Merge branch 'iced-rs:master' into viewer_content_fit
This commit is contained in:
commit
0ebe0629ce
124 changed files with 5702 additions and 4490 deletions
|
|
@ -1,53 +1,2 @@
|
|||
[alias]
|
||||
lint = """
|
||||
clippy --workspace --no-deps -- \
|
||||
-D warnings \
|
||||
-A clippy::type_complexity \
|
||||
-D clippy::semicolon_if_nothing_returned \
|
||||
-D clippy::trivially-copy-pass-by-ref \
|
||||
-D clippy::default_trait_access \
|
||||
-D clippy::match-wildcard-for-single-variants \
|
||||
-D clippy::redundant-closure-for-method-calls \
|
||||
-D clippy::filter_map_next \
|
||||
-D clippy::manual_let_else \
|
||||
-D clippy::unused_async \
|
||||
-D clippy::from_over_into \
|
||||
-D clippy::needless_borrow \
|
||||
-D clippy::new_without_default \
|
||||
-D clippy::useless_conversion
|
||||
"""
|
||||
|
||||
nitpick = """
|
||||
clippy --workspace --no-deps -- \
|
||||
-D warnings \
|
||||
-D clippy::pedantic \
|
||||
-A clippy::type_complexity \
|
||||
-A clippy::must_use_candidate \
|
||||
-A clippy::return_self_not_must_use \
|
||||
-A clippy::needless_pass_by_value \
|
||||
-A clippy::cast_precision_loss \
|
||||
-A clippy::cast_sign_loss \
|
||||
-A clippy::cast_possible_truncation \
|
||||
-A clippy::match_same_arms \
|
||||
-A clippy::missing-errors-doc \
|
||||
-A clippy::missing-panics-doc \
|
||||
-A clippy::cast_lossless \
|
||||
-A clippy::doc_markdown \
|
||||
-A clippy::items_after_statements \
|
||||
-A clippy::too_many_lines \
|
||||
-A clippy::module_name_repetitions \
|
||||
-A clippy::if_not_else \
|
||||
-A clippy::redundant_else \
|
||||
-A clippy::used_underscore_binding \
|
||||
-A clippy::cast_possible_wrap \
|
||||
-A clippy::unnecessary_wraps \
|
||||
-A clippy::struct-excessive-bools \
|
||||
-A clippy::float-cmp \
|
||||
-A clippy::single_match_else \
|
||||
-A clippy::unreadable_literal \
|
||||
-A clippy::explicit_deref_methods \
|
||||
-A clippy::map_unwrap_or \
|
||||
-A clippy::unnested_or_patterns \
|
||||
-A clippy::similar_names \
|
||||
-A clippy::unused_self
|
||||
"""
|
||||
lint = "clippy --workspace --benches --all-features --no-deps -- -D warnings"
|
||||
|
|
|
|||
16
.github/workflows/check.yml
vendored
16
.github/workflows/check.yml
vendored
|
|
@ -1,14 +1,6 @@
|
|||
name: Check
|
||||
on: [push, pull_request]
|
||||
jobs:
|
||||
widget:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: hecrj/setup-rust-action@v2
|
||||
- uses: actions/checkout@master
|
||||
- name: Check standalone `iced_widget` crate
|
||||
run: cargo check --package iced_widget --features image,svg,canvas
|
||||
|
||||
wasm:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
|
|
@ -27,3 +19,11 @@ jobs:
|
|||
run: cargo build --package todos --target wasm32-unknown-unknown
|
||||
- name: Check compilation of `integration` example
|
||||
run: cargo build --package integration --target wasm32-unknown-unknown
|
||||
|
||||
widget:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: hecrj/setup-rust-action@v2
|
||||
- uses: actions/checkout@master
|
||||
- name: Check standalone `iced_widget` crate
|
||||
run: cargo check --package iced_widget --features image,svg,canvas
|
||||
|
|
|
|||
7
.github/workflows/lint.yml
vendored
7
.github/workflows/lint.yml
vendored
|
|
@ -2,11 +2,16 @@ name: Lint
|
|||
on: [push, pull_request]
|
||||
jobs:
|
||||
all:
|
||||
runs-on: macOS-latest
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: hecrj/setup-rust-action@v2
|
||||
with:
|
||||
components: clippy
|
||||
- uses: actions/checkout@master
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
export DEBIAN_FRONTED=noninteractive
|
||||
sudo apt-get -qq update
|
||||
sudo apt-get install -y libxkbcommon-dev libgtk-3-dev
|
||||
- name: Check lints
|
||||
run: cargo lint
|
||||
|
|
|
|||
40
Cargo.toml
40
Cargo.toml
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
all-features = true
|
||||
|
|
@ -74,6 +77,15 @@ thiserror.workspace = true
|
|||
image.workspace = true
|
||||
image.optional = true
|
||||
|
||||
[dev-dependencies]
|
||||
criterion = "0.5"
|
||||
iced_wgpu.workspace = true
|
||||
|
||||
[[bench]]
|
||||
name = "wgpu"
|
||||
harness = false
|
||||
required-features = ["canvas"]
|
||||
|
||||
[profile.release-opt]
|
||||
inherits = "release"
|
||||
codegen-units = 1
|
||||
|
|
@ -129,7 +141,7 @@ cosmic-text = "0.10"
|
|||
dark-light = "1.0"
|
||||
futures = "0.3"
|
||||
glam = "0.25"
|
||||
glyphon = "0.5"
|
||||
glyphon = { git = "https://github.com/hecrj/glyphon.git", rev = "ceed55403ce53e120ce9d1fae17dcfe388726118" }
|
||||
guillotiere = "0.6"
|
||||
half = "2.2"
|
||||
image = "0.24"
|
||||
|
|
@ -155,7 +167,6 @@ thiserror = "1.0"
|
|||
tiny-skia = "0.11"
|
||||
tokio = "1.0"
|
||||
tracing = "0.1"
|
||||
xxhash-rust = { version = "0.8", features = ["xxh3"] }
|
||||
unicode-segmentation = "1.0"
|
||||
wasm-bindgen-futures = "0.4"
|
||||
wasm-timer = "0.2"
|
||||
|
|
@ -165,3 +176,28 @@ wgpu = "0.19"
|
|||
winapi = "0.3"
|
||||
window_clipboard = "0.4.1"
|
||||
winit = { git = "https://github.com/iced-rs/winit.git", rev = "592bd152f6d5786fae7d918532d7db752c0d164f" }
|
||||
|
||||
[workspace.lints.rust]
|
||||
rust_2018_idioms = "forbid"
|
||||
missing_debug_implementations = "deny"
|
||||
missing_docs = "deny"
|
||||
unsafe_code = "deny"
|
||||
unused_results = "deny"
|
||||
|
||||
[workspace.lints.clippy]
|
||||
type-complexity = "allow"
|
||||
semicolon_if_nothing_returned = "deny"
|
||||
trivially-copy-pass-by-ref = "deny"
|
||||
default_trait_access = "deny"
|
||||
match-wildcard-for-single-variants = "deny"
|
||||
redundant-closure-for-method-calls = "deny"
|
||||
filter_map_next = "deny"
|
||||
manual_let_else = "deny"
|
||||
unused_async = "deny"
|
||||
from_over_into = "deny"
|
||||
needless_borrow = "deny"
|
||||
new_without_default = "deny"
|
||||
useless_conversion = "deny"
|
||||
|
||||
[workspace.lints.rustdoc]
|
||||
broken_intra_doc_links = "forbid"
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ pkgs.mkShell rec {
|
|||
freetype
|
||||
freetype.dev
|
||||
libGL
|
||||
pkgconfig
|
||||
pkg-config
|
||||
xorg.libX11
|
||||
xorg.libXcursor
|
||||
xorg.libXi
|
||||
|
|
|
|||
176
benches/wgpu.rs
Normal file
176
benches/wgpu.rs
Normal file
|
|
@ -0,0 +1,176 @@
|
|||
#![allow(missing_docs)]
|
||||
use criterion::{criterion_group, criterion_main, Bencher, Criterion};
|
||||
|
||||
use iced::alignment;
|
||||
use iced::mouse;
|
||||
use iced::widget::{canvas, text};
|
||||
use iced::{
|
||||
Color, Element, Font, Length, Pixels, Point, Rectangle, Size, Theme,
|
||||
};
|
||||
use iced_wgpu::Renderer;
|
||||
|
||||
criterion_main!(benches);
|
||||
criterion_group!(benches, wgpu_benchmark);
|
||||
|
||||
#[allow(unused_results)]
|
||||
pub fn wgpu_benchmark(c: &mut Criterion) {
|
||||
c.bench_function("wgpu — canvas (light)", |b| benchmark(b, scene(10)));
|
||||
c.bench_function("wgpu — canvas (heavy)", |b| benchmark(b, scene(1_000)));
|
||||
}
|
||||
|
||||
fn benchmark(
|
||||
bencher: &mut Bencher<'_>,
|
||||
widget: Element<'_, (), Theme, Renderer>,
|
||||
) {
|
||||
use iced_futures::futures::executor;
|
||||
use iced_wgpu::graphics;
|
||||
use iced_wgpu::graphics::Antialiasing;
|
||||
use iced_wgpu::wgpu;
|
||||
use iced_winit::core;
|
||||
use iced_winit::runtime;
|
||||
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends: wgpu::Backends::all(),
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
let adapter = executor::block_on(instance.request_adapter(
|
||||
&wgpu::RequestAdapterOptions {
|
||||
power_preference: wgpu::PowerPreference::HighPerformance,
|
||||
compatible_surface: None,
|
||||
force_fallback_adapter: false,
|
||||
},
|
||||
))
|
||||
.expect("request adapter");
|
||||
|
||||
let (device, queue) = executor::block_on(adapter.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
required_features: wgpu::Features::empty(),
|
||||
required_limits: wgpu::Limits::default(),
|
||||
},
|
||||
None,
|
||||
))
|
||||
.expect("request device");
|
||||
|
||||
let format = wgpu::TextureFormat::Bgra8UnormSrgb;
|
||||
|
||||
let mut engine = iced_wgpu::Engine::new(
|
||||
&adapter,
|
||||
&device,
|
||||
&queue,
|
||||
format,
|
||||
Some(Antialiasing::MSAAx4),
|
||||
);
|
||||
|
||||
let mut renderer = Renderer::new(&engine, Font::DEFAULT, Pixels::from(16));
|
||||
|
||||
let viewport =
|
||||
graphics::Viewport::with_physical_size(Size::new(3840, 2160), 2.0);
|
||||
|
||||
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: None,
|
||||
size: wgpu::Extent3d {
|
||||
width: 3840,
|
||||
height: 2160,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format,
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
view_formats: &[],
|
||||
});
|
||||
|
||||
let texture_view =
|
||||
texture.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
let mut user_interface = runtime::UserInterface::build(
|
||||
widget,
|
||||
viewport.logical_size(),
|
||||
runtime::user_interface::Cache::default(),
|
||||
&mut renderer,
|
||||
);
|
||||
|
||||
bencher.iter(|| {
|
||||
let _ = user_interface.draw(
|
||||
&mut renderer,
|
||||
&Theme::Dark,
|
||||
&core::renderer::Style {
|
||||
text_color: Color::WHITE,
|
||||
},
|
||||
mouse::Cursor::Unavailable,
|
||||
);
|
||||
|
||||
let mut encoder =
|
||||
device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: None,
|
||||
});
|
||||
|
||||
renderer.present::<&str>(
|
||||
&mut engine,
|
||||
&device,
|
||||
&queue,
|
||||
&mut encoder,
|
||||
Some(Color::BLACK),
|
||||
format,
|
||||
&texture_view,
|
||||
&viewport,
|
||||
&[],
|
||||
);
|
||||
|
||||
let submission = engine.submit(&queue, encoder);
|
||||
let _ = device.poll(wgpu::Maintain::WaitForSubmissionIndex(submission));
|
||||
});
|
||||
}
|
||||
|
||||
fn scene<'a, Message: 'a, Theme: 'a>(
|
||||
n: usize,
|
||||
) -> Element<'a, Message, Theme, Renderer> {
|
||||
canvas(Scene { n })
|
||||
.width(Length::Fill)
|
||||
.height(Length::Fill)
|
||||
.into()
|
||||
}
|
||||
|
||||
struct Scene {
|
||||
n: usize,
|
||||
}
|
||||
|
||||
impl<Message, Theme> canvas::Program<Message, Theme, Renderer> for Scene {
|
||||
type State = canvas::Cache<Renderer>;
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
cache: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: mouse::Cursor,
|
||||
) -> Vec<canvas::Geometry<Renderer>> {
|
||||
vec![cache.draw(renderer, bounds.size(), |frame| {
|
||||
for i in 0..self.n {
|
||||
frame.fill_rectangle(
|
||||
Point::new(0.0, i as f32),
|
||||
Size::new(10.0, 10.0),
|
||||
Color::WHITE,
|
||||
);
|
||||
}
|
||||
|
||||
for i in 0..self.n {
|
||||
frame.fill_text(canvas::Text {
|
||||
content: i.to_string(),
|
||||
position: Point::new(0.0, i as f32),
|
||||
color: Color::BLACK,
|
||||
size: Pixels::from(16),
|
||||
line_height: text::LineHeight::default(),
|
||||
font: Font::DEFAULT,
|
||||
horizontal_alignment: alignment::Horizontal::Left,
|
||||
vertical_alignment: alignment::Vertical::Top,
|
||||
shaping: text::Shaping::Basic,
|
||||
});
|
||||
}
|
||||
})]
|
||||
}
|
||||
}
|
||||
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[features]
|
||||
auto-detect-theme = ["dep:dark-light"]
|
||||
advanced = []
|
||||
|
|
@ -21,10 +24,10 @@ log.workspace = true
|
|||
num-traits.workspace = true
|
||||
once_cell.workspace = true
|
||||
palette.workspace = true
|
||||
rustc-hash.workspace = true
|
||||
smol_str.workspace = true
|
||||
thiserror.workspace = true
|
||||
web-time.workspace = true
|
||||
xxhash-rust.workspace = true
|
||||
|
||||
dark-light.workspace = true
|
||||
dark-light.optional = true
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
/// The hasher used to compare layouts.
|
||||
#[allow(missing_debug_implementations)] // Doesn't really make sense to have debug on the hasher state anyways.
|
||||
#[derive(Default)]
|
||||
pub struct Hasher(xxhash_rust::xxh3::Xxh3);
|
||||
pub struct Hasher(rustc_hash::FxHasher);
|
||||
|
||||
impl core::hash::Hasher for Hasher {
|
||||
fn write(&mut self, bytes: &[u8]) {
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
//! Load and draw raster graphics.
|
||||
use crate::{Hasher, Rectangle, Size};
|
||||
use crate::{Rectangle, Size};
|
||||
|
||||
use rustc_hash::FxHasher;
|
||||
use std::hash::{Hash, Hasher as _};
|
||||
use std::path::PathBuf;
|
||||
use std::sync::Arc;
|
||||
|
|
@ -50,7 +51,7 @@ impl Handle {
|
|||
}
|
||||
|
||||
fn from_data(data: Data) -> Handle {
|
||||
let mut hasher = Hasher::default();
|
||||
let mut hasher = FxHasher::default();
|
||||
data.hash(&mut hasher);
|
||||
|
||||
Handle {
|
||||
|
|
|
|||
|
|
@ -9,13 +9,6 @@
|
|||
#![doc(
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
|
||||
)]
|
||||
#![forbid(unsafe_code, rust_2018_idioms)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
unused_results,
|
||||
rustdoc::broken_intra_doc_links
|
||||
)]
|
||||
pub mod alignment;
|
||||
pub mod border;
|
||||
pub mod clipboard;
|
||||
|
|
@ -41,7 +34,6 @@ mod background;
|
|||
mod color;
|
||||
mod content_fit;
|
||||
mod element;
|
||||
mod hasher;
|
||||
mod length;
|
||||
mod padding;
|
||||
mod pixels;
|
||||
|
|
@ -64,7 +56,6 @@ pub use element::Element;
|
|||
pub use event::Event;
|
||||
pub use font::Font;
|
||||
pub use gradient::Gradient;
|
||||
pub use hasher::Hasher;
|
||||
pub use layout::Layout;
|
||||
pub use length::Length;
|
||||
pub use overlay::Overlay;
|
||||
|
|
|
|||
|
|
@ -16,24 +16,32 @@ pub struct Rectangle<T = f32> {
|
|||
pub height: T,
|
||||
}
|
||||
|
||||
impl Rectangle<f32> {
|
||||
/// Creates a new [`Rectangle`] with its top-left corner in the given
|
||||
/// [`Point`] and with the provided [`Size`].
|
||||
pub fn new(top_left: Point, size: Size) -> Self {
|
||||
impl<T> Rectangle<T>
|
||||
where
|
||||
T: Default,
|
||||
{
|
||||
/// Creates a new [`Rectangle`] with its top-left corner at the origin
|
||||
/// and with the provided [`Size`].
|
||||
pub fn with_size(size: Size<T>) -> Self {
|
||||
Self {
|
||||
x: top_left.x,
|
||||
y: top_left.y,
|
||||
x: T::default(),
|
||||
y: T::default(),
|
||||
width: size.width,
|
||||
height: size.height,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a new [`Rectangle`] with its top-left corner at the origin
|
||||
/// and with the provided [`Size`].
|
||||
pub fn with_size(size: Size) -> Self {
|
||||
impl Rectangle<f32> {
|
||||
/// A rectangle starting at [`Point::ORIGIN`] with infinite width and height.
|
||||
pub const INFINITE: Self = Self::new(Point::ORIGIN, Size::INFINITY);
|
||||
|
||||
/// Creates a new [`Rectangle`] with its top-left corner in the given
|
||||
/// [`Point`] and with the provided [`Size`].
|
||||
pub const fn new(top_left: Point, size: Size) -> Self {
|
||||
Self {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
x: top_left.x,
|
||||
y: top_left.y,
|
||||
width: size.width,
|
||||
height: size.height,
|
||||
}
|
||||
|
|
@ -139,13 +147,20 @@ impl Rectangle<f32> {
|
|||
}
|
||||
|
||||
/// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
|
||||
pub fn snap(self) -> Rectangle<u32> {
|
||||
Rectangle {
|
||||
pub fn snap(self) -> Option<Rectangle<u32>> {
|
||||
let width = self.width as u32;
|
||||
let height = self.height as u32;
|
||||
|
||||
if width < 1 || height < 1 {
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(Rectangle {
|
||||
x: self.x as u32,
|
||||
y: self.y as u32,
|
||||
width: self.width as u32,
|
||||
height: self.height as u32,
|
||||
}
|
||||
width,
|
||||
height,
|
||||
})
|
||||
}
|
||||
|
||||
/// Expands the [`Rectangle`] a given amount.
|
||||
|
|
|
|||
|
|
@ -9,29 +9,29 @@ use crate::{
|
|||
/// A component that can be used by widgets to draw themselves on a screen.
|
||||
pub trait Renderer {
|
||||
/// Starts recording a new layer.
|
||||
fn start_layer(&mut self);
|
||||
fn start_layer(&mut self, bounds: Rectangle);
|
||||
|
||||
/// Ends recording a new layer.
|
||||
///
|
||||
/// The new layer will clip its contents to the provided `bounds`.
|
||||
fn end_layer(&mut self, bounds: Rectangle);
|
||||
fn end_layer(&mut self);
|
||||
|
||||
/// Draws the primitives recorded in the given closure in a new layer.
|
||||
///
|
||||
/// The layer will clip its contents to the provided `bounds`.
|
||||
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
|
||||
self.start_layer();
|
||||
self.start_layer(bounds);
|
||||
f(self);
|
||||
self.end_layer(bounds);
|
||||
self.end_layer();
|
||||
}
|
||||
|
||||
/// Starts recording with a new [`Transformation`].
|
||||
fn start_transformation(&mut self);
|
||||
fn start_transformation(&mut self, transformation: Transformation);
|
||||
|
||||
/// Ends recording a new layer.
|
||||
///
|
||||
/// The new layer will clip its contents to the provided `bounds`.
|
||||
fn end_transformation(&mut self, transformation: Transformation);
|
||||
fn end_transformation(&mut self);
|
||||
|
||||
/// Applies a [`Transformation`] to the primitives recorded in the given closure.
|
||||
fn with_transformation(
|
||||
|
|
@ -39,9 +39,9 @@ pub trait Renderer {
|
|||
transformation: Transformation,
|
||||
f: impl FnOnce(&mut Self),
|
||||
) {
|
||||
self.start_transformation();
|
||||
self.start_transformation(transformation);
|
||||
f(self);
|
||||
self.end_transformation(transformation);
|
||||
self.end_transformation();
|
||||
}
|
||||
|
||||
/// Applies a translation to the primitives recorded in the given closure.
|
||||
|
|
|
|||
|
|
@ -7,16 +7,14 @@ use crate::{
|
|||
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
impl Renderer for () {
|
||||
fn start_layer(&mut self) {}
|
||||
fn start_layer(&mut self, _bounds: Rectangle) {}
|
||||
|
||||
fn end_layer(&mut self, _bounds: Rectangle) {}
|
||||
fn end_layer(&mut self) {}
|
||||
|
||||
fn start_transformation(&mut self) {}
|
||||
fn start_transformation(&mut self, _transformation: Transformation) {}
|
||||
|
||||
fn end_transformation(&mut self, _transformation: Transformation) {}
|
||||
fn end_transformation(&mut self) {}
|
||||
|
||||
fn clear(&mut self) {}
|
||||
|
||||
|
|
@ -45,8 +43,6 @@ impl text::Renderer for () {
|
|||
Pixels(16.0)
|
||||
}
|
||||
|
||||
fn load_font(&mut self, _font: Cow<'static, [u8]>) {}
|
||||
|
||||
fn fill_paragraph(
|
||||
&mut self,
|
||||
_paragraph: &Self::Paragraph,
|
||||
|
|
@ -67,7 +63,7 @@ impl text::Renderer for () {
|
|||
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
_paragraph: Text<'_, Self::Font>,
|
||||
_paragraph: Text,
|
||||
_position: Point,
|
||||
_color: Color,
|
||||
_clip_bounds: Rectangle,
|
||||
|
|
@ -78,11 +74,11 @@ impl text::Renderer for () {
|
|||
impl text::Paragraph for () {
|
||||
type Font = Font;
|
||||
|
||||
fn with_text(_text: Text<'_, Self::Font>) -> Self {}
|
||||
fn with_text(_text: Text<&str>) -> Self {}
|
||||
|
||||
fn resize(&mut self, _new_bounds: Size) {}
|
||||
|
||||
fn compare(&self, _text: Text<'_, Self::Font>) -> text::Difference {
|
||||
fn compare(&self, _text: Text<&str>) -> text::Difference {
|
||||
text::Difference::None
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -99,3 +99,17 @@ where
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> std::ops::Mul<T> for Size<T>
|
||||
where
|
||||
T: std::ops::Mul<Output = T> + Copy,
|
||||
{
|
||||
type Output = Size<T>;
|
||||
|
||||
fn mul(self, rhs: T) -> Self::Output {
|
||||
Size {
|
||||
width: self.width * rhs,
|
||||
height: self.height * rhs,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
//! Load and draw vector graphics.
|
||||
use crate::{Color, Hasher, Rectangle, Size};
|
||||
use crate::{Color, Rectangle, Size};
|
||||
|
||||
use rustc_hash::FxHasher;
|
||||
use std::borrow::Cow;
|
||||
use std::hash::{Hash, Hasher as _};
|
||||
use std::path::PathBuf;
|
||||
|
|
@ -30,7 +31,7 @@ impl Handle {
|
|||
}
|
||||
|
||||
fn from_data(data: Data) -> Handle {
|
||||
let mut hasher = Hasher::default();
|
||||
let mut hasher = FxHasher::default();
|
||||
data.hash(&mut hasher);
|
||||
|
||||
Handle {
|
||||
|
|
|
|||
|
|
@ -11,14 +11,13 @@ pub use paragraph::Paragraph;
|
|||
use crate::alignment;
|
||||
use crate::{Color, Pixels, Point, Rectangle, Size};
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::hash::{Hash, Hasher};
|
||||
|
||||
/// A paragraph.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Text<'a, Font> {
|
||||
pub struct Text<Content = String, Font = crate::Font> {
|
||||
/// The content of the paragraph.
|
||||
pub content: &'a str,
|
||||
pub content: Content,
|
||||
|
||||
/// The bounds of the paragraph.
|
||||
pub bounds: Size,
|
||||
|
|
@ -192,9 +191,6 @@ pub trait Renderer: crate::Renderer {
|
|||
/// Returns the default size of [`Text`].
|
||||
fn default_size(&self) -> Pixels;
|
||||
|
||||
/// Loads a [`Self::Font`] from its bytes.
|
||||
fn load_font(&mut self, font: Cow<'static, [u8]>);
|
||||
|
||||
/// Draws the given [`Paragraph`] at the given position and with the given
|
||||
/// [`Color`].
|
||||
fn fill_paragraph(
|
||||
|
|
@ -219,7 +215,7 @@ pub trait Renderer: crate::Renderer {
|
|||
/// [`Color`].
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
text: Text<'_, Self::Font>,
|
||||
text: Text<String, Self::Font>,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
|
|
|
|||
|
|
@ -8,14 +8,14 @@ pub trait Paragraph: Sized + Default {
|
|||
type Font: Copy + PartialEq;
|
||||
|
||||
/// Creates a new [`Paragraph`] laid out with the given [`Text`].
|
||||
fn with_text(text: Text<'_, Self::Font>) -> Self;
|
||||
fn with_text(text: Text<&str, Self::Font>) -> Self;
|
||||
|
||||
/// Lays out the [`Paragraph`] with some new boundaries.
|
||||
fn resize(&mut self, new_bounds: Size);
|
||||
|
||||
/// Compares the [`Paragraph`] with some desired [`Text`] and returns the
|
||||
/// [`Difference`].
|
||||
fn compare(&self, text: Text<'_, Self::Font>) -> Difference;
|
||||
fn compare(&self, text: Text<&str, Self::Font>) -> Difference;
|
||||
|
||||
/// Returns the horizontal alignment of the [`Paragraph`].
|
||||
fn horizontal_alignment(&self) -> alignment::Horizontal;
|
||||
|
|
@ -35,7 +35,7 @@ pub trait Paragraph: Sized + Default {
|
|||
fn grapheme_position(&self, line: usize, index: usize) -> Option<Point>;
|
||||
|
||||
/// Updates the [`Paragraph`] to match the given [`Text`], if needed.
|
||||
fn update(&mut self, text: Text<'_, Self::Font>) {
|
||||
fn update(&mut self, text: Text<&str, Self::Font>) {
|
||||
match self.compare(text) {
|
||||
Difference::None => {}
|
||||
Difference::Bounds => {
|
||||
|
|
|
|||
|
|
@ -613,10 +613,15 @@ fn mix(a: Color, b: Color, factor: f32) -> Color {
|
|||
fn readable(background: Color, text: Color) -> Color {
|
||||
if is_readable(background, text) {
|
||||
text
|
||||
} else if is_dark(background) {
|
||||
Color::WHITE
|
||||
} else {
|
||||
Color::BLACK
|
||||
let white_contrast = relative_contrast(background, Color::WHITE);
|
||||
let black_contrast = relative_contrast(background, Color::BLACK);
|
||||
|
||||
if white_contrast >= black_contrast {
|
||||
Color::WHITE
|
||||
} else {
|
||||
Color::BLACK
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -631,6 +636,13 @@ fn is_readable(a: Color, b: Color) -> bool {
|
|||
a_srgb.has_enhanced_contrast_text(b_srgb)
|
||||
}
|
||||
|
||||
fn relative_contrast(a: Color, b: Color) -> f32 {
|
||||
let a_srgb = Rgb::from(a);
|
||||
let b_srgb = Rgb::from(b);
|
||||
|
||||
a_srgb.relative_contrast(b_srgb)
|
||||
}
|
||||
|
||||
fn to_hsl(color: Color) -> Hsl {
|
||||
Hsl::from_color(Rgb::from(color))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -42,6 +42,12 @@ impl Transformation {
|
|||
}
|
||||
}
|
||||
|
||||
impl Default for Transformation {
|
||||
fn default() -> Self {
|
||||
Transformation::IDENTITY
|
||||
}
|
||||
}
|
||||
|
||||
impl Mul for Transformation {
|
||||
type Output = Self;
|
||||
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ where
|
|||
Theme: Catalog,
|
||||
Renderer: text::Renderer,
|
||||
{
|
||||
content: Cow<'a, str>,
|
||||
fragment: Fragment<'a>,
|
||||
size: Option<Pixels>,
|
||||
line_height: LineHeight,
|
||||
width: Length,
|
||||
|
|
@ -39,9 +39,9 @@ where
|
|||
Renderer: text::Renderer,
|
||||
{
|
||||
/// Create a new fragment of [`Text`] with the given contents.
|
||||
pub fn new(content: impl Into<Cow<'a, str>>) -> Self {
|
||||
pub fn new(fragment: impl IntoFragment<'a>) -> Self {
|
||||
Text {
|
||||
content: content.into(),
|
||||
fragment: fragment.into_fragment(),
|
||||
size: None,
|
||||
line_height: LineHeight::default(),
|
||||
font: None,
|
||||
|
|
@ -184,7 +184,7 @@ where
|
|||
limits,
|
||||
self.width,
|
||||
self.height,
|
||||
&self.content,
|
||||
&self.fragment,
|
||||
self.line_height,
|
||||
self.size,
|
||||
self.font,
|
||||
|
|
@ -366,3 +366,81 @@ impl Catalog for Theme {
|
|||
class(self)
|
||||
}
|
||||
}
|
||||
|
||||
/// A fragment of [`Text`].
|
||||
///
|
||||
/// This is just an alias to a string that may be either
|
||||
/// borrowed or owned.
|
||||
pub type Fragment<'a> = Cow<'a, str>;
|
||||
|
||||
/// A trait for converting a value to some text [`Fragment`].
