220 lines
6 KiB
Rust
220 lines
6 KiB
Rust
//! Create choices using radio buttons.
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use crate::{
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input::{mouse, ButtonState},
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layout, row, text, Align, Clipboard, Element, Event, Font, Hasher,
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HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
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VerticalAlignment, Widget,
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};
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use std::hash::Hash;
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/// A circular button representing a choice.
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///
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/// # Example
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/// ```
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/// # type Radio<Message> =
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/// # iced_native::Radio<Message, iced_native::renderer::Null>;
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/// #
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/// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
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/// pub enum Choice {
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/// A,
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/// B,
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/// }
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///
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/// #[derive(Debug, Clone, Copy)]
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/// pub enum Message {
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/// RadioSelected(Choice),
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/// }
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///
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/// let selected_choice = Some(Choice::A);
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///
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/// Radio::new(Choice::A, "This is A", selected_choice, Message::RadioSelected);
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///
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/// Radio::new(Choice::B, "This is B", selected_choice, Message::RadioSelected);
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/// ```
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///
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/// 
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#[allow(missing_debug_implementations)]
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pub struct Radio<Message, Renderer: self::Renderer> {
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is_selected: bool,
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on_click: Message,
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label: String,
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style: Renderer::Style,
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}
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impl<Message, Renderer: self::Renderer> Radio<Message, Renderer> {
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/// Creates a new [`Radio`] button.
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///
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/// It expects:
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/// * the value related to the [`Radio`] button
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/// * the label of the [`Radio`] button
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/// * the current selected value
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/// * a function that will be called when the [`Radio`] is selected. It
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/// receives the value of the radio and must produce a `Message`.
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///
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/// [`Radio`]: struct.Radio.html
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pub fn new<F, V>(value: V, label: &str, selected: Option<V>, f: F) -> Self
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where
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V: Eq + Copy,
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F: 'static + Fn(V) -> Message,
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{
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Radio {
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is_selected: Some(value) == selected,
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on_click: f(value),
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label: String::from(label),
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style: Renderer::Style::default(),
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}
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}
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/// Sets the style of the [`Radio`] button.
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///
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/// [`Radio`]: struct.Radio.html
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pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
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self.style = style.into();
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self
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}
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}
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impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer>
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where
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Renderer: self::Renderer + text::Renderer + row::Renderer,
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Message: Clone,
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{
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fn width(&self) -> Length {
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Length::Fill
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}
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fn height(&self) -> Length {
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Length::Shrink
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}
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let size = self::Renderer::default_size(renderer);
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Row::<(), Renderer>::new()
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.width(Length::Fill)
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.spacing(15)
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.align_items(Align::Center)
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.push(
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Row::new()
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.width(Length::Units(size as u16))
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.height(Length::Units(size as u16)),
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)
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.push(Text::new(&self.label))
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.layout(renderer, limits)
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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_renderer: &Renderer,
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_clipboard: Option<&dyn Clipboard>,
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) {
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match event {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Pressed,
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}) => {
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if layout.bounds().contains(cursor_position) {
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messages.push(self.on_click.clone());
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}
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}
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_ => {}
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}
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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defaults: &Renderer::Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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let bounds = layout.bounds();
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let mut children = layout.children();
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let radio_layout = children.next().unwrap();
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let label_layout = children.next().unwrap();
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let radio_bounds = radio_layout.bounds();
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let label = text::Renderer::draw(
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renderer,
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defaults,
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label_layout.bounds(),
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&self.label,
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text::Renderer::default_size(renderer),
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Font::Default,
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None,
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HorizontalAlignment::Left,
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VerticalAlignment::Center,
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);
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let is_mouse_over = bounds.contains(cursor_position);
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self::Renderer::draw(
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renderer,
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radio_bounds,
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self.is_selected,
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is_mouse_over,
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label,
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&self.style,
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)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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self.label.hash(state);
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}
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}
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/// The renderer of a [`Radio`] button.
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///
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/// Your [renderer] will need to implement this trait before being
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/// able to use a [`Radio`] button in your user interface.
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///
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/// [`Radio`]: struct.Radio.html
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/// [renderer]: ../../renderer/index.html
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pub trait Renderer: crate::Renderer {
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/// The style supported by this renderer.
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type Style: Default;
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/// Returns the default size of a [`Radio`] button.
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///
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/// [`Radio`]: struct.Radio.html
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fn default_size(&self) -> u32;
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/// Draws a [`Radio`] button.
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///
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/// It receives:
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/// * the bounds of the [`Radio`]
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/// * whether the [`Radio`] is selected or not
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/// * whether the mouse is over the [`Radio`] or not
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/// * the drawn label of the [`Radio`]
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///
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/// [`Radio`]: struct.Radio.html
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fn draw(
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&mut self,
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bounds: Rectangle,
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is_selected: bool,
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is_mouse_over: bool,
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label: Self::Output,
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style: &Self::Style,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<Radio<Message, Renderer>>
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for Element<'a, Message, Renderer>
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where
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Renderer: 'static + self::Renderer + row::Renderer + text::Renderer,
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Message: 'static + Clone,
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{
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fn from(radio: Radio<Message, Renderer>) -> Element<'a, Message, Renderer> {
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Element::new(radio)
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}
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}
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