iced/wgpu/src/shader
David Huculak 76cec1b1fd use @interpolate(flat) attribute as per the WebGPU spec:
User-defined vertex outputs and fragment inputs of scalar or vector integer type must always be specified as @interpolate(flat)

https://www.w3.org/TR/WGSL/#interpolation
2023-09-03 19:32:38 -04:00
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blit.wgsl better wgsl code style 2022-07-02 22:51:51 +08:00
image.wgsl better wgsl code style 2022-07-02 22:51:51 +08:00
quad.wgsl use @interpolate(flat) attribute as per the WebGPU spec: 2023-09-03 19:32:38 -04:00
triangle.wgsl use @interpolate(flat) attribute as per the WebGPU spec: 2023-09-03 19:32:38 -04:00