|
||||
pub trait IntoFragment<'a> {
|
||||
/// Converts the value to some text [`Fragment`].
|
||||
fn into_fragment(self) -> Fragment<'a>;
|
||||
}
|
||||
|
||||
impl<'a> IntoFragment<'a> for Fragment<'a> {
|
||||
fn into_fragment(self) -> Fragment<'a> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, 'b> IntoFragment<'a> for &'a Fragment<'b> {
|
||||
fn into_fragment(self) -> Fragment<'a> {
|
||||
Fragment::Borrowed(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> IntoFragment<'a> for &'a str {
|
||||
fn into_fragment(self) -> Fragment<'a> {
|
||||
Fragment::Borrowed(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> IntoFragment<'a> for &'a String {
|
||||
fn into_fragment(self) -> Fragment<'a> {
|
||||
Fragment::Borrowed(self.as_str())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> IntoFragment<'a> for String {
|
||||
fn into_fragment(self) -> Fragment<'a> {
|
||||
Fragment::Owned(self)
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! into_fragment {
|
||||
($type:ty) => {
|
||||
impl<'a> IntoFragment<'a> for $type {
|
||||
fn into_fragment(self) -> Fragment<'a> {
|
||||
Fragment::Owned(self.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> IntoFragment<'a> for &$type {
|
||||
fn into_fragment(self) -> Fragment<'a> {
|
||||
Fragment::Owned(self.to_string())
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
into_fragment!(char);
|
||||
into_fragment!(bool);
|
||||
|
||||
into_fragment!(u8);
|
||||
into_fragment!(u16);
|
||||
into_fragment!(u32);
|
||||
into_fragment!(u64);
|
||||
into_fragment!(u128);
|
||||
into_fragment!(usize);
|
||||
|
||||
into_fragment!(i8);
|
||||
into_fragment!(i16);
|
||||
into_fragment!(i32);
|
||||
into_fragment!(i64);
|
||||
into_fragment!(i128);
|
||||
into_fragment!(isize);
|
||||
|
||||
into_fragment!(f32);
|
||||
into_fragment!(f64);
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@ use pipeline::cube::{self, Cube};
|
|||
|
||||
use iced::mouse;
|
||||
use iced::time::Duration;
|
||||
use iced::widget::shader;
|
||||
use iced::{Color, Rectangle, Size};
|
||||
use iced::widget::shader::{self, Viewport};
|
||||
use iced::{Color, Rectangle};
|
||||
|
||||
use glam::Vec3;
|
||||
use rand::Rng;
|
||||
|
|
@ -130,25 +130,29 @@ impl Primitive {
|
|||
impl shader::Primitive for Primitive {
|
||||
fn prepare(
|
||||
&self,
|
||||
format: wgpu::TextureFormat,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
_bounds: Rectangle,
|
||||
target_size: Size<u32>,
|
||||
_scale_factor: f32,
|
||||
format: wgpu::TextureFormat,
|
||||
storage: &mut shader::Storage,
|
||||
_bounds: &Rectangle,
|
||||
viewport: &Viewport,
|
||||
) {
|
||||
if !storage.has::<Pipeline>() {
|
||||
storage.store(Pipeline::new(device, queue, format, target_size));
|
||||
storage.store(Pipeline::new(
|
||||
device,
|
||||
queue,
|
||||
format,
|
||||
viewport.physical_size(),
|
||||
));
|
||||
}
|
||||
|
||||
let pipeline = storage.get_mut::<Pipeline>().unwrap();
|
||||
|
||||
//upload data to GPU
|
||||
// Upload data to GPU
|
||||
pipeline.update(
|
||||
device,
|
||||
queue,
|
||||
target_size,
|
||||
viewport.physical_size(),
|
||||
&self.uniforms,
|
||||
self.cubes.len(),
|
||||
&self.cubes,
|
||||
|
|
@ -157,20 +161,19 @@ impl shader::Primitive for Primitive {
|
|||
|
||||
fn render(
|
||||
&self,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
storage: &shader::Storage,
|
||||
target: &wgpu::TextureView,
|
||||
_target_size: Size<u32>,
|
||||
viewport: Rectangle<u32>,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
clip_bounds: &Rectangle<u32>,
|
||||
) {
|
||||
//at this point our pipeline should always be initialized
|
||||
// At this point our pipeline should always be initialized
|
||||
let pipeline = storage.get::<Pipeline>().unwrap();
|
||||
|
||||
//render primitive
|
||||
// Render primitive
|
||||
pipeline.render(
|
||||
target,
|
||||
encoder,
|
||||
viewport,
|
||||
*clip_bounds,
|
||||
self.cubes.len() as u32,
|
||||
self.show_depth_buffer,
|
||||
);
|
||||
|
|
|
|||
|
|
@ -12,12 +12,6 @@ pub fn file<I: 'static + Hash + Copy + Send + Sync, T: ToString>(
|
|||
})
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, Clone)]
|
||||
pub struct Download<I> {
|
||||
id: I,
|
||||
url: String,
|
||||
}
|
||||
|
||||
async fn download<I: Copy>(id: I, state: State) -> ((I, Progress), State) {
|
||||
match state {
|
||||
State::Ready(url) => {
|
||||
|
|
|
|||
|
|
@ -6,7 +6,10 @@ mod rainbow {
|
|||
use iced::advanced::renderer;
|
||||
use iced::advanced::widget::{self, Widget};
|
||||
use iced::mouse;
|
||||
use iced::{Element, Length, Rectangle, Renderer, Size, Theme, Vector};
|
||||
use iced::{
|
||||
Element, Length, Rectangle, Renderer, Size, Theme, Transformation,
|
||||
Vector,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Rainbow;
|
||||
|
|
@ -79,7 +82,6 @@ mod rainbow {
|
|||
let posn_l = [0.0, bounds.height / 2.0];
|
||||
|
||||
let mesh = Mesh::Solid {
|
||||
size: bounds.size(),
|
||||
buffers: mesh::Indexed {
|
||||
vertices: vec![
|
||||
SolidVertex2D {
|
||||
|
|
@ -130,6 +132,8 @@ mod rainbow {
|
|||
0, 8, 1, // L
|
||||
],
|
||||
},
|
||||
transformation: Transformation::IDENTITY,
|
||||
clip_bounds: Rectangle::INFINITE,
|
||||
};
|
||||
|
||||
renderer.with_translation(
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ use controls::Controls;
|
|||
use scene::Scene;
|
||||
|
||||
use iced_wgpu::graphics::Viewport;
|
||||
use iced_wgpu::{wgpu, Backend, Renderer, Settings};
|
||||
use iced_wgpu::{wgpu, Engine, Renderer};
|
||||
use iced_winit::conversion;
|
||||
use iced_winit::core::mouse;
|
||||
use iced_winit::core::renderer;
|
||||
|
|
@ -155,11 +155,9 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
|
||||
// Initialize iced
|
||||
let mut debug = Debug::new();
|
||||
let mut renderer = Renderer::new(
|
||||
Backend::new(&adapter, &device, &queue, Settings::default(), format),
|
||||
Font::default(),
|
||||
Pixels(16.0),
|
||||
);
|
||||
let mut engine = Engine::new(&adapter, &device, &queue, format, None);
|
||||
let mut renderer =
|
||||
Renderer::new(&engine, Font::default(), Pixels::from(16));
|
||||
|
||||
let mut state = program::State::new(
|
||||
controls,
|
||||
|
|
@ -228,19 +226,17 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
}
|
||||
|
||||
// And then iced on top
|
||||
renderer.with_primitives(|backend, primitive| {
|
||||
backend.present(
|
||||
&device,
|
||||
&queue,
|
||||
&mut encoder,
|
||||
None,
|
||||
frame.texture.format(),
|
||||
&view,
|
||||
primitive,
|
||||
&viewport,
|
||||
&debug.overlay(),
|
||||
);
|
||||
});
|
||||
renderer.present(
|
||||
&mut engine,
|
||||
&device,
|
||||
&queue,
|
||||
&mut encoder,
|
||||
None,
|
||||
frame.texture.format(),
|
||||
&view,
|
||||
&viewport,
|
||||
&debug.overlay(),
|
||||
);
|
||||
|
||||
// Then we submit the work
|
||||
queue.submit(Some(encoder.finish()));
|
||||
|
|
|
|||
|
|
@ -173,7 +173,7 @@ impl App {
|
|||
.style(button::danger);
|
||||
|
||||
row![
|
||||
text(&item.name).color(item.color),
|
||||
text(item.name.clone()).color(item.color),
|
||||
horizontal_space(),
|
||||
pick_list(Color::ALL, Some(item.color), move |color| {
|
||||
Message::ItemColorChanged(item.clone(), color)
|
||||
|
|
|
|||
|
|
@ -357,7 +357,7 @@ impl<'a> Step {
|
|||
.into()
|
||||
}
|
||||
|
||||
fn container(title: &str) -> Column<'a, StepMessage> {
|
||||
fn container(title: &str) -> Column<'_, StepMessage> {
|
||||
column![text(title).size(50)].spacing(20)
|
||||
}
|
||||
|
||||
|
|
@ -589,7 +589,7 @@ impl<'a> Step {
|
|||
value: &str,
|
||||
is_secure: bool,
|
||||
is_showing_icon: bool,
|
||||
) -> Column<'a, StepMessage> {
|
||||
) -> Column<'_, StepMessage> {
|
||||
let mut text_input = text_input("Type something to continue...", value)
|
||||
.on_input(StepMessage::InputChanged)
|
||||
.padding(10)
|
||||
|
|
@ -674,7 +674,7 @@ fn ferris<'a>(
|
|||
.center_x()
|
||||
}
|
||||
|
||||
fn padded_button<'a, Message: Clone>(label: &str) -> Button<'a, Message> {
|
||||
fn padded_button<Message: Clone>(label: &str) -> Button<'_, Message> {
|
||||
button(text(label)).padding([12, 24])
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ pub mod server;
|
|||
|
||||
use iced::futures;
|
||||
use iced::subscription::{self, Subscription};
|
||||
use iced::widget::text;
|
||||
|
||||
use futures::channel::mpsc;
|
||||
use futures::sink::SinkExt;
|
||||
|
|
@ -136,16 +137,24 @@ impl Message {
|
|||
pub fn disconnected() -> Self {
|
||||
Message::Disconnected
|
||||
}
|
||||
|
||||
pub fn as_str(&self) -> &str {
|
||||
match self {
|
||||
Message::Connected => "Connected successfully!",
|
||||
Message::Disconnected => "Connection lost... Retrying...",
|
||||
Message::User(message) => message.as_str(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for Message {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Message::Connected => write!(f, "Connected successfully!"),
|
||||
Message::Disconnected => {
|
||||
write!(f, "Connection lost... Retrying...")
|
||||
}
|
||||
Message::User(message) => write!(f, "{message}"),
|
||||
}
|
||||
f.write_str(self.as_str())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> text::IntoFragment<'a> for &'a Message {
|
||||
fn into_fragment(self) -> text::Fragment<'a> {
|
||||
text::Fragment::Borrowed(self.as_str())
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -96,10 +96,8 @@ impl WebSocket {
|
|||
.into()
|
||||
} else {
|
||||
scrollable(
|
||||
column(
|
||||
self.messages.iter().cloned().map(text).map(Element::from),
|
||||
)
|
||||
.spacing(10),
|
||||
column(self.messages.iter().map(text).map(Element::from))
|
||||
.spacing(10),
|
||||
)
|
||||
.id(MESSAGE_LOG.clone())
|
||||
.height(Length::Fill)
|
||||
|
|
|
|||
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
all-features = true
|
||||
|
|
@ -22,6 +25,7 @@ iced_core.workspace = true
|
|||
|
||||
futures.workspace = true
|
||||
log.workspace = true
|
||||
rustc-hash.workspace = true
|
||||
|
||||
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
|
||||
async-std.workspace = true
|
||||
|
|
|
|||
|
|
@ -18,8 +18,7 @@ impl crate::Executor for Executor {
|
|||
|
||||
pub mod time {
|
||||
//! Listen and react to time.
|
||||
use crate::core::Hasher;
|
||||
use crate::subscription::{self, Subscription};
|
||||
use crate::subscription::{self, Hasher, Subscription};
|
||||
|
||||
/// Returns a [`Subscription`] that produces messages at a set interval.
|
||||
///
|
||||
|
|
|
|||
|
|
@ -17,8 +17,7 @@ impl crate::Executor for Executor {
|
|||
|
||||
pub mod time {
|
||||
//! Listen and react to time.
|
||||
use crate::core::Hasher;
|
||||
use crate::subscription::{self, Subscription};
|
||||
use crate::subscription::{self, Hasher, Subscription};
|
||||
|
||||
/// Returns a [`Subscription`] that produces messages at a set interval.
|
||||
///
|
||||
|
|
|
|||
|
|
@ -22,8 +22,7 @@ impl crate::Executor for Executor {
|
|||
|
||||
pub mod time {
|
||||
//! Listen and react to time.
|
||||
use crate::core::Hasher;
|
||||
use crate::subscription::{self, Subscription};
|
||||
use crate::subscription::{self, Hasher, Subscription};
|
||||
|
||||
/// Returns a [`Subscription`] that produces messages at a set interval.
|
||||
///
|
||||
|
|
|
|||
|
|
@ -16,8 +16,7 @@ impl crate::Executor for Executor {
|
|||
|
||||
pub mod time {
|
||||
//! Listen and react to time.
|
||||
use crate::core::Hasher;
|
||||
use crate::subscription::{self, Subscription};
|
||||
use crate::subscription::{self, Hasher, Subscription};
|
||||
use crate::BoxStream;
|
||||
|
||||
/// Returns a [`Subscription`] that produces messages at a set interval.
|
||||
|
|
|
|||
|
|
@ -4,13 +4,6 @@
|
|||
#![doc(
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
|
||||
)]
|
||||
#![forbid(unsafe_code, rust_2018_idioms)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
unused_results,
|
||||
rustdoc::broken_intra_doc_links
|
||||
)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
pub use futures;
|
||||
pub use iced_core as core;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,6 @@ mod tracker;
|
|||
pub use tracker::Tracker;
|
||||
|
||||
use crate::core::event::{self, Event};
|
||||
use crate::core::Hasher;
|
||||
use crate::futures::{Future, Stream};
|
||||
use crate::{BoxStream, MaybeSend};
|
||||
|
||||
|
|
@ -18,6 +17,9 @@ use std::hash::Hash;
|
|||
/// It is the input of a [`Subscription`].
|
||||
pub type EventStream = BoxStream<(Event, event::Status)>;
|
||||
|
||||
/// The hasher used for identifying subscriptions.
|
||||
pub type Hasher = rustc_hash::FxHasher;
|
||||
|
||||
/// A request to listen to external events.
|
||||
///
|
||||
/// Besides performing async actions on demand with `Command`, most
|
||||
|
|
|
|||
|
|
@ -1,12 +1,11 @@
|
|||
use crate::core::event::{self, Event};
|
||||
use crate::core::Hasher;
|
||||
use crate::subscription::Recipe;
|
||||
use crate::subscription::{Hasher, Recipe};
|
||||
use crate::{BoxFuture, MaybeSend};
|
||||
|
||||
use futures::channel::mpsc;
|
||||
use futures::sink::{Sink, SinkExt};
|
||||
use rustc_hash::FxHashMap;
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::hash::Hasher as _;
|
||||
|
||||
/// A registry of subscription streams.
|
||||
|
|
@ -18,7 +17,7 @@ use std::hash::Hasher as _;
|
|||
/// [`Subscription`]: crate::Subscription
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Tracker {
|
||||
subscriptions: HashMap<u64, Execution>,
|
||||
subscriptions: FxHashMap<u64, Execution>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
|
|
@ -31,7 +30,7 @@ impl Tracker {
|
|||
/// Creates a new empty [`Tracker`].
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
subscriptions: HashMap::new(),
|
||||
subscriptions: FxHashMap::default(),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
all-features = true
|
||||
|
|
@ -34,7 +37,6 @@ raw-window-handle.workspace = true
|
|||
rustc-hash.workspace = true
|
||||
thiserror.workspace = true
|
||||
unicode-segmentation.workspace = true
|
||||
xxhash-rust.workspace = true
|
||||
|
||||
image.workspace = true
|
||||
image.optional = true
|
||||
|
|
|
|||
|
|
@ -1,36 +0,0 @@
|
|||
//! Write a graphics backend.
|
||||
use crate::core::image;
|
||||
use crate::core::svg;
|
||||
use crate::core::Size;
|
||||
use crate::{Compositor, Mesh, Renderer};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// The graphics backend of a [`Renderer`].
|
||||
///
|
||||
/// [`Renderer`]: crate::Renderer
|
||||
pub trait Backend: Sized {
|
||||
/// The custom kind of primitives this [`Backend`] supports.
|
||||
type Primitive: TryFrom<Mesh, Error = &'static str>;
|
||||
|
||||
/// The default compositor of this [`Backend`].
|
||||
type Compositor: Compositor<Renderer = Renderer<Self>>;
|
||||
}
|
||||
|
||||
/// A graphics backend that supports text rendering.
|
||||
pub trait Text {
|
||||
/// Loads a font from its bytes.
|
||||
fn load_font(&mut self, font: Cow<'static, [u8]>);
|
||||
}
|
||||
|
||||
/// A graphics backend that supports image rendering.
|
||||
pub trait Image {
|
||||
/// Returns the dimensions of the provided image.
|
||||
fn dimensions(&self, handle: &image::Handle) -> Size<u32>;
|
||||
}
|
||||
|
||||
/// A graphics backend that supports SVG rendering.
|
||||
pub trait Svg {
|
||||
/// Returns the viewport dimensions of the provided SVG.
|
||||
fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32>;
|
||||
}
|
||||
|
|
@ -1,11 +1,7 @@
|
|||
use crate::Primitive;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
/// A piece of data that can be cached.
|
||||
pub trait Cached: Sized {
|
||||
/// The type of cache produced.
|
||||
type Cache;
|
||||
type Cache: Clone;
|
||||
|
||||
/// Loads the [`Cache`] into a proper instance.
|
||||
///
|
||||
|
|
@ -15,21 +11,7 @@ pub trait Cached: Sized {
|
|||
/// Caches this value, producing its corresponding [`Cache`].
|
||||
///
|
||||
/// [`Cache`]: Self::Cache
|
||||
fn cache(self) -> Self::Cache;
|
||||
}
|
||||
|
||||
impl<T> Cached for Primitive<T> {
|
||||
type Cache = Arc<Self>;
|
||||
|
||||
fn load(cache: &Arc<Self>) -> Self {
|
||||
Self::Cache {
|
||||
content: cache.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
fn cache(self) -> Arc<Self> {
|
||||
Arc::new(self)
|
||||
}
|
||||
fn cache(self, previous: Option<Self::Cache>) -> Self::Cache;
|
||||
}
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
|
|
@ -38,5 +20,5 @@ impl Cached for () {
|
|||
|
||||
fn load(_cache: &Self::Cache) -> Self {}
|
||||
|
||||
fn cache(self) -> Self::Cache {}
|
||||
fn cache(self, _previous: Option<Self::Cache>) -> Self::Cache {}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,9 +5,11 @@ use crate::futures::{MaybeSend, MaybeSync};
|
|||
use crate::{Error, Settings, Viewport};
|
||||
|
||||
use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
|
||||
use std::future::Future;
|
||||
use thiserror::Error;
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::future::Future;
|
||||
|
||||
/// A graphics compositor that can draw to windows.
|
||||
pub trait Compositor: Sized {
|
||||
/// The iced renderer of the backend.
|
||||
|
|
@ -60,6 +62,14 @@ pub trait Compositor: Sized {
|
|||
/// Returns [`Information`] used by this [`Compositor`].
|
||||
fn fetch_information(&self) -> Information;
|
||||
|
||||
/// Loads a font from its bytes.
|
||||
fn load_font(&mut self, font: Cow<'static, [u8]>) {
|
||||
crate::text::font_system()
|
||||
.write()
|
||||
.expect("Write to font system")
|
||||
.load_font(font);
|
||||
}
|
||||
|
||||
/// Presents the [`Renderer`] primitives to the next frame of the given [`Surface`].
|
||||
///
|
||||
/// [`Renderer`]: Self::Renderer
|
||||
|
|
@ -168,6 +178,8 @@ impl Compositor for () {
|
|||
) {
|
||||
}
|
||||
|
||||
fn load_font(&mut self, _font: Cow<'static, [u8]>) {}
|
||||
|
||||
fn fetch_information(&self) -> Information {
|
||||
Information {
|
||||
adapter: String::from("Null Renderer"),
|
||||
|
|
|
|||
|
|
@ -1,196 +1,14 @@
|
|||
//! Track and compute the damage of graphical primitives.
|
||||
use crate::core::alignment;
|
||||
use crate::core::{Rectangle, Size};
|
||||
use crate::Primitive;
|
||||
//! Compute the damage between frames.
|
||||
use crate::core::{Point, Rectangle};
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
/// A type that has some damage bounds.
|
||||
pub trait Damage: PartialEq {
|
||||
/// Returns the bounds of the [`Damage`].
|
||||
fn bounds(&self) -> Rectangle;
|
||||
}
|
||||
|
||||
impl<T: Damage> Damage for Primitive<T> {
|
||||
fn bounds(&self) -> Rectangle {
|
||||
match self {
|
||||
Self::Text {
|
||||
bounds,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
..
|
||||
} => {
|
||||
let mut bounds = *bounds;
|
||||
|
||||
bounds.x = match horizontal_alignment {
|
||||
alignment::Horizontal::Left => bounds.x,
|
||||
alignment::Horizontal::Center => {
|
||||
bounds.x - bounds.width / 2.0
|
||||
}
|
||||
alignment::Horizontal::Right => bounds.x - bounds.width,
|
||||
};
|
||||
|
||||
bounds.y = match vertical_alignment {
|
||||
alignment::Vertical::Top => bounds.y,
|
||||
alignment::Vertical::Center => {
|
||||
bounds.y - bounds.height / 2.0
|
||||
}
|
||||
alignment::Vertical::Bottom => bounds.y - bounds.height,
|
||||
};
|
||||
|
||||
bounds.expand(1.5)
|
||||
}
|
||||
Self::Paragraph {
|
||||
paragraph,
|
||||
position,
|
||||
..
|
||||
} => {
|
||||
let mut bounds =
|
||||
Rectangle::new(*position, paragraph.min_bounds);
|
||||
|
||||
bounds.x = match paragraph.horizontal_alignment {
|
||||
alignment::Horizontal::Left => bounds.x,
|
||||
alignment::Horizontal::Center => {
|
||||
bounds.x - bounds.width / 2.0
|
||||
}
|
||||
alignment::Horizontal::Right => bounds.x - bounds.width,
|
||||
};
|
||||
|
||||
bounds.y = match paragraph.vertical_alignment {
|
||||
alignment::Vertical::Top => bounds.y,
|
||||
alignment::Vertical::Center => {
|
||||
bounds.y - bounds.height / 2.0
|
||||
}
|
||||
alignment::Vertical::Bottom => bounds.y - bounds.height,
|
||||
};
|
||||
|
||||
bounds.expand(1.5)
|
||||
}
|
||||
Self::Editor {
|
||||
editor, position, ..
|
||||
} => {
|
||||
let bounds = Rectangle::new(*position, editor.bounds);
|
||||
|
||||
bounds.expand(1.5)
|
||||
}
|
||||
Self::RawText(raw) => {
|
||||
// TODO: Add `size` field to `raw` to compute more accurate
|
||||
// damage bounds (?)
|
||||
raw.clip_bounds.expand(1.5)
|
||||
}
|
||||
Self::Quad { bounds, shadow, .. } if shadow.color.a > 0.0 => {
|
||||
let bounds_with_shadow = Rectangle {
|
||||
x: bounds.x + shadow.offset.x.min(0.0) - shadow.blur_radius,
|
||||
y: bounds.y + shadow.offset.y.min(0.0) - shadow.blur_radius,
|
||||
width: bounds.width
|
||||
+ shadow.offset.x.abs()
|
||||
+ shadow.blur_radius * 2.0,
|
||||
height: bounds.height
|
||||
+ shadow.offset.y.abs()
|
||||
+ shadow.blur_radius * 2.0,
|
||||
};
|
||||
|
||||
bounds_with_shadow.expand(1.0)
|
||||
}
|
||||
Self::Quad { bounds, .. }
|
||||
| Self::Image { bounds, .. }
|
||||
| Self::Svg { bounds, .. } => bounds.expand(1.0),
|
||||
Self::Clip { bounds, .. } => bounds.expand(1.0),
|
||||
Self::Group { primitives } => primitives
|
||||
.iter()
|
||||
.map(Self::bounds)
|
||||
.fold(Rectangle::with_size(Size::ZERO), |a, b| {
|
||||
Rectangle::union(&a, &b)
|
||||
}),
|
||||
Self::Transform {
|
||||
transformation,
|
||||
content,
|
||||
} => content.bounds() * *transformation,
|
||||
Self::Cache { content } => content.bounds(),
|
||||
Self::Custom(custom) => custom.bounds(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn regions<T: Damage>(a: &Primitive<T>, b: &Primitive<T>) -> Vec<Rectangle> {
|
||||
match (a, b) {
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: primitives_a,
|
||||
},
|
||||
Primitive::Group {
|
||||
primitives: primitives_b,
|
||||
},
|
||||
) => return list(primitives_a, primitives_b),
|
||||
(
|
||||
Primitive::Clip {
|
||||
bounds: bounds_a,
|
||||
content: content_a,
|
||||
..
|
||||
},
|
||||
Primitive::Clip {
|
||||
bounds: bounds_b,
|
||||
content: content_b,
|
||||
..
|
||||
},
|
||||
) => {
|
||||
if bounds_a == bounds_b {
|
||||
return regions(content_a, content_b)
|
||||
.into_iter()
|
||||
.filter_map(|r| r.intersection(&bounds_a.expand(1.0)))
|
||||
.collect();
|
||||
} else {
|
||||
return vec![bounds_a.expand(1.0), bounds_b.expand(1.0)];
|
||||
}
|
||||
}
|
||||
(
|
||||
Primitive::Transform {
|
||||
transformation: transformation_a,
|
||||
content: content_a,
|
||||
},
|
||||
Primitive::Transform {
|
||||
transformation: transformation_b,
|
||||
content: content_b,
|
||||
},
|
||||
) => {
|
||||
if transformation_a == transformation_b {
|
||||
return regions(content_a, content_b)
|
||||
.into_iter()
|
||||
.map(|r| r * *transformation_a)
|
||||
.collect();
|
||||
}
|
||||
}
|
||||
(
|
||||
Primitive::Cache { content: content_a },
|
||||
Primitive::Cache { content: content_b },
|
||||
) => {
|
||||
if Arc::ptr_eq(content_a, content_b) {
|
||||
return vec![];
|
||||
}
|
||||
}
|
||||
_ if a == b => return vec![],
|
||||
_ => {}
|
||||
}
|
||||
|
||||
let bounds_a = a.bounds();
|
||||
let bounds_b = b.bounds();
|
||||
|
||||
if bounds_a == bounds_b {
|
||||
vec![bounds_a]
|
||||
} else {
|
||||
vec![bounds_a, bounds_b]
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the damage regions between the two given lists of primitives.
|
||||
pub fn list<T: Damage>(
|
||||
previous: &[Primitive<T>],
|
||||
current: &[Primitive<T>],
|
||||
/// Diffs the damage regions given some previous and current primitives.
|
||||
pub fn diff<T>(
|
||||
previous: &[T],
|
||||
current: &[T],
|
||||
bounds: impl Fn(&T) -> Vec<Rectangle>,
|
||||
diff: impl Fn(&T, &T) -> Vec<Rectangle>,
|
||||
) -> Vec<Rectangle> {
|
||||
let damage = previous
|
||||
.iter()
|
||||
.zip(current)
|
||||
.flat_map(|(a, b)| regions(a, b));
|
||||
let damage = previous.iter().zip(current).flat_map(|(a, b)| diff(a, b));
|
||||
|
||||
if previous.len() == current.len() {
|
||||
damage.collect()
|
||||
|
|
@ -203,39 +21,45 @@ pub fn list<T: Damage>(
|
|||
|
||||
// Extend damage by the added/removed primitives
|
||||
damage
|
||||
.chain(bigger[smaller.len()..].iter().map(Damage::bounds))
|
||||
.chain(bigger[smaller.len()..].iter().flat_map(bounds))
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the damage regions given some previous and current primitives.
|
||||
pub fn list<T>(
|
||||
previous: &[T],
|
||||
current: &[T],
|
||||
bounds: impl Fn(&T) -> Vec<Rectangle>,
|
||||
are_equal: impl Fn(&T, &T) -> bool,
|
||||
) -> Vec<Rectangle> {
|
||||
diff(previous, current, &bounds, |a, b| {
|
||||
if are_equal(a, b) {
|
||||
vec![]
|
||||
} else {
|
||||
bounds(a).into_iter().chain(bounds(b)).collect()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/// Groups the given damage regions that are close together inside the given
|
||||
/// bounds.
|
||||
pub fn group(
|
||||
mut damage: Vec<Rectangle>,
|
||||
scale_factor: f32,
|
||||
bounds: Size<u32>,
|
||||
) -> Vec<Rectangle> {
|
||||
pub fn group(mut damage: Vec<Rectangle>, bounds: Rectangle) -> Vec<Rectangle> {
|
||||
use std::cmp::Ordering;
|
||||
|
||||
const AREA_THRESHOLD: f32 = 20_000.0;
|
||||
|
||||
let bounds = Rectangle {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
width: bounds.width as f32,
|
||||
height: bounds.height as f32,
|
||||
};
|
||||
|
||||
damage.sort_by(|a, b| {
|
||||
a.x.partial_cmp(&b.x)
|
||||
a.center()
|
||||
.distance(Point::ORIGIN)
|
||||
.partial_cmp(&b.center().distance(Point::ORIGIN))
|
||||
.unwrap_or(Ordering::Equal)
|
||||
.then_with(|| a.y.partial_cmp(&b.y).unwrap_or(Ordering::Equal))
|
||||
});
|
||||
|
||||
let mut output = Vec::new();
|
||||
let mut scaled = damage
|
||||
.into_iter()
|
||||
.filter_map(|region| (region * scale_factor).intersection(&bounds))
|
||||
.filter_map(|region| region.intersection(&bounds))
|
||||
.filter(|region| region.width >= 1.0 && region.height >= 1.0);
|
||||
|
||||
if let Some(mut current) = scaled.next() {
|
||||
|
|
|
|||
|
|
@ -36,15 +36,6 @@ pub trait Renderer: core::Renderer {
|
|||
fn draw_geometry(&mut self, geometry: Self::Geometry);
|
||||
}
|
||||
|
||||
/// The graphics backend of a geometry renderer.
