# Conflicts: # Cargo.toml # core/src/window/icon.rs # core/src/window/id.rs # core/src/window/position.rs # core/src/window/settings.rs # examples/integration/src/main.rs # examples/integration_opengl/src/main.rs # glutin/src/application.rs # native/src/subscription.rs # native/src/window.rs # runtime/src/window/action.rs # src/lib.rs # src/window.rs # winit/Cargo.toml # winit/src/application.rs # winit/src/icon.rs # winit/src/settings.rs # winit/src/window.rs
28 lines
752 B
Rust
28 lines
752 B
Rust
use std::collections::hash_map::DefaultHasher;
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use std::fmt::{Display, Formatter};
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use std::hash::{Hash, Hasher};
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
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/// The ID of the window.
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///
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/// Internally Iced uses `window::Id::MAIN` as the first window spawned.
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pub struct Id(u64);
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impl Id {
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/// The reserved window ID for the primary window in an Iced application.
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pub const MAIN: Self = Id(0);
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/// Creates a new unique window ID.
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pub fn new(id: impl Hash) -> Id {
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let mut hasher = DefaultHasher::new();
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id.hash(&mut hasher);
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Id(hasher.finish())
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}
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}
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impl Display for Id {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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write!(f, "Id({})", self.0)
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}
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}
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