56 lines
1.4 KiB
Rust
56 lines
1.4 KiB
Rust
//! Configure a [`Renderer`].
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//!
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//! [`Renderer`]: struct.Renderer.html
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/// The settings of a [`Renderer`].
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///
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/// [`Renderer`]: ../struct.Renderer.html
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Settings {
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/// The output format of the [`Renderer`].
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///
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/// [`Renderer`]: ../struct.Renderer.html
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pub format: wgpu::TextureFormat,
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/// The bytes of the font that will be used by default.
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///
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/// If `None` is provided, a default system font will be chosen.
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pub default_font: Option<&'static [u8]>,
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/// The antialiasing strategy that will be used for triangle primitives.
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pub antialiasing: Option<Antialiasing>,
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}
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impl Default for Settings {
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fn default() -> Settings {
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Settings {
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format: wgpu::TextureFormat::Bgra8UnormSrgb,
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default_font: None,
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antialiasing: None,
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}
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}
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}
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/// An antialiasing strategy.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Antialiasing {
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/// Multisample AA with 2 samples
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MSAAx2,
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/// Multisample AA with 4 samples
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MSAAx4,
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/// Multisample AA with 8 samples
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MSAAx8,
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/// Multisample AA with 16 samples
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MSAAx16,
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}
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impl Antialiasing {
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pub(crate) fn sample_count(&self) -> u32 {
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match self {
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Antialiasing::MSAAx2 => 2,
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Antialiasing::MSAAx4 => 4,
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Antialiasing::MSAAx8 => 8,
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Antialiasing::MSAAx16 => 16,
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}
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}
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}
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