|
||||
pub trait Backend {
|
||||
/// The kind of [`Frame`] this backend supports.
|
||||
type Frame: frame::Backend;
|
||||
|
||||
/// Creates a new [`Self::Frame`].
|
||||
fn new_frame(&self, size: Size) -> Self::Frame;
|
||||
}
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
impl Renderer for () {
|
||||
type Geometry = ();
|
||||
|
|
|
|||
|
|
@ -22,13 +22,20 @@ where
|
|||
/// Creates a new empty [`Cache`].
|
||||
pub fn new() -> Self {
|
||||
Cache {
|
||||
state: RefCell::new(State::Empty),
|
||||
state: RefCell::new(State::Empty { previous: None }),
|
||||
}
|
||||
}
|
||||
|
||||
/// Clears the [`Cache`], forcing a redraw the next time it is used.
|
||||
pub fn clear(&self) {
|
||||
*self.state.borrow_mut() = State::Empty;
|
||||
use std::ops::Deref;
|
||||
|
||||
let previous = match self.state.borrow().deref() {
|
||||
State::Empty { previous } => previous.clone(),
|
||||
State::Filled { geometry, .. } => Some(geometry.clone()),
|
||||
};
|
||||
|
||||
*self.state.borrow_mut() = State::Empty { previous };
|
||||
}
|
||||
|
||||
/// Draws geometry using the provided closure and stores it in the
|
||||
|
|
@ -49,20 +56,24 @@ where
|
|||
) -> Renderer::Geometry {
|
||||
use std::ops::Deref;
|
||||
|
||||
if let State::Filled {
|
||||
bounds: cached_bounds,
|
||||
geometry,
|
||||
} = self.state.borrow().deref()
|
||||
{
|
||||
if *cached_bounds == bounds {
|
||||
return Cached::load(geometry);
|
||||
let previous = match self.state.borrow().deref() {
|
||||
State::Empty { previous } => previous.clone(),
|
||||
State::Filled {
|
||||
bounds: cached_bounds,
|
||||
geometry,
|
||||
} => {
|
||||
if *cached_bounds == bounds {
|
||||
return Cached::load(geometry);
|
||||
}
|
||||
|
||||
Some(geometry.clone())
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let mut frame = Frame::new(renderer, bounds);
|
||||
draw_fn(&mut frame);
|
||||
|
||||
let geometry = frame.into_geometry().cache();
|
||||
let geometry = frame.into_geometry().cache(previous);
|
||||
let result = Cached::load(&geometry);
|
||||
|
||||
*self.state.borrow_mut() = State::Filled { bounds, geometry };
|
||||
|
|
@ -79,7 +90,7 @@ where
|
|||
let state = self.state.borrow();
|
||||
|
||||
match *state {
|
||||
State::Empty => write!(f, "Cache::Empty"),
|
||||
State::Empty { .. } => write!(f, "Cache::Empty"),
|
||||
State::Filled { bounds, .. } => {
|
||||
write!(f, "Cache::Filled {{ bounds: {bounds:?} }}")
|
||||
}
|
||||
|
|
@ -100,7 +111,9 @@ enum State<Geometry>
|
|||
where
|
||||
Geometry: Cached,
|
||||
{
|
||||
Empty,
|
||||
Empty {
|
||||
previous: Option<Geometry::Cache>,
|
||||
},
|
||||
Filled {
|
||||
bounds: Size,
|
||||
geometry: Geometry::Cache,
|
||||
|
|
|
|||
|
|
@ -113,13 +113,11 @@ where
|
|||
region: Rectangle,
|
||||
f: impl FnOnce(&mut Self) -> R,
|
||||
) -> R {
|
||||
let mut frame = self.draft(region.size());
|
||||
let mut frame = self.draft(region);
|
||||
|
||||
let result = f(&mut frame);
|
||||
|
||||
let origin = Point::new(region.x, region.y);
|
||||
|
||||
self.paste(frame, origin);
|
||||
self.paste(frame, Point::new(region.x, region.y));
|
||||
|
||||
result
|
||||
}
|
||||
|
|
@ -129,14 +127,14 @@ where
|
|||
/// Draw its contents back to this [`Frame`] with [`paste`].
|
||||
///
|
||||
/// [`paste`]: Self::paste
|
||||
pub fn draft(&mut self, size: Size) -> Self {
|
||||
fn draft(&mut self, clip_bounds: Rectangle) -> Self {
|
||||
Self {
|
||||
raw: self.raw.draft(size),
|
||||
raw: self.raw.draft(clip_bounds),
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws the contents of the given [`Frame`] with origin at the given [`Point`].
|
||||
pub fn paste(&mut self, frame: Self, at: Point) {
|
||||
fn paste(&mut self, frame: Self, at: Point) {
|
||||
self.raw.paste(frame.raw, at);
|
||||
}
|
||||
|
||||
|
|
@ -187,7 +185,7 @@ pub trait Backend: Sized {
|
|||
fn scale(&mut self, scale: impl Into<f32>);
|
||||
fn scale_nonuniform(&mut self, scale: impl Into<Vector>);
|
||||
|
||||
fn draft(&mut self, size: Size) -> Self;
|
||||
fn draft(&mut self, clip_bounds: Rectangle) -> Self;
|
||||
fn paste(&mut self, frame: Self, at: Point);
|
||||
|
||||
fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>);
|
||||
|
|
@ -232,7 +230,7 @@ impl Backend for () {
|
|||
fn scale(&mut self, _scale: impl Into<f32>) {}
|
||||
fn scale_nonuniform(&mut self, _scale: impl Into<Vector>) {}
|
||||
|
||||
fn draft(&mut self, _size: Size) -> Self {}
|
||||
fn draft(&mut self, _clip_bounds: Rectangle) -> Self {}
|
||||
fn paste(&mut self, _frame: Self, _at: Point) {}
|
||||
|
||||
fn stroke<'a>(&mut self, _path: &Path, _stroke: impl Into<Stroke<'a>>) {}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,107 @@
|
|||
//! Load and operate on images.
|
||||
use crate::core::image::{Data, Handle};
|
||||
|
||||
use bitflags::bitflags;
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub use ::image as image_rs;
|
||||
|
||||
use crate::core::image;
|
||||
use crate::core::svg;
|
||||
use crate::core::{Color, Rectangle};
|
||||
|
||||
/// A raster or vector image.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Image {
|
||||
/// A raster image.
|
||||
Raster {
|
||||
/// The handle of a raster image.
|
||||
handle: image::Handle,
|
||||
|
||||
/// The filter method of a raster image.
|
||||
filter_method: image::FilterMethod,
|
||||
|
||||
/// The bounds of the image.
|
||||
bounds: Rectangle,
|
||||
},
|
||||
/// A vector image.
|
||||
Vector {
|
||||
/// The handle of a vector image.
|
||||
handle: svg::Handle,
|
||||
|
||||
/// The [`Color`] filter
|
||||
color: Option<Color>,
|
||||
|
||||
/// The bounds of the image.
|
||||
bounds: Rectangle,
|
||||
},
|
||||
}
|
||||
|
||||
impl Image {
|
||||
/// Returns the bounds of the [`Image`].
|
||||
pub fn bounds(&self) -> Rectangle {
|
||||
match self {
|
||||
Image::Raster { bounds, .. } | Image::Vector { bounds, .. } => {
|
||||
*bounds
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
/// Tries to load an image by its [`Handle`].
|
||||
pub fn load(handle: &Handle) -> image_rs::ImageResult<image_rs::DynamicImage> {
|
||||
///
|
||||
/// [`Handle`]: image::Handle
|
||||
pub fn load(
|
||||
handle: &image::Handle,
|
||||
) -> ::image::ImageResult<::image::DynamicImage> {
|
||||
use bitflags::bitflags;
|
||||
|
||||
bitflags! {
|
||||
struct Operation: u8 {
|
||||
const FLIP_HORIZONTALLY = 0b001;
|
||||
const ROTATE_180 = 0b010;
|
||||
const FLIP_DIAGONALLY = 0b100;
|
||||
}
|
||||
}
|
||||
|
||||
impl Operation {
|
||||
// Meaning of the returned value is described e.g. at:
|
||||
// https://magnushoff.com/articles/jpeg-orientation/
|
||||
fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
|
||||
where
|
||||
R: std::io::BufRead + std::io::Seek,
|
||||
{
|
||||
let exif = exif::Reader::new().read_from_container(reader)?;
|
||||
|
||||
Ok(exif
|
||||
.get_field(exif::Tag::Orientation, exif::In::PRIMARY)
|
||||
.and_then(|field| field.value.get_uint(0))
|
||||
.and_then(|value| u8::try_from(value).ok())
|
||||
.and_then(|value| Self::from_bits(value.saturating_sub(1)))
|
||||
.unwrap_or_else(Self::empty))
|
||||
}
|
||||
|
||||
fn perform(
|
||||
self,
|
||||
mut image: ::image::DynamicImage,
|
||||
) -> ::image::DynamicImage {
|
||||
use ::image::imageops;
|
||||
|
||||
if self.contains(Self::FLIP_DIAGONALLY) {
|
||||
imageops::flip_vertical_in_place(&mut image);
|
||||
}
|
||||
|
||||
if self.contains(Self::ROTATE_180) {
|
||||
imageops::rotate180_in_place(&mut image);
|
||||
}
|
||||
|
||||
if self.contains(Self::FLIP_HORIZONTALLY) {
|
||||
imageops::flip_horizontal_in_place(&mut image);
|
||||
}
|
||||
|
||||
image
|
||||
}
|
||||
}
|
||||
|
||||
match handle.data() {
|
||||
Data::Path(path) => {
|
||||
image::Data::Path(path) => {
|
||||
let image = ::image::open(path)?;
|
||||
|
||||
let operation = std::fs::File::open(path)
|
||||
|
|
@ -19,7 +112,7 @@ pub fn load(handle: &Handle) -> image_rs::ImageResult<image_rs::DynamicImage> {
|
|||
|
||||
Ok(operation.perform(image))
|
||||
}
|
||||
Data::Bytes(bytes) => {
|
||||
image::Data::Bytes(bytes) => {
|
||||
let image = ::image::load_from_memory(bytes)?;
|
||||
let operation =
|
||||
Operation::from_exif(&mut std::io::Cursor::new(bytes))
|
||||
|
|
@ -28,68 +121,22 @@ pub fn load(handle: &Handle) -> image_rs::ImageResult<image_rs::DynamicImage> {
|
|||
|
||||
Ok(operation.perform(image))
|
||||
}
|
||||
Data::Rgba {
|
||||
image::Data::Rgba {
|
||||
width,
|
||||
height,
|
||||
pixels,
|
||||
} => {
|
||||
if let Some(image) = image_rs::ImageBuffer::from_vec(
|
||||
*width,
|
||||
*height,
|
||||
pixels.to_vec(),
|
||||
) {
|
||||
Ok(image_rs::DynamicImage::ImageRgba8(image))
|
||||
if let Some(image) =
|
||||
::image::ImageBuffer::from_vec(*width, *height, pixels.to_vec())
|
||||
{
|
||||
Ok(::image::DynamicImage::ImageRgba8(image))
|
||||
} else {
|
||||
Err(image_rs::error::ImageError::Limits(
|
||||
image_rs::error::LimitError::from_kind(
|
||||
image_rs::error::LimitErrorKind::DimensionError,
|
||||
Err(::image::error::ImageError::Limits(
|
||||
::image::error::LimitError::from_kind(
|
||||
::image::error::LimitErrorKind::DimensionError,
|
||||
),
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
struct Operation: u8 {
|
||||
const FLIP_HORIZONTALLY = 0b001;
|
||||
const ROTATE_180 = 0b010;
|
||||
const FLIP_DIAGONALLY = 0b100;
|
||||
}
|
||||
}
|
||||
|
||||
impl Operation {
|
||||
// Meaning of the returned value is described e.g. at:
|
||||
// https://magnushoff.com/articles/jpeg-orientation/
|
||||
fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
|
||||
where
|
||||
R: std::io::BufRead + std::io::Seek,
|
||||
{
|
||||
let exif = exif::Reader::new().read_from_container(reader)?;
|
||||
|
||||
Ok(exif
|
||||
.get_field(exif::Tag::Orientation, exif::In::PRIMARY)
|
||||
.and_then(|field| field.value.get_uint(0))
|
||||
.and_then(|value| u8::try_from(value).ok())
|
||||
.and_then(|value| Self::from_bits(value.saturating_sub(1)))
|
||||
.unwrap_or_else(Self::empty))
|
||||
}
|
||||
|
||||
fn perform(self, mut image: image::DynamicImage) -> image::DynamicImage {
|
||||
use image::imageops;
|
||||
|
||||
if self.contains(Self::FLIP_DIAGONALLY) {
|
||||
imageops::flip_vertical_in_place(&mut image);
|
||||
}
|
||||
|
||||
if self.contains(Self::ROTATE_180) {
|
||||
imageops::rotate180_in_place(&mut image);
|
||||
}
|
||||
|
||||
if self.contains(Self::FLIP_HORIZONTALLY) {
|
||||
imageops::flip_horizontal_in_place(&mut image);
|
||||
}
|
||||
|
||||
image
|
||||
}
|
||||
}
|
||||
|
|
|
|||
144
graphics/src/layer.rs
Normal file
144
graphics/src/layer.rs
Normal file
|
|
@ -0,0 +1,144 @@
|
|||
//! Draw and stack layers of graphical primitives.
|
||||
use crate::core::{Rectangle, Transformation};
|
||||
|
||||
/// A layer of graphical primitives.
|
||||
///
|
||||
/// Layers normally dictate a set of primitives that are
|
||||
/// rendered in a specific order.
|
||||
pub trait Layer: Default {
|
||||
/// Creates a new [`Layer`] with the given bounds.
|
||||
fn with_bounds(bounds: Rectangle) -> Self;
|
||||
|
||||
/// Flushes and settles any pending group of primitives in the [`Layer`].
|
||||
///
|
||||
/// This will be called when a [`Layer`] is finished. It allows layers to efficiently
|
||||
/// record primitives together and defer grouping until the end.
|
||||
fn flush(&mut self);
|
||||
|
||||
/// Resizes the [`Layer`] to the given bounds.
|
||||
fn resize(&mut self, bounds: Rectangle);
|
||||
|
||||
/// Clears all the layers contents and resets its bounds.
|
||||
fn reset(&mut self);
|
||||
}
|
||||
|
||||
/// A stack of layers used for drawing.
|
||||
#[derive(Debug)]
|
||||
pub struct Stack<T: Layer> {
|
||||
layers: Vec<T>,
|
||||
transformations: Vec<Transformation>,
|
||||
previous: Vec<usize>,
|
||||
current: usize,
|
||||
active_count: usize,
|
||||
}
|
||||
|
||||
impl<T: Layer> Stack<T> {
|
||||
/// Creates a new empty [`Stack`].
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
layers: vec![T::default()],
|
||||
transformations: vec![Transformation::IDENTITY],
|
||||
previous: vec![],
|
||||
current: 0,
|
||||
active_count: 1,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a mutable reference to the current [`Layer`] of the [`Stack`], together with
|
||||
/// the current [`Transformation`].
|
||||
#[inline]
|
||||
pub fn current_mut(&mut self) -> (&mut T, Transformation) {
|
||||
let transformation = self.transformation();
|
||||
|
||||
(&mut self.layers[self.current], transformation)
|
||||
}
|
||||
|
||||
/// Returns the current [`Transformation`] of the [`Stack`].
|
||||
#[inline]
|
||||
pub fn transformation(&self) -> Transformation {
|
||||
self.transformations.last().copied().unwrap()
|
||||
}
|
||||
|
||||
/// Pushes a new clipping region in the [`Stack`]; creating a new layer in the
|
||||
/// process.
|
||||
pub fn push_clip(&mut self, bounds: Rectangle) {
|
||||
self.previous.push(self.current);
|
||||
|
||||
self.current = self.active_count;
|
||||
self.active_count += 1;
|
||||
|
||||
let bounds = bounds * self.transformation();
|
||||
|
||||
if self.current == self.layers.len() {
|
||||
self.layers.push(T::with_bounds(bounds));
|
||||
} else {
|
||||
self.layers[self.current].resize(bounds);
|
||||
}
|
||||
}
|
||||
|
||||
/// Pops the current clipping region from the [`Stack`] and restores the previous one.
|
||||
///
|
||||
/// The current layer will be recorded for drawing.
|
||||
pub fn pop_clip(&mut self) {
|
||||
self.flush();
|
||||
|
||||
self.current = self.previous.pop().unwrap();
|
||||
}
|
||||
|
||||
/// Pushes a new [`Transformation`] in the [`Stack`].
|
||||
///
|
||||
/// Future drawing operations will be affected by this new [`Transformation`] until
|
||||
/// it is popped using [`pop_transformation`].
|
||||
///
|
||||
/// [`pop_transformation`]: Self::pop_transformation
|
||||
pub fn push_transformation(&mut self, transformation: Transformation) {
|
||||
self.transformations
|
||||
.push(self.transformation() * transformation);
|
||||
}
|
||||
|
||||
/// Pops the current [`Transformation`] in the [`Stack`].
|
||||
pub fn pop_transformation(&mut self) {
|
||||
let _ = self.transformations.pop();
|
||||
}
|
||||
|
||||
/// Returns an iterator over mutable references to the layers in the [`Stack`].
|
||||
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut T> {
|
||||
self.flush();
|
||||
|
||||
self.layers[..self.active_count].iter_mut()
|
||||
}
|
||||
|
||||
/// Returns an iterator over immutable references to the layers in the [`Stack`].
|
||||
pub fn iter(&self) -> impl Iterator<Item = &T> {
|
||||
self.layers[..self.active_count].iter()
|
||||
}
|
||||
|
||||
/// Returns the slice of layers in the [`Stack`].
|
||||
pub fn as_slice(&self) -> &[T] {
|
||||
&self.layers[..self.active_count]
|
||||
}
|
||||
|
||||
/// Flushes and settles any primitives in the current layer of the [`Stack`].
|
||||
pub fn flush(&mut self) {
|
||||
self.layers[self.current].flush();
|
||||
}
|
||||
|
||||
/// Clears the layers of the [`Stack`], allowing reuse.
|
||||
///
|
||||
/// This will normally keep layer allocations for future drawing operations.
|
||||
pub fn clear(&mut self) {
|
||||
for layer in self.layers[..self.active_count].iter_mut() {
|
||||
layer.reset();
|
||||
}
|
||||
|
||||
self.current = 0;
|
||||
self.active_count = 1;
|
||||
self.previous.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Layer> Default for Stack<T> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
|
@ -7,48 +7,35 @@
|
|||
#![doc(
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
|
||||
)]
|
||||
#![forbid(rust_2018_idioms)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
unsafe_code,
|
||||
unused_results,
|
||||
rustdoc::broken_intra_doc_links
|
||||
)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
mod antialiasing;
|
||||
mod cached;
|
||||
mod primitive;
|
||||
mod settings;
|
||||
mod viewport;
|
||||
|
||||
pub mod backend;
|
||||
pub mod color;
|
||||
pub mod compositor;
|
||||
pub mod damage;
|
||||
pub mod error;
|
||||
pub mod gradient;
|
||||
pub mod image;
|
||||
pub mod layer;
|
||||
pub mod mesh;
|
||||
pub mod renderer;
|
||||
pub mod text;
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
pub mod geometry;
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub mod image;
|
||||
|
||||
pub use antialiasing::Antialiasing;
|
||||
pub use backend::Backend;
|
||||
pub use cached::Cached;
|
||||
pub use compositor::Compositor;
|
||||
pub use damage::Damage;
|
||||
pub use error::Error;
|
||||
pub use gradient::Gradient;
|
||||
pub use image::Image;
|
||||
pub use layer::Layer;
|
||||
pub use mesh::Mesh;
|
||||
pub use primitive::Primitive;
|
||||
pub use renderer::Renderer;
|
||||
pub use settings::Settings;
|
||||
pub use text::Text;
|
||||
pub use viewport::Viewport;
|
||||
|
||||
pub use iced_core as core;
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
//! Draw triangles!
|
||||
use crate::color;
|
||||
use crate::core::{Rectangle, Size};
|
||||
use crate::core::{Rectangle, Transformation};
|
||||
use crate::gradient;
|
||||
use crate::Damage;
|
||||
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
|
||||
|
|
@ -14,29 +13,55 @@ pub enum Mesh {
|
|||
/// The vertices and indices of the mesh.
|
||||
buffers: Indexed<SolidVertex2D>,
|
||||
|
||||
/// The size of the drawable region of the mesh.
|
||||
///
|
||||
/// Any geometry that falls out of this region will be clipped.
|
||||
size: Size,
|
||||
/// The [`Transformation`] for the vertices of the [`Mesh`].
|
||||
transformation: Transformation,
|
||||
|
||||
/// The clip bounds of the [`Mesh`].
|
||||
clip_bounds: Rectangle,
|
||||
},
|
||||
/// A mesh with a gradient.
|
||||
Gradient {
|
||||
/// The vertices and indices of the mesh.
|
||||
buffers: Indexed<GradientVertex2D>,
|
||||
|
||||
/// The size of the drawable region of the mesh.
|
||||
///
|
||||
/// Any geometry that falls out of this region will be clipped.
|
||||
size: Size,
|
||||
/// The [`Transformation`] for the vertices of the [`Mesh`].
|
||||
transformation: Transformation,
|
||||
|
||||
/// The clip bounds of the [`Mesh`].
|
||||
clip_bounds: Rectangle,
|
||||
},
|
||||
}
|
||||
|
||||
impl Damage for Mesh {
|
||||
fn bounds(&self) -> Rectangle {
|
||||
impl Mesh {
|
||||
/// Returns the indices of the [`Mesh`].
|
||||
pub fn indices(&self) -> &[u32] {
|
||||
match self {
|
||||
Self::Solid { size, .. } | Self::Gradient { size, .. } => {
|
||||
Rectangle::with_size(*size)
|
||||
Self::Solid { buffers, .. } => &buffers.indices,
|
||||
Self::Gradient { buffers, .. } => &buffers.indices,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the [`Transformation`] of the [`Mesh`].
|
||||
pub fn transformation(&self) -> Transformation {
|
||||
match self {
|
||||
Self::Solid { transformation, .. }
|
||||
| Self::Gradient { transformation, .. } => *transformation,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the clip bounds of the [`Mesh`].
|
||||
pub fn clip_bounds(&self) -> Rectangle {
|
||||
match self {
|
||||
Self::Solid {
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
}
|
||||
| Self::Gradient {
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
} => *clip_bounds * *transformation,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -75,6 +100,47 @@ pub struct GradientVertex2D {
|
|||
pub gradient: gradient::Packed,
|
||||
}
|
||||
|
||||
/// The result of counting the attributes of a set of meshes.
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct AttributeCount {
|
||||
/// The total amount of solid vertices.
|
||||
pub solid_vertices: usize,
|
||||
|
||||
/// The total amount of solid meshes.
|
||||
pub solids: usize,
|
||||
|
||||
/// The total amount of gradient vertices.
|
||||
pub gradient_vertices: usize,
|
||||
|
||||
/// The total amount of gradient meshes.
|
||||
pub gradients: usize,
|
||||
|
||||
/// The total amount of indices.
|
||||
pub indices: usize,
|
||||
}
|
||||
|
||||
/// Returns the number of total vertices & total indices of all [`Mesh`]es.
|
||||
pub fn attribute_count_of(meshes: &[Mesh]) -> AttributeCount {
|
||||
meshes
|
||||
.iter()
|
||||
.fold(AttributeCount::default(), |mut count, mesh| {
|
||||
match mesh {
|
||||
Mesh::Solid { buffers, .. } => {
|
||||
count.solids += 1;
|
||||
count.solid_vertices += buffers.vertices.len();
|
||||
count.indices += buffers.indices.len();
|
||||
}
|
||||
Mesh::Gradient { buffers, .. } => {
|
||||
count.gradients += 1;
|
||||
count.gradient_vertices += buffers.vertices.len();
|
||||
count.indices += buffers.indices.len();
|
||||
}
|
||||
}
|
||||
|
||||
count
|
||||
})
|
||||
}
|
||||
|
||||
/// A renderer capable of drawing a [`Mesh`].
|
||||
pub trait Renderer {
|
||||
/// Draws the given [`Mesh`].
|
||||
|
|
|
|||
|
|
@ -1,160 +0,0 @@
|
|||
//! Draw using different graphical primitives.
|
||||
use crate::core::alignment;
|
||||
use crate::core::image;
|
||||
use crate::core::svg;
|
||||
use crate::core::text;
|
||||
use crate::core::{
|
||||
Background, Border, Color, Font, Pixels, Point, Rectangle, Shadow,
|
||||
Transformation, Vector,
|
||||
};
|
||||
use crate::text::editor;
|
||||
use crate::text::paragraph;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
/// A rendering primitive.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Primitive<T> {
|
||||
/// A text primitive
|
||||
Text {
|
||||
/// The contents of the text.
|
||||
content: String,
|
||||
/// The bounds of the text.
|
||||
bounds: Rectangle,
|
||||
/// The color of the text.
|
||||
color: Color,
|
||||
/// The size of the text in logical pixels.
|
||||
size: Pixels,
|
||||
/// The line height of the text.
|
||||
line_height: text::LineHeight,
|
||||
/// The font of the text.
|
||||
font: Font,
|
||||
/// The horizontal alignment of the text.
|
||||
horizontal_alignment: alignment::Horizontal,
|
||||
/// The vertical alignment of the text.
|
||||
vertical_alignment: alignment::Vertical,
|
||||
/// The shaping strategy of the text.
|
||||
shaping: text::Shaping,
|
||||
/// The clip bounds of the text.
|
||||
clip_bounds: Rectangle,
|
||||
},
|
||||
/// A paragraph primitive
|
||||
Paragraph {
|
||||
/// The [`paragraph::Weak`] reference.
|
||||
paragraph: paragraph::Weak,
|
||||
/// The position of the paragraph.
|
||||
position: Point,
|
||||
/// The color of the paragraph.
|
||||
color: Color,
|
||||
/// The clip bounds of the paragraph.
|
||||
clip_bounds: Rectangle,
|
||||
},
|
||||
/// An editor primitive
|
||||
Editor {
|
||||
/// The [`editor::Weak`] reference.
|
||||
editor: editor::Weak,
|
||||
/// The position of the editor.
|
||||
position: Point,
|
||||
/// The color of the editor.
|
||||
color: Color,
|
||||
/// The clip bounds of the editor.
|
||||
clip_bounds: Rectangle,
|
||||
},
|
||||
/// A raw `cosmic-text` primitive
|
||||
RawText(crate::text::Raw),
|
||||
/// A quad primitive
|
||||
Quad {
|
||||
/// The bounds of the quad
|
||||
bounds: Rectangle,
|
||||
/// The background of the quad
|
||||
background: Background,
|
||||
/// The [`Border`] of the quad
|
||||
border: Border,
|
||||
/// The [`Shadow`] of the quad
|
||||
shadow: Shadow,
|
||||
},
|
||||
/// An image primitive
|
||||
Image {
|
||||
/// The handle of the image
|
||||
handle: image::Handle,
|
||||
/// The filter method of the image
|
||||
filter_method: image::FilterMethod,
|
||||
/// The bounds of the image
|
||||
bounds: Rectangle,
|
||||
},
|
||||
/// An SVG primitive
|
||||
Svg {
|
||||
/// The path of the SVG file
|
||||
handle: svg::Handle,
|
||||
|
||||
/// The [`Color`] filter
|
||||
color: Option<Color>,
|
||||
|
||||
/// The bounds of the viewport
|
||||
bounds: Rectangle,
|
||||
},
|
||||
/// A group of primitives
|
||||
Group {
|
||||
/// The primitives of the group
|
||||
primitives: Vec<Primitive<T>>,
|
||||
},
|
||||
/// A clip primitive
|
||||
Clip {
|
||||
/// The bounds of the clip
|
||||
bounds: Rectangle,
|
||||
/// The content of the clip
|
||||
content: Box<Primitive<T>>,
|
||||
},
|
||||
/// A primitive that applies a [`Transformation`]
|
||||
Transform {
|
||||
/// The [`Transformation`]
|
||||
transformation: Transformation,
|
||||
|
||||
/// The primitive to transform
|
||||
content: Box<Primitive<T>>,
|
||||
},
|
||||
/// A cached primitive.
|
||||
///
|
||||
/// This can be useful if you are implementing a widget where primitive
|
||||
/// generation is expensive.
|
||||
Cache {
|
||||
/// The cached primitive
|
||||
content: Arc<Primitive<T>>,
|
||||
},
|
||||
/// A backend-specific primitive.
|
||||
Custom(T),
|
||||
}
|
||||
|
||||
impl<T> Primitive<T> {
|
||||
/// Groups the current [`Primitive`].
|
||||
pub fn group(primitives: Vec<Self>) -> Self {
|
||||
Self::Group { primitives }
|
||||
}
|
||||
|
||||
/// Clips the current [`Primitive`].
|
||||
pub fn clip(self, bounds: Rectangle) -> Self {
|
||||
Self::Clip {
|
||||
bounds,
|
||||
content: Box::new(self),
|
||||
}
|
||||
}
|
||||
|
||||
/// Translates the current [`Primitive`].
|
||||
pub fn translate(self, translation: Vector) -> Self {
|
||||
Self::Transform {
|
||||
transformation: Transformation::translate(
|
||||
translation.x,
|
||||
translation.y,
|
||||
),
|
||||
content: Box::new(self),
|
||||
}
|
||||
}
|
||||
|
||||
/// Transforms the current [`Primitive`].
|
||||
pub fn transform(self, transformation: Transformation) -> Self {
|
||||
Self::Transform {
|
||||
transformation,
|
||||
content: Box::new(self),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,269 +0,0 @@
|
|||
//! Create a renderer from a [`Backend`].
