46 lines
1.3 KiB
Rust
46 lines
1.3 KiB
Rust
//! A windowing shell for Iced, on top of [`winit`].
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//!
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//! 
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//!
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//! `iced_winit` offers some convenient abstractions on top of [`iced_native`]
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//! to quickstart development when using [`winit`].
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//!
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//! It exposes a renderer-agnostic [`Application`] trait that can be implemented
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//! and then run with a simple call. The use of this trait is optional.
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//!
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//! Additionally, a [`conversion`] module is available for users that decide to
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//! implement a custom event loop.
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//!
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//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
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//! [`winit`]: https://github.com/rust-windowing/winit
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//! [`conversion`]: crate::conversion
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#![deny(missing_docs)]
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#![deny(missing_debug_implementations)]
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#![deny(unused_results)]
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#![forbid(unsafe_code)]
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#![forbid(rust_2018_idioms)]
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#[doc(no_inline)]
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pub use iced_native::*;
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pub use winit;
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pub mod application;
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pub mod clipboard;
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pub mod conversion;
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pub mod settings;
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pub mod window;
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mod error;
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mod mode;
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mod position;
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mod proxy;
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pub use application::Application;
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pub use clipboard::Clipboard;
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pub use error::Error;
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pub use mode::Mode;
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pub use position::Position;
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pub use proxy::Proxy;
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pub use settings::Settings;
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pub use iced_graphics::Viewport;
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