436 lines
13 KiB
Rust
436 lines
13 KiB
Rust
mod axis;
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mod direction;
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mod node;
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mod pane;
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mod split;
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mod state;
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pub use axis::Axis;
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pub use direction::Direction;
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pub use pane::Pane;
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pub use split::Split;
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pub use state::{Focus, State};
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use crate::{
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input::{keyboard, mouse, ButtonState},
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layout, Clipboard, Element, Event, Hasher, Layout, Length, Point, Size,
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Widget,
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};
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#[allow(missing_debug_implementations)]
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pub struct PaneGrid<'a, Message, Renderer> {
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state: &'a mut state::Internal,
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modifiers: &'a mut keyboard::ModifiersState,
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elements: Vec<(Pane, Element<'a, Message, Renderer>)>,
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width: Length,
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height: Length,
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spacing: u16,
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on_drag: Option<Box<dyn Fn(DragEvent) -> Message>>,
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on_resize: Option<Box<dyn Fn(ResizeEvent) -> Message>>,
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}
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impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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pub fn new<T>(
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state: &'a mut State<T>,
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view: impl Fn(
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Pane,
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&'a mut T,
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Option<Focus>,
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) -> Element<'a, Message, Renderer>,
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) -> Self {
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let elements = {
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let action = state.internal.action();
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let current_focus = action.focus();
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state
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.panes
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.iter_mut()
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.map(move |(pane, pane_state)| {
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let focus = match current_focus {
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Some((focused_pane, focus))
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if *pane == focused_pane =>
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{
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Some(focus)
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}
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_ => None,
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};
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(*pane, view(*pane, pane_state, focus))
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})
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.collect()
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};
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Self {
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state: &mut state.internal,
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modifiers: &mut state.modifiers,
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elements,
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width: Length::Fill,
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height: Length::Fill,
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spacing: 0,
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on_drag: None,
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on_resize: None,
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}
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}
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/// Sets the width of the [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.Column.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.Column.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the spacing _between_ the panes of the [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.Column.html
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pub fn spacing(mut self, units: u16) -> Self {
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self.spacing = units;
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self
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}
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pub fn on_drag(
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mut self,
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f: impl Fn(DragEvent) -> Message + 'static,
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) -> Self {
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self.on_drag = Some(Box::new(f));
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self
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}
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pub fn on_resize(
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mut self,
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f: impl Fn(ResizeEvent) -> Message + 'static,
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) -> Self {
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self.on_resize = Some(Box::new(f));
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self
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}
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fn trigger_resize(
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&mut self,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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) {
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if let Some(on_resize) = &self.on_resize {
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if let Some((split, _)) = self.state.picked_split() {
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let bounds = layout.bounds();
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let splits = self.state.splits(
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f32::from(self.spacing),
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Size::new(bounds.width, bounds.height),
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);
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if let Some((axis, rectangle, _)) = splits.get(&split) {
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let ratio = match axis {
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Axis::Horizontal => {
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let position =
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cursor_position.y - bounds.y + rectangle.y;
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(position / (rectangle.y + rectangle.height))
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.max(0.1)
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.min(0.9)
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}
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Axis::Vertical => {
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let position =
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cursor_position.x - bounds.x + rectangle.x;
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(position / (rectangle.x + rectangle.width))
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.max(0.1)
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.min(0.9)
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}
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};
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messages.push(on_resize(ResizeEvent { split, ratio }));
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}
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}
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}
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum DragEvent {
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Picked { pane: Pane },
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Dropped { pane: Pane, target: Pane },
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Canceled { pane: Pane },
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ResizeEvent {
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pub split: Split,
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pub ratio: f32,
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer>
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for PaneGrid<'a, Message, Renderer>
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where
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Renderer: self::Renderer + 'static,
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Message: 'static,
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{
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits.width(self.width).height(self.height);
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let size = limits.resolve(Size::ZERO);
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let regions = self.state.regions(f32::from(self.spacing), size);
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let children = self
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.elements
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.iter()
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.filter_map(|(pane, element)| {
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let region = regions.get(pane)?;
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let size = Size::new(region.width, region.height);
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let mut node =
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element.layout(renderer, &layout::Limits::new(size, size));
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node.move_to(Point::new(region.x, region.y));
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Some(node)
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})
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.collect();
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layout::Node::with_children(size, children)
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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renderer: &Renderer,
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clipboard: Option<&dyn Clipboard>,
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) {
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match event {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state,
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}) => match state {
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ButtonState::Pressed => {
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let mut clicked_region =
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self.elements.iter().zip(layout.children()).filter(
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|(_, layout)| {
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layout.bounds().contains(cursor_position)
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},
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);
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if let Some(((pane, _), _)) = clicked_region.next() {
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match &self.on_drag {
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Some(on_drag) if self.modifiers.alt => {
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self.state.pick_pane(pane);
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messages.push(on_drag(DragEvent::Picked {