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::compositor;
|
||||
use crate::core;
|
||||
use crate::core::image;
|
||||
use crate::core::renderer;
|
||||
use crate::core::svg;
|
||||
use crate::core::text::Text;
|
||||
use crate::core::{
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
use crate::mesh;
|
||||
use crate::text;
|
||||
use crate::{Mesh, Primitive};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// A backend-agnostic renderer that supports all the built-in widgets.
|
||||
#[derive(Debug)]
|
||||
pub struct Renderer<B: Backend> {
|
||||
backend: B,
|
||||
default_font: Font,
|
||||
default_text_size: Pixels,
|
||||
primitives: Vec<Primitive<B::Primitive>>,
|
||||
stack: Vec<Vec<Primitive<B::Primitive>>>,
|
||||
}
|
||||
|
||||
impl<B: Backend> Renderer<B> {
|
||||
/// Creates a new [`Renderer`] from the given [`Backend`].
|
||||
pub fn new(
|
||||
backend: B,
|
||||
default_font: Font,
|
||||
default_text_size: Pixels,
|
||||
) -> Self {
|
||||
Self {
|
||||
backend,
|
||||
default_font,
|
||||
default_text_size,
|
||||
primitives: Vec::new(),
|
||||
stack: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a reference to the [`Backend`] of the [`Renderer`].
|
||||
pub fn backend(&self) -> &B {
|
||||
&self.backend
|
||||
}
|
||||
|
||||
/// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing.
|
||||
pub fn draw_primitive(&mut self, primitive: Primitive<B::Primitive>) {
|
||||
self.primitives.push(primitive);
|
||||
}
|
||||
|
||||
/// Runs the given closure with the [`Backend`] and the recorded primitives
|
||||
/// of the [`Renderer`].
|
||||
pub fn with_primitives<O>(
|
||||
&mut self,
|
||||
f: impl FnOnce(&mut B, &[Primitive<B::Primitive>]) -> O,
|
||||
) -> O {
|
||||
f(&mut self.backend, &self.primitives)
|
||||
}
|
||||
}
|
||||
|
||||
impl<B: Backend> iced_core::Renderer for Renderer<B> {
|
||||
fn start_layer(&mut self) {
|
||||
self.stack.push(std::mem::take(&mut self.primitives));
|
||||
}
|
||||
|
||||
fn end_layer(&mut self, bounds: Rectangle) {
|
||||
let layer = std::mem::replace(
|
||||
&mut self.primitives,
|
||||
self.stack.pop().expect("a layer should be recording"),
|
||||
);
|
||||
|
||||
self.primitives.push(Primitive::group(layer).clip(bounds));
|
||||
}
|
||||
|
||||
fn start_transformation(&mut self) {
|
||||
self.stack.push(std::mem::take(&mut self.primitives));
|
||||
}
|
||||
|
||||
fn end_transformation(&mut self, transformation: Transformation) {
|
||||
let layer = std::mem::replace(
|
||||
&mut self.primitives,
|
||||
self.stack.pop().expect("a layer should be recording"),
|
||||
);
|
||||
|
||||
self.primitives
|
||||
.push(Primitive::group(layer).transform(transformation));
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
quad: renderer::Quad,
|
||||
background: impl Into<Background>,
|
||||
) {
|
||||
self.primitives.push(Primitive::Quad {
|
||||
bounds: quad.bounds,
|
||||
background: background.into(),
|
||||
border: quad.border,
|
||||
shadow: quad.shadow,
|
||||
});
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.primitives.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl<B> core::text::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
type Font = Font;
|
||||
type Paragraph = text::Paragraph;
|
||||
type Editor = text::Editor;
|
||||
|
||||
const ICON_FONT: Font = Font::with_name("Iced-Icons");
|
||||
const CHECKMARK_ICON: char = '\u{f00c}';
|
||||
const ARROW_DOWN_ICON: char = '\u{e800}';
|
||||
|
||||
fn default_font(&self) -> Self::Font {
|
||||
self.default_font
|
||||
}
|
||||
|
||||
fn default_size(&self) -> Pixels {
|
||||
self.default_text_size
|
||||
}
|
||||
|
||||
fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
|
||||
self.backend.load_font(bytes);
|
||||
}
|
||||
|
||||
fn fill_paragraph(
|
||||
&mut self,
|
||||
paragraph: &Self::Paragraph,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
self.primitives.push(Primitive::Paragraph {
|
||||
paragraph: paragraph.downgrade(),
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
});
|
||||
}
|
||||
|
||||
fn fill_editor(
|
||||
&mut self,
|
||||
editor: &Self::Editor,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
self.primitives.push(Primitive::Editor {
|
||||
editor: editor.downgrade(),
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
});
|
||||
}
|
||||
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
text: Text<'_, Self::Font>,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
self.primitives.push(Primitive::Text {
|
||||
content: text.content.to_string(),
|
||||
bounds: Rectangle::new(position, text.bounds),
|
||||
size: text.size,
|
||||
line_height: text.line_height,
|
||||
color,
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
shaping: text.shaping,
|
||||
clip_bounds,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl<B> image::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Image,
|
||||
{
|
||||
type Handle = image::Handle;
|
||||
|
||||
fn measure_image(&self, handle: &image::Handle) -> Size<u32> {
|
||||
self.backend().dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw_image(
|
||||
&mut self,
|
||||
handle: image::Handle,
|
||||
filter_method: image::FilterMethod,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
self.primitives.push(Primitive::Image {
|
||||
handle,
|
||||
filter_method,
|
||||
bounds,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl<B> svg::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Svg,
|
||||
{
|
||||
fn measure_svg(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
self.backend().viewport_dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw_svg(
|
||||
&mut self,
|
||||
handle: svg::Handle,
|
||||
color: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
self.primitives.push(Primitive::Svg {
|
||||
handle,
|
||||
color,
|
||||
bounds,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl<B: Backend> mesh::Renderer for Renderer<B> {
|
||||
fn draw_mesh(&mut self, mesh: Mesh) {
|
||||
match B::Primitive::try_from(mesh) {
|
||||
Ok(primitive) => {
|
||||
self.draw_primitive(Primitive::Custom(primitive));
|
||||
}
|
||||
Err(error) => {
|
||||
log::warn!("mesh primitive could not be drawn: {error:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl<B> crate::geometry::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + crate::geometry::Backend,
|
||||
B::Frame:
|
||||
crate::geometry::frame::Backend<Geometry = Primitive<B::Primitive>>,
|
||||
{
|
||||
type Frame = B::Frame;
|
||||
type Geometry = Primitive<B::Primitive>;
|
||||
|
||||
fn new_frame(&self, size: Size) -> Self::Frame {
|
||||
self.backend.new_frame(size)
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
self.draw_primitive(geometry);
|
||||
}
|
||||
}
|
||||
|
||||
impl<B> compositor::Default for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Compositor = B::Compositor;
|
||||
}
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
use crate::core::{Font, Pixels};
|
||||
use crate::Antialiasing;
|
||||
|
||||
/// The settings of a Backend.
|
||||
/// The settings of a renderer.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Settings {
|
||||
/// The default [`Font`] to use.
|
||||
|
|
|
|||
|
|
@ -9,14 +9,141 @@ pub use paragraph::Paragraph;
|
|||
|
||||
pub use cosmic_text;
|
||||
|
||||
use crate::core::alignment;
|
||||
use crate::core::font::{self, Font};
|
||||
use crate::core::text::Shaping;
|
||||
use crate::core::{Color, Point, Rectangle, Size};
|
||||
use crate::core::{Color, Pixels, Point, Rectangle, Size, Transformation};
|
||||
|
||||
use once_cell::sync::OnceCell;
|
||||
use std::borrow::Cow;
|
||||
use std::sync::{Arc, RwLock, Weak};
|
||||
|
||||
/// A text primitive.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Text {
|
||||
/// A paragraph.
|
||||
#[allow(missing_docs)]
|
||||
Paragraph {
|
||||
paragraph: paragraph::Weak,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
},
|
||||
/// An editor.
|
||||
#[allow(missing_docs)]
|
||||
Editor {
|
||||
editor: editor::Weak,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
},
|
||||
/// Some cached text.
|
||||
Cached {
|
||||
/// The contents of the text.
|
||||
content: String,
|
||||
/// The bounds of the text.
|
||||
bounds: Rectangle,
|
||||
/// The color of the text.
|
||||
color: Color,
|
||||
/// The size of the text in logical pixels.
|
||||
size: Pixels,
|
||||
/// The line height of the text.
|
||||
line_height: Pixels,
|
||||
/// The font of the text.
|
||||
font: Font,
|
||||
/// The horizontal alignment of the text.
|
||||
horizontal_alignment: alignment::Horizontal,
|
||||
/// The vertical alignment of the text.
|
||||
vertical_alignment: alignment::Vertical,
|
||||
/// The shaping strategy of the text.
|
||||
shaping: Shaping,
|
||||
/// The clip bounds of the text.
|
||||
clip_bounds: Rectangle,
|
||||
},
|
||||
/// Some raw text.
|
||||
#[allow(missing_docs)]
|
||||
Raw {
|
||||
raw: Raw,
|
||||
transformation: Transformation,
|
||||
},
|
||||
}
|
||||
|
||||
impl Text {
|
||||
/// Returns the visible bounds of the [`Text`].
|
||||
pub fn visible_bounds(&self) -> Option<Rectangle> {
|
||||
let (bounds, horizontal_alignment, vertical_alignment) = match self {
|
||||
Text::Paragraph {
|
||||
position,
|
||||
paragraph,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
} => (
|
||||
Rectangle::new(*position, paragraph.min_bounds)
|
||||
.intersection(clip_bounds)
|
||||
.map(|bounds| bounds * *transformation),
|
||||
Some(paragraph.horizontal_alignment),
|
||||
Some(paragraph.vertical_alignment),
|
||||
),
|
||||
Text::Editor {
|
||||
editor,
|
||||
position,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
} => (
|
||||
Rectangle::new(*position, editor.bounds)
|
||||
.intersection(clip_bounds)
|
||||
.map(|bounds| bounds * *transformation),
|
||||
None,
|
||||
None,
|
||||
),
|
||||
Text::Cached {
|
||||
bounds,
|
||||
clip_bounds,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
..
|
||||
} => (
|
||||
bounds.intersection(clip_bounds),
|
||||
Some(*horizontal_alignment),
|
||||
Some(*vertical_alignment),
|
||||
),
|
||||
Text::Raw { raw, .. } => (Some(raw.clip_bounds), None, None),
|
||||
};
|
||||
|
||||
let mut bounds = bounds?;
|
||||
|
||||
if let Some(alignment) = horizontal_alignment {
|
||||
match alignment {
|
||||
alignment::Horizontal::Left => {}
|
||||
alignment::Horizontal::Center => {
|
||||
bounds.x -= bounds.width / 2.0;
|
||||
}
|
||||
alignment::Horizontal::Right => {
|
||||
bounds.x -= bounds.width;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(alignment) = vertical_alignment {
|
||||
match alignment {
|
||||
alignment::Vertical::Top => {}
|
||||
alignment::Vertical::Center => {
|
||||
bounds.y -= bounds.height / 2.0;
|
||||
}
|
||||
alignment::Vertical::Bottom => {
|
||||
bounds.y -= bounds.height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some(bounds)
|
||||
}
|
||||
}
|
||||
|
||||
/// The regular variant of the [Fira Sans] font.
|
||||
///
|
||||
/// It is loaded as part of the default fonts in Wasm builds.
|
||||
|
|
|
|||
|
|
@ -2,22 +2,18 @@
|
|||
use crate::core::{Font, Size};
|
||||
use crate::text;
|
||||
|
||||
use rustc_hash::{FxHashMap, FxHashSet};
|
||||
use rustc_hash::{FxHashMap, FxHashSet, FxHasher};
|
||||
use std::collections::hash_map;
|
||||
use std::hash::{BuildHasher, Hash, Hasher};
|
||||
use std::hash::{Hash, Hasher};
|
||||
|
||||
/// A store of recently used sections of text.
|
||||
#[allow(missing_debug_implementations)]
|
||||
#[derive(Default)]
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Cache {
|
||||
entries: FxHashMap<KeyHash, Entry>,
|
||||
aliases: FxHashMap<KeyHash, KeyHash>,
|
||||
recently_used: FxHashSet<KeyHash>,
|
||||
hasher: HashBuilder,
|
||||
}
|
||||
|
||||
type HashBuilder = xxhash_rust::xxh3::Xxh3Builder;
|
||||
|
||||
impl Cache {
|
||||
/// Creates a new empty [`Cache`].
|
||||
pub fn new() -> Self {
|
||||
|
|
@ -35,7 +31,7 @@ impl Cache {
|
|||
font_system: &mut cosmic_text::FontSystem,
|
||||
key: Key<'_>,
|
||||
) -> (KeyHash, &mut Entry) {
|
||||
let hash = key.hash(self.hasher.build_hasher());
|
||||
let hash = key.hash(FxHasher::default());
|
||||
|
||||
if let Some(hash) = self.aliases.get(&hash) {
|
||||
let _ = self.recently_used.insert(*hash);
|
||||
|
|
@ -77,7 +73,7 @@ impl Cache {
|
|||
] {
|
||||
if key.bounds != bounds {
|
||||
let _ = self.aliases.insert(
|
||||
Key { bounds, ..key }.hash(self.hasher.build_hasher()),
|
||||
Key { bounds, ..key }.hash(FxHasher::default()),
|
||||
hash,
|
||||
);
|
||||
}
|
||||
|
|
@ -138,7 +134,7 @@ impl Key<'_> {
|
|||
pub type KeyHash = u64;
|
||||
|
||||
/// A cache entry.
|
||||
#[allow(missing_debug_implementations)]
|
||||
#[derive(Debug)]
|
||||
pub struct Entry {
|
||||
/// The buffer of text, ready for drawing.
|
||||
pub buffer: cosmic_text::Buffer,
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ impl Paragraph {
|
|||
impl core::text::Paragraph for Paragraph {
|
||||
type Font = Font;
|
||||
|
||||
fn with_text(text: Text<'_, Font>) -> Self {
|
||||
fn with_text(text: Text<&str>) -> Self {
|
||||
log::trace!("Allocating paragraph: {}", text.content);
|
||||
|
||||
let mut font_system =
|
||||
|
|
@ -146,7 +146,7 @@ impl core::text::Paragraph for Paragraph {
|
|||
}
|
||||
}
|
||||
|
||||
fn compare(&self, text: Text<'_, Font>) -> core::text::Difference {
|
||||
fn compare(&self, text: Text<&str>) -> core::text::Difference {
|
||||
let font_system = text::font_system().read().expect("Read font system");
|
||||
let paragraph = self.internal();
|
||||
let metrics = paragraph.buffer.metrics();
|
||||
|
|
|
|||
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[dependencies]
|
||||
iced_core.workspace = true
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
//! A syntax highlighter for iced.
|
||||
use iced_core as core;
|
||||
|
||||
use crate::core::text::highlighter::{self, Format};
|
||||
|
|
@ -16,6 +17,8 @@ static THEMES: Lazy<highlighting::ThemeSet> =
|
|||
|
||||
const LINES_PER_SNAPSHOT: usize = 50;
|
||||
|
||||
/// A syntax highlighter.
|
||||
#[derive(Debug)]
|
||||
pub struct Highlighter {
|
||||
syntax: &'static parsing::SyntaxReference,
|
||||
highlighter: highlighting::Highlighter<'static>,
|
||||
|
|
@ -131,25 +134,47 @@ impl highlighter::Highlighter for Highlighter {
|
|||
}
|
||||
}
|
||||
|
||||
/// The settings of a [`Highlighter`].
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Settings {
|
||||
/// The [`Theme`] of the [`Highlighter`].
|
||||
///
|
||||
/// It dictates the color scheme that will be used for highlighting.
|
||||
pub theme: Theme,
|
||||
/// The extension of the file to highlight.
|
||||
///
|
||||
/// The [`Highlighter`] will use the extension to automatically determine
|
||||
/// the grammar to use for highlighting.
|
||||
pub extension: String,
|
||||
}
|
||||
|
||||
/// A highlight produced by a [`Highlighter`].
|
||||
#[derive(Debug)]
|
||||
pub struct Highlight(highlighting::StyleModifier);
|
||||
|
||||
impl Highlight {
|
||||
/// Returns the color of this [`Highlight`].
|
||||
///
|
||||
/// If `None`, the original text color should be unchanged.
|
||||
pub fn color(&self) -> Option<Color> {
|
||||
self.0.foreground.map(|color| {
|
||||
Color::from_rgba8(color.r, color.g, color.b, color.a as f32 / 255.0)
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns the font of this [`Highlight`].
|
||||
///
|
||||
/// If `None`, the original font should be unchanged.
|
||||
pub fn font(&self) -> Option<Font> {
|
||||
None
|
||||
}
|
||||
|
||||
/// Returns the [`Format`] of the [`Highlight`].
|
||||
///
|
||||
/// It contains both the [`color`] and the [`font`].
|
||||
///
|
||||
/// [`color`]: Self::color
|
||||
/// [`font`]: Self::font
|
||||
pub fn to_format(&self) -> Format<Font> {
|
||||
Format {
|
||||
color: self.color(),
|
||||
|
|
@ -158,6 +183,8 @@ impl Highlight {
|
|||
}
|
||||
}
|
||||
|
||||
/// A highlighting theme.
|
||||
#[allow(missing_docs)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Theme {
|
||||
SolarizedDark,
|
||||
|
|
@ -168,6 +195,7 @@ pub enum Theme {
|
|||
}
|
||||
|
||||
impl Theme {
|
||||
/// A static slice containing all the available themes.
|
||||
pub const ALL: &'static [Self] = &[
|
||||
Self::SolarizedDark,
|
||||
Self::Base16Mocha,
|
||||
|
|
@ -176,6 +204,7 @@ impl Theme {
|
|||
Self::InspiredGitHub,
|
||||
];
|
||||
|
||||
/// Returns `true` if the [`Theme`] is dark, and false otherwise.
|
||||
pub fn is_dark(self) -> bool {
|
||||
match self {
|
||||
Self::SolarizedDark
|
||||
|
|
@ -209,7 +238,7 @@ impl std::fmt::Display for Theme {
|
|||
}
|
||||
}
|
||||
|
||||
pub struct ScopeRangeIterator {
|
||||
struct ScopeRangeIterator {
|
||||
ops: Vec<(usize, parsing::ScopeStackOp)>,
|
||||
line_length: usize,
|
||||
index: usize,
|
||||
|
|
|
|||
|
|
@ -10,13 +10,15 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[features]
|
||||
wgpu = ["iced_wgpu"]
|
||||
tiny-skia = ["iced_tiny_skia"]
|
||||
image = ["iced_tiny_skia?/image", "iced_wgpu?/image"]
|
||||
svg = ["iced_tiny_skia?/svg", "iced_wgpu?/svg"]
|
||||
geometry = ["iced_graphics/geometry", "iced_tiny_skia?/geometry", "iced_wgpu?/geometry"]
|
||||
tracing = ["iced_wgpu?/tracing"]
|
||||
web-colors = ["iced_wgpu?/web-colors"]
|
||||
webgl = ["iced_wgpu?/webgl"]
|
||||
fira-sans = ["iced_graphics/fira-sans"]
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
//! Compose existing renderers and create type-safe fallback strategies.
|
||||
use crate::core::image;
|
||||
use crate::core::renderer;
|
||||
use crate::core::svg;
|
||||
|
|
@ -8,24 +9,33 @@ use crate::graphics;
|
|||
use crate::graphics::compositor;
|
||||
use crate::graphics::mesh;
|
||||
|
||||
pub enum Renderer<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// A renderer `A` with a fallback strategy `B`.
|
||||
///
|
||||
/// This type can be used to easily compose existing renderers and
|
||||
/// create custom, type-safe fallback strategies.
|
||||
#[derive(Debug)]
|
||||
pub enum Renderer<A, B> {
|
||||
/// The primary rendering option.
|
||||
Primary(A),
|
||||
/// The secondary (or fallback) rendering option.
|
||||
Secondary(B),
|
||||
}
|
||||
|
||||
macro_rules! delegate {
|
||||
($renderer:expr, $name:ident, $body:expr) => {
|
||||
match $renderer {
|
||||
Self::Left($name) => $body,
|
||||
Self::Right($name) => $body,
|
||||
Self::Primary($name) => $body,
|
||||
Self::Secondary($name) => $body,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl<L, R> core::Renderer for Renderer<L, R>
|
||||
impl<A, B> core::Renderer for Renderer<A, B>
|
||||
where
|
||||
L: core::Renderer,
|
||||
R: core::Renderer,
|
||||
A: core::Renderer,
|
||||
B: core::Renderer,
|
||||
{
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
|
|
@ -39,39 +49,43 @@ where
|
|||
delegate!(self, renderer, renderer.clear());
|
||||
}
|
||||
|
||||
fn start_layer(&mut self) {
|
||||
delegate!(self, renderer, renderer.start_layer());
|
||||
fn start_layer(&mut self, bounds: Rectangle) {
|
||||
delegate!(self, renderer, renderer.start_layer(bounds));
|
||||
}
|
||||
|
||||
fn end_layer(&mut self, bounds: Rectangle) {
|
||||
delegate!(self, renderer, renderer.end_layer(bounds));
|
||||
fn end_layer(&mut self) {
|
||||
delegate!(self, renderer, renderer.end_layer());
|
||||
}
|
||||
|
||||
fn start_transformation(&mut self) {
|
||||
delegate!(self, renderer, renderer.start_transformation());
|
||||
fn start_transformation(&mut self, transformation: Transformation) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.start_transformation(transformation)
|
||||
);
|
||||
}
|
||||
|
||||
fn end_transformation(&mut self, transformation: Transformation) {
|
||||
delegate!(self, renderer, renderer.end_transformation(transformation));
|
||||
fn end_transformation(&mut self) {
|
||||
delegate!(self, renderer, renderer.end_transformation());
|
||||
}
|
||||
}
|
||||
|
||||
impl<L, R> core::text::Renderer for Renderer<L, R>
|
||||
impl<A, B> core::text::Renderer for Renderer<A, B>
|
||||
where
|
||||
L: core::text::Renderer,
|
||||
R: core::text::Renderer<
|
||||
Font = L::Font,
|
||||
Paragraph = L::Paragraph,
|
||||
Editor = L::Editor,
|
||||
A: core::text::Renderer,
|
||||
B: core::text::Renderer<
|
||||
Font = A::Font,
|
||||
Paragraph = A::Paragraph,
|
||||
Editor = A::Editor,
|
||||
>,
|
||||
{
|
||||
type Font = L::Font;
|
||||
type Paragraph = L::Paragraph;
|
||||
type Editor = L::Editor;
|
||||
type Font = A::Font;
|
||||
type Paragraph = A::Paragraph;
|
||||
type Editor = A::Editor;
|
||||
|
||||
const ICON_FONT: Self::Font = L::ICON_FONT;
|
||||
const CHECKMARK_ICON: char = L::CHECKMARK_ICON;
|
||||
const ARROW_DOWN_ICON: char = L::ARROW_DOWN_ICON;
|
||||
const ICON_FONT: Self::Font = A::ICON_FONT;
|
||||
const CHECKMARK_ICON: char = A::CHECKMARK_ICON;
|
||||
const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON;
|
||||
|
||||
fn default_font(&self) -> Self::Font {
|
||||
delegate!(self, renderer, renderer.default_font())
|
||||
|
|
@ -81,10 +95,6 @@ where
|
|||
delegate!(self, renderer, renderer.default_size())
|
||||
}
|
||||
|
||||
fn load_font(&mut self, font: std::borrow::Cow<'static, [u8]>) {
|
||||
delegate!(self, renderer, renderer.load_font(font));
|
||||
}
|
||||
|
||||
fn fill_paragraph(
|
||||
&mut self,
|
||||
text: &Self::Paragraph,
|
||||
|
|
@ -115,7 +125,7 @@ where
|
|||
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
text: core::Text<'_, Self::Font>,
|
||||
text: core::Text<String, Self::Font>,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
|
|
@ -128,12 +138,12 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<L, R> image::Renderer for Renderer<L, R>
|
||||
impl<A, B> image::Renderer for Renderer<A, B>
|
||||
where
|
||||
L: image::Renderer,
|
||||
R: image::Renderer<Handle = L::Handle>,
|
||||
A: image::Renderer,
|
||||
B: image::Renderer<Handle = A::Handle>,
|
||||
{
|
||||
type Handle = L::Handle;
|
||||
type Handle = A::Handle;
|
||||
|
||||
fn measure_image(&self, handle: &Self::Handle) -> Size<u32> {
|
||||
delegate!(self, renderer, renderer.measure_image(handle))
|
||||
|
|
@ -153,10 +163,10 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<L, R> svg::Renderer for Renderer<L, R>
|
||||
impl<A, B> svg::Renderer for Renderer<A, B>
|
||||
where
|
||||
L: svg::Renderer,
|
||||
R: svg::Renderer,
|
||||
A: svg::Renderer,
|
||||
B: svg::Renderer,
|
||||
{
|
||||
fn measure_svg(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
delegate!(self, renderer, renderer.measure_svg(handle))
|
||||
|
|
@ -172,37 +182,49 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<L, R> mesh::Renderer for Renderer<L, R>
|
||||
impl<A, B> mesh::Renderer for Renderer<A, B>
|
||||
where
|
||||
L: mesh::Renderer,
|
||||
R: mesh::Renderer,
|
||||
A: mesh::Renderer,
|
||||
B: mesh::Renderer,
|
||||
{
|
||||
fn draw_mesh(&mut self, mesh: graphics::Mesh) {
|
||||
delegate!(self, renderer, renderer.draw_mesh(mesh));
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Compositor<L, R>
|
||||
/// A compositor `A` with a fallback strategy `B`.
|
||||
///
|
||||
/// It works analogously to [`Renderer`].
|
||||
#[derive(Debug)]
|
||||
pub enum Compositor<A, B>
|
||||
where
|
||||
L: graphics::Compositor,
|
||||
R: graphics::Compositor,
|
||||
A: graphics::Compositor,
|
||||
B: graphics::Compositor,
|
||||
{
|
||||
Left(L),
|
||||
Right(R),
|
||||
/// The primary compositing option.
|
||||
Primary(A),
|
||||
/// The secondary (or fallback) compositing option.
|
||||
Secondary(B),
|
||||
}
|
||||
|
||||
pub enum Surface<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
/// A surface `A` with a fallback strategy `B`.
|
||||
///
|
||||
/// It works analogously to [`Renderer`].
|
||||
#[derive(Debug)]
|
||||
pub enum Surface<A, B> {
|
||||
/// The primary surface option.
|
||||
Primary(A),
|
||||
/// The secondary (or fallback) surface option.
