240 lines
6.1 KiB
Rust
240 lines
6.1 KiB
Rust
//! Distribute content vertically.
|
|
use std::hash::Hash;
|
|
|
|
use crate::event::{self, Event};
|
|
use crate::layout;
|
|
use crate::mouse;
|
|
use crate::overlay;
|
|
use crate::renderer;
|
|
use crate::{
|
|
Alignment, Clipboard, Element, Hasher, Layout, Length, Padding, Point,
|
|
Rectangle, Shell, Widget,
|
|
};
|
|
|
|
use std::u32;
|
|
|
|
/// A container that distributes its contents vertically.
|
|
#[allow(missing_debug_implementations)]
|
|
pub struct Column<'a, Message, Renderer> {
|
|
spacing: u16,
|
|
padding: Padding,
|
|
width: Length,
|
|
height: Length,
|
|
max_width: u32,
|
|
max_height: u32,
|
|
align_items: Alignment,
|
|
children: Vec<Element<'a, Message, Renderer>>,
|
|
}
|
|
|
|
impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
|
|
/// Creates an empty [`Column`].
|
|
pub fn new() -> Self {
|
|
Self::with_children(Vec::new())
|
|
}
|
|
|
|
/// Creates a [`Column`] with the given elements.
|
|
pub fn with_children(
|
|
children: Vec<Element<'a, Message, Renderer>>,
|
|
) -> Self {
|
|
Column {
|
|
spacing: 0,
|
|
padding: Padding::ZERO,
|
|
width: Length::Shrink,
|
|
height: Length::Shrink,
|
|
max_width: u32::MAX,
|
|
max_height: u32::MAX,
|
|
align_items: Alignment::Start,
|
|
children,
|
|
}
|
|
}
|
|
|
|
/// Sets the vertical spacing _between_ elements.
|
|
///
|
|
/// Custom margins per element do not exist in Iced. You should use this
|
|
/// method instead! While less flexible, it helps you keep spacing between
|
|
/// elements consistent.
|
|
pub fn spacing(mut self, units: u16) -> Self {
|
|
self.spacing = units;
|
|
self
|
|
}
|
|
|
|
/// Sets the [`Padding`] of the [`Column`].
|
|
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
|
|
self.padding = padding.into();
|
|
self
|
|
}
|
|
|
|
/// Sets the width of the [`Column`].
|
|
pub fn width(mut self, width: Length) -> Self {
|
|
self.width = width;
|
|
self
|
|
}
|
|
|
|
/// Sets the height of the [`Column`].
|
|
pub fn height(mut self, height: Length) -> Self {
|
|
self.height = height;
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum width of the [`Column`].
|
|
pub fn max_width(mut self, max_width: u32) -> Self {
|
|
self.max_width = max_width;
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum height of the [`Column`] in pixels.
|
|
pub fn max_height(mut self, max_height: u32) -> Self {
|
|
self.max_height = max_height;
|
|
self
|
|
}
|
|
|
|
/// Sets the horizontal alignment of the contents of the [`Column`] .
|
|
pub fn align_items(mut self, align: Alignment) -> Self {
|
|
self.align_items = align;
|
|
self
|
|
}
|
|
|
|
/// Adds an element to the [`Column`].
|
|
pub fn push<E>(mut self, child: E) -> Self
|
|
where
|
|
E: Into<Element<'a, Message, Renderer>>,
|
|
{
|
|
self.children.push(child.into());
|
|
self
|
|
}
|
|
}
|
|
|
|
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
|
for Column<'a, Message, Renderer>
|
|
where
|
|
Renderer: crate::Renderer,
|
|
{
|
|
fn width(&self) -> Length {
|
|
self.width
|
|
}
|
|
|
|
fn height(&self) -> Length {
|
|
self.height
|
|
}
|
|
|
|
fn layout(
|
|
&self,
|
|
renderer: &Renderer,
|
|
limits: &layout::Limits,
|
|
) -> layout::Node {
|
|
let limits = limits
|
|
.max_width(self.max_width)
|
|
.max_height(self.max_height)
|
|
.width(self.width)
|
|
.height(self.height);
|
|
|
|
layout::flex::resolve(
|
|
layout::flex::Axis::Vertical,
|
|
renderer,
|
|
&limits,
|
|
self.padding,
|
|
self.spacing as f32,
|
|
self.align_items,
|
|
&self.children,
|
|
)
|
|
}
|
|
|
|
fn on_event(
|
|
&mut self,
|
|
event: Event,
|
|
layout: Layout<'_>,
|
|
cursor_position: Point,
|
|
renderer: &Renderer,
|
|
clipboard: &mut dyn Clipboard,
|
|
shell: &mut Shell<'_, Message>,
|
|
) -> event::Status {
|
|
self.children
|
|
.iter_mut()
|
|
.zip(layout.children())
|
|
.map(|(child, layout)| {
|
|
child.widget.on_event(
|
|
event.clone(),
|
|
layout,
|
|
cursor_position,
|
|
renderer,
|
|
clipboard,
|
|
shell,
|
|
)
|
|
})
|
|
.fold(event::Status::Ignored, event::Status::merge)
|
|
}
|
|
|
|
fn mouse_interaction(
|
|
&self,
|
|
layout: Layout<'_>,
|
|
cursor_position: Point,
|
|
viewport: &Rectangle,
|
|
) -> mouse::Interaction {
|
|
self.children
|
|
.iter()
|
|
.zip(layout.children())
|
|
.map(|(child, layout)| {
|
|
child.widget.mouse_interaction(
|
|
layout,
|
|
cursor_position,
|
|
viewport,
|
|
)
|
|
})
|
|
.max()
|
|
.unwrap_or_default()
|
|
}
|
|
|
|
fn draw(
|
|
&self,
|
|
renderer: &mut Renderer,
|
|
style: &renderer::Style,
|
|
layout: Layout<'_>,
|
|
cursor_position: Point,
|
|
viewport: &Rectangle,
|
|
) {
|
|
for (child, layout) in self.children.iter().zip(layout.children()) {
|
|
child.draw(renderer, style, layout, cursor_position, viewport);
|
|
}
|
|
}
|
|
|
|
fn hash_layout(&self, state: &mut Hasher) {
|
|
struct Marker;
|
|
std::any::TypeId::of::<Marker>().hash(state);
|
|
|
|
self.width.hash(state);
|
|
self.height.hash(state);
|
|
self.max_width.hash(state);
|
|
self.max_height.hash(state);
|
|
self.align_items.hash(state);
|
|
self.spacing.hash(state);
|
|
self.padding.hash(state);
|
|
|
|
for child in &self.children {
|
|
child.widget.hash_layout(state);
|
|
}
|
|
}
|
|
|
|
fn overlay(
|
|
&mut self,
|
|
layout: Layout<'_>,
|
|
) -> Option<overlay::Element<'_, Message, Renderer>> {
|
|
self.children
|
|
.iter_mut()
|
|
.zip(layout.children())
|
|
.filter_map(|(child, layout)| child.widget.overlay(layout))
|
|
.next()
|
|
}
|
|
}
|
|
|
|
impl<'a, Message, Renderer> From<Column<'a, Message, Renderer>>
|
|
for Element<'a, Message, Renderer>
|
|
where
|
|
Renderer: 'a + crate::Renderer,
|
|
Message: 'a,
|
|
{
|
|
fn from(
|
|
column: Column<'a, Message, Renderer>,
|
|
) -> Element<'a, Message, Renderer> {
|
|
Element::new(column)
|
|
}
|
|
}
|