75 lines
1.8 KiB
Rust
75 lines
1.8 KiB
Rust
//! Fill [`Geometry`] with a certain style.
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//!
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//! [`Geometry`]: super::Renderer::Geometry
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pub use crate::geometry::Style;
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use crate::core::Color;
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use crate::gradient::{self, Gradient};
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/// The style used to fill geometry.
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#[derive(Debug, Clone, Copy)]
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pub struct Fill {
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/// The color or gradient of the fill.
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///
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/// By default, it is set to [`Style::Solid`] with [`Color::BLACK`].
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pub style: Style,
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/// The fill rule defines how to determine what is inside and what is
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/// outside of a shape.
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///
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/// See the [SVG specification][1] for more details.
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///
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/// By default, it is set to `NonZero`.
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///
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/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
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pub rule: Rule,
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}
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impl Default for Fill {
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fn default() -> Self {
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Self {
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style: Style::Solid(Color::BLACK),
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rule: Rule::NonZero,
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}
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}
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}
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impl From<Color> for Fill {
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fn from(color: Color) -> Fill {
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Fill {
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style: Style::Solid(color),
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..Fill::default()
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}
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}
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}
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impl From<Gradient> for Fill {
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fn from(gradient: Gradient) -> Self {
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Fill {
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style: Style::Gradient(gradient),
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..Default::default()
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}
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}
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}
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impl From<gradient::Linear> for Fill {
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fn from(gradient: gradient::Linear) -> Self {
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Fill {
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style: Style::Gradient(Gradient::Linear(gradient)),
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..Default::default()
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}
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}
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}
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/// The fill rule defines how to determine what is inside and what is outside of
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/// a shape.
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///
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/// See the [SVG specification][1].
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///
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/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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#[allow(missing_docs)]
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pub enum Rule {
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NonZero,
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EvenOdd,
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}
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