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pane: *pane,
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}));
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}
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_ => {
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self.state.focus(pane);
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}
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}
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} else {
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self.state.unfocus();
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}
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}
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ButtonState::Released => {
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if let Some(pane) = self.state.picked_pane() {
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self.state.focus(&pane);
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if let Some(on_drag) = &self.on_drag {
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let mut dropped_region = self
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.elements
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.iter()
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.zip(layout.children())
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.filter(|(_, layout)| {
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layout.bounds().contains(cursor_position)
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});
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let event = match dropped_region.next() {
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Some(((target, _), _)) if pane != *target => {
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DragEvent::Dropped {
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pane,
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target: *target,
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}
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}
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_ => DragEvent::Canceled { pane },
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};
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messages.push(on_drag(event));
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}
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}
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}
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},
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Right,
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state: ButtonState::Pressed,
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}) if self.on_resize.is_some()
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&& self.state.picked_pane().is_none()
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&& self.modifiers.alt =>
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{
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let bounds = layout.bounds();
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let relative_cursor = Point::new(
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cursor_position.x - bounds.x,
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cursor_position.y - bounds.y,
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);
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let splits = self.state.splits(
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f32::from(self.spacing),
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Size::new(bounds.width, bounds.height),
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);
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let mut sorted_splits: Vec<_> = splits
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.iter()
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.filter(|(_, (axis, rectangle, _))| match axis {
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Axis::Horizontal => {
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relative_cursor.x > rectangle.x
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&& relative_cursor.x
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< rectangle.x + rectangle.width
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}
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Axis::Vertical => {
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relative_cursor.y > rectangle.y
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&& relative_cursor.y
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< rectangle.y + rectangle.height
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}
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})
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.collect();
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sorted_splits.sort_by_key(|(_, (axis, rectangle, ratio))| {
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let distance = match axis {
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Axis::Horizontal => (relative_cursor.y
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- (rectangle.y + rectangle.height * ratio))
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.abs(),
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Axis::Vertical => (relative_cursor.x
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- (rectangle.x + rectangle.width * ratio))
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.abs(),
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};
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distance.round() as u32
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});
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if let Some((split, (axis, _, _))) = sorted_splits.first() {
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self.state.pick_split(split, *axis);
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self.trigger_resize(layout, cursor_position, messages);
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}
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}
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Right,
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state: ButtonState::Released,
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}) if self.state.picked_split().is_some() => {
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self.state.drop_split();
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}
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Event::Mouse(mouse::Event::CursorMoved { .. }) => {
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self.trigger_resize(layout, cursor_position, messages);
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}
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Event::Keyboard(keyboard::Event::Input { modifiers, .. }) => {
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*self.modifiers = modifiers;
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}
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_ => {}
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}
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if self.state.picked_pane().is_none() {
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{
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self.elements.iter_mut().zip(layout.children()).for_each(
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|((_, pane), layout)| {
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pane.widget.on_event(
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event.clone(),
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layout,
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cursor_position,
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messages,
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renderer,
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clipboard,
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)
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},
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);
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}
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}
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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defaults: &Renderer::Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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renderer.draw(
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defaults,
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&self.elements,
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self.state.picked_pane(),
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self.state.picked_split().map(|(_, axis)| axis),
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layout,
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cursor_position,
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)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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use std::hash::Hash;
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std::any::TypeId::of::<PaneGrid<'_, Message, Renderer>>().hash(state);
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self.width.hash(state);
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self.height.hash(state);
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self.state.hash_layout(state);
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for (_, element) in &self.elements {
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element.hash_layout(state);
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}
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}
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}
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/// The renderer of a [`PaneGrid`].
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///
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/// Your [renderer] will need to implement this trait before being
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/// able to use a [`PaneGrid`] in your user interface.
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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/// [renderer]: ../../renderer/index.html
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pub trait Renderer: crate::Renderer + Sized {
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/// Draws a [`PaneGrid`].
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///
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/// It receives:
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/// - the elements of the [`PaneGrid`]
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/// - the [`Pane`] that is currently being dragged
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/// - the [`Layout`] of the [`PaneGrid`] and its elements
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/// - the cursor position
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///
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/// [`Column`]: struct.Row.html
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/// [`Layout`]: ../layout/struct.Layout.html
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fn draw<Message>(
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&mut self,
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defaults: &Self::Defaults,
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content: &[(Pane, Element<'_, Message, Self>)],
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dragging: Option<Pane>,
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resizing: Option<Axis>,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>>
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for Element<'a, Message, Renderer>
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where
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Renderer: self::Renderer + 'static,
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Message: 'static,
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{
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fn from(
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pane_grid: PaneGrid<'a, Message, Renderer>,
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) -> Element<'a, Message, Renderer> {
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Element::new(pane_grid)
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}
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}
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