232 lines
6.1 KiB
Rust
232 lines
6.1 KiB
Rust
//! Operate on widgets that can be focused.
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use crate::widget::operation::{self, Operation, Outcome};
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use crate::widget::Id;
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use crate::Rectangle;
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/// The internal state of a widget that can be focused.
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pub trait Focusable {
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/// Returns whether the widget is focused or not.
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fn is_focused(&self) -> bool;
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/// Focuses the widget.
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fn focus(&mut self);
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/// Unfocuses the widget.
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fn unfocus(&mut self);
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}
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/// A summary of the focusable widgets present on a widget tree.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Count {
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/// The index of the current focused widget, if any.
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pub focused: Option<usize>,
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/// The total amount of focusable widgets.
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pub total: usize,
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}
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/// Produces an [`Operation`] that focuses the widget with the given [`Id`].
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pub fn focus<T>(target: Id) -> impl Operation<T> {
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struct Focus {
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target: Id,
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}
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impl<T> Operation<T> for Focus {
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fn focusable(
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&mut self,
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id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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match id {
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Some(id) if id == &self.target => {
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state.focus();
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}
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_ => {
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state.unfocus();
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}
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}
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self);
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}
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}
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Focus { target }
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}
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/// Produces an [`Operation`] that generates a [`Count`] and chains it with the
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/// provided function to build a new [`Operation`].
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pub fn count() -> impl Operation<Count> {
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struct CountFocusable {
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count: Count,
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}
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impl Operation<Count> for CountFocusable {
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fn focusable(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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if state.is_focused() {
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self.count.focused = Some(self.count.total);
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}
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self.count.total += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<Count>),
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) {
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operate_on_children(self);
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}
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fn finish(&self) -> Outcome<Count> {
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Outcome::Some(self.count)
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}
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}
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CountFocusable {
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count: Count::default(),
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}
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}
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/// Produces an [`Operation`] that searches for the current focused widget, and
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/// - if found, focuses the previous focusable widget.
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/// - if not found, focuses the last focusable widget.
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pub fn focus_previous<T>() -> impl Operation<T>
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where
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T: Send + 'static,
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{
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struct FocusPrevious {
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count: Count,
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current: usize,
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}
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impl<T> Operation<T> for FocusPrevious {
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fn focusable(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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if self.count.total == 0 {
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return;
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}
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match self.count.focused {
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None if self.current == self.count.total - 1 => state.focus(),
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Some(0) if self.current == 0 => state.unfocus(),
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Some(0) => {}
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Some(focused) if focused == self.current => state.unfocus(),
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Some(focused) if focused - 1 == self.current => state.focus(),
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_ => {}
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}
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self.current += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self);
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}
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}
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operation::then(count(), |count| FocusPrevious { count, current: 0 })
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}
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/// Produces an [`Operation`] that searches for the current focused widget, and
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/// - if found, focuses the next focusable widget.
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/// - if not found, focuses the first focusable widget.
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pub fn focus_next<T>() -> impl Operation<T>
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where
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T: Send + 'static,
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{
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struct FocusNext {
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count: Count,
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current: usize,
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}
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impl<T> Operation<T> for FocusNext {
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fn focusable(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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match self.count.focused {
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None if self.current == 0 => state.focus(),
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Some(focused) if focused == self.current => state.unfocus(),
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Some(focused) if focused + 1 == self.current => state.focus(),
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_ => {}
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}
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self.current += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self);
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}
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}
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operation::then(count(), |count| FocusNext { count, current: 0 })
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}
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/// Produces an [`Operation`] that searches for the current focused widget
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/// and stores its ID. This ignores widgets that do not have an ID.
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pub fn find_focused() -> impl Operation<Id> {
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struct FindFocused {
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focused: Option<Id>,
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}
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impl Operation<Id> for FindFocused {
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fn focusable(
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&mut self,
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id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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if state.is_focused() && id.is_some() {
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self.focused = id.cloned();
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}
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<Id>),
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) {
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operate_on_children(self);
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}
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fn finish(&self) -> Outcome<Id> {
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if let Some(id) = &self.focused {
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Outcome::Some(id.clone())
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} else {
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Outcome::None
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}
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}
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}
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FindFocused { focused: None }
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}
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