|
||||
Secondary(B),
|
||||
}
|
||||
|
||||
impl<L, R> graphics::Compositor for Compositor<L, R>
|
||||
impl<A, B> graphics::Compositor for Compositor<A, B>
|
||||
where
|
||||
L: graphics::Compositor,
|
||||
R: graphics::Compositor,
|
||||
A: graphics::Compositor,
|
||||
B: graphics::Compositor,
|
||||
{
|
||||
type Renderer = Renderer<L::Renderer, R::Renderer>;
|
||||
type Surface = Surface<L::Surface, R::Surface>;
|
||||
type Renderer = Renderer<A::Renderer, B::Renderer>;
|
||||
type Surface = Surface<A::Surface, B::Surface>;
|
||||
|
||||
async fn with_backend<W: compositor::Window + Clone>(
|
||||
settings: graphics::Settings,
|
||||
|
|
@ -233,19 +255,19 @@ where
|
|||
let mut errors = vec![];
|
||||
|
||||
for backend in candidates.iter().map(Option::as_deref) {
|
||||
match L::with_backend(settings, compatible_window.clone(), backend)
|
||||
match A::with_backend(settings, compatible_window.clone(), backend)
|
||||
.await
|
||||
{
|
||||
Ok(compositor) => return Ok(Self::Left(compositor)),
|
||||
Ok(compositor) => return Ok(Self::Primary(compositor)),
|
||||
Err(error) => {
|
||||
errors.push(error);
|
||||
}
|
||||
}
|
||||
|
||||
match R::with_backend(settings, compatible_window.clone(), backend)
|
||||
match B::with_backend(settings, compatible_window.clone(), backend)
|
||||
.await
|
||||
{
|
||||
Ok(compositor) => return Ok(Self::Right(compositor)),
|
||||
Ok(compositor) => return Ok(Self::Secondary(compositor)),
|
||||
Err(error) => {
|
||||
errors.push(error);
|
||||
}
|
||||
|
|
@ -257,11 +279,11 @@ where
|
|||
|
||||
fn create_renderer(&self) -> Self::Renderer {
|
||||
match self {
|
||||
Self::Left(compositor) => {
|
||||
Renderer::Left(compositor.create_renderer())
|
||||
Self::Primary(compositor) => {
|
||||
Renderer::Primary(compositor.create_renderer())
|
||||
}
|
||||
Self::Right(compositor) => {
|
||||
Renderer::Right(compositor.create_renderer())
|
||||
Self::Secondary(compositor) => {
|
||||
Renderer::Secondary(compositor.create_renderer())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -273,12 +295,12 @@ where
|
|||
height: u32,
|
||||
) -> Self::Surface {
|
||||
match self {
|
||||
Self::Left(compositor) => {
|
||||
Surface::Left(compositor.create_surface(window, width, height))
|
||||
}
|
||||
Self::Right(compositor) => {
|
||||
Surface::Right(compositor.create_surface(window, width, height))
|
||||
}
|
||||
Self::Primary(compositor) => Surface::Primary(
|
||||
compositor.create_surface(window, width, height),
|
||||
),
|
||||
Self::Secondary(compositor) => Surface::Secondary(
|
||||
compositor.create_surface(window, width, height),
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -289,16 +311,20 @@ where
|
|||
height: u32,
|
||||
) {
|
||||
match (self, surface) {
|
||||
(Self::Left(compositor), Surface::Left(surface)) => {
|
||||
(Self::Primary(compositor), Surface::Primary(surface)) => {
|
||||
compositor.configure_surface(surface, width, height);
|
||||
}
|
||||
(Self::Right(compositor), Surface::Right(surface)) => {
|
||||
(Self::Secondary(compositor), Surface::Secondary(surface)) => {
|
||||
compositor.configure_surface(surface, width, height);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
fn load_font(&mut self, font: Cow<'static, [u8]>) {
|
||||
delegate!(self, compositor, compositor.load_font(font));
|
||||
}
|
||||
|
||||
fn fetch_information(&self) -> compositor::Information {
|
||||
delegate!(self, compositor, compositor.fetch_information())
|
||||
}
|
||||
|
|
@ -313,9 +339,9 @@ where
|
|||
) -> Result<(), compositor::SurfaceError> {
|
||||
match (self, renderer, surface) {
|
||||
(
|
||||
Self::Left(compositor),
|
||||
Renderer::Left(renderer),
|
||||
Surface::Left(surface),
|
||||
Self::Primary(compositor),
|
||||
Renderer::Primary(renderer),
|
||||
Surface::Primary(surface),
|
||||
) => compositor.present(
|
||||
renderer,
|
||||
surface,
|
||||
|
|
@ -324,9 +350,9 @@ where
|
|||
overlay,
|
||||
),
|
||||
(
|
||||
Self::Right(compositor),
|
||||
Renderer::Right(renderer),
|
||||
Surface::Right(surface),
|
||||
Self::Secondary(compositor),
|
||||
Renderer::Secondary(renderer),
|
||||
Surface::Secondary(surface),
|
||||
) => compositor.present(
|
||||
renderer,
|
||||
surface,
|
||||
|
|
@ -348,9 +374,9 @@ where
|
|||
) -> Vec<u8> {
|
||||
match (self, renderer, surface) {
|
||||
(
|
||||
Self::Left(compositor),
|
||||
Renderer::Left(renderer),
|
||||
Surface::Left(surface),
|
||||
Self::Primary(compositor),
|
||||
Renderer::Primary(renderer),
|
||||
Surface::Primary(surface),
|
||||
) => compositor.screenshot(
|
||||
renderer,
|
||||
surface,
|
||||
|
|
@ -359,9 +385,9 @@ where
|
|||
overlay,
|
||||
),
|
||||
(
|
||||
Self::Right(compositor),
|
||||
Renderer::Right(renderer),
|
||||
Surface::Right(surface),
|
||||
Self::Secondary(compositor),
|
||||
Renderer::Secondary(renderer),
|
||||
Surface::Secondary(surface),
|
||||
) => compositor.screenshot(
|
||||
renderer,
|
||||
surface,
|
||||
|
|
@ -375,21 +401,21 @@ where
|
|||
}
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
impl<L, R> iced_wgpu::primitive::pipeline::Renderer for Renderer<L, R>
|
||||
impl<A, B> iced_wgpu::primitive::Renderer for Renderer<A, B>
|
||||
where
|
||||
L: iced_wgpu::primitive::pipeline::Renderer,
|
||||
R: core::Renderer,
|
||||
A: iced_wgpu::primitive::Renderer,
|
||||
B: core::Renderer,
|
||||
{
|
||||
fn draw_pipeline_primitive(
|
||||
fn draw_primitive(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
primitive: impl iced_wgpu::primitive::pipeline::Primitive,
|
||||
primitive: impl iced_wgpu::Primitive,
|
||||
) {
|
||||
match self {
|
||||
Self::Left(renderer) => {
|
||||
renderer.draw_pipeline_primitive(bounds, primitive);
|
||||
Self::Primary(renderer) => {
|
||||
renderer.draw_primitive(bounds, primitive);
|
||||
}
|
||||
Self::Right(_) => {
|
||||
Self::Secondary(_) => {
|
||||
log::warn!(
|
||||
"Custom shader primitive is not supported with this renderer."
|
||||
);
|
||||
|
|
@ -401,31 +427,35 @@ where
|
|||
#[cfg(feature = "geometry")]
|
||||
mod geometry {
|
||||
use super::Renderer;
|
||||
use crate::core::{Point, Radians, Size, Vector};
|
||||
use crate::core::{Point, Radians, Rectangle, Size, Vector};
|
||||
use crate::graphics::geometry::{self, Fill, Path, Stroke, Text};
|
||||
use crate::graphics::Cached;
|
||||
|
||||
impl<L, R> geometry::Renderer for Renderer<L, R>
|
||||
impl<A, B> geometry::Renderer for Renderer<A, B>
|
||||
where
|
||||
L: geometry::Renderer,
|
||||
R: geometry::Renderer,
|
||||
A: geometry::Renderer,
|
||||
B: geometry::Renderer,
|
||||
{
|
||||
type Geometry = Geometry<L::Geometry, R::Geometry>;
|
||||
type Frame = Frame<L::Frame, R::Frame>;
|
||||
type Geometry = Geometry<A::Geometry, B::Geometry>;
|
||||
type Frame = Frame<A::Frame, B::Frame>;
|
||||
|
||||
fn new_frame(&self, size: iced_graphics::core::Size) -> Self::Frame {
|
||||
match self {
|
||||
Self::Left(renderer) => Frame::Left(renderer.new_frame(size)),
|
||||
Self::Right(renderer) => Frame::Right(renderer.new_frame(size)),
|
||||
Self::Primary(renderer) => {
|
||||
Frame::Primary(renderer.new_frame(size))
|
||||
}
|
||||
Self::Secondary(renderer) => {
|
||||
Frame::Secondary(renderer.new_frame(size))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
match (self, geometry) {
|
||||
(Self::Left(renderer), Geometry::Left(geometry)) => {
|
||||
(Self::Primary(renderer), Geometry::Primary(geometry)) => {
|
||||
renderer.draw_geometry(geometry);
|
||||
}
|
||||
(Self::Right(renderer), Geometry::Right(geometry)) => {
|
||||
(Self::Secondary(renderer), Geometry::Secondary(geometry)) => {
|
||||
renderer.draw_geometry(geometry);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
|
|
@ -433,44 +463,59 @@ mod geometry {
|
|||
}
|
||||
}
|
||||
|
||||
pub enum Geometry<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Geometry<A, B> {
|
||||
Primary(A),
|
||||
Secondary(B),
|
||||
}
|
||||
|
||||
impl<L, R> Cached for Geometry<L, R>
|
||||
impl<A, B> Cached for Geometry<A, B>
|
||||
where
|
||||
L: Cached,
|
||||
R: Cached,
|
||||
A: Cached,
|
||||
B: Cached,
|
||||
{
|
||||
type Cache = Geometry<L::Cache, R::Cache>;
|
||||
type Cache = Geometry<A::Cache, B::Cache>;
|
||||
|
||||
fn load(cache: &Self::Cache) -> Self {
|
||||
match cache {
|
||||
Geometry::Left(cache) => Self::Left(L::load(cache)),
|
||||
Geometry::Right(cache) => Self::Right(R::load(cache)),
|
||||
Geometry::Primary(cache) => Self::Primary(A::load(cache)),
|
||||
Geometry::Secondary(cache) => Self::Secondary(B::load(cache)),
|
||||
}
|
||||
}
|
||||
|
||||
fn cache(self) -> Self::Cache {
|
||||
match self {
|
||||
Self::Left(geometry) => Geometry::Left(geometry.cache()),
|
||||
Self::Right(geometry) => Geometry::Right(geometry.cache()),
|
||||
fn cache(self, previous: Option<Self::Cache>) -> Self::Cache {
|
||||
match (self, previous) {
|
||||
(
|
||||
Self::Primary(geometry),
|
||||
Some(Geometry::Primary(previous)),
|
||||
) => Geometry::Primary(geometry.cache(Some(previous))),
|
||||
(Self::Primary(geometry), None) => {
|
||||
Geometry::Primary(geometry.cache(None))
|
||||
}
|
||||
(
|
||||
Self::Secondary(geometry),
|
||||
Some(Geometry::Secondary(previous)),
|
||||
) => Geometry::Secondary(geometry.cache(Some(previous))),
|
||||
(Self::Secondary(geometry), None) => {
|
||||
Geometry::Secondary(geometry.cache(None))
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Frame<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
#[derive(Debug)]
|
||||
pub enum Frame<A, B> {
|
||||
Primary(A),
|
||||
Secondary(B),
|
||||
}
|
||||
|
||||
impl<L, R> geometry::frame::Backend for Frame<L, R>
|
||||
impl<A, B> geometry::frame::Backend for Frame<A, B>
|
||||
where
|
||||
L: geometry::frame::Backend,
|
||||
R: geometry::frame::Backend,
|
||||
A: geometry::frame::Backend,
|
||||
B: geometry::frame::Backend,
|
||||
{
|
||||
type Geometry = Geometry<L::Geometry, R::Geometry>;
|
||||
type Geometry = Geometry<A::Geometry, B::Geometry>;
|
||||
|
||||
fn width(&self) -> f32 {
|
||||
delegate!(self, frame, frame.width())
|
||||
|
|
@ -517,19 +562,19 @@ mod geometry {
|
|||
delegate!(self, frame, frame.pop_transform());
|
||||
}
|
||||
|
||||
fn draft(&mut self, size: Size) -> Self {
|
||||
fn draft(&mut self, bounds: Rectangle) -> Self {
|
||||
match self {
|
||||
Self::Left(frame) => Self::Left(frame.draft(size)),
|
||||
Self::Right(frame) => Self::Right(frame.draft(size)),
|
||||
Self::Primary(frame) => Self::Primary(frame.draft(bounds)),
|
||||
Self::Secondary(frame) => Self::Secondary(frame.draft(bounds)),
|
||||
}
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Self, at: Point) {
|
||||
match (self, frame) {
|
||||
(Self::Left(target), Self::Left(source)) => {
|
||||
(Self::Primary(target), Self::Primary(source)) => {
|
||||
target.paste(source, at);
|
||||
}
|
||||
(Self::Right(target), Self::Right(source)) => {
|
||||
(Self::Secondary(target), Self::Secondary(source)) => {
|
||||
target.paste(source, at);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
|
|
@ -554,17 +599,21 @@ mod geometry {
|
|||
|
||||
fn into_geometry(self) -> Self::Geometry {
|
||||
match self {
|
||||
Frame::Left(frame) => Geometry::Left(frame.into_geometry()),
|
||||
Frame::Right(frame) => Geometry::Right(frame.into_geometry()),
|
||||
Frame::Primary(frame) => {
|
||||
Geometry::Primary(frame.into_geometry())
|
||||
}
|
||||
Frame::Secondary(frame) => {
|
||||
Geometry::Secondary(frame.into_geometry())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<L, R> compositor::Default for Renderer<L, R>
|
||||
impl<A, B> compositor::Default for Renderer<A, B>
|
||||
where
|
||||
L: compositor::Default,
|
||||
R: compositor::Default,
|
||||
A: compositor::Default,
|
||||
B: compositor::Default,
|
||||
{
|
||||
type Compositor = Compositor<L::Compositor, R::Compositor>;
|
||||
type Compositor = Compositor<A::Compositor, B::Compositor>;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
#![forbid(rust_2018_idioms)]
|
||||
#![deny(unsafe_code, unused_results, rustdoc::broken_intra_doc_links)]
|
||||
//! The official renderer for iced.
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
#[cfg(feature = "wgpu")]
|
||||
pub use iced_wgpu as wgpu;
|
||||
|
|
|
|||
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[features]
|
||||
debug = []
|
||||
multi-window = []
|
||||
|
|
|
|||
|
|
@ -8,13 +8,6 @@
|
|||
#![doc(
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
|
||||
)]
|
||||
#![forbid(unsafe_code, rust_2018_idioms)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
unused_results,
|
||||
rustdoc::broken_intra_doc_links
|
||||
)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
pub mod clipboard;
|
||||
pub mod command;
|
||||
|
|
|
|||
|
|
@ -9,10 +9,12 @@ pub use crate::core::renderer::{self, Renderer};
|
|||
pub use crate::core::svg;
|
||||
pub use crate::core::text::{self, Text};
|
||||
pub use crate::core::widget::{self, Widget};
|
||||
pub use crate::core::{Hasher, Shell};
|
||||
pub use crate::core::Shell;
|
||||
pub use crate::renderer::graphics;
|
||||
|
||||
pub mod subscription {
|
||||
//! Write your own subscriptions.
|
||||
pub use crate::runtime::futures::subscription::{EventStream, Recipe};
|
||||
pub use crate::runtime::futures::subscription::{
|
||||
EventStream, Hasher, Recipe,
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -165,13 +165,6 @@
|
|||
#![doc(
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
|
||||
)]
|
||||
#![forbid(rust_2018_idioms, unsafe_code)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
unused_results,
|
||||
rustdoc::broken_intra_doc_links
|
||||
)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
#![cfg_attr(docsrs, feature(doc_cfg))]
|
||||
use iced_widget::graphics;
|
||||
|
|
|
|||
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[features]
|
||||
image = ["iced_graphics/image"]
|
||||
svg = ["resvg"]
|
||||
|
|
@ -25,7 +28,6 @@ log.workspace = true
|
|||
rustc-hash.workspace = true
|
||||
softbuffer.workspace = true
|
||||
tiny-skia.workspace = true
|
||||
xxhash-rust.workspace = true
|
||||
|
||||
resvg.workspace = true
|
||||
resvg.optional = true
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
831
tiny_skia/src/engine.rs
Normal file
831
tiny_skia/src/engine.rs
Normal file
|
|
@ -0,0 +1,831 @@
|
|||
use crate::core::renderer::Quad;
|
||||
use crate::core::{
|
||||
Background, Color, Gradient, Rectangle, Size, Transformation, Vector,
|
||||
};
|
||||
use crate::graphics::{Image, Text};
|
||||
use crate::text;
|
||||
use crate::Primitive;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Engine {
|
||||
text_pipeline: text::Pipeline,
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub(crate) raster_pipeline: crate::raster::Pipeline,
|
||||
#[cfg(feature = "svg")]
|
||||
pub(crate) vector_pipeline: crate::vector::Pipeline,
|
||||
}
|
||||
|
||||
impl Engine {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
text_pipeline: text::Pipeline::new(),
|
||||
#[cfg(feature = "image")]
|
||||
raster_pipeline: crate::raster::Pipeline::new(),
|
||||
#[cfg(feature = "svg")]
|
||||
vector_pipeline: crate::vector::Pipeline::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_quad(
|
||||
&mut self,
|
||||
quad: &Quad,
|
||||
background: &Background,
|
||||
transformation: Transformation,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: &mut tiny_skia::Mask,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
debug_assert!(
|
||||
quad.bounds.width.is_normal(),
|
||||
"Quad with non-normal width!"
|
||||
);
|
||||
debug_assert!(
|
||||
quad.bounds.height.is_normal(),
|
||||
"Quad with non-normal height!"
|
||||
);
|
||||
|
||||
let physical_bounds = quad.bounds * transformation;
|
||||
|
||||
if !clip_bounds.intersects(&physical_bounds) {
|
||||
return;
|
||||
}
|
||||
|
||||
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
|
||||
.then_some(clip_mask as &_);
|
||||
|
||||
let transform = into_transform(transformation);
|
||||
|
||||
// Make sure the border radius is not larger than the bounds
|
||||
let border_width = quad
|
||||
.border
|
||||
.width
|
||||
.min(quad.bounds.width / 2.0)
|
||||
.min(quad.bounds.height / 2.0);
|
||||
|
||||
let mut fill_border_radius = <[f32; 4]>::from(quad.border.radius);
|
||||
|
||||
for radius in &mut fill_border_radius {
|
||||
*radius = (*radius)
|
||||
.min(quad.bounds.width / 2.0)
|
||||
.min(quad.bounds.height / 2.0);
|
||||
}
|
||||
|
||||
let path = rounded_rectangle(quad.bounds, fill_border_radius);
|
||||
|
||||
let shadow = quad.shadow;
|
||||
|
||||
if shadow.color.a > 0.0 {
|
||||
let shadow_bounds = Rectangle {
|
||||
x: quad.bounds.x + shadow.offset.x - shadow.blur_radius,
|
||||
y: quad.bounds.y + shadow.offset.y - shadow.blur_radius,
|
||||
width: quad.bounds.width + shadow.blur_radius * 2.0,
|
||||
height: quad.bounds.height + shadow.blur_radius * 2.0,
|
||||
} * transformation;
|
||||
|
||||
let radii = fill_border_radius
|
||||
.into_iter()
|
||||
.map(|radius| radius * transformation.scale_factor())
|
||||
.collect::<Vec<_>>();
|
||||
let (x, y, width, height) = (
|
||||
shadow_bounds.x as u32,
|
||||
shadow_bounds.y as u32,
|
||||
shadow_bounds.width as u32,
|
||||
shadow_bounds.height as u32,
|
||||
);
|
||||
let half_width = physical_bounds.width / 2.0;
|
||||
let half_height = physical_bounds.height / 2.0;
|
||||
|
||||
let colors = (y..y + height)
|
||||
.flat_map(|y| (x..x + width).map(move |x| (x as f32, y as f32)))
|
||||
.filter_map(|(x, y)| {
|
||||
tiny_skia::Size::from_wh(half_width, half_height).map(
|
||||
|size| {
|
||||
let shadow_distance = rounded_box_sdf(
|
||||
Vector::new(
|
||||
x - physical_bounds.position().x
|
||||
- (shadow.offset.x
|
||||
* transformation.scale_factor())
|
||||
- half_width,
|
||||
y - physical_bounds.position().y
|
||||
- (shadow.offset.y
|
||||
* transformation.scale_factor())
|
||||
- half_height,
|
||||
),
|
||||
size,
|
||||
&radii,
|
||||
)
|
||||
.max(0.0);
|
||||
let shadow_alpha = 1.0
|
||||
- smoothstep(
|
||||
-shadow.blur_radius
|
||||
* transformation.scale_factor(),
|
||||
shadow.blur_radius
|
||||
* transformation.scale_factor(),
|
||||
shadow_distance,
|
||||
);
|
||||
|
||||
let mut color = into_color(shadow.color);
|
||||
color.apply_opacity(shadow_alpha);
|
||||
|
||||
color.to_color_u8().premultiply()
|
||||
},
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
|
||||
if let Some(pixmap) = tiny_skia::IntSize::from_wh(width, height)
|
||||
.and_then(|size| {
|
||||
tiny_skia::Pixmap::from_vec(
|
||||
bytemuck::cast_vec(colors),
|
||||
size,
|
||||
)
|
||||
})
|
||||
{
|
||||
pixels.draw_pixmap(
|
||||
x as i32,
|
||||
y as i32,
|
||||
pixmap.as_ref(),
|
||||
&tiny_skia::PixmapPaint::default(),
|
||||
tiny_skia::Transform::default(),
|
||||
None,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pixels.fill_path(
|
||||
&path,
|
||||
&tiny_skia::Paint {
|
||||
shader: match background {
|
||||
Background::Color(color) => {
|
||||
tiny_skia::Shader::SolidColor(into_color(*color))
|
||||
}
|
||||
Background::Gradient(Gradient::Linear(linear)) => {
|
||||
let (start, end) =
|
||||
linear.angle.to_distance(&quad.bounds);
|
||||
|
||||
let stops: Vec<tiny_skia::GradientStop> = linear
|
||||
.stops
|
||||
.into_iter()
|
||||
.flatten()
|
||||
.map(|stop| {
|
||||
tiny_skia::GradientStop::new(
|
||||
stop.offset,
|
||||
tiny_skia::Color::from_rgba(
|
||||
stop.color.b,
|
||||
stop.color.g,
|
||||
stop.color.r,
|
||||
stop.color.a,
|
||||
)
|
||||
.expect("Create color"),
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
|
||||
tiny_skia::LinearGradient::new(
|
||||
tiny_skia::Point {
|
||||
x: start.x,
|
||||
y: start.y,
|
||||
},
|
||||
tiny_skia::Point { x: end.x, y: end.y },
|
||||
if stops.is_empty() {
|
||||
vec![tiny_skia::GradientStop::new(
|
||||
0.0,
|
||||
tiny_skia::Color::BLACK,
|
||||
)]
|
||||
} else {
|
||||
stops
|
||||
},
|
||||
tiny_skia::SpreadMode::Pad,
|
||||
tiny_skia::Transform::identity(),
|
||||
)
|
||||
.expect("Create linear gradient")
|
||||
}
|
||||
},
|
||||
anti_alias: true,
|
||||
..tiny_skia::Paint::default()
|
||||
},
|
||||
tiny_skia::FillRule::EvenOdd,
|
||||
transform,
|
||||
clip_mask,
|
||||
);
|
||||
|
||||
if border_width > 0.0 {
|
||||
// Border path is offset by half the border width
|
||||
let border_bounds = Rectangle {
|
||||
x: quad.bounds.x + border_width / 2.0,
|
||||
y: quad.bounds.y + border_width / 2.0,
|
||||
width: quad.bounds.width - border_width,
|
||||
height: quad.bounds.height - border_width,
|
||||
};
|
||||
|
||||
// Make sure the border radius is correct
|
||||
let mut border_radius = <[f32; 4]>::from(quad.border.radius);
|
||||
let mut is_simple_border = true;
|
||||
|
||||
for radius in &mut border_radius {
|
||||
*radius = if *radius == 0.0 {
|
||||
// Path should handle this fine
|
||||
0.0
|
||||
} else if *radius > border_width / 2.0 {
|
||||
*radius - border_width / 2.0
|
||||
} else {
|
||||
is_simple_border = false;
|
||||
0.0
|
||||
}
|
||||
.min(border_bounds.width / 2.0)
|
||||
.min(border_bounds.height / 2.0);
|
||||
}
|
||||
|
||||
// Stroking a path works well in this case
|
||||
if is_simple_border {
|
||||
let border_path =
|
||||
rounded_rectangle(border_bounds, border_radius);
|
||||
|
||||
pixels.stroke_path(
|
||||
&border_path,
|
||||
&tiny_skia::Paint {
|
||||
shader: tiny_skia::Shader::SolidColor(into_color(
|
||||
quad.border.color,
|
||||
)),
|
||||
anti_alias: true,
|
||||
..tiny_skia::Paint::default()
|
||||
},
|
||||
&tiny_skia::Stroke {
|
||||
width: border_width,
|
||||
..tiny_skia::Stroke::default()
|
||||
},
|
||||
transform,
|
||||
clip_mask,
|
||||
);
|
||||
} else {
|
||||
// Draw corners that have too small border radii as having no border radius,
|
||||
// but mask them with the rounded rectangle with the correct border radius.
