76 lines
2.1 KiB
Rust
76 lines
2.1 KiB
Rust
use crate::window::{Icon, Level, Position};
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pub use iced_winit::settings::PlatformSpecific;
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/// The window settings of an application.
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#[derive(Debug, Clone)]
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pub struct Settings {
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/// The initial size of the window.
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pub size: (u32, u32),
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/// The initial position of the window.
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pub position: Position,
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/// The minimum size of the window.
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pub min_size: Option<(u32, u32)>,
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/// The maximum size of the window.
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pub max_size: Option<(u32, u32)>,
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/// Whether the window should be visible or not.
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pub visible: bool,
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/// Whether the window should be resizable or not.
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pub resizable: bool,
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/// Whether the window should have a border, a title bar, etc. or not.
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pub decorations: bool,
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/// Whether the window should be transparent.
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pub transparent: bool,
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/// The window [`Level`].
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pub level: Level,
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/// The icon of the window.
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pub icon: Option<Icon>,
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/// Platform specific settings.
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pub platform_specific: PlatformSpecific,
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}
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impl Default for Settings {
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fn default() -> Settings {
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Settings {
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size: (1024, 768),
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position: Position::default(),
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min_size: None,
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max_size: None,
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visible: true,
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resizable: true,
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decorations: true,
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transparent: false,
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level: Level::default(),
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icon: None,
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platform_specific: Default::default(),
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}
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}
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}
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impl From<Settings> for iced_winit::settings::Window {
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fn from(settings: Settings) -> Self {
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Self {
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size: settings.size,
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position: iced_winit::Position::from(settings.position),
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min_size: settings.min_size,
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max_size: settings.max_size,
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visible: settings.visible,
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resizable: settings.resizable,
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decorations: settings.decorations,
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transparent: settings.transparent,
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level: settings.level,
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icon: settings.icon.map(Icon::into),
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platform_specific: settings.platform_specific,
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}
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}
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}
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