296 lines
8.5 KiB
Rust
296 lines
8.5 KiB
Rust
//! Create and run daemons that run in the background.
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use crate::application;
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use crate::program::{self, Program};
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use crate::window;
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use crate::{Element, Executor, Font, Result, Settings, Subscription, Task};
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use std::borrow::Cow;
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pub use crate::shell::program::{Appearance, DefaultStyle};
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/// Creates an iced [`Daemon`] given its title, update, and view logic.
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///
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/// A [`Daemon`] will not open a window by default, but will run silently
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/// instead until a [`Task`] from [`window::open`] is returned by its update logic.
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///
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/// Furthermore, a [`Daemon`] will not stop running when all its windows are closed.
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/// In order to completely terminate a [`Daemon`], its process must be interrupted or
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/// its update logic must produce a [`Task`] from [`exit`].
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///
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/// [`exit`]: crate::exit
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pub fn daemon<State, Message, Theme, Renderer>(
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title: impl Title<State>,
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update: impl application::Update<State, Message>,
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view: impl for<'a> self::View<'a, State, Message, Theme, Renderer>,
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) -> Daemon<impl Program<State = State, Message = Message, Theme = Theme>>
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where
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State: 'static,
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Message: Send + std::fmt::Debug + 'static,
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Theme: Default + DefaultStyle,
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Renderer: program::Renderer,
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{
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use std::marker::PhantomData;
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struct Instance<State, Message, Theme, Renderer, Update, View> {
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update: Update,
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view: View,
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_state: PhantomData<State>,
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_message: PhantomData<Message>,
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_theme: PhantomData<Theme>,
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_renderer: PhantomData<Renderer>,
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}
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impl<State, Message, Theme, Renderer, Update, View> Program
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for Instance<State, Message, Theme, Renderer, Update, View>
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where
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Message: Send + std::fmt::Debug + 'static,
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Theme: Default + DefaultStyle,
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Renderer: program::Renderer,
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Update: application::Update<State, Message>,
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View: for<'a> self::View<'a, State, Message, Theme, Renderer>,
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{
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type State = State;
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type Message = Message;
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type Theme = Theme;
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type Renderer = Renderer;
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type Executor = iced_futures::backend::default::Executor;
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fn update(
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&self,
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state: &mut Self::State,
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message: Self::Message,
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) -> Task<Self::Message> {
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self.update.update(state, message).into()
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}
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fn view<'a>(
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&self,
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state: &'a Self::State,
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window: window::Id,
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) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
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self.view.view(state, window).into()
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}
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}
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Daemon {
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raw: Instance {
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update,
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view,
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_state: PhantomData,
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_message: PhantomData,
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_theme: PhantomData,
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_renderer: PhantomData,
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},
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settings: Settings::default(),
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}
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.title(title)
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}
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/// The underlying definition and configuration of an iced daemon.
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///
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/// You can use this API to create and run iced applications
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/// step by step—without coupling your logic to a trait
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/// or a specific type.
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///
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/// You can create a [`Daemon`] with the [`daemon`] helper.
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#[derive(Debug)]
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pub struct Daemon<P: Program> {
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raw: P,
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settings: Settings,
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}
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impl<P: Program> Daemon<P> {
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/// Runs the [`Daemon`].
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///
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/// The state of the [`Daemon`] must implement [`Default`].
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/// If your state does not implement [`Default`], use [`run_with`]
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/// instead.
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///
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/// [`run_with`]: Self::run_with
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pub fn run(self) -> Result
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where
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Self: 'static,
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P::State: Default,
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{
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self.raw.run(self.settings, None)
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}
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/// Runs the [`Daemon`] with a closure that creates the initial state.
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pub fn run_with<I>(self, initialize: I) -> Result
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where
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Self: 'static,
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I: FnOnce() -> (P::State, Task<P::Message>) + 'static,
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{
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self.raw.run_with(self.settings, None, initialize)
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}
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/// Sets the [`Settings`] that will be used to run the [`Daemon`].
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pub fn settings(self, settings: Settings) -> Self {
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Self { settings, ..self }
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}
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/// Sets the [`Settings::antialiasing`] of the [`Daemon`].
