333 lines
8.8 KiB
Rust
333 lines
8.8 KiB
Rust
//! Decorate content and apply alignment.
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use crate::alignment::{self, Alignment};
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use crate::event::{self, Event};
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use crate::layout;
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use crate::mouse;
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use crate::overlay;
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use crate::renderer;
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use crate::widget::{Operation, Tree};
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use crate::{
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Background, Clipboard, Color, Element, Layout, Length, Padding, Point,
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Rectangle, Shell, Widget,
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};
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use std::u32;
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pub use iced_style::container::{Appearance, StyleSheet};
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/// An element decorating some content.
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///
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/// It is normally used for alignment purposes.
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#[allow(missing_debug_implementations)]
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pub struct Container<'a, Message, Renderer>
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where
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Renderer: crate::Renderer,
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Renderer::Theme: StyleSheet,
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{
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padding: Padding,
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width: Length,
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height: Length,
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max_width: u32,
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max_height: u32,
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horizontal_alignment: alignment::Horizontal,
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vertical_alignment: alignment::Vertical,
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style: <Renderer::Theme as StyleSheet>::Style,
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content: Element<'a, Message, Renderer>,
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}
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impl<'a, Message, Renderer> Container<'a, Message, Renderer>
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where
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Renderer: crate::Renderer,
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Renderer::Theme: StyleSheet,
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{
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/// Creates an empty [`Container`].
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pub fn new<T>(content: T) -> Self
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where
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T: Into<Element<'a, Message, Renderer>>,
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{
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Container {
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padding: Padding::ZERO,
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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horizontal_alignment: alignment::Horizontal::Left,
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vertical_alignment: alignment::Vertical::Top,
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style: Default::default(),
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content: content.into(),
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}
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}
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/// Sets the [`Padding`] of the [`Container`].
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pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
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self.padding = padding.into();
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self
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}
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/// Sets the width of the [`Container`].
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Container`].
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the maximum width of the [`Container`].
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the maximum height of the [`Container`] in pixels.
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Sets the content alignment for the horizontal axis of the [`Container`].
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pub fn align_x(mut self, alignment: alignment::Horizontal) -> Self {
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self.horizontal_alignment = alignment;
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self
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}
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/// Sets the content alignment for the vertical axis of the [`Container`].
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pub fn align_y(mut self, alignment: alignment::Vertical) -> Self {
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self.vertical_alignment = alignment;
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self
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}
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/// Centers the contents in the horizontal axis of the [`Container`].
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pub fn center_x(mut self) -> Self {
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self.horizontal_alignment = alignment::Horizontal::Center;
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self
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}
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/// Centers the contents in the vertical axis of the [`Container`].
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pub fn center_y(mut self) -> Self {
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self.vertical_alignment = alignment::Vertical::Center;
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self
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}
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/// Sets the style of the [`Container`].
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pub fn style(
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mut self,
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style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
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) -> Self {
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self.style = style.into();
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self
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}
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer>
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for Container<'a, Message, Renderer>
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where
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Renderer: crate::Renderer,
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Renderer::Theme: StyleSheet,
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{
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fn children(&self) -> Vec<Tree> {
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vec![Tree::new(&self.content)]
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}
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fn diff(&self, tree: &mut Tree) {
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tree.diff_children(std::slice::from_ref(&self.content))
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}
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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layout(
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renderer,
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limits,
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self.width,
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self.height,
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self.max_width,
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self.max_height,
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self.padding,
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self.horizontal_alignment,
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self.vertical_alignment,
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|renderer, limits| {
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self.content.as_widget().layout(renderer, limits)
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},
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)
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}
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fn operate(
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&self,
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tree: &mut Tree,
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layout: Layout<'_>,
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operation: &mut dyn Operation<Message>,
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) {
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operation.container(None, &mut |operation| {
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self.content.as_widget().operate(
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&mut tree.children[0],
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layout.children().next().unwrap(),
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operation,
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);
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});
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}
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fn on_event(
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&mut self,
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tree: &mut Tree,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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renderer: &Renderer,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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) -> event::Status {
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self.content.as_widget_mut().on_event(
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&mut tree.children[0],
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event,
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layout.children().next().unwrap(),
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cursor_position,
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renderer,
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clipboard,
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shell,
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)
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}
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fn mouse_interaction(
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&self,
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tree: &Tree,
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layout: Layout<'_>,
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cursor_position: Point,
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viewport: &Rectangle,
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renderer: &Renderer,
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) -> mouse::Interaction {
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self.content.as_widget().mouse_interaction(
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&tree.children[0],
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layout.children().next().unwrap(),
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cursor_position,
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viewport,
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renderer,
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)
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}
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fn draw(
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&self,
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tree: &Tree,
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renderer: &mut Renderer,
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theme: &Renderer::Theme,
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renderer_style: &renderer::Style,
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layout: Layout<'_>,
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cursor_position: Point,
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viewport: &Rectangle,
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) {
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let style = theme.appearance(self.style);
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draw_background(renderer, &style, layout.bounds());
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self.content.as_widget().draw(
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&tree.children[0],
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renderer,
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theme,
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&renderer::Style {
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text_color: style
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.text_color
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.unwrap_or(renderer_style.text_color),
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},
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layout.children().next().unwrap(),
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cursor_position,
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viewport,
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);
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}
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fn overlay<'b>(
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&'b self,
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tree: &'b mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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) -> Option<overlay::Element<'b, Message, Renderer>> {
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self.content.as_widget().overlay(
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&mut tree.children[0],
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layout.children().next().unwrap(),
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renderer,
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)
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}
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}
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impl<'a, Message, Renderer> From<Container<'a, Message, Renderer>>
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for Element<'a, Message, Renderer>
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where
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Message: 'a,
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Renderer: 'a + crate::Renderer,
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Renderer::Theme: StyleSheet,
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{
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fn from(
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column: Container<'a, Message, Renderer>,
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) -> Element<'a, Message, Renderer> {
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Element::new(column)
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}
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}
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/// Computes the layout of a [`Container`].
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pub fn layout<Renderer>(
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renderer: &Renderer,
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limits: &layout::Limits,
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width: Length,
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height: Length,
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max_width: u32,
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max_height: u32,
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padding: Padding,
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horizontal_alignment: alignment::Horizontal,
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vertical_alignment: alignment::Vertical,
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layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
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) -> layout::Node {
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let limits = limits
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.loose()
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.max_width(max_width)
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.max_height(max_height)
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.width(width)
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.height(height)
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.pad(padding);
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let mut content = layout_content(renderer, &limits.loose());
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let size = limits.resolve(content.size());
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content.move_to(Point::new(padding.left.into(), padding.top.into()));
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content.align(
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Alignment::from(horizontal_alignment),
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Alignment::from(vertical_alignment),
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size,
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);
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layout::Node::with_children(size.pad(padding), vec![content])
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}
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/// Draws the background of a [`Container`] given its [`Style`] and its `bounds`.
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pub fn draw_background<Renderer>(
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renderer: &mut Renderer,
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appearance: &Appearance,
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bounds: Rectangle,
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) where
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Renderer: crate::Renderer,
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{
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if appearance.background.is_some() || appearance.border_width > 0.0 {
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renderer.fill_quad(
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renderer::Quad {
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bounds,
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border_radius: appearance.border_radius,
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border_width: appearance.border_width,
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border_color: appearance.border_color,
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},
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appearance
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.background
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.unwrap_or(Background::Color(Color::TRANSPARENT)),
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);
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}
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}
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