180 lines
5 KiB
Rust
180 lines
5 KiB
Rust
use crate::{
|
|
Cache, Clipboard, Command, Debug, Event, Point, Program, Renderer, Size,
|
|
UserInterface,
|
|
};
|
|
|
|
/// The execution state of a [`Program`]. It leverages caching, event
|
|
/// processing, and rendering primitive storage.
|
|
#[allow(missing_debug_implementations)]
|
|
pub struct State<P>
|
|
where
|
|
P: Program + 'static,
|
|
{
|
|
program: P,
|
|
cache: Option<Cache>,
|
|
primitive: <P::Renderer as Renderer>::Output,
|
|
queued_events: Vec<Event>,
|
|
queued_messages: Vec<P::Message>,
|
|
}
|
|
|
|
impl<P> State<P>
|
|
where
|
|
P: Program + 'static,
|
|
{
|
|
/// Creates a new [`State`] with the provided [`Program`], initializing its
|
|
/// primitive with the given logical bounds and renderer.
|
|
pub fn new(
|
|
mut program: P,
|
|
bounds: Size,
|
|
cursor_position: Point,
|
|
renderer: &mut P::Renderer,
|
|
debug: &mut Debug,
|
|
) -> Self {
|
|
let mut user_interface = build_user_interface(
|
|
&mut program,
|
|
Cache::default(),
|
|
renderer,
|
|
bounds,
|
|
debug,
|
|
);
|
|
|
|
debug.draw_started();
|
|
let primitive = user_interface.draw(renderer, cursor_position);
|
|
debug.draw_finished();
|
|
|
|
let cache = Some(user_interface.into_cache());
|
|
|
|
State {
|
|
program,
|
|
cache,
|
|
primitive,
|
|
queued_events: Vec::new(),
|
|
queued_messages: Vec::new(),
|
|
}
|
|
}
|
|
|
|
/// Returns a reference to the [`Program`] of the [`State`].
|
|
pub fn program(&self) -> &P {
|
|
&self.program
|
|
}
|
|
|
|
/// Returns a reference to the current rendering primitive of the [`State`].
|
|
pub fn primitive(&self) -> &<P::Renderer as Renderer>::Output {
|
|
&self.primitive
|
|
}
|
|
|
|
/// Queues an event in the [`State`] for processing during an [`update`].
|
|
///
|
|
/// [`update`]: Self::update
|
|
pub fn queue_event(&mut self, event: Event) {
|
|
self.queued_events.push(event);
|
|
}
|
|
|
|
/// Queues a message in the [`State`] for processing during an [`update`].
|
|
///
|
|
/// [`update`]: Self::update
|
|
pub fn queue_message(&mut self, message: P::Message) {
|
|
self.queued_messages.push(message);
|
|
}
|
|
|
|
/// Returns whether the event queue of the [`State`] is empty or not.
|
|
pub fn is_queue_empty(&self) -> bool {
|
|
self.queued_events.is_empty() && self.queued_messages.is_empty()
|
|
}
|
|
|
|
/// Processes all the queued events and messages, rebuilding and redrawing
|
|
/// the widgets of the linked [`Program`] if necessary.
|
|
///
|
|
/// Returns the [`Command`] obtained from [`Program`] after updating it,
|
|
/// only if an update was necessary.
|
|
pub fn update(
|
|
&mut self,
|
|
bounds: Size,
|
|
cursor_position: Point,
|
|
clipboard: Option<&dyn Clipboard>,
|
|
renderer: &mut P::Renderer,
|
|
debug: &mut Debug,
|
|
) -> Option<Command<P::Message>> {
|
|
let mut user_interface = build_user_interface(
|
|
&mut self.program,
|
|
self.cache.take().unwrap(),
|
|
renderer,
|
|
bounds,
|
|
debug,
|
|
);
|
|
|
|
debug.event_processing_started();
|
|
let mut messages = Vec::new();
|
|
|
|
let _ = user_interface.update(
|
|
&self.queued_events,
|
|
cursor_position,
|
|
clipboard,
|
|
renderer,
|
|
&mut messages,
|
|
);
|
|
|
|
messages.extend(self.queued_messages.drain(..));
|
|
self.queued_events.clear();
|
|
debug.event_processing_finished();
|
|
|
|
if messages.is_empty() {
|
|
debug.draw_started();
|
|
self.primitive = user_interface.draw(renderer, cursor_position);
|
|
debug.draw_finished();
|
|
|
|
self.cache = Some(user_interface.into_cache());
|
|
|
|
None
|
|
} else {
|
|
// When there are messages, we are forced to rebuild twice
|
|
// for now :^)
|
|
let temp_cache = user_interface.into_cache();
|
|
|
|
let commands =
|
|
Command::batch(messages.into_iter().map(|message| {
|
|
debug.log_message(&message);
|
|
|
|
debug.update_started();
|
|
let command = self.program.update(message);
|
|
debug.update_finished();
|
|
|
|
command
|
|
}));
|
|
|
|
let mut user_interface = build_user_interface(
|
|
&mut self.program,
|
|
temp_cache,
|
|
renderer,
|
|
bounds,
|
|
debug,
|
|
);
|
|
|
|
debug.draw_started();
|
|
self.primitive = user_interface.draw(renderer, cursor_position);
|
|
debug.draw_finished();
|
|
|
|
self.cache = Some(user_interface.into_cache());
|
|
|
|
Some(commands)
|
|
}
|
|
}
|
|
}
|
|
|
|
fn build_user_interface<'a, P: Program>(
|
|
program: &'a mut P,
|
|
cache: Cache,
|
|
renderer: &mut P::Renderer,
|
|
size: Size,
|
|
debug: &mut Debug,
|
|
) -> UserInterface<'a, P::Message, P::Renderer> {
|
|
debug.view_started();
|
|
let view = program.view();
|
|
debug.view_finished();
|
|
|
|
debug.layout_started();
|
|
let user_interface = UserInterface::build(view, size, cache, renderer);
|
|
debug.layout_finished();
|
|
|
|
user_interface
|
|
}
|