|
||||
let mut temp_pixmap = tiny_skia::Pixmap::new(
|
||||
quad.bounds.width as u32,
|
||||
quad.bounds.height as u32,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let mut quad_mask = tiny_skia::Mask::new(
|
||||
quad.bounds.width as u32,
|
||||
quad.bounds.height as u32,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let zero_bounds = Rectangle {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
width: quad.bounds.width,
|
||||
height: quad.bounds.height,
|
||||
};
|
||||
let path = rounded_rectangle(zero_bounds, fill_border_radius);
|
||||
|
||||
quad_mask.fill_path(
|
||||
&path,
|
||||
tiny_skia::FillRule::EvenOdd,
|
||||
true,
|
||||
transform,
|
||||
);
|
||||
let path_bounds = Rectangle {
|
||||
x: border_width / 2.0,
|
||||
y: border_width / 2.0,
|
||||
width: quad.bounds.width - border_width,
|
||||
height: quad.bounds.height - border_width,
|
||||
};
|
||||
|
||||
let border_radius_path =
|
||||
rounded_rectangle(path_bounds, border_radius);
|
||||
|
||||
temp_pixmap.stroke_path(
|
||||
&border_radius_path,
|
||||
&tiny_skia::Paint {
|
||||
shader: tiny_skia::Shader::SolidColor(into_color(
|
||||
quad.border.color,
|
||||
)),
|
||||
anti_alias: true,
|
||||
..tiny_skia::Paint::default()
|
||||
},
|
||||
&tiny_skia::Stroke {
|
||||
width: border_width,
|
||||
..tiny_skia::Stroke::default()
|
||||
},
|
||||
transform,
|
||||
Some(&quad_mask),
|
||||
);
|
||||
|
||||
pixels.draw_pixmap(
|
||||
quad.bounds.x as i32,
|
||||
quad.bounds.y as i32,
|
||||
temp_pixmap.as_ref(),
|
||||
&tiny_skia::PixmapPaint::default(),
|
||||
transform,
|
||||
clip_mask,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_text(
|
||||
&mut self,
|
||||
text: &Text,
|
||||
transformation: Transformation,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: &mut tiny_skia::Mask,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
match text {
|
||||
Text::Paragraph {
|
||||
paragraph,
|
||||
position,
|
||||
color,
|
||||
clip_bounds: _, // TODO
|
||||
transformation: local_transformation,
|
||||
} => {
|
||||
let transformation = transformation * *local_transformation;
|
||||
|
||||
let physical_bounds =
|
||||
Rectangle::new(*position, paragraph.min_bounds)
|
||||
* transformation;
|
||||
|
||||
if !clip_bounds.intersects(&physical_bounds) {
|
||||
return;
|
||||
}
|
||||
|
||||
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
|
||||
.then_some(clip_mask as &_);
|
||||
|
||||
self.text_pipeline.draw_paragraph(
|
||||
paragraph,
|
||||
*position,
|
||||
*color,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
);
|
||||
}
|
||||
Text::Editor {
|
||||
editor,
|
||||
position,
|
||||
color,
|
||||
clip_bounds: _, // TODO
|
||||
transformation: local_transformation,
|
||||
} => {
|
||||
let transformation = transformation * *local_transformation;
|
||||
|
||||
let physical_bounds =
|
||||
Rectangle::new(*position, editor.bounds) * transformation;
|
||||
|
||||
if !clip_bounds.intersects(&physical_bounds) {
|
||||
return;
|
||||
}
|
||||
|
||||
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
|
||||
.then_some(clip_mask as &_);
|
||||
|
||||
self.text_pipeline.draw_editor(
|
||||
editor,
|
||||
*position,
|
||||
*color,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
);
|
||||
}
|
||||
Text::Cached {
|
||||
content,
|
||||
bounds,
|
||||
color,
|
||||
size,
|
||||
line_height,
|
||||
font,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
shaping,
|
||||
clip_bounds: text_bounds, // TODO
|
||||
} => {
|
||||
let physical_bounds = *text_bounds * transformation;
|
||||
|
||||
if !clip_bounds.intersects(&physical_bounds) {
|
||||
return;
|
||||
}
|
||||
|
||||
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
|
||||
.then_some(clip_mask as &_);
|
||||
|
||||
self.text_pipeline.draw_cached(
|
||||
content,
|
||||
*bounds,
|
||||
*color,
|
||||
*size,
|
||||
*line_height,
|
||||
*font,
|
||||
*horizontal_alignment,
|
||||
*vertical_alignment,
|
||||
*shaping,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
);
|
||||
}
|
||||
Text::Raw {
|
||||
raw,
|
||||
transformation: local_transformation,
|
||||
} => {
|
||||
let Some(buffer) = raw.buffer.upgrade() else {
|
||||
return;
|
||||
};
|
||||
|
||||
let transformation = transformation * *local_transformation;
|
||||
let (width, height) = buffer.size();
|
||||
|
||||
let physical_bounds =
|
||||
Rectangle::new(raw.position, Size::new(width, height))
|
||||
* transformation;
|
||||
|
||||
if !clip_bounds.intersects(&physical_bounds) {
|
||||
return;
|
||||
}
|
||||
|
||||
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
|
||||
.then_some(clip_mask as &_);
|
||||
|
||||
self.text_pipeline.draw_raw(
|
||||
&buffer,
|
||||
raw.position,
|
||||
raw.color,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_primitive(
|
||||
&mut self,
|
||||
primitive: &Primitive,
|
||||
transformation: Transformation,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: &mut tiny_skia::Mask,
|
||||
layer_bounds: Rectangle,
|
||||
) {
|
||||
match primitive {
|
||||
Primitive::Fill { path, paint, rule } => {
|
||||
let physical_bounds = {
|
||||
let bounds = path.bounds();
|
||||
|
||||
Rectangle {
|
||||
x: bounds.x(),
|
||||
y: bounds.y(),
|
||||
width: bounds.width(),
|
||||
height: bounds.height(),
|
||||
} * transformation
|
||||
};
|
||||
|
||||
let Some(clip_bounds) =
|
||||
layer_bounds.intersection(&physical_bounds)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
let clip_mask =
|
||||
(physical_bounds != clip_bounds).then_some(clip_mask as &_);
|
||||
|
||||
pixels.fill_path(
|
||||
path,
|
||||
paint,
|
||||
*rule,
|
||||
into_transform(transformation),
|
||||
clip_mask,
|
||||
);
|
||||
}
|
||||
Primitive::Stroke {
|
||||
path,
|
||||
paint,
|
||||
stroke,
|
||||
} => {
|
||||
let physical_bounds = {
|
||||
let bounds = path.bounds();
|
||||
|
||||
Rectangle {
|
||||
x: bounds.x(),
|
||||
y: bounds.y(),
|
||||
width: bounds.width(),
|
||||
height: bounds.height(),
|
||||
} * transformation
|
||||
};
|
||||
|
||||
let Some(clip_bounds) =
|
||||
layer_bounds.intersection(&physical_bounds)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
let clip_mask =
|
||||
(physical_bounds != clip_bounds).then_some(clip_mask as &_);
|
||||
|
||||
pixels.stroke_path(
|
||||
path,
|
||||
paint,
|
||||
stroke,
|
||||
into_transform(transformation),
|
||||
clip_mask,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_image(
|
||||
&mut self,
|
||||
image: &Image,
|
||||
_transformation: Transformation,
|
||||
_pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
_clip_mask: &mut tiny_skia::Mask,
|
||||
_clip_bounds: Rectangle,
|
||||
) {
|
||||
match image {
|
||||
#[cfg(feature = "image")]
|
||||
Image::Raster {
|
||||
handle,
|
||||
filter_method,
|
||||
bounds,
|
||||
} => {
|
||||
let physical_bounds = *bounds * _transformation;
|
||||
|
||||
if !_clip_bounds.intersects(&physical_bounds) {
|
||||
return;
|
||||
}
|
||||
|
||||
let clip_mask = (!physical_bounds.is_within(&_clip_bounds))
|
||||
.then_some(_clip_mask as &_);
|
||||
|
||||
self.raster_pipeline.draw(
|
||||
handle,
|
||||
*filter_method,
|
||||
*bounds,
|
||||
_pixels,
|
||||
into_transform(_transformation),
|
||||
clip_mask,
|
||||
);
|
||||
}
|
||||
#[cfg(feature = "svg")]
|
||||
Image::Vector {
|
||||
handle,
|
||||
color,
|
||||
bounds,
|
||||
} => {
|
||||
let physical_bounds = *bounds * _transformation;
|
||||
|
||||
if !_clip_bounds.intersects(&physical_bounds) {
|
||||
return;
|
||||
}
|
||||
|
||||
let clip_mask = (!physical_bounds.is_within(&_clip_bounds))
|
||||
.then_some(_clip_mask as &_);
|
||||
|
||||
self.vector_pipeline.draw(
|
||||
handle,
|
||||
*color,
|
||||
physical_bounds,
|
||||
_pixels,
|
||||
clip_mask,
|
||||
);
|
||||
}
|
||||
#[cfg(not(feature = "image"))]
|
||||
Image::Raster { .. } => {
|
||||
log::warn!(
|
||||
"Unsupported primitive in `iced_tiny_skia`: {image:?}",
|
||||
);
|
||||
}
|
||||
#[cfg(not(feature = "svg"))]
|
||||
Image::Vector { .. } => {
|
||||
log::warn!(
|
||||
"Unsupported primitive in `iced_tiny_skia`: {image:?}",
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn trim(&mut self) {
|
||||
self.text_pipeline.trim_cache();
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
self.raster_pipeline.trim_cache();
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
self.vector_pipeline.trim_cache();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn into_color(color: Color) -> tiny_skia::Color {
|
||||
tiny_skia::Color::from_rgba(color.b, color.g, color.r, color.a)
|
||||
.expect("Convert color from iced to tiny_skia")
|
||||
}
|
||||
|
||||
fn into_transform(transformation: Transformation) -> tiny_skia::Transform {
|
||||
let translation = transformation.translation();
|
||||
|
||||
tiny_skia::Transform {
|
||||
sx: transformation.scale_factor(),
|
||||
kx: 0.0,
|
||||
ky: 0.0,
|
||||
sy: transformation.scale_factor(),
|
||||
tx: translation.x,
|
||||
ty: translation.y,
|
||||
}
|
||||
}
|
||||
|
||||
fn rounded_rectangle(
|
||||
bounds: Rectangle,
|
||||
border_radius: [f32; 4],
|
||||
) -> tiny_skia::Path {
|
||||
let [top_left, top_right, bottom_right, bottom_left] = border_radius;
|
||||
|
||||
if top_left == 0.0
|
||||
&& top_right == 0.0
|
||||
&& bottom_right == 0.0
|
||||
&& bottom_left == 0.0
|
||||
{
|
||||
return tiny_skia::PathBuilder::from_rect(
|
||||
tiny_skia::Rect::from_xywh(
|
||||
bounds.x,
|
||||
bounds.y,
|
||||
bounds.width,
|
||||
bounds.height,
|
||||
)
|
||||
.expect("Build quad rectangle"),
|
||||
);
|
||||
}
|
||||
|
||||
if top_left == top_right
|
||||
&& top_left == bottom_right
|
||||
&& top_left == bottom_left
|
||||
&& top_left == bounds.width / 2.0
|
||||
&& top_left == bounds.height / 2.0
|
||||
{
|
||||
return tiny_skia::PathBuilder::from_circle(
|
||||
bounds.x + bounds.width / 2.0,
|
||||
bounds.y + bounds.height / 2.0,
|
||||
top_left,
|
||||
)
|
||||
.expect("Build circle path");
|
||||
}
|
||||
|
||||
let mut builder = tiny_skia::PathBuilder::new();
|
||||
|
||||
builder.move_to(bounds.x + top_left, bounds.y);
|
||||
builder.line_to(bounds.x + bounds.width - top_right, bounds.y);
|
||||
|
||||
if top_right > 0.0 {
|
||||
arc_to(
|
||||
&mut builder,
|
||||
bounds.x + bounds.width - top_right,
|
||||
bounds.y,
|
||||
bounds.x + bounds.width,
|
||||
bounds.y + top_right,
|
||||
top_right,
|
||||
);
|
||||
}
|
||||
|
||||
maybe_line_to(
|
||||
&mut builder,
|
||||
bounds.x + bounds.width,
|
||||
bounds.y + bounds.height - bottom_right,
|
||||
);
|
||||
|
||||
if bottom_right > 0.0 {
|
||||
arc_to(
|
||||
&mut builder,
|
||||
bounds.x + bounds.width,
|
||||
bounds.y + bounds.height - bottom_right,
|
||||
bounds.x + bounds.width - bottom_right,
|
||||
bounds.y + bounds.height,
|
||||
bottom_right,
|
||||
);
|
||||
}
|
||||
|
||||
maybe_line_to(
|
||||
&mut builder,
|
||||
bounds.x + bottom_left,
|
||||
bounds.y + bounds.height,
|
||||
);
|
||||
|
||||
if bottom_left > 0.0 {
|
||||
arc_to(
|
||||
&mut builder,
|
||||
bounds.x + bottom_left,
|
||||
bounds.y + bounds.height,
|
||||
bounds.x,
|
||||
bounds.y + bounds.height - bottom_left,
|
||||
bottom_left,
|
||||
);
|
||||
}
|
||||
|
||||
maybe_line_to(&mut builder, bounds.x, bounds.y + top_left);
|
||||
|
||||
if top_left > 0.0 {
|
||||
arc_to(
|
||||
&mut builder,
|
||||
bounds.x,
|
||||
bounds.y + top_left,
|
||||
bounds.x + top_left,
|
||||
bounds.y,
|
||||
top_left,
|
||||
);
|
||||
}
|
||||
|
||||
builder.finish().expect("Build rounded rectangle path")
|
||||
}
|
||||
|
||||
fn maybe_line_to(path: &mut tiny_skia::PathBuilder, x: f32, y: f32) {
|
||||
if path.last_point() != Some(tiny_skia::Point { x, y }) {
|
||||
path.line_to(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
fn arc_to(
|
||||
path: &mut tiny_skia::PathBuilder,
|
||||
x_from: f32,
|
||||
y_from: f32,
|
||||
x_to: f32,
|
||||
y_to: f32,
|
||||
radius: f32,
|
||||
) {
|
||||
let svg_arc = kurbo::SvgArc {
|
||||
from: kurbo::Point::new(f64::from(x_from), f64::from(y_from)),
|
||||
to: kurbo::Point::new(f64::from(x_to), f64::from(y_to)),
|
||||
radii: kurbo::Vec2::new(f64::from(radius), f64::from(radius)),
|
||||
x_rotation: 0.0,
|
||||
large_arc: false,
|
||||
sweep: true,
|
||||
};
|
||||
|
||||
match kurbo::Arc::from_svg_arc(&svg_arc) {
|
||||
Some(arc) => {
|
||||
arc.to_cubic_beziers(0.1, |p1, p2, p| {
|
||||
path.cubic_to(
|
||||
p1.x as f32,
|
||||
p1.y as f32,
|
||||
p2.x as f32,
|
||||
p2.y as f32,
|
||||
p.x as f32,
|
||||
p.y as f32,
|
||||
);
|
||||
});
|
||||
}
|
||||
None => {
|
||||
path.line_to(x_to, y_to);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn smoothstep(a: f32, b: f32, x: f32) -> f32 {
|
||||
let x = ((x - a) / (b - a)).clamp(0.0, 1.0);
|
||||
|
||||
x * x * (3.0 - 2.0 * x)
|
||||
}
|
||||
|
||||
fn rounded_box_sdf(
|
||||
to_center: Vector,
|
||||
size: tiny_skia::Size,
|
||||
radii: &[f32],
|
||||
) -> f32 {
|
||||
let radius = match (to_center.x > 0.0, to_center.y > 0.0) {
|
||||
(true, true) => radii[2],
|
||||
(true, false) => radii[1],
|
||||
(false, true) => radii[3],
|
||||
(false, false) => radii[0],
|
||||
};
|
||||
|
||||
let x = (to_center.x.abs() - size.width() + radius).max(0.0);
|
||||
let y = (to_center.y.abs() - size.height() + radius).max(0.0);
|
||||
|
||||
(x.powf(2.0) + y.powf(2.0)).sqrt() - radius
|
||||
}
|
||||
|
||||
pub fn adjust_clip_mask(clip_mask: &mut tiny_skia::Mask, bounds: Rectangle) {
|
||||
clip_mask.clear();
|
||||
|
||||
let path = {
|
||||
let mut builder = tiny_skia::PathBuilder::new();
|
||||
builder.push_rect(
|
||||
tiny_skia::Rect::from_xywh(
|
||||
bounds.x,
|
||||
bounds.y,
|
||||
bounds.width,
|
||||
bounds.height,
|
||||
)
|
||||
.unwrap(),
|
||||
);
|
||||
|
||||
builder.finish().unwrap()
|
||||
};
|
||||
|
||||
clip_mask.fill_path(
|
||||
&path,
|
||||
tiny_skia::FillRule::EvenOdd,
|
||||
false,
|
||||
tiny_skia::Transform::default(),
|
||||
);
|
||||
}
|
||||
|
|
@ -1,57 +1,98 @@
|
|||
use crate::core::text::LineHeight;
|
||||
use crate::core::{
|
||||
Pixels, Point, Radians, Rectangle, Size, Transformation, Vector,
|
||||
};
|
||||
use crate::core::{Pixels, Point, Radians, Rectangle, Size, Vector};
|
||||
use crate::graphics::geometry::fill::{self, Fill};
|
||||
use crate::graphics::geometry::stroke::{self, Stroke};
|
||||
use crate::graphics::geometry::{self, Path, Style, Text};
|
||||
use crate::graphics::Gradient;
|
||||
use crate::primitive::{self, Primitive};
|
||||
use crate::graphics::geometry::{self, Path, Style};
|
||||
use crate::graphics::{Cached, Gradient, Text};
|
||||
use crate::Primitive;
|
||||
|
||||
use std::rc::Rc;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Geometry {
|
||||
Live {
|
||||
text: Vec<Text>,
|
||||
primitives: Vec<Primitive>,
|
||||
clip_bounds: Rectangle,
|
||||
},
|
||||
Cache(Cache),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Cache {
|
||||
pub text: Rc<[Text]>,
|
||||
pub primitives: Rc<[Primitive]>,
|
||||
pub clip_bounds: Rectangle,
|
||||
}
|
||||
|
||||
impl Cached for Geometry {
|
||||
type Cache = Cache;
|
||||
|
||||
fn load(cache: &Cache) -> Self {
|
||||
Self::Cache(cache.clone())
|
||||
}
|
||||
|
||||
fn cache(self, _previous: Option<Cache>) -> Cache {
|
||||
match self {
|
||||
Self::Live {
|
||||
primitives,
|
||||
text,
|
||||
clip_bounds,
|
||||
} => Cache {
|
||||
primitives: Rc::from(primitives),
|
||||
text: Rc::from(text),
|
||||
clip_bounds,
|
||||
},
|
||||
Self::Cache(cache) => cache,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Frame {
|
||||
size: Size,
|
||||
clip_bounds: Rectangle,
|
||||
transform: tiny_skia::Transform,
|
||||
stack: Vec<tiny_skia::Transform>,
|
||||
primitives: Vec<Primitive>,
|
||||
text: Vec<Text>,
|
||||
}
|
||||
|
||||
impl Frame {
|
||||
pub fn new(size: Size) -> Self {
|
||||
Self {
|
||||
size,
|
||||
transform: tiny_skia::Transform::identity(),
|
||||
stack: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
}
|
||||
Self::with_clip(Rectangle::with_size(size))
|
||||
}
|
||||
|
||||
pub fn into_primitive(self) -> Primitive {
|
||||
Primitive::Clip {
|
||||
bounds: Rectangle::new(Point::ORIGIN, self.size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: self.primitives,
|
||||
}),
|
||||
pub fn with_clip(clip_bounds: Rectangle) -> Self {
|
||||
Self {
|
||||
clip_bounds,
|
||||
stack: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
text: Vec::new(),
|
||||
transform: tiny_skia::Transform::from_translate(
|
||||
clip_bounds.x,
|
||||
clip_bounds.y,
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl geometry::frame::Backend for Frame {
|
||||
type Geometry = Primitive;
|
||||
type Geometry = Geometry;
|
||||
|
||||
fn width(&self) -> f32 {
|
||||
self.size.width
|
||||
self.clip_bounds.width
|
||||
}
|
||||
|
||||
fn height(&self) -> f32 {
|
||||
self.size.height
|
||||
self.clip_bounds.height
|
||||
}
|
||||
|
||||
fn size(&self) -> Size {
|
||||
self.size
|
||||
self.clip_bounds.size()
|
||||
}
|
||||
|
||||
fn center(&self) -> Point {
|
||||
Point::new(self.size.width / 2.0, self.size.height / 2.0)
|
||||
Point::new(self.clip_bounds.width / 2.0, self.clip_bounds.height / 2.0)
|
||||
}
|
||||
|
||||
fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
|
|
@ -66,12 +107,11 @@ impl geometry::frame::Backend for Frame {
|
|||
let mut paint = into_paint(fill.style);
|
||||
paint.shader.transform(self.transform);
|
||||
|
||||
self.primitives
|
||||
.push(Primitive::Custom(primitive::Custom::Fill {
|
||||
path,
|
||||
paint,
|
||||
rule: into_fill_rule(fill.rule),
|
||||
}));
|
||||
self.primitives.push(Primitive::Fill {
|
||||
path,
|
||||
paint,
|
||||
rule: into_fill_rule(fill.rule),
|
||||
});
|
||||
}
|
||||
|
||||
fn fill_rectangle(
|
||||
|
|
@ -94,12 +134,11 @@ impl geometry::frame::Backend for Frame {
|
|||
};
|
||||
paint.shader.transform(self.transform);
|
||||
|
||||
self.primitives
|
||||
.push(Primitive::Custom(primitive::Custom::Fill {
|
||||
path,
|
||||
paint,
|
||||
rule: into_fill_rule(fill.rule),
|
||||
}));
|
||||
self.primitives.push(Primitive::Fill {
|
||||
path,
|
||||
paint,
|
||||
rule: into_fill_rule(fill.rule),
|
||||
});
|
||||
}
|
||||
|
||||
fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
|
|
@ -115,20 +154,19 @@ impl geometry::frame::Backend for Frame {
|
|||
let mut paint = into_paint(stroke.style);
|
||||
paint.shader.transform(self.transform);
|
||||
|
||||
self.primitives
|
||||
.push(Primitive::Custom(primitive::Custom::Stroke {
|
||||
path,
|
||||
paint,
|
||||
stroke: skia_stroke,
|
||||
}));
|
||||
self.primitives.push(Primitive::Stroke {
|
||||
path,
|
||||
paint,
|
||||
stroke: skia_stroke,
|
||||
});
|
||||
}
|
||||
|
||||
fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
fn fill_text(&mut self, text: impl Into<geometry::Text>) {
|
||||
let text = text.into();
|
||||
|
||||
let (scale_x, scale_y) = self.transform.get_scale();
|
||||
|
||||
if self.transform.is_scale_translate()
|
||||
if !self.transform.has_skew()
|
||||
&& scale_x == scale_y
|
||||
&& scale_x > 0.0
|
||||
&& scale_y > 0.0
|
||||
|
|
@ -170,12 +208,12 @@ impl geometry::frame::Backend for Frame {
|
|||
};
|
||||
|
||||
// TODO: Honor layering!
|
||||
self.primitives.push(Primitive::Text {
|
||||
self.text.push(Text::Cached {
|
||||
content: text.content,
|
||||
bounds,
|
||||
color: text.color,
|
||||
size,
|
||||
line_height,
|
||||
line_height: line_height.to_absolute(size),
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
|
|
@ -195,15 +233,13 @@ impl geometry::frame::Backend for Frame {
|
|||
self.transform = self.stack.pop().expect("Pop transform");
|
||||
}
|
||||
|
||||
fn draft(&mut self, size: Size) -> Self {
|
||||
Self::new(size)
|
||||
fn draft(&mut self, clip_bounds: Rectangle) -> Self {
|
||||
Self::with_clip(clip_bounds)
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Self, at: Point) {
|
||||
self.primitives.push(Primitive::Transform {
|
||||
transformation: Transformation::translate(at.x, at.y),
|
||||
content: Box::new(frame.into_primitive()),
|
||||
});
|
||||
fn paste(&mut self, frame: Self, _at: Point) {
|
||||
self.primitives.extend(frame.primitives);
|
||||
self.text.extend(frame.text);
|
||||
}
|
||||
|
||||
fn translate(&mut self, translation: Vector) {
|
||||
|
|
@ -229,8 +265,12 @@ impl geometry::frame::Backend for Frame {
|
|||
self.transform = self.transform.pre_scale(scale.x, scale.y);
|
||||
}
|
||||
|
||||
fn into_geometry(self) -> Self::Geometry {
|
||||
self.into_primitive()
|
||||
fn into_geometry(self) -> Geometry {
|
||||
Geometry::Live {
|
||||
primitives: self.primitives,
|
||||
text: self.text,
|
||||
clip_bounds: self.clip_bounds,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
333
tiny_skia/src/layer.rs
Normal file
333
tiny_skia/src/layer.rs
Normal file
|
|
@ -0,0 +1,333 @@
|
|||
use crate::core::image;
|
||||
use crate::core::renderer::Quad;
|
||||
use crate::core::svg;
|
||||
use crate::core::{Background, Color, Point, Rectangle, Transformation};
|
||||
use crate::graphics::damage;
|
||||
use crate::graphics::layer;
|
||||
use crate::graphics::text::{Editor, Paragraph, Text};
|
||||
use crate::graphics::{self, Image};
|
||||
use crate::Primitive;
|
||||
|
||||
use std::rc::Rc;
|
||||
|
||||
pub type Stack = layer::Stack<Layer>;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Layer {
|
||||
pub bounds: Rectangle,
|
||||
pub quads: Vec<(Quad, Background)>,
|
||||
pub primitives: Vec<Item<Primitive>>,
|
||||
pub text: Vec<Item<Text>>,
|
||||
pub images: Vec<Image>,
|
||||
}
|
||||
|
||||
impl Layer {
|
||||
pub fn draw_quad(
|
||||
&mut self,
|
||||
mut quad: Quad,
|
||||
background: Background,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
quad.bounds = quad.bounds * transformation;
|
||||
self.quads.push((quad, background));
|
||||
}
|
||||
|
||||
pub fn draw_paragraph(
|
||||
&mut self,
|
||||
paragraph: &Paragraph,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let paragraph = Text::Paragraph {
|
||||
paragraph: paragraph.downgrade(),
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
};
|
||||
|
||||
self.text.push(Item::Live(paragraph));
|
||||
}
|
||||
|
||||
pub fn draw_editor(
|
||||
&mut self,
|
||||
editor: &Editor,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let editor = Text::Editor {
|
||||
editor: editor.downgrade(),
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
};
|
||||
|
||||
self.text.push(Item::Live(editor));
|
||||
}
|
||||
|
||||
pub fn draw_text(
|
||||
&mut self,
|
||||
text: crate::core::Text,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let text = Text::Cached {
|
||||
content: text.content,
|
||||
bounds: Rectangle::new(position, text.bounds) * transformation,
|
||||
color,
|
||||
size: text.size * transformation.scale_factor(),
|
||||
line_height: text.line_height.to_absolute(text.size)
|
||||
* transformation.scale_factor(),
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
shaping: text.shaping,
|
||||
clip_bounds: clip_bounds * transformation,
|
||||
};
|
||||
|
||||
self.text.push(Item::Live(text));
|
||||
}
|
||||
|
||||
pub fn draw_text_group(
|
||||
&mut self,
|
||||
text: Vec<Text>,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.text
|
||||
.push(Item::Group(text, clip_bounds, transformation));
|
||||
}
|
||||
|
||||
pub fn draw_text_cache(
|
||||
&mut self,
|
||||
text: Rc<[Text]>,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.text
|
||||
.push(Item::Cached(text, clip_bounds, transformation));
|
||||
}
|
||||
|
||||
pub fn draw_image(
|
||||
&mut self,
|
||||
handle: image::Handle,
|
||||
filter_method: image::FilterMethod,
|
||||
bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let image = Image::Raster {
|
||||
handle,
|
||||
filter_method,
|
||||
bounds: bounds * transformation,
|
||||
};
|
||||
|
||||
self.images.push(image);
|
||||
}
|
||||
|
||||
pub fn draw_svg(
|
||||
&mut self,
|
||||
handle: svg::Handle,
|
||||
color: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let svg = Image::Vector {
|
||||
handle,
|
||||
color,
|
||||
bounds: bounds * transformation,
|
||||
};
|
||||
|
||||
self.images.push(svg);
|
||||
}
|
||||
|
||||
pub fn draw_primitive_group(
|
||||
&mut self,
|
||||
primitives: Vec<Primitive>,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.primitives.push(Item::Group(
|
||||
primitives,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
));
|
||||
}
|
||||
|
||||
pub fn draw_primitive_cache(
|
||||
&mut self,
|
||||
primitives: Rc<[Primitive]>,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.primitives.push(Item::Cached(
|
||||
primitives,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
));
|
||||
}
|
||||
|
||||
pub fn damage(previous: &Self, current: &Self) -> Vec<Rectangle> {
|
||||
if previous.bounds != current.bounds {
|
||||
return vec![previous.bounds, current.bounds];
|
||||
}
|
||||
|
||||
let mut damage = damage::list(
|
||||
&previous.quads,
|
||||
¤t.quads,
|
||||
|(quad, _)| {
|
||||
quad.bounds
|
||||
.expand(1.0)
|
||||
.intersection(¤t.bounds)
|
||||
.into_iter()
|
||||
.collect()
|
||||
},
|
||||
|(quad_a, background_a), (quad_b, background_b)| {
|
||||
quad_a == quad_b && background_a == background_b
|
||||
},
|
||||
);
|
||||
|
||||
let text = damage::diff(
|
||||
&previous.text,
|
||||
¤t.text,
|
||||
|item| {
|
||||
item.as_slice()
|
||||
.iter()
|
||||
.filter_map(Text::visible_bounds)
|
||||
.map(|bounds| bounds * item.transformation())
|
||||
.collect()
|
||||
},
|
||||
|text_a, text_b| {
|
||||
damage::list(
|
||||
text_a.as_slice(),
|
||||
text_b.as_slice(),
|
||||
|text| {
|
||||
text.visible_bounds()
|
||||
.into_iter()
|
||||
.map(|bounds| bounds * text_a.transformation())
|
||||
.collect()
|
||||
},
|
||||
|text_a, text_b| text_a == text_b,
|
||||
)
|
||||
},
|
||||
);
|
||||
|
||||
let primitives = damage::list(
|
||||
&previous.primitives,
|
||||
¤t.primitives,
|
||||
|item| match item {
|
||||
Item::Live(primitive) => vec![primitive.visible_bounds()],
|
||||
Item::Group(primitives, group_bounds, transformation) => {
|
||||
primitives
|
||||
.as_slice()
|
||||
.iter()
|
||||
.map(Primitive::visible_bounds)
|
||||
.map(|bounds| bounds * *transformation)
|
||||
.filter_map(|bounds| bounds.intersection(group_bounds))
|
||||
.collect()
|
||||
}
|
||||
Item::Cached(_, bounds, _) => {
|
||||
vec![*bounds]
|
||||
}
|
||||
},
|
||||
|primitive_a, primitive_b| match (primitive_a, primitive_b) {
|
||||
(
|
||||
Item::Cached(cache_a, bounds_a, transformation_a),
|
||||
Item::Cached(cache_b, bounds_b, transformation_b),
|
||||
) => {
|
||||
Rc::ptr_eq(cache_a, cache_b)
|
||||
&& bounds_a == bounds_b
|
||||
&& transformation_a == transformation_b
|
||||
}
|
||||
_ => false,
|
||||
},
|
||||
);
|
||||
|
||||
let images = damage::list(
|
||||
&previous.images,
|
||||
¤t.images,
|
||||
|image| vec![image.bounds().expand(1.0)],
|
||||
Image::eq,
|
||||
);
|
||||
|
||||
damage.extend(text);
|
||||
damage.extend(primitives);
|
||||
damage.extend(images);
|
||||
damage
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Layer {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
bounds: Rectangle::INFINITE,
|
||||
quads: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
text: Vec::new(),
|
||||
images: Vec::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl graphics::Layer for Layer {
|
||||
fn with_bounds(bounds: Rectangle) -> Self {
|
||||
Self {
|
||||
bounds,
|
||||
..Self::default()
|
||||
}
|
||||
}
|
||||
|
||||
fn flush(&mut self) {}
|
||||
|
||||
fn resize(&mut self, bounds: graphics::core::Rectangle) {
|
||||
self.bounds = bounds;
|
||||
}
|
||||
|
||||
fn reset(&mut self) {
|
||||
self.bounds = Rectangle::INFINITE;
|
||||
|
||||
self.quads.clear();
|
||||
self.primitives.clear();
|
||||
self.text.clear();
|
||||
self.images.clear();
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Item<T> {
|
||||
Live(T),
|
||||
Group(Vec<T>, Rectangle, Transformation),
|
||||
Cached(Rc<[T]>, Rectangle, Transformation),
|
||||
}
|
||||
|
||||
impl<T> Item<T> {
|
||||
pub fn transformation(&self) -> Transformation {
|
||||
match self {
|
||||
Item::Live(_) => Transformation::IDENTITY,
|
||||
Item::Group(_, _, transformation)
|
||||
| Item::Cached(_, _, transformation) => *transformation,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clip_bounds(&self) -> Rectangle {
|
||||
match self {
|
||||
Item::Live(_) => Rectangle::INFINITE,
|
||||
Item::Group(_, clip_bounds, _)
|
||||
| Item::Cached(_, clip_bounds, _) => *clip_bounds,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn as_slice(&self) -> &[T] {
|
||||
match self {
|
||||
Item::Live(item) => std::slice::from_ref(item),
|
||||
Item::Group(group, _, _) => group.as_slice(),
|
||||
Item::Cached(cache, _, _) => cache,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
#![forbid(rust_2018_idioms)]
|
||||
#![deny(unsafe_code, unused_results, rustdoc::broken_intra_doc_links)]
|
||||
#![allow(missing_docs)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
pub mod window;
|
||||
|
||||
mod backend;
|
||||
mod engine;
|
||||
mod layer;
|
||||
mod primitive;
|
||||
mod settings;
|
||||
mod text;
|
||||
|
|
@ -20,12 +20,389 @@ pub mod geometry;
|
|||
pub use iced_graphics as graphics;
|
||||
pub use iced_graphics::core;
|
||||
|
||||
pub use backend::Backend;
|
||||
pub use layer::Layer;
|
||||
pub use primitive::Primitive;
|
||||
pub use settings::Settings;
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
pub use geometry::Geometry;
|
||||
|
||||
use crate::core::renderer;
|
||||
use crate::core::{
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Transformation,
|
||||
};
|
||||
use crate::engine::Engine;
|
||||
use crate::graphics::compositor;
|
||||
use crate::graphics::text::{Editor, Paragraph};
|
||||
use crate::graphics::Viewport;
|
||||
|
||||
/// A [`tiny-skia`] graphics renderer for [`iced`].
