42 lines
1.3 KiB
Rust
42 lines
1.3 KiB
Rust
//! Change the appearance of a pane grid.
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of the hovered region of a pane grid.
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#[derive(Debug, Clone, Copy)]
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pub struct Appearance {
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/// The [`Background`] of the hovered pane region.
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pub background: Background,
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/// The border width of the hovered pane region.
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pub border_width: f32,
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/// The border [`Color`] of the hovered pane region.
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pub border_color: Color,
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/// The border radius of the hovered pane region.
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pub border_radius: BorderRadius,
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}
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/// A line.
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///
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/// It is normally used to define the highlight of something, like a split.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Line {
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/// The [`Color`] of the [`Line`].
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pub color: Color,
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/// The width of the [`Line`].
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pub width: f32,
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}
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/// A set of rules that dictate the style of a container.
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pub trait StyleSheet {
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/// The supported style of the [`StyleSheet`].
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type Style: Default;
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/// The [`Appearance`] to draw when a pane is hovered.
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fn hovered_region(&self, style: &Self::Style) -> Appearance;
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/// The [`Line`] to draw when a split is picked.
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fn picked_split(&self, style: &Self::Style) -> Option<Line>;
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/// The [`Line`] to draw when a split is hovered.
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fn hovered_split(&self, style: &Self::Style) -> Option<Line>;
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}
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