67 lines
1.2 KiB
Rust
67 lines
1.2 KiB
Rust
/// A 2D vector.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Vector<T = f32> {
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/// The X component of the [`Vector`]
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///
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/// [`Vector`]: struct.Vector.html
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pub x: T,
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/// The Y component of the [`Vector`]
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///
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/// [`Vector`]: struct.Vector.html
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pub y: T,
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}
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impl<T> Vector<T> {
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/// Creates a new [`Vector`] with the given components.
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///
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/// [`Vector`]: struct.Vector.html
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pub const fn new(x: T, y: T) -> Self {
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Self { x, y }
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}
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}
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impl<T> std::ops::Add for Vector<T>
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where
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T: std::ops::Add<Output = T>,
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{
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type Output = Self;
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fn add(self, b: Self) -> Self {
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Self::new(self.x + b.x, self.y + b.y)
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}
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}
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impl<T> std::ops::Sub for Vector<T>
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where
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T: std::ops::Sub<Output = T>,
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{
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type Output = Self;
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fn sub(self, b: Self) -> Self {
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Self::new(self.x - b.x, self.y - b.y)
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}
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}
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impl<T> std::ops::Mul<T> for Vector<T>
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where
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T: std::ops::Mul<Output = T> + Copy,
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{
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type Output = Self;
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fn mul(self, scale: T) -> Self {
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Self::new(self.x * scale, self.y * scale)
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}
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}
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impl<T> Default for Vector<T>
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where
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T: Default,
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{
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fn default() -> Self {
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Self {
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x: T::default(),
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y: T::default(),
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}
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}
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}
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