|
||||
///
|
||||
/// [`tiny-skia`]: https://github.com/RazrFalcon/tiny-skia
|
||||
/// [`iced`]: https://github.com/iced-rs/iced
|
||||
pub type Renderer = iced_graphics::Renderer<Backend>;
|
||||
#[derive(Debug)]
|
||||
pub struct Renderer {
|
||||
default_font: Font,
|
||||
default_text_size: Pixels,
|
||||
layers: layer::Stack,
|
||||
engine: Engine, // TODO: Shared engine
|
||||
}
|
||||
|
||||
impl Renderer {
|
||||
pub fn new(default_font: Font, default_text_size: Pixels) -> Self {
|
||||
Self {
|
||||
default_font,
|
||||
default_text_size,
|
||||
layers: layer::Stack::new(),
|
||||
engine: Engine::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn layers(&mut self) -> &[Layer] {
|
||||
self.layers.flush();
|
||||
self.layers.as_slice()
|
||||
}
|
||||
|
||||
pub fn draw<T: AsRef<str>>(
|
||||
&mut self,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: &mut tiny_skia::Mask,
|
||||
viewport: &Viewport,
|
||||
damage: &[Rectangle],
|
||||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) {
|
||||
let physical_size = viewport.physical_size();
|
||||
let scale_factor = viewport.scale_factor() as f32;
|
||||
|
||||
if !overlay.is_empty() {
|
||||
let path = tiny_skia::PathBuilder::from_rect(
|
||||
tiny_skia::Rect::from_xywh(
|
||||
0.0,
|
||||
0.0,
|
||||
physical_size.width as f32,
|
||||
physical_size.height as f32,
|
||||
)
|
||||
.expect("Create damage rectangle"),
|
||||
);
|
||||
|
||||
pixels.fill_path(
|
||||
&path,
|
||||
&tiny_skia::Paint {
|
||||
shader: tiny_skia::Shader::SolidColor(engine::into_color(
|
||||
Color {
|
||||
a: 0.1,
|
||||
..background_color
|
||||
},
|
||||
)),
|
||||
anti_alias: false,
|
||||
..Default::default()
|
||||
},
|
||||
tiny_skia::FillRule::default(),
|
||||
tiny_skia::Transform::identity(),
|
||||
None,
|
||||
);
|
||||
}
|
||||
|
||||
self.layers.flush();
|
||||
|
||||
for ®ion in damage {
|
||||
let region = region * scale_factor;
|
||||
|
||||
let path = tiny_skia::PathBuilder::from_rect(
|
||||
tiny_skia::Rect::from_xywh(
|
||||
region.x,
|
||||
region.y,
|
||||
region.width,
|
||||
region.height,
|
||||
)
|
||||
.expect("Create damage rectangle"),
|
||||
);
|
||||
|
||||
pixels.fill_path(
|
||||
&path,
|
||||
&tiny_skia::Paint {
|
||||
shader: tiny_skia::Shader::SolidColor(engine::into_color(
|
||||
background_color,
|
||||
)),
|
||||
anti_alias: false,
|
||||
blend_mode: tiny_skia::BlendMode::Source,
|
||||
..Default::default()
|
||||
},
|
||||
tiny_skia::FillRule::default(),
|
||||
tiny_skia::Transform::identity(),
|
||||
None,
|
||||
);
|
||||
|
||||
for layer in self.layers.iter() {
|
||||
let Some(clip_bounds) =
|
||||
region.intersection(&(layer.bounds * scale_factor))
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
|
||||
engine::adjust_clip_mask(clip_mask, clip_bounds);
|
||||
|
||||
for (quad, background) in &layer.quads {
|
||||
self.engine.draw_quad(
|
||||
quad,
|
||||
background,
|
||||
Transformation::scale(scale_factor),
|
||||
pixels,
|
||||
clip_mask,
|
||||
clip_bounds,
|
||||
);
|
||||
}
|
||||
|
||||
for group in &layer.primitives {
|
||||
let Some(new_clip_bounds) = (group.clip_bounds()
|
||||
* scale_factor)
|
||||
.intersection(&clip_bounds)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
|
||||
engine::adjust_clip_mask(clip_mask, new_clip_bounds);
|
||||
|
||||
for primitive in group.as_slice() {
|
||||
self.engine.draw_primitive(
|
||||
primitive,
|
||||
group.transformation()
|
||||
* Transformation::scale(scale_factor),
|
||||
pixels,
|
||||
clip_mask,
|
||||
clip_bounds,
|
||||
);
|
||||
}
|
||||
|
||||
engine::adjust_clip_mask(clip_mask, clip_bounds);
|
||||
}
|
||||
|
||||
for group in &layer.text {
|
||||
for text in group.as_slice() {
|
||||
self.engine.draw_text(
|
||||
text,
|
||||
group.transformation()
|
||||
* Transformation::scale(scale_factor),
|
||||
pixels,
|
||||
clip_mask,
|
||||
clip_bounds,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
for image in &layer.images {
|
||||
self.engine.draw_image(
|
||||
image,
|
||||
Transformation::scale(scale_factor),
|
||||
pixels,
|
||||
clip_mask,
|
||||
clip_bounds,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if !overlay.is_empty() {
|
||||
pixels.stroke_path(
|
||||
&path,
|
||||
&tiny_skia::Paint {
|
||||
shader: tiny_skia::Shader::SolidColor(
|
||||
engine::into_color(Color::from_rgb(1.0, 0.0, 0.0)),
|
||||
),
|
||||
anti_alias: false,
|
||||
..tiny_skia::Paint::default()
|
||||
},
|
||||
&tiny_skia::Stroke {
|
||||
width: 1.0,
|
||||
..tiny_skia::Stroke::default()
|
||||
},
|
||||
tiny_skia::Transform::identity(),
|
||||
None,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
self.engine.trim();
|
||||
}
|
||||
}
|
||||
|
||||
impl core::Renderer for Renderer {
|
||||
fn start_layer(&mut self, bounds: Rectangle) {
|
||||
self.layers.push_clip(bounds);
|
||||
}
|
||||
|
||||
fn end_layer(&mut self) {
|
||||
self.layers.pop_clip();
|
||||
}
|
||||
|
||||
fn start_transformation(&mut self, transformation: Transformation) {
|
||||
self.layers.push_transformation(transformation);
|
||||
}
|
||||
|
||||
fn end_transformation(&mut self) {
|
||||
self.layers.pop_transformation();
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
quad: renderer::Quad,
|
||||
background: impl Into<Background>,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_quad(quad, background.into(), transformation);
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.layers.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl core::text::Renderer for Renderer {
|
||||
type Font = Font;
|
||||
type Paragraph = Paragraph;
|
||||
type Editor = Editor;
|
||||
|
||||
const ICON_FONT: Font = Font::with_name("Iced-Icons");
|
||||
const CHECKMARK_ICON: char = '\u{f00c}';
|
||||
const ARROW_DOWN_ICON: char = '\u{e800}';
|
||||
|
||||
fn default_font(&self) -> Self::Font {
|
||||
self.default_font
|
||||
}
|
||||
|
||||
fn default_size(&self) -> Pixels {
|
||||
self.default_text_size
|
||||
}
|
||||
|
||||
fn fill_paragraph(
|
||||
&mut self,
|
||||
text: &Self::Paragraph,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
|
||||
layer.draw_paragraph(
|
||||
text,
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
);
|
||||
}
|
||||
|
||||
fn fill_editor(
|
||||
&mut self,
|
||||
editor: &Self::Editor,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_editor(editor, position, color, clip_bounds, transformation);
|
||||
}
|
||||
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
text: core::Text,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_text(text, position, color, clip_bounds, transformation);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl graphics::geometry::Renderer for Renderer {
|
||||
type Geometry = Geometry;
|
||||
type Frame = geometry::Frame;
|
||||
|
||||
fn new_frame(&self, size: core::Size) -> Self::Frame {
|
||||
geometry::Frame::new(size)
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
|
||||
match geometry {
|
||||
Geometry::Live {
|
||||
primitives,
|
||||
text,
|
||||
clip_bounds,
|
||||
} => {
|
||||
layer.draw_primitive_group(
|
||||
primitives,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
);
|
||||
|
||||
layer.draw_text_group(text, clip_bounds, transformation);
|
||||
}
|
||||
Geometry::Cache(cache) => {
|
||||
layer.draw_primitive_cache(
|
||||
cache.primitives,
|
||||
cache.clip_bounds,
|
||||
transformation,
|
||||
);
|
||||
|
||||
layer.draw_text_cache(
|
||||
cache.text,
|
||||
cache.clip_bounds,
|
||||
transformation,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl graphics::mesh::Renderer for Renderer {
|
||||
fn draw_mesh(&mut self, _mesh: graphics::Mesh) {
|
||||
log::warn!("iced_tiny_skia does not support drawing meshes");
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
impl core::image::Renderer for Renderer {
|
||||
type Handle = core::image::Handle;
|
||||
|
||||
fn measure_image(&self, handle: &Self::Handle) -> crate::core::Size<u32> {
|
||||
self.engine.raster_pipeline.dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw_image(
|
||||
&mut self,
|
||||
handle: Self::Handle,
|
||||
filter_method: core::image::FilterMethod,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_image(handle, filter_method, bounds, transformation);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
impl core::svg::Renderer for Renderer {
|
||||
fn measure_svg(
|
||||
&self,
|
||||
handle: &core::svg::Handle,
|
||||
) -> crate::core::Size<u32> {
|
||||
self.engine.vector_pipeline.viewport_dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw_svg(
|
||||
&mut self,
|
||||
handle: core::svg::Handle,
|
||||
color: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_svg(handle, color, bounds, transformation);
|
||||
}
|
||||
}
|
||||
|
||||
impl compositor::Default for Renderer {
|
||||
type Compositor = window::Compositor;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,7 @@
|
|||
use crate::core::Rectangle;
|
||||
use crate::graphics::{Damage, Mesh};
|
||||
|
||||
pub type Primitive = crate::graphics::Primitive<Custom>;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Custom {
|
||||
pub enum Primitive {
|
||||
/// A path filled with some paint.
|
||||
Fill {
|
||||
/// The path to fill.
|
||||
|
|
@ -25,28 +22,19 @@ pub enum Custom {
|
|||
},
|
||||
}
|
||||
|
||||
impl Damage for Custom {
|
||||
fn bounds(&self) -> Rectangle {
|
||||
match self {
|
||||
Self::Fill { path, .. } | Self::Stroke { path, .. } => {
|
||||
let bounds = path.bounds();
|
||||
impl Primitive {
|
||||
/// Returns the visible bounds of the [`Primitive`].
|
||||
pub fn visible_bounds(&self) -> Rectangle {
|
||||
let bounds = match self {
|
||||
Primitive::Fill { path, .. } => path.bounds(),
|
||||
Primitive::Stroke { path, .. } => path.bounds(),
|
||||
};
|
||||
|
||||
Rectangle {
|
||||
x: bounds.x(),
|
||||
y: bounds.y(),
|
||||
width: bounds.width(),
|
||||
height: bounds.height(),
|
||||
}
|
||||
.expand(1.0)
|
||||
}
|
||||
Rectangle {
|
||||
x: bounds.x(),
|
||||
y: bounds.y(),
|
||||
width: bounds.width(),
|
||||
height: bounds.height(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<Mesh> for Custom {
|
||||
type Error = &'static str;
|
||||
|
||||
fn try_from(_mesh: Mesh) -> Result<Self, Self::Error> {
|
||||
Err("unsupported")
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@ use rustc_hash::{FxHashMap, FxHashSet};
|
|||
use std::cell::RefCell;
|
||||
use std::collections::hash_map;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
cache: RefCell<Cache>,
|
||||
}
|
||||
|
|
@ -68,7 +69,7 @@ impl Pipeline {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
#[derive(Debug, Default)]
|
||||
struct Cache {
|
||||
entries: FxHashMap<u64, Option<Entry>>,
|
||||
hits: FxHashSet<u64>,
|
||||
|
|
@ -119,6 +120,7 @@ impl Cache {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Entry {
|
||||
width: u32,
|
||||
height: u32,
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
use crate::core::{Font, Pixels};
|
||||
use crate::graphics;
|
||||
|
||||
/// The settings of a [`Backend`].
|
||||
/// The settings of a [`Compositor`].
|
||||
///
|
||||
/// [`Backend`]: crate::Backend
|
||||
/// [`Compositor`]: crate::window::Compositor
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Settings {
|
||||
/// The default [`Font`] to use.
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use crate::core::alignment;
|
||||
use crate::core::text::{LineHeight, Shaping};
|
||||
use crate::core::text::Shaping;
|
||||
use crate::core::{
|
||||
Color, Font, Pixels, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
|
|
@ -13,7 +13,7 @@ use std::borrow::Cow;
|
|||
use std::cell::RefCell;
|
||||
use std::collections::hash_map;
|
||||
|
||||
#[allow(missing_debug_implementations)]
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
glyph_cache: GlyphCache,
|
||||
cache: RefCell<Cache>,
|
||||
|
|
@ -27,6 +27,8 @@ impl Pipeline {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO: Shared engine
|
||||
#[allow(dead_code)]
|
||||
pub fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
|
||||
font_system()
|
||||
.write()
|
||||
|
|
@ -41,7 +43,6 @@ impl Pipeline {
|
|||
paragraph: ¶graph::Weak,
|
||||
position: Point,
|
||||
color: Color,
|
||||
scale_factor: f32,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: Option<&tiny_skia::Mask>,
|
||||
transformation: Transformation,
|
||||
|
|
@ -62,7 +63,6 @@ impl Pipeline {
|
|||
color,
|
||||
paragraph.horizontal_alignment(),
|
||||
paragraph.vertical_alignment(),
|
||||
scale_factor,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
|
|
@ -74,7 +74,6 @@ impl Pipeline {
|
|||
editor: &editor::Weak,
|
||||
position: Point,
|
||||
color: Color,
|
||||
scale_factor: f32,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: Option<&tiny_skia::Mask>,
|
||||
transformation: Transformation,
|
||||
|
|
@ -95,7 +94,6 @@ impl Pipeline {
|
|||
color,
|
||||
alignment::Horizontal::Left,
|
||||
alignment::Vertical::Top,
|
||||
scale_factor,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
|
|
@ -108,17 +106,16 @@ impl Pipeline {
|
|||
bounds: Rectangle,
|
||||
color: Color,
|
||||
size: Pixels,
|
||||
line_height: LineHeight,
|
||||
line_height: Pixels,
|
||||
font: Font,
|
||||
horizontal_alignment: alignment::Horizontal,
|
||||
vertical_alignment: alignment::Vertical,
|
||||
shaping: Shaping,
|
||||
scale_factor: f32,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: Option<&tiny_skia::Mask>,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let line_height = f32::from(line_height.to_absolute(size));
|
||||
let line_height = f32::from(line_height);
|
||||
|
||||
let mut font_system = font_system().write().expect("Write font system");
|
||||
let font_system = font_system.raw();
|
||||
|
|
@ -149,7 +146,6 @@ impl Pipeline {
|
|||
color,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
scale_factor,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
|
|
@ -161,7 +157,6 @@ impl Pipeline {
|
|||
buffer: &cosmic_text::Buffer,
|
||||
position: Point,
|
||||
color: Color,
|
||||
scale_factor: f32,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: Option<&tiny_skia::Mask>,
|
||||
transformation: Transformation,
|
||||
|
|
@ -178,7 +173,6 @@ impl Pipeline {
|
|||
color,
|
||||
alignment::Horizontal::Left,
|
||||
alignment::Vertical::Top,
|
||||
scale_factor,
|
||||
pixels,
|
||||
clip_mask,
|
||||
transformation,
|
||||
|
|
@ -199,12 +193,11 @@ fn draw(
|
|||
color: Color,
|
||||
horizontal_alignment: alignment::Horizontal,
|
||||
vertical_alignment: alignment::Vertical,
|
||||
scale_factor: f32,
|
||||
pixels: &mut tiny_skia::PixmapMut<'_>,
|
||||
clip_mask: Option<&tiny_skia::Mask>,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let bounds = bounds * transformation * scale_factor;
|
||||
let bounds = bounds * transformation;
|
||||
|
||||
let x = match horizontal_alignment {
|
||||
alignment::Horizontal::Left => bounds.x,
|
||||
|
|
@ -222,8 +215,8 @@ fn draw(
|
|||
|
||||
for run in buffer.layout_runs() {
|
||||
for glyph in run.glyphs {
|
||||
let physical_glyph = glyph
|
||||
.physical((x, y), scale_factor * transformation.scale_factor());
|
||||
let physical_glyph =
|
||||
glyph.physical((x, y), transformation.scale_factor());
|
||||
|
||||
if let Some((buffer, placement)) = glyph_cache.allocate(
|
||||
physical_glyph.cache_key,
|
||||
|
|
@ -247,10 +240,8 @@ fn draw(
|
|||
pixels.draw_pixmap(
|
||||
physical_glyph.x + placement.left,
|
||||
physical_glyph.y - placement.top
|
||||
+ (run.line_y
|
||||
* scale_factor
|
||||
* transformation.scale_factor())
|
||||
.round() as i32,
|
||||
+ (run.line_y * transformation.scale_factor()).round()
|
||||
as i32,
|
||||
pixmap,
|
||||
&tiny_skia::PixmapPaint {
|
||||
opacity,
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@ use std::cell::RefCell;
|
|||
use std::collections::hash_map;
|
||||
use std::fs;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
cache: RefCell<Cache>,
|
||||
}
|
||||
|
|
@ -203,3 +204,13 @@ impl Cache {
|
|||
self.raster_hits.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Cache {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("Cache")
|
||||
.field("tree_hits", &self.tree_hits)
|
||||
.field("rasters", &self.rasters)
|
||||
.field("raster_hits", &self.raster_hits)
|
||||
.finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,23 +3,25 @@ use crate::graphics::compositor::{self, Information};
|
|||
use crate::graphics::damage;
|
||||
use crate::graphics::error::{self, Error};
|
||||
use crate::graphics::{self, Viewport};
|
||||
use crate::{Backend, Primitive, Renderer, Settings};
|
||||
use crate::{Layer, Renderer, Settings};
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::num::NonZeroU32;
|
||||
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Compositor {
|
||||
context: softbuffer::Context<Box<dyn compositor::Window>>,
|
||||
settings: Settings,
|
||||
}
|
||||
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Surface {
|
||||
window: softbuffer::Surface<
|
||||
Box<dyn compositor::Window>,
|
||||
Box<dyn compositor::Window>,
|
||||
>,
|
||||
clip_mask: tiny_skia::Mask,
|
||||
primitive_stack: VecDeque<Vec<Primitive>>,
|
||||
layer_stack: VecDeque<Vec<Layer>>,
|
||||
background_color: Color,
|
||||
max_age: u8,
|
||||
}
|
||||
|
|
@ -48,7 +50,6 @@ impl crate::graphics::Compositor for Compositor {
|
|||
|
||||
fn create_renderer(&self) -> Self::Renderer {
|
||||
Renderer::new(
|
||||
Backend::new(),
|
||||
self.settings.default_font,
|
||||
self.settings.default_text_size,
|
||||
)
|
||||
|
|
@ -70,7 +71,7 @@ impl crate::graphics::Compositor for Compositor {
|
|||
window,
|
||||
clip_mask: tiny_skia::Mask::new(width, height)
|
||||
.expect("Create clip mask"),
|
||||
primitive_stack: VecDeque::new(),
|
||||
layer_stack: VecDeque::new(),
|
||||
background_color: Color::BLACK,
|
||||
max_age: 0,
|
||||
};
|
||||
|
|
@ -96,7 +97,7 @@ impl crate::graphics::Compositor for Compositor {
|
|||
|
||||
surface.clip_mask =
|
||||
tiny_skia::Mask::new(width, height).expect("Create clip mask");
|
||||
surface.primitive_stack.clear();
|
||||
surface.layer_stack.clear();
|
||||
}
|
||||
|
||||
fn fetch_information(&self) -> Information {
|
||||
|
|
@ -114,16 +115,7 @@ impl crate::graphics::Compositor for Compositor {
|
|||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Result<(), compositor::SurfaceError> {
|
||||
renderer.with_primitives(|backend, primitives| {
|
||||
present(
|
||||
backend,
|
||||
surface,
|
||||
primitives,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
)
|
||||
})
|
||||
present(renderer, surface, viewport, background_color, overlay)
|
||||
}
|
||||
|
||||
fn screenshot<T: AsRef<str>>(
|
||||
|
|
@ -134,16 +126,7 @@ impl crate::graphics::Compositor for Compositor {
|
|||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Vec<u8> {
|
||||
renderer.with_primitives(|backend, primitives| {
|
||||
screenshot(
|
||||
surface,
|
||||
backend,
|
||||
primitives,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
)
|
||||
})
|
||||
screenshot(renderer, surface, viewport, background_color, overlay)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -159,38 +142,42 @@ pub fn new<W: compositor::Window>(
|
|||
}
|
||||
|
||||
pub fn present<T: AsRef<str>>(
|
||||
backend: &mut Backend,
|
||||
renderer: &mut Renderer,
|
||||
surface: &mut Surface,
|
||||
primitives: &[Primitive],
|
||||
viewport: &Viewport,
|
||||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Result<(), compositor::SurfaceError> {
|
||||
let physical_size = viewport.physical_size();
|
||||
let scale_factor = viewport.scale_factor() as f32;
|
||||
|
||||
let mut buffer = surface
|
||||
.window
|
||||
.buffer_mut()
|
||||
.map_err(|_| compositor::SurfaceError::Lost)?;
|
||||
|
||||
let last_primitives = {
|
||||
let last_layers = {
|
||||
let age = buffer.age();
|
||||
|
||||
surface.max_age = surface.max_age.max(age);
|
||||
surface.primitive_stack.truncate(surface.max_age as usize);
|
||||
surface.layer_stack.truncate(surface.max_age as usize);
|
||||
|
||||
if age > 0 {
|
||||
surface.primitive_stack.get(age as usize - 1)
|
||||
surface.layer_stack.get(age as usize - 1)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
};
|
||||
|
||||
let damage = last_primitives
|
||||
.and_then(|last_primitives| {
|
||||
(surface.background_color == background_color)
|
||||
.then(|| damage::list(last_primitives, primitives))
|
||||
let damage = last_layers
|
||||
.and_then(|last_layers| {
|
||||
(surface.background_color == background_color).then(|| {
|
||||
damage::diff(
|
||||
last_layers,
|
||||
renderer.layers(),
|
||||
|layer| vec![layer.bounds],
|
||||
Layer::damage,
|
||||
)
|
||||
})
|
||||
})
|
||||
.unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);
|
||||
|
||||
|
|
@ -198,10 +185,11 @@ pub fn present<T: AsRef<str>>(
|
|||
return Ok(());
|
||||
}
|
||||
|
||||
surface.primitive_stack.push_front(primitives.to_vec());
|
||||
surface.layer_stack.push_front(renderer.layers().to_vec());
|
||||
surface.background_color = background_color;
|
||||
|
||||
let damage = damage::group(damage, scale_factor, physical_size);
|
||||
let damage =
|
||||
damage::group(damage, Rectangle::with_size(viewport.logical_size()));
|
||||
|
||||
let mut pixels = tiny_skia::PixmapMut::from_bytes(
|
||||
bytemuck::cast_slice_mut(&mut buffer),
|
||||
|
|
@ -210,10 +198,9 @@ pub fn present<T: AsRef<str>>(
|
|||
)
|
||||
.expect("Create pixel map");
|
||||
|
||||
backend.draw(
|
||||
renderer.draw(
|
||||
&mut pixels,
|
||||
&mut surface.clip_mask,
|
||||
primitives,
|
||||
viewport,
|
||||
&damage,
|
||||
background_color,
|
||||
|
|
@ -224,9 +211,8 @@ pub fn present<T: AsRef<str>>(
|
|||
}
|
||||
|
||||
pub fn screenshot<T: AsRef<str>>(
|
||||
renderer: &mut Renderer,
|
||||
surface: &mut Surface,
|
||||
backend: &mut Backend,
|
||||
primitives: &[Primitive],
|
||||
viewport: &Viewport,
|
||||
background_color: Color,
|
||||
overlay: &[T],
|
||||
|
|
@ -236,7 +222,7 @@ pub fn screenshot<T: AsRef<str>>(
|
|||
let mut offscreen_buffer: Vec<u32> =
|
||||
vec![0; size.width as usize * size.height as usize];
|
||||
|
||||
backend.draw(
|
||||
renderer.draw(
|
||||
&mut tiny_skia::PixmapMut::from_bytes(
|
||||
bytemuck::cast_slice_mut(&mut offscreen_buffer),
|
||||
size.width,
|
||||
|
|
@ -244,7 +230,6 @@ pub fn screenshot<T: AsRef<str>>(
|
|||
)
|
||||
.expect("Create offscreen pixel map"),
|
||||
&mut surface.clip_mask,
|
||||
primitives,
|
||||
viewport,
|
||||
&[Rectangle::with_size(Size::new(
|
||||
size.width as f32,
|
||||
|
|
|
|||
|
|
@ -10,6 +10,9 @@ homepage.workspace = true
|
|||
categories.workspace = true
|
||||
keywords.workspace = true
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
all-features = true
|
||||
|
|
@ -32,6 +35,7 @@ glyphon.workspace = true
|
|||
guillotiere.workspace = true
|
||||
log.workspace = true
|
||||
once_cell.workspace = true
|
||||
rustc-hash.workspace = true
|
||||
thiserror.workspace = true
|
||||
wgpu.workspace = true
|
||||
|
||||
|
|
@ -40,6 +44,3 @@ lyon.optional = true
|
|||
|
||||
resvg.workspace = true
|
||||
resvg.optional = true
|
||||
|
||||
tracing.workspace = true
|
||||
tracing.optional = true
|
||||
|
|
|
|||
|
|
@ -1,410 +0,0 @@
|
|||
use crate::core::{Color, Size, Transformation};
|
||||
use crate::graphics::backend;
|
||||
use crate::graphics::color;
|
||||
use crate::graphics::Viewport;
|
||||
use crate::primitive::pipeline;
|
||||
use crate::primitive::{self, Primitive};
|
||||
use crate::quad;
|
||||
use crate::text;
|
||||
use crate::triangle;
|
||||
use crate::window;
|
||||
use crate::{Layer, Settings};
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
use tracing::info_span;
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
use crate::image;
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// A [`wgpu`] graphics backend for [`iced`].
|
||||
///
|
||||
/// [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
|
||||
/// [`iced`]: https://github.com/iced-rs/iced
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Backend {
|
||||
quad_pipeline: quad::Pipeline,
|
||||
text_pipeline: text::Pipeline,
|
||||
triangle_pipeline: triangle::Pipeline,
|
||||
pipeline_storage: pipeline::Storage,
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
image_pipeline: image::Pipeline,
|
||||
}
|
||||
|
||||
impl Backend {
|
||||
/// Creates a new [`Backend`].
|
||||
pub fn new(
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
settings: Settings,
|
||||
format: wgpu::TextureFormat,
|
||||
) -> Self {
|
||||
let text_pipeline = text::Pipeline::new(device, queue, format);
|
||||
let quad_pipeline = quad::Pipeline::new(device, format);
|
||||
let triangle_pipeline =
|
||||
triangle::Pipeline::new(device, format, settings.antialiasing);
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
let image_pipeline = {
|
||||
let backend = _adapter.get_info().backend;
|
||||
|
||||
image::Pipeline::new(device, format, backend)
|
||||
};
|
||||
|
||||
Self {
|
||||
quad_pipeline,
|
||||
text_pipeline,
|
||||
triangle_pipeline,
|
||||
pipeline_storage: pipeline::Storage::default(),
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
image_pipeline,
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws the provided primitives in the given `TextureView`.
|
||||
///
|
||||
/// The text provided as overlay will be rendered on top of the primitives.
|
||||
/// This is useful for rendering debug information.