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pub fn antialiasing(self, antialiasing: bool) -> Self {
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Self {
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settings: Settings {
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antialiasing,
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..self.settings
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},
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..self
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}
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}
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/// Sets the default [`Font`] of the [`Daemon`].
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pub fn default_font(self, default_font: Font) -> Self {
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Self {
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settings: Settings {
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default_font,
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..self.settings
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},
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..self
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}
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}
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/// Adds a font to the list of fonts that will be loaded at the start of the [`Daemon`].
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pub fn font(mut self, font: impl Into<Cow<'static, [u8]>>) -> Self {
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self.settings.fonts.push(font.into());
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self
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}
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/// Sets the [`Title`] of the [`Daemon`].
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pub(crate) fn title(
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self,
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title: impl Title<P::State>,
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) -> Daemon<
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impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
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> {
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Daemon {
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raw: program::with_title(self.raw, move |state, window| {
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title.title(state, window)
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}),
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settings: self.settings,
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}
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}
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/// Sets the subscription logic of the [`Daemon`].
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pub fn subscription(
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self,
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f: impl Fn(&P::State) -> Subscription<P::Message>,
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) -> Daemon<
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impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
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> {
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Daemon {
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raw: program::with_subscription(self.raw, f),
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settings: self.settings,
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}
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}
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/// Sets the theme logic of the [`Daemon`].
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pub fn theme(
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self,
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f: impl Fn(&P::State, window::Id) -> P::Theme,
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) -> Daemon<
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impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
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> {
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Daemon {
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raw: program::with_theme(self.raw, f),
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settings: self.settings,
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}
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}
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/// Sets the style logic of the [`Daemon`].
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pub fn style(
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self,
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f: impl Fn(&P::State, &P::Theme) -> Appearance,
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) -> Daemon<
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impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
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> {
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Daemon {
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raw: program::with_style(self.raw, f),
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settings: self.settings,
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}
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}
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/// Sets the scale factor of the [`Daemon`].
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pub fn scale_factor(
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self,
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f: impl Fn(&P::State, window::Id) -> f64,
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) -> Daemon<
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impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
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> {
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Daemon {
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raw: program::with_scale_factor(self.raw, f),
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settings: self.settings,
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}
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}
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/// Sets the executor of the [`Daemon`].
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pub fn executor<E>(
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self,
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) -> Daemon<
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impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
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>
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where
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E: Executor,
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{
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Daemon {
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raw: program::with_executor::<P, E>(self.raw),
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settings: self.settings,
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}
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}
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}
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/// The title logic of some [`Daemon`].
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///
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/// This trait is implemented both for `&static str` and
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/// any closure `Fn(&State, window::Id) -> String`.
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///
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/// This trait allows the [`daemon`] builder to take any of them.
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pub trait Title<State> {
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/// Produces the title of the [`Daemon`].
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fn title(&self, state: &State, window: window::Id) -> String;
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}
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impl<State> Title<State> for &'static str {
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fn title(&self, _state: &State, _window: window::Id) -> String {
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self.to_string()
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}
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}
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impl<T, State> Title<State> for T
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where
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T: Fn(&State, window::Id) -> String,
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{
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fn title(&self, state: &State, window: window::Id) -> String {
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self(state, window)
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}
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}
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/// The view logic of some [`Daemon`].
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///
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/// This trait allows the [`daemon`] builder to take any closure that
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/// returns any `Into<Element<'_, Message>>`.
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pub trait View<'a, State, Message, Theme, Renderer> {
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/// Produces the widget of the [`Daemon`].
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fn view(
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&self,
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state: &'a State,
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window: window::Id,
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) -> impl Into<Element<'a, Message, Theme, Renderer>>;
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}
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impl<'a, T, State, Message, Theme, Renderer, Widget>
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View<'a, State, Message, Theme, Renderer> for T
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where
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T: Fn(&'a State, window::Id) -> Widget,
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State: 'static,
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Widget: Into<Element<'a, Message, Theme, Renderer>>,
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{
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fn view(
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&self,
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state: &'a State,
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window: window::Id,
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) -> impl Into<Element<'a, Message, Theme, Renderer>> {
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self(state, window)
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}
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}
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