70 lines
2.2 KiB
Rust
70 lines
2.2 KiB
Rust
use crate::{Primitive, Renderer};
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use iced_native::{radio, Background, MouseCursor, Rectangle};
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const SIZE: f32 = 28.0;
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const DOT_SIZE: f32 = SIZE / 2.0;
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impl radio::Renderer for Renderer {
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fn default_size(&self) -> u32 {
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SIZE as u32
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}
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fn draw(
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&mut self,
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bounds: Rectangle,
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is_selected: bool,
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is_mouse_over: bool,
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(label, _): Self::Output,
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) -> Self::Output {
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let (radio_border, radio_box) = (
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Primitive::Quad {
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bounds,
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background: Background::Color([0.6, 0.6, 0.6].into()),
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border_radius: (SIZE / 2.0) as u16,
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},
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Primitive::Quad {
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bounds: Rectangle {
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x: bounds.x + 1.0,
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y: bounds.y + 1.0,
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width: bounds.width - 2.0,
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height: bounds.height - 2.0,
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},
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background: Background::Color(
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if is_mouse_over {
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[0.90, 0.90, 0.90]
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} else {
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[0.95, 0.95, 0.95]
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}
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.into(),
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),
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border_radius: (SIZE / 2.0 - 1.0) as u16,
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},
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);
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(
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Primitive::Group {
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primitives: if is_selected {
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let radio_circle = Primitive::Quad {
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bounds: Rectangle {
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x: bounds.x + DOT_SIZE / 2.0,
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y: bounds.y + DOT_SIZE / 2.0,
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width: bounds.width - DOT_SIZE,
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height: bounds.height - DOT_SIZE,
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},
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background: Background::Color([0.3, 0.3, 0.3].into()),
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border_radius: (DOT_SIZE / 2.0) as u16,
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};
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vec![radio_border, radio_box, radio_circle, label]
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} else {
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vec![radio_border, radio_box, label]
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},
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},
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if is_mouse_over {
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MouseCursor::Pointer
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} else {
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MouseCursor::OutOfBounds
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},
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)
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}
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}
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