244 lines
6.5 KiB
Rust
244 lines
6.5 KiB
Rust
//! Load and draw raster graphics.
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pub use bytes::Bytes;
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use crate::{Radians, Rectangle, Size};
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use rustc_hash::FxHasher;
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use std::hash::{Hash, Hasher};
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use std::path::{Path, PathBuf};
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/// A raster image that can be drawn.
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#[derive(Debug, Clone, PartialEq)]
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pub struct Image<H = Handle> {
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/// The handle of the image.
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pub handle: H,
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/// The filter method of the image.
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pub filter_method: FilterMethod,
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/// The rotation to be applied to the image; on its center.
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pub rotation: Radians,
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/// The opacity of the image.
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///
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/// 0 means transparent. 1 means opaque.
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pub opacity: f32,
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/// If set to `true`, the image will be snapped to the pixel grid.
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///
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/// This can avoid graphical glitches, specially when using
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/// [`FilterMethod::Nearest`].
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pub snap: bool,
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}
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impl Image<Handle> {
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/// Creates a new [`Image`] with the given handle.
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pub fn new(handle: impl Into<Handle>) -> Self {
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Self {
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handle: handle.into(),
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filter_method: FilterMethod::default(),
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rotation: Radians(0.0),
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opacity: 1.0,
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snap: false,
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}
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}
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/// Sets the filter method of the [`Image`].
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pub fn filter_method(mut self, filter_method: FilterMethod) -> Self {
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self.filter_method = filter_method;
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self
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}
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/// Sets the rotation of the [`Image`].
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pub fn rotation(mut self, rotation: impl Into<Radians>) -> Self {
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self.rotation = rotation.into();
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self
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}
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/// Sets the opacity of the [`Image`].
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pub fn opacity(mut self, opacity: impl Into<f32>) -> Self {
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self.opacity = opacity.into();
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self
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}
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/// Sets whether the [`Image`] should be snapped to the pixel grid.
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pub fn snap(mut self, snap: bool) -> Self {
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self.snap = snap;
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self
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}
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}
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impl From<&Handle> for Image {
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fn from(handle: &Handle) -> Self {
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Image::new(handle.clone())
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}
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}
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/// A handle of some image data.
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#[derive(Clone, PartialEq, Eq)]
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pub enum Handle {
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/// A file handle. The image data will be read
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/// from the file path.
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///
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/// Use [`from_path`] to create this variant.
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///
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/// [`from_path`]: Self::from_path
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Path(Id, PathBuf),
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/// A handle pointing to some encoded image bytes in-memory.
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///
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/// Use [`from_bytes`] to create this variant.
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///
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/// [`from_bytes`]: Self::from_bytes
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Bytes(Id, Bytes),
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/// A handle pointing to decoded image pixels in RGBA format.
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///
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/// Use [`from_rgba`] to create this variant.
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///
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/// [`from_rgba`]: Self::from_rgba
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Rgba {
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/// The id of this handle.
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id: Id,
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/// The width of the image.
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width: u32,
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/// The height of the image.
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height: u32,
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/// The pixels.
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pixels: Bytes,
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},
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}
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impl Handle {
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/// Creates an image [`Handle`] pointing to the image of the given path.
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///
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/// Makes an educated guess about the image format by examining the data in the file.
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pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle {
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let path = path.into();
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Self::Path(Id::path(&path), path)
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}
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/// Creates an image [`Handle`] containing the encoded image data directly.
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///
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/// Makes an educated guess about the image format by examining the given data.
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///
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/// This is useful if you already have your image loaded in-memory, maybe
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/// because you downloaded or generated it procedurally.
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pub fn from_bytes(bytes: impl Into<Bytes>) -> Handle {
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Self::Bytes(Id::unique(), bytes.into())
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}
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/// Creates an image [`Handle`] containing the decoded image pixels directly.
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///
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/// This function expects the pixel data to be provided as a collection of [`Bytes`]
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/// of RGBA pixels. Therefore, the length of the pixel data should always be
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/// `width * height * 4`.
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///
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/// This is useful if you have already decoded your image.
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pub fn from_rgba(
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width: u32,
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height: u32,
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pixels: impl Into<Bytes>,
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) -> Handle {
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Self::Rgba {
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id: Id::unique(),
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width,
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height,
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pixels: pixels.into(),
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}
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}
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/// Returns the unique identifier of the [`Handle`].
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pub fn id(&self) -> Id {
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match self {
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Handle::Path(id, _)
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| Handle::Bytes(id, _)
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| Handle::Rgba { id, .. } => *id,
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}
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}
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}
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impl<T> From<T> for Handle
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where
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T: Into<PathBuf>,
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{
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fn from(path: T) -> Handle {
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Handle::from_path(path.into())
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}
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}
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impl From<&Handle> for Handle {
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fn from(value: &Handle) -> Self {
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value.clone()
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}
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}
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impl std::fmt::Debug for Handle {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Self::Path(_, path) => write!(f, "Path({path:?})"),
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Self::Bytes(_, _) => write!(f, "Bytes(...)"),
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Self::Rgba { width, height, .. } => {
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write!(f, "Pixels({width} * {height})")
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}
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}
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}
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}
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/// The unique identifier of some [`Handle`] data.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct Id(_Id);
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
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enum _Id {
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Unique(u64),
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Hash(u64),
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}
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impl Id {
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fn unique() -> Self {
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use std::sync::atomic::{self, AtomicU64};
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static NEXT_ID: AtomicU64 = AtomicU64::new(0);
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Self(_Id::Unique(NEXT_ID.fetch_add(1, atomic::Ordering::Relaxed)))
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}
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fn path(path: impl AsRef<Path>) -> Self {
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let hash = {
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let mut hasher = FxHasher::default();
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path.as_ref().hash(&mut hasher);
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hasher.finish()
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};
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Self(_Id::Hash(hash))
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}
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}
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/// Image filtering strategy.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
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pub enum FilterMethod {
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/// Bilinear interpolation.
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#[default]
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Linear,
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/// Nearest neighbor.
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Nearest,
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}
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/// A [`Renderer`] that can render raster graphics.
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///
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/// [renderer]: crate::renderer
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pub trait Renderer: crate::Renderer {
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/// The image Handle to be displayed. Iced exposes its own default implementation of a [`Handle`]
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///
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/// [`Handle`]: Self::Handle
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type Handle: Clone;
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/// Returns the dimensions of an image for the given [`Handle`].
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fn measure_image(&self, handle: &Self::Handle) -> Size<u32>;
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/// Draws an [`Image`] inside the provided `bounds`.
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fn draw_image(&mut self, image: Image<Self::Handle>, bounds: Rectangle);
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}
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