- Added missing `draw_cache_align_4x4` call for `brush_glyph` on wasm32 target - Added WebGL support to `integratio_wgpu` example - Fixed test.yml CI workflow - Removed spir-v shader in `integration_wgpu`; Fixed formatting - Removed redundant `BoxStream` typedef |
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| .. | ||
| src | ||
| Cargo.toml | ||
| README.md | ||
iced_winit
iced_winit offers some convenient abstractions on top of iced_native to quickstart development when using winit.
It exposes a renderer-agnostic Application trait that can be implemented and then run with a simple call. The use of this trait is optional. A conversion module is provided for users that decide to implement a custom event loop.
Installation
Add iced_winit as a dependency in your Cargo.toml:
iced_winit = "0.3"
Iced moves fast and the master branch can contain breaking changes! If
you want to learn about a specific release, check out the release list.