54 lines
1.6 KiB
Rust
54 lines
1.6 KiB
Rust
use crate::{progress_bar::StyleSheet, Primitive, Renderer};
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use iced_native::{mouse, progress_bar, Color, Rectangle};
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impl progress_bar::Renderer for Renderer {
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type Style = Box<dyn StyleSheet>;
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const DEFAULT_HEIGHT: u16 = 30;
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fn draw(
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&self,
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bounds: Rectangle,
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range: std::ops::RangeInclusive<f32>,
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value: f32,
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style_sheet: &Self::Style,
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) -> Self::Output {
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let style = style_sheet.style();
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let (range_start, range_end) = range.into_inner();
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let active_progress_width = bounds.width
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* ((value - range_start) / (range_end - range_start).max(1.0));
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let background = Primitive::Group {
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primitives: vec![Primitive::Quad {
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bounds: Rectangle { ..bounds },
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background: style.background,
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border_radius: style.border_radius,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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}],
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};
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(
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if active_progress_width > 0.0 {
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let bar = Primitive::Quad {
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bounds: Rectangle {
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width: active_progress_width,
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..bounds
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},
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background: style.bar,
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border_radius: style.border_radius,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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};
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Primitive::Group {
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primitives: vec![background, bar],
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}
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} else {
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background
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},
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mouse::Interaction::default(),
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)
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}
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}
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