249 lines
6.6 KiB
Rust
249 lines
6.6 KiB
Rust
//! Display a horizontal or vertical rule for dividing content.
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use crate::core::border::{self, Border};
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use crate::core::layout;
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use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::Tree;
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use crate::core::{
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Color, Element, Layout, Length, Pixels, Rectangle, Size, Theme, Widget,
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};
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/// Display a horizontal or vertical rule for dividing content.
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#[allow(missing_debug_implementations)]
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pub struct Rule<Theme = crate::Theme> {
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width: Length,
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height: Length,
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is_horizontal: bool,
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style: Style<Theme>,
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}
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impl<Theme> Rule<Theme> {
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/// Creates a horizontal [`Rule`] with the given height.
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pub fn horizontal(height: impl Into<Pixels>) -> Self
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where
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Theme: DefaultStyle,
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{
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Rule {
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width: Length::Fill,
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height: Length::Fixed(height.into().0),
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is_horizontal: true,
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style: Theme::default_style(),
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}
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}
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/// Creates a vertical [`Rule`] with the given width.
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pub fn vertical(width: impl Into<Pixels>) -> Self
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where
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Theme: DefaultStyle,
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{
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Rule {
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width: Length::Fixed(width.into().0),
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height: Length::Fill,
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is_horizontal: false,
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style: Theme::default_style(),
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}
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}
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/// Sets the style of the [`Rule`].
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pub fn style(mut self, style: fn(&Theme) -> Appearance) -> Self {
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self.style = style;
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self
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}
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}
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impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Rule<Theme>
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where
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Renderer: crate::core::Renderer,
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{
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fn size(&self) -> Size<Length> {
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Size {
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width: self.width,
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height: self.height,
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}
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}
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fn layout(
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&self,
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_tree: &mut Tree,
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_renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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layout::atomic(limits, self.width, self.height)
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}
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fn draw(
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&self,
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_state: &Tree,
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renderer: &mut Renderer,
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theme: &Theme,
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_style: &renderer::Style,
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layout: Layout<'_>,
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_cursor: mouse::Cursor,
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_viewport: &Rectangle,
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) {
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let bounds = layout.bounds();
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let appearance = (self.style)(theme);
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let bounds = if self.is_horizontal {
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let line_y = (bounds.y + (bounds.height / 2.0)
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- (appearance.width as f32 / 2.0))
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.round();
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let (offset, line_width) = appearance.fill_mode.fill(bounds.width);
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let line_x = bounds.x + offset;
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Rectangle {
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x: line_x,
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y: line_y,
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width: line_width,
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height: appearance.width as f32,
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}
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} else {
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let line_x = (bounds.x + (bounds.width / 2.0)
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- (appearance.width as f32 / 2.0))
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.round();
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let (offset, line_height) =
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appearance.fill_mode.fill(bounds.height);
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let line_y = bounds.y + offset;
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Rectangle {
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x: line_x,
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y: line_y,
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width: appearance.width as f32,
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height: line_height,
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}
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};
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renderer.fill_quad(
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renderer::Quad {
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bounds,
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border: Border::rounded(appearance.radius),
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..renderer::Quad::default()
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},
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appearance.color,
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);
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}
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}
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impl<'a, Message, Theme, Renderer> From<Rule<Theme>>
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for Element<'a, Message, Theme, Renderer>
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where
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Message: 'a,
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Theme: 'a,
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Renderer: 'a + crate::core::Renderer,
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{
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fn from(rule: Rule<Theme>) -> Element<'a, Message, Theme, Renderer> {
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Element::new(rule)
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}
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}
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/// The appearance of a rule.
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#[derive(Debug, Clone, Copy)]
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pub struct Appearance {
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/// The color of the rule.
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pub color: Color,
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/// The width (thickness) of the rule line.
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pub width: u16,
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/// The radius of the line corners.
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pub radius: border::Radius,
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/// The [`FillMode`] of the rule.
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pub fill_mode: FillMode,
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}
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/// The fill mode of a rule.
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#[derive(Debug, Clone, Copy)]
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pub enum FillMode {
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/// Fill the whole length of the container.
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Full,
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/// Fill a percent of the length of the container. The rule
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/// will be centered in that container.
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///
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/// The range is `[0.0, 100.0]`.
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Percent(f32),
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/// Uniform offset from each end, length units.
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Padded(u16),
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/// Different offset on each end of the rule, length units.
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/// First = top or left.
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AsymmetricPadding(u16, u16),
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}
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impl FillMode {
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/// Return the starting offset and length of the rule.
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///
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/// * `space` - The space to fill.
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///
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/// # Returns
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///
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/// * (`starting_offset`, `length`)
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pub fn fill(&self, space: f32) -> (f32, f32) {
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match *self {
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FillMode::Full => (0.0, space),
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FillMode::Percent(percent) => {
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if percent >= 100.0 {
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(0.0, space)
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} else {
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let percent_width = (space * percent / 100.0).round();
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(((space - percent_width) / 2.0).round(), percent_width)
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}
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}
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FillMode::Padded(padding) => {
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if padding == 0 {
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(0.0, space)
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} else {
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let padding = padding as f32;
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let mut line_width = space - (padding * 2.0);
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if line_width < 0.0 {
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line_width = 0.0;
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}
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(padding, line_width)
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}
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}
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FillMode::AsymmetricPadding(first_pad, second_pad) => {
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let first_pad = first_pad as f32;
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let second_pad = second_pad as f32;
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let mut line_width = space - first_pad - second_pad;
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if line_width < 0.0 {
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line_width = 0.0;
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}
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(first_pad, line_width)
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}
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}
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}
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}
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/// The style of a [`Rule`].
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pub type Style<Theme> = fn(&Theme) -> Appearance;
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/// The default style of a [`Rule`].
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pub trait DefaultStyle {
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/// Returns the default style of a [`Rule`].
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fn default_style() -> Style<Self>;
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}
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impl DefaultStyle for Theme {
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fn default_style() -> Style<Self> {
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default
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}
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}
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impl DefaultStyle for Appearance {
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fn default_style() -> Style<Self> {
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|appearance| *appearance
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}
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}
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/// The default styling of a [`Rule`].
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pub fn default(theme: &Theme) -> Appearance {
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let palette = theme.extended_palette();
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Appearance {
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color: palette.background.strong.color,
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width: 1,
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radius: 0.0.into(),
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fill_mode: FillMode::Full,
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}
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}
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