheet)
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}
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}
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