107 lines
3.3 KiB
Rust
107 lines
3.3 KiB
Rust
//! Configure your application.
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use crate::core::window;
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use crate::conversion;
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use winit::monitor::MonitorHandle;
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use winit::window::WindowBuilder;
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/// The settings of an application.
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#[derive(Debug, Clone, Default)]
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pub struct Settings<Flags> {
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/// The identifier of the application.
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///
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/// If provided, this identifier may be used to identify the application or
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/// communicate with it through the windowing system.
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pub id: Option<String>,
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/// The [`Window`] settings.
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pub window: window::Settings,
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/// The data needed to initialize an [`Application`].
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///
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/// [`Application`]: crate::Application
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pub flags: Flags,
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}
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/// Converts the window settings into a `WindowBuilder` from `winit`.
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pub fn window_builder(
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settings: window::Settings,
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title: &str,
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monitor: Option<MonitorHandle>,
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_id: Option<String>,
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) -> WindowBuilder {
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let mut window_builder = WindowBuilder::new();
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let (width, height) = settings.size;
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window_builder = window_builder
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.with_title(title)
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.with_inner_size(winit::dpi::LogicalSize { width, height })
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.with_resizable(settings.resizable)
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.with_decorations(settings.decorations)
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.with_transparent(settings.transparent)
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.with_window_icon(settings.icon.and_then(conversion::icon))
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.with_window_level(conversion::window_level(settings.level))
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.with_visible(settings.visible);
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if let Some(position) =
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conversion::position(monitor.as_ref(), settings.size, settings.position)
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{
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window_builder = window_builder.with_position(position);
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}
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if let Some((width, height)) = settings.min_size {
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window_builder = window_builder
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.with_min_inner_size(winit::dpi::LogicalSize { width, height });
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}
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if let Some((width, height)) = settings.max_size {
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window_builder = window_builder
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.with_max_inner_size(winit::dpi::LogicalSize { width, height });
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}
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#[cfg(any(
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target_os = "linux",
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target_os = "dragonfly",
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target_os = "freebsd",
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target_os = "netbsd",
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target_os = "openbsd"
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))]
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{
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// `with_name` is available on both `WindowBuilderExtWayland` and `WindowBuilderExtX11` and they do
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// exactly the same thing. We arbitrarily choose `WindowBuilderExtWayland` here.
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use ::winit::platform::wayland::WindowBuilderExtWayland;
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if let Some(id) = _id {
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window_builder = window_builder.with_name(id.clone(), id);
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}
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}
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#[cfg(target_os = "windows")]
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{
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use winit::platform::windows::WindowBuilderExtWindows;
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#[allow(unsafe_code)]
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unsafe {
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window_builder = window_builder
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.with_parent_window(settings.platform_specific.parent);
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}
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window_builder = window_builder
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.with_drag_and_drop(settings.platform_specific.drag_and_drop);
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}
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#[cfg(target_os = "macos")]
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{
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use winit::platform::macos::WindowBuilderExtMacOS;
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window_builder = window_builder
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.with_title_hidden(settings.platform_specific.title_hidden)
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.with_titlebar_transparent(
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settings.platform_specific.titlebar_transparent,
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)
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.with_fullsize_content_view(
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settings.platform_specific.fullsize_content_view,
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);
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}
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window_builder
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}
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