|
||||
pub fn present<T: AsRef<str>>(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
clear_color: Option<Color>,
|
||||
format: wgpu::TextureFormat,
|
||||
frame: &wgpu::TextureView,
|
||||
primitives: &[Primitive],
|
||||
viewport: &Viewport,
|
||||
overlay_text: &[T],
|
||||
) {
|
||||
log::debug!("Drawing");
|
||||
#[cfg(feature = "tracing")]
|
||||
let _ = info_span!("Wgpu::Backend", "PRESENT").entered();
|
||||
|
||||
let target_size = viewport.physical_size();
|
||||
let scale_factor = viewport.scale_factor() as f32;
|
||||
let transformation = viewport.projection();
|
||||
|
||||
let mut layers = Layer::generate(primitives, viewport);
|
||||
|
||||
if !overlay_text.is_empty() {
|
||||
layers.push(Layer::overlay(overlay_text, viewport));
|
||||
}
|
||||
|
||||
self.prepare(
|
||||
device,
|
||||
queue,
|
||||
format,
|
||||
encoder,
|
||||
scale_factor,
|
||||
target_size,
|
||||
transformation,
|
||||
&layers,
|
||||
);
|
||||
|
||||
self.render(
|
||||
device,
|
||||
encoder,
|
||||
frame,
|
||||
clear_color,
|
||||
scale_factor,
|
||||
target_size,
|
||||
&layers,
|
||||
);
|
||||
|
||||
self.quad_pipeline.end_frame();
|
||||
self.text_pipeline.end_frame();
|
||||
self.triangle_pipeline.end_frame();
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
self.image_pipeline.end_frame();
|
||||
}
|
||||
|
||||
fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
format: wgpu::TextureFormat,
|
||||
_encoder: &mut wgpu::CommandEncoder,
|
||||
scale_factor: f32,
|
||||
target_size: Size<u32>,
|
||||
transformation: Transformation,
|
||||
layers: &[Layer<'_>],
|
||||
) {
|
||||
for layer in layers {
|
||||
let bounds = (layer.bounds * scale_factor).snap();
|
||||
|
||||
if bounds.width < 1 || bounds.height < 1 {
|
||||
continue;
|
||||
}
|
||||
|
||||
if !layer.quads.is_empty() {
|
||||
self.quad_pipeline.prepare(
|
||||
device,
|
||||
queue,
|
||||
&layer.quads,
|
||||
transformation,
|
||||
scale_factor,
|
||||
);
|
||||
}
|
||||
|
||||
if !layer.meshes.is_empty() {
|
||||
let scaled =
|
||||
transformation * Transformation::scale(scale_factor);
|
||||
|
||||
self.triangle_pipeline.prepare(
|
||||
device,
|
||||
queue,
|
||||
&layer.meshes,
|
||||
scaled,
|
||||
);
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
{
|
||||
if !layer.images.is_empty() {
|
||||
let scaled =
|
||||
transformation * Transformation::scale(scale_factor);
|
||||
|
||||
self.image_pipeline.prepare(
|
||||
device,
|
||||
queue,
|
||||
_encoder,
|
||||
&layer.images,
|
||||
scaled,
|
||||
scale_factor,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if !layer.text.is_empty() {
|
||||
self.text_pipeline.prepare(
|
||||
device,
|
||||
queue,
|
||||
&layer.text,
|
||||
layer.bounds,
|
||||
scale_factor,
|
||||
target_size,
|
||||
);
|
||||
}
|
||||
|
||||
if !layer.pipelines.is_empty() {
|
||||
for pipeline in &layer.pipelines {
|
||||
pipeline.primitive.prepare(
|
||||
format,
|
||||
device,
|
||||
queue,
|
||||
pipeline.bounds,
|
||||
target_size,
|
||||
scale_factor,
|
||||
&mut self.pipeline_storage,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn render(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
target: &wgpu::TextureView,
|
||||
clear_color: Option<Color>,
|
||||
scale_factor: f32,
|
||||
target_size: Size<u32>,
|
||||
layers: &[Layer<'_>],
|
||||
) {
|
||||
use std::mem::ManuallyDrop;
|
||||
|
||||
let mut quad_layer = 0;
|
||||
let mut triangle_layer = 0;
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
let mut image_layer = 0;
|
||||
let mut text_layer = 0;
|
||||
|
||||
let mut render_pass = ManuallyDrop::new(encoder.begin_render_pass(
|
||||
&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu render pass"),
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: target,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: match clear_color {
|
||||
Some(background_color) => wgpu::LoadOp::Clear({
|
||||
let [r, g, b, a] =
|
||||
color::pack(background_color).components();
|
||||
|
||||
wgpu::Color {
|
||||
r: f64::from(r),
|
||||
g: f64::from(g),
|
||||
b: f64::from(b),
|
||||
a: f64::from(a),
|
||||
}
|
||||
}),
|
||||
None => wgpu::LoadOp::Load,
|
||||
},
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
},
|
||||
));
|
||||
|
||||
for layer in layers {
|
||||
let bounds = (layer.bounds * scale_factor).snap();
|
||||
|
||||
if bounds.width < 1 || bounds.height < 1 {
|
||||
continue;
|
||||
}
|
||||
|
||||
if !layer.quads.is_empty() {
|
||||
self.quad_pipeline.render(
|
||||
quad_layer,
|
||||
bounds,
|
||||
&layer.quads,
|
||||
&mut render_pass,
|
||||
);
|
||||
|
||||
quad_layer += 1;
|
||||
}
|
||||
|
||||
if !layer.meshes.is_empty() {
|
||||
let _ = ManuallyDrop::into_inner(render_pass);
|
||||
|
||||
self.triangle_pipeline.render(
|
||||
device,
|
||||
encoder,
|
||||
target,
|
||||
triangle_layer,
|
||||
target_size,
|
||||
&layer.meshes,
|
||||
scale_factor,
|
||||
);
|
||||
|
||||
triangle_layer += 1;
|
||||
|
||||
render_pass = ManuallyDrop::new(encoder.begin_render_pass(
|
||||
&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu render pass"),
|
||||
color_attachments: &[Some(
|
||||
wgpu::RenderPassColorAttachment {
|
||||
view: target,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Load,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
},
|
||||
)],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
},
|
||||
));
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
{
|
||||
if !layer.images.is_empty() {
|
||||
self.image_pipeline.render(
|
||||
image_layer,
|
||||
bounds,
|
||||
&mut render_pass,
|
||||
);
|
||||
|
||||
image_layer += 1;
|
||||
}
|
||||
}
|
||||
|
||||
if !layer.text.is_empty() {
|
||||
self.text_pipeline
|
||||
.render(text_layer, bounds, &mut render_pass);
|
||||
|
||||
text_layer += 1;
|
||||
}
|
||||
|
||||
if !layer.pipelines.is_empty() {
|
||||
let _ = ManuallyDrop::into_inner(render_pass);
|
||||
|
||||
for pipeline in &layer.pipelines {
|
||||
let viewport = (pipeline.viewport * scale_factor).snap();
|
||||
|
||||
if viewport.width < 1 || viewport.height < 1 {
|
||||
continue;
|
||||
}
|
||||
|
||||
pipeline.primitive.render(
|
||||
&self.pipeline_storage,
|
||||
target,
|
||||
target_size,
|
||||
viewport,
|
||||
encoder,
|
||||
);
|
||||
}
|
||||
|
||||
render_pass = ManuallyDrop::new(encoder.begin_render_pass(
|
||||
&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu render pass"),
|
||||
color_attachments: &[Some(
|
||||
wgpu::RenderPassColorAttachment {
|
||||
view: target,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Load,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
},
|
||||
)],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
},
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
let _ = ManuallyDrop::into_inner(render_pass);
|
||||
}
|
||||
}
|
||||
|
||||
impl backend::Backend for Backend {
|
||||
type Primitive = primitive::Custom;
|
||||
type Compositor = window::Compositor;
|
||||
}
|
||||
|
||||
impl backend::Text for Backend {
|
||||
fn load_font(&mut self, font: Cow<'static, [u8]>) {
|
||||
self.text_pipeline.load_font(font);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
impl backend::Image for Backend {
|
||||
fn dimensions(&self, handle: &crate::core::image::Handle) -> Size<u32> {
|
||||
self.image_pipeline.dimensions(handle)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
impl backend::Svg for Backend {
|
||||
fn viewport_dimensions(
|
||||
&self,
|
||||
handle: &crate::core::svg::Handle,
|
||||
) -> Size<u32> {
|
||||
self.image_pipeline.viewport_dimensions(handle)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl crate::graphics::geometry::Backend for Backend {
|
||||
type Frame = crate::geometry::Frame;
|
||||
|
||||
fn new_frame(&self, size: Size) -> Self::Frame {
|
||||
crate::geometry::Frame::new(size)
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,13 @@
|
|||
use std::marker::PhantomData;
|
||||
use std::num::NonZeroU64;
|
||||
use std::ops::RangeBounds;
|
||||
|
||||
pub const MAX_WRITE_SIZE: usize = 100 * 1024;
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
const MAX_WRITE_SIZE_U64: NonZeroU64 =
|
||||
unsafe { NonZeroU64::new_unchecked(MAX_WRITE_SIZE as u64) };
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Buffer<T> {
|
||||
label: &'static str,
|
||||
|
|
@ -61,12 +68,46 @@ impl<T: bytemuck::Pod> Buffer<T> {
|
|||
/// Returns the size of the written bytes.
|
||||
pub fn write(
|
||||
&mut self,
|
||||
queue: &wgpu::Queue,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
offset: usize,
|
||||
contents: &[T],
|
||||
) -> usize {
|
||||
let bytes: &[u8] = bytemuck::cast_slice(contents);
|
||||
queue.write_buffer(&self.raw, offset as u64, bytes);
|
||||
let mut bytes_written = 0;
|
||||
|
||||
// Split write into multiple chunks if necessary
|
||||
while bytes_written + MAX_WRITE_SIZE < bytes.len() {
|
||||
belt.write_buffer(
|
||||
encoder,
|
||||
&self.raw,
|
||||
(offset + bytes_written) as u64,
|
||||
MAX_WRITE_SIZE_U64,
|
||||
device,
|
||||
)
|
||||
.copy_from_slice(
|
||||
&bytes[bytes_written..bytes_written + MAX_WRITE_SIZE],
|
||||
);
|
||||
|
||||
bytes_written += MAX_WRITE_SIZE;
|
||||
}
|
||||
|
||||
// There will always be some bytes left, since the previous
|
||||
// loop guarantees `bytes_written < bytes.len()`
|
||||
let bytes_left = ((bytes.len() - bytes_written) as u64)
|
||||
.try_into()
|
||||
.expect("non-empty write");
|
||||
|
||||
// Write them
|
||||
belt.write_buffer(
|
||||
encoder,
|
||||
&self.raw,
|
||||
(offset + bytes_written) as u64,
|
||||
bytes_left,
|
||||
device,
|
||||
)
|
||||
.copy_from_slice(&bytes[bytes_written..]);
|
||||
|
||||
self.offsets.push(offset as u64);
|
||||
|
||||
|
|
|
|||
84
wgpu/src/engine.rs
Normal file
84
wgpu/src/engine.rs
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
use crate::buffer;
|
||||
use crate::graphics::Antialiasing;
|
||||
use crate::primitive;
|
||||
use crate::quad;
|
||||
use crate::text;
|
||||
use crate::triangle;
|
||||
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Engine {
|
||||
pub(crate) staging_belt: wgpu::util::StagingBelt,
|
||||
pub(crate) format: wgpu::TextureFormat,
|
||||
|
||||
pub(crate) quad_pipeline: quad::Pipeline,
|
||||
pub(crate) text_pipeline: text::Pipeline,
|
||||
pub(crate) triangle_pipeline: triangle::Pipeline,
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
pub(crate) image_pipeline: crate::image::Pipeline,
|
||||
pub(crate) primitive_storage: primitive::Storage,
|
||||
}
|
||||
|
||||
impl Engine {
|
||||
pub fn new(
|
||||
_adapter: &wgpu::Adapter,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
format: wgpu::TextureFormat,
|
||||
antialiasing: Option<Antialiasing>, // TODO: Initialize AA pipelines lazily
|
||||
) -> Self {
|
||||
let text_pipeline = text::Pipeline::new(device, queue, format);
|
||||
let quad_pipeline = quad::Pipeline::new(device, format);
|
||||
let triangle_pipeline =
|
||||
triangle::Pipeline::new(device, format, antialiasing);
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
let image_pipeline = {
|
||||
let backend = _adapter.get_info().backend;
|
||||
|
||||
crate::image::Pipeline::new(device, format, backend)
|
||||
};
|
||||
|
||||
Self {
|
||||
// TODO: Resize belt smartly (?)
|
||||
// It would be great if the `StagingBelt` API exposed methods
|
||||
// for introspection to detect when a resize may be worth it.
|
||||
staging_belt: wgpu::util::StagingBelt::new(
|
||||
buffer::MAX_WRITE_SIZE as u64,
|
||||
),
|
||||
format,
|
||||
|
||||
quad_pipeline,
|
||||
text_pipeline,
|
||||
triangle_pipeline,
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
image_pipeline,
|
||||
|
||||
primitive_storage: primitive::Storage::default(),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
pub fn image_cache(&self) -> &crate::image::cache::Shared {
|
||||
self.image_pipeline.cache()
|
||||
}
|
||||
|
||||
pub fn submit(
|
||||
&mut self,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: wgpu::CommandEncoder,
|
||||
) -> wgpu::SubmissionIndex {
|
||||
self.staging_belt.finish();
|
||||
let index = queue.submit(Some(encoder.finish()));
|
||||
self.staging_belt.recall();
|
||||
|
||||
self.quad_pipeline.end_frame();
|
||||
self.text_pipeline.end_frame();
|
||||
self.triangle_pipeline.end_frame();
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
self.image_pipeline.end_frame();
|
||||
|
||||
index
|
||||
}
|
||||
}
|
||||
|
|
@ -6,23 +6,74 @@ use crate::core::{
|
|||
use crate::graphics::color;
|
||||
use crate::graphics::geometry::fill::{self, Fill};
|
||||
use crate::graphics::geometry::{
|
||||
self, LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
|
||||
self, LineCap, LineDash, LineJoin, Path, Stroke, Style,
|
||||
};
|
||||
use crate::graphics::gradient::{self, Gradient};
|
||||
use crate::graphics::mesh::{self, Mesh};
|
||||
use crate::primitive::{self, Primitive};
|
||||
use crate::graphics::{self, Cached, Text};
|
||||
use crate::text;
|
||||
use crate::triangle;
|
||||
|
||||
use lyon::geom::euclid;
|
||||
use lyon::tessellation;
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Geometry {
|
||||
Live { meshes: Vec<Mesh>, text: Vec<Text> },
|
||||
Cached(Cache),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Cache {
|
||||
pub meshes: Option<triangle::Cache>,
|
||||
pub text: Option<text::Cache>,
|
||||
}
|
||||
|
||||
impl Cached for Geometry {
|
||||
type Cache = Cache;
|
||||
|
||||
fn load(cache: &Self::Cache) -> Self {
|
||||
Geometry::Cached(cache.clone())
|
||||
}
|
||||
|
||||
fn cache(self, previous: Option<Self::Cache>) -> Self::Cache {
|
||||
match self {
|
||||
Self::Live { meshes, text } => {
|
||||
if let Some(mut previous) = previous {
|
||||
if let Some(cache) = &mut previous.meshes {
|
||||
cache.update(meshes);
|
||||
} else {
|
||||
previous.meshes = triangle::Cache::new(meshes);
|
||||
}
|
||||
|
||||
if let Some(cache) = &mut previous.text {
|
||||
cache.update(text);
|
||||
} else {
|
||||
previous.text = text::Cache::new(text);
|
||||
}
|
||||
|
||||
previous
|
||||
} else {
|
||||
Cache {
|
||||
meshes: triangle::Cache::new(meshes),
|
||||
text: text::Cache::new(text),
|
||||
}
|
||||
}
|
||||
}
|
||||
Self::Cached(cache) => cache,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A frame for drawing some geometry.
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Frame {
|
||||
size: Size,
|
||||
clip_bounds: Rectangle,
|
||||
buffers: BufferStack,
|
||||
primitives: Vec<Primitive>,
|
||||
meshes: Vec<Mesh>,
|
||||
text: Vec<Text>,
|
||||
transforms: Transforms,
|
||||
fill_tessellator: tessellation::FillTessellator,
|
||||
stroke_tessellator: tessellation::StrokeTessellator,
|
||||
|
|
@ -31,81 +82,49 @@ pub struct Frame {
|
|||
impl Frame {
|
||||
/// Creates a new [`Frame`] with the given [`Size`].
|
||||
pub fn new(size: Size) -> Frame {
|
||||
Self::with_clip(Rectangle::with_size(size))
|
||||
}
|
||||
|
||||
/// Creates a new [`Frame`] with the given clip bounds.
|
||||
pub fn with_clip(bounds: Rectangle) -> Frame {
|
||||
Frame {
|
||||
size,
|
||||
clip_bounds: bounds,
|
||||
buffers: BufferStack::new(),
|
||||
primitives: Vec::new(),
|
||||
meshes: Vec::new(),
|
||||
text: Vec::new(),
|
||||
transforms: Transforms {
|
||||
previous: Vec::new(),
|
||||
current: Transform(lyon::math::Transform::identity()),
|
||||
current: Transform(lyon::math::Transform::translation(
|
||||
bounds.x, bounds.y,
|
||||
)),
|
||||
},
|
||||
fill_tessellator: tessellation::FillTessellator::new(),
|
||||
stroke_tessellator: tessellation::StrokeTessellator::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn into_primitives(mut self) -> Vec<Primitive> {
|
||||
for buffer in self.buffers.stack {
|
||||
match buffer {
|
||||
Buffer::Solid(buffer) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::Custom(
|
||||
primitive::Custom::Mesh(Mesh::Solid {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
size: self.size,
|
||||
}),
|
||||
));
|
||||
}
|
||||
}
|
||||
Buffer::Gradient(buffer) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::Custom(
|
||||
primitive::Custom::Mesh(Mesh::Gradient {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
size: self.size,
|
||||
}),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.primitives
|
||||
}
|
||||
}
|
||||
|
||||
impl geometry::frame::Backend for Frame {
|
||||
type Geometry = Primitive;
|
||||
|
||||
/// Creates a new empty [`Frame`] with the given dimensions.
|
||||
///
|
||||
/// The default coordinate system of a [`Frame`] has its origin at the
|
||||
/// top-left corner of its bounds.
|
||||
type Geometry = Geometry;
|
||||
|
||||
#[inline]
|
||||
fn width(&self) -> f32 {
|
||||
self.size.width
|
||||
self.clip_bounds.width
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn height(&self) -> f32 {
|
||||
self.size.height
|
||||
self.clip_bounds.height
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn size(&self) -> Size {
|
||||
self.size
|
||||
self.clip_bounds.size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn center(&self) -> Point {
|
||||
Point::new(self.size.width / 2.0, self.size.height / 2.0)
|
||||
Point::new(self.clip_bounds.width / 2.0, self.clip_bounds.height / 2.0)
|
||||
}
|
||||
|
||||
fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
|
|
@ -208,7 +227,7 @@ impl geometry::frame::Backend for Frame {
|
|||
.expect("Stroke path");
|
||||
}
|
||||
|
||||
fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
fn fill_text(&mut self, text: impl Into<geometry::Text>) {
|
||||
let text = text.into();
|
||||
|
||||
let (scale_x, scale_y) = self.transforms.current.scale();
|
||||
|
|
@ -246,18 +265,17 @@ impl geometry::frame::Backend for Frame {
|
|||
height: f32::INFINITY,
|
||||
};
|
||||
|
||||
// TODO: Honor layering!
|
||||
self.primitives.push(Primitive::Text {
|
||||
self.text.push(graphics::Text::Cached {
|
||||
content: text.content,
|
||||
bounds,
|
||||
color: text.color,
|
||||
size,
|
||||
line_height,
|
||||
line_height: line_height.to_absolute(size),
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
shaping: text.shaping,
|
||||
clip_bounds: Rectangle::with_size(Size::INFINITY),
|
||||
clip_bounds: self.clip_bounds,
|
||||
});
|
||||
} else {
|
||||
text.draw_with(|path, color| self.fill(&path, color));
|
||||
|
|
@ -308,41 +326,24 @@ impl geometry::frame::Backend for Frame {
|
|||
self.transforms.current = self.transforms.previous.pop().unwrap();
|
||||
}
|
||||
|
||||
fn draft(&mut self, size: Size) -> Frame {
|
||||
Frame::new(size)
|
||||
fn draft(&mut self, clip_bounds: Rectangle) -> Frame {
|
||||
Frame::with_clip(clip_bounds)
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Frame, at: Point) {
|
||||
let size = frame.size();
|
||||
let primitives = frame.into_primitives();
|
||||
let transformation = Transformation::translate(at.x, at.y);
|
||||
fn paste(&mut self, frame: Frame, _at: Point) {
|
||||
self.meshes
|
||||
.extend(frame.buffers.into_meshes(frame.clip_bounds));
|
||||
|
||||
let (text, meshes) = primitives
|
||||
.into_iter()
|
||||
.partition(|primitive| matches!(primitive, Primitive::Text { .. }));
|
||||
|
||||
self.primitives.push(Primitive::Group {
|
||||
primitives: vec![
|
||||
Primitive::Transform {
|
||||
transformation,
|
||||
content: Box::new(Primitive::Group { primitives: meshes }),
|
||||
},
|
||||
Primitive::Transform {
|
||||
transformation,
|
||||
content: Box::new(Primitive::Clip {
|
||||
bounds: Rectangle::with_size(size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: text,
|
||||
}),
|
||||
}),
|
||||
},
|
||||
],
|
||||
});
|
||||
self.text.extend(frame.text);
|
||||
}
|
||||
|
||||
fn into_geometry(self) -> Self::Geometry {
|
||||
Primitive::Group {
|
||||
primitives: self.into_primitives(),
|
||||
fn into_geometry(mut self) -> Self::Geometry {
|
||||
self.meshes
|
||||
.extend(self.buffers.into_meshes(self.clip_bounds));
|
||||
|
||||
Geometry::Live {
|
||||
meshes: self.meshes,
|
||||
text: self.text,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -429,6 +430,34 @@ impl BufferStack {
|
|||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
fn into_meshes(self, clip_bounds: Rectangle) -> impl Iterator<Item = Mesh> {
|
||||
self.stack
|
||||
.into_iter()
|
||||
.filter_map(move |buffer| match buffer {
|
||||
Buffer::Solid(buffer) if !buffer.indices.is_empty() => {
|
||||
Some(Mesh::Solid {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
clip_bounds,
|
||||
transformation: Transformation::IDENTITY,
|
||||
})
|
||||
}
|
||||
Buffer::Gradient(buffer) if !buffer.indices.is_empty() => {
|
||||
Some(Mesh::Gradient {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
clip_bounds,
|
||||
transformation: Transformation::IDENTITY,
|
||||
})
|
||||
}
|
||||
_ => None,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
|
|
@ -591,7 +620,9 @@ pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
|
|||
let mut draw_line = false;
|
||||
|
||||
walk_along_path(
|
||||
path.raw().iter().flattened(0.01),
|
||||
path.raw().iter().flattened(
|
||||
lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
|
||||
),
|
||||
0.0,
|
||||
lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
|
||||
&mut RepeatedPattern {
|
||||
|
|
|
|||
107
wgpu/src/image/cache.rs
Normal file
107
wgpu/src/image/cache.rs
Normal file
|
|
@ -0,0 +1,107 @@
|
|||
use crate::core::{self, Size};
|
||||
use crate::image::atlas::{self, Atlas};
|
||||
|
||||
use std::cell::{RefCell, RefMut};
|
||||
use std::rc::Rc;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Cache {
|
||||
atlas: Atlas,
|
||||
#[cfg(feature = "image")]
|
||||
raster: crate::image::raster::Cache,
|
||||
#[cfg(feature = "svg")]
|
||||
vector: crate::image::vector::Cache,
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
pub fn new(device: &wgpu::Device, backend: wgpu::Backend) -> Self {
|
||||
Self {
|
||||
atlas: Atlas::new(device, backend),
|
||||
#[cfg(feature = "image")]
|
||||
raster: crate::image::raster::Cache::default(),
|
||||
#[cfg(feature = "svg")]
|
||||
vector: crate::image::vector::Cache::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn layer_count(&self) -> usize {
|
||||
self.atlas.layer_count()
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub fn measure_image(&mut self, handle: &core::image::Handle) -> Size<u32> {
|
||||
self.raster.load(handle).dimensions()
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
pub fn measure_svg(&mut self, handle: &core::svg::Handle) -> Size<u32> {
|
||||
self.vector.load(handle).viewport_dimensions()
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub fn upload_raster(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
handle: &core::image::Handle,
|
||||
) -> Option<&atlas::Entry> {
|
||||
self.raster.upload(device, encoder, handle, &mut self.atlas)
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
pub fn upload_vector(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
handle: &core::svg::Handle,
|
||||
color: Option<core::Color>,
|
||||
size: [f32; 2],
|
||||
scale: f32,
|
||||
) -> Option<&atlas::Entry> {
|
||||
self.vector.upload(
|
||||
device,
|
||||
encoder,
|
||||
handle,
|
||||
color,
|
||||
size,
|
||||
scale,
|
||||
&mut self.atlas,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn create_bind_group(
|
||||
&self,
|
||||
device: &wgpu::Device,
|
||||
layout: &wgpu::BindGroupLayout,
|
||||
) -> wgpu::BindGroup {
|
||||
device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image texture atlas bind group"),
|
||||
layout,
|
||||
entries: &[wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::TextureView(self.atlas.view()),
|
||||
}],
|
||||
})
|
||||
}
|
||||
|
||||
pub fn trim(&mut self) {
|
||||
#[cfg(feature = "image")]
|
||||
self.raster.trim(&mut self.atlas);
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
self.vector.trim(&mut self.atlas);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Shared(Rc<RefCell<Cache>>);
|
||||
|
||||
impl Shared {
|
||||
pub fn new(cache: Cache) -> Self {
|
||||
Self(Rc::new(RefCell::new(cache)))
|
||||
}
|
||||
|
||||
pub fn lock(&self) -> RefMut<'_, Cache> {
|
||||
self.0.borrow_mut()
|
||||
}
|
||||
}
|
||||
|
|
@ -1,3 +1,6 @@
|
|||
pub(crate) mod cache;
|
||||
pub(crate) use cache::Cache;
|
||||
|
||||
mod atlas;
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
|
|
@ -6,183 +9,30 @@ mod raster;
|
|||
#[cfg(feature = "svg")]
|
||||
mod vector;
|
||||
|
||||
use atlas::Atlas;
|
||||
|
||||
use crate::core::{Rectangle, Size, Transformation};
|
||||
use crate::layer;
|
||||
use crate::Buffer;
|
||||
|
||||
use std::cell::RefCell;
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
use std::mem;
|
||||
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
pub use crate::graphics::Image;
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
use crate::core::image;
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
use crate::core::svg;
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
use tracing::info_span;
|
||||
pub type Batch = Vec<Image>;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
#[cfg(feature = "image")]
|
||||
raster_cache: RefCell<raster::Cache>,
|
||||
#[cfg(feature = "svg")]
|
||||
vector_cache: RefCell<vector::Cache>,
|
||||
|
||||
pipeline: wgpu::RenderPipeline,
|
||||
nearest_sampler: wgpu::Sampler,
|
||||
linear_sampler: wgpu::Sampler,
|
||||
texture: wgpu::BindGroup,
|
||||
texture_version: usize,
|
||||
texture_atlas: Atlas,
|
||||
texture_layout: wgpu::BindGroupLayout,
|
||||
constant_layout: wgpu::BindGroupLayout,
|
||||
|
||||
cache: cache::Shared,
|
||||
layers: Vec<Layer>,
|
||||
prepare_layer: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Layer {
|
||||
uniforms: wgpu::Buffer,
|
||||
nearest: Data,
|
||||
linear: Data,
|
||||
}
|
||||
|
||||
impl Layer {
|
||||
fn new(
|
||||
device: &wgpu::Device,
|
||||
constant_layout: &wgpu::BindGroupLayout,
|
||||
nearest_sampler: &wgpu::Sampler,
|
||||
linear_sampler: &wgpu::Sampler,
|
||||
) -> Self {
|
||||
let uniforms = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("iced_wgpu::image uniforms buffer"),
|
||||
size: mem::size_of::<Uniforms>() as u64,
|
||||
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
|
||||
let nearest =
|
||||
Data::new(device, constant_layout, nearest_sampler, &uniforms);
|
||||
|
||||
let linear =
|
||||
Data::new(device, constant_layout, linear_sampler, &uniforms);
|
||||
|
||||
Self {
|
||||
uniforms,
|
||||
nearest,
|
||||
linear,
|
||||
}
|
||||
}
|
||||
|
||||
fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
nearest_instances: &[Instance],
|
||||
linear_instances: &[Instance],
|
||||
transformation: Transformation,
|
||||
) {
|
||||
queue.write_buffer(
|
||||
&self.uniforms,
|
||||
0,
|
||||
bytemuck::bytes_of(&Uniforms {
|
||||
transform: transformation.into(),
|
||||
}),
|
||||
);
|
||||
|
||||
self.nearest.upload(device, queue, nearest_instances);
|
||||
self.linear.upload(device, queue, linear_instances);
|
||||
}
|
||||
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
|
||||
self.nearest.render(render_pass);
|
||||
self.linear.render(render_pass);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Data {
|
||||
constants: wgpu::BindGroup,
|
||||
instances: Buffer<Instance>,
|
||||
instance_count: usize,
|
||||
}
|
||||
|
||||
impl Data {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
constant_layout: &wgpu::BindGroupLayout,
|
||||
sampler: &wgpu::Sampler,
|
||||
uniforms: &wgpu::Buffer,
|
||||
) -> Self {
|
||||
let constants = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image constants bind group"),
|
||||
layout: constant_layout,
|
||||
entries: &[
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::Buffer(
|
||||
wgpu::BufferBinding {
|
||||
buffer: uniforms,
|
||||
offset: 0,
|
||||
size: None,
|
||||
},
|
||||
),
|
||||
},
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: wgpu::BindingResource::Sampler(sampler),
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let instances = Buffer::new(
|
||||
device,
|
||||
"iced_wgpu::image instance buffer",
|
||||
Instance::INITIAL,
|
||||
wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
|
||||
);
|
||||
|
||||
Self {
|
||||
constants,
|
||||
instances,
|
||||
instance_count: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn upload(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
instances: &[Instance],
|
||||
) {
|
||||
self.instance_count = instances.len();
|
||||
|
||||
if self.instance_count == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let _ = self.instances.resize(device, instances.len());
|
||||
let _ = self.instances.write(queue, 0, instances);
|
||||
}
|
||||
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
|
||||
if self.instance_count == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
render_pass.set_bind_group(0, &self.constants, &[]);
|
||||
render_pass.set_vertex_buffer(0, self.instances.slice(..));
|
||||
|
||||
render_pass.draw(0..6, 0..self.instance_count as u32);
|
||||
}
|
||||
}
|
||||
|
||||
impl Pipeline {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
|
|
@ -265,9 +115,9 @@ impl Pipeline {
|
|||
label: Some("iced_wgpu image shader"),
|
||||
source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(
|
||||
concat!(
|
||||
include_str!("shader/vertex.wgsl"),
|
||||
include_str!("../shader/vertex.wgsl"),
|
||||
"\n",
|
||||
include_str!("shader/image.wgsl"),
|
||||
include_str!("../shader/image.wgsl"),
|
||||
),
|
||||
)),
|
||||
});
|
||||
|
|
@ -330,126 +180,82 @@ impl Pipeline {
|
|||
multiview: None,
|
||||
});
|
||||
|
||||
let texture_atlas = Atlas::new(device, backend);
|
||||
|
||||
let texture = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image texture atlas bind group"),
|
||||
layout: &texture_layout,
|
||||
entries: &[wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::TextureView(
|
||||
texture_atlas.view(),
|
||||
),
|
||||
}],
|
||||
});
|
||||
let cache = Cache::new(device, backend);
|
||||
let texture = cache.create_bind_group(device, &texture_layout);
|
||||
|
||||
Pipeline {
|
||||
#[cfg(feature = "image")]
|
||||
raster_cache: RefCell::new(raster::Cache::default()),
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
vector_cache: RefCell::new(vector::Cache::default()),
|
||||
|
||||
pipeline,
|
||||
nearest_sampler,
|
||||
linear_sampler,
|
||||
texture,
|
||||
texture_version: texture_atlas.layer_count(),
|
||||
texture_atlas,
|
||||
texture_version: cache.layer_count(),
|
||||
texture_layout,
|
||||
constant_layout,
|
||||
|
||||
cache: cache::Shared::new(cache),
|
||||
layers: Vec::new(),
|
||||
prepare_layer: 0,
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
|
||||
let mut cache = self.raster_cache.borrow_mut();
|
||||
let memory = cache.load(handle);
|
||||
|
||||
memory.dimensions()
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
pub fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
let mut cache = self.vector_cache.borrow_mut();
|
||||
let svg = cache.load(handle);
|
||||
|
||||
svg.viewport_dimensions()
|
||||
pub fn cache(&self) -> &cache::Shared {
|
||||
&self.cache
|
||||
}
|
||||
|
||||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
images: &[layer::Image],
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
images: &Batch,
|
||||
transformation: Transformation,
|
||||
_scale: f32,
|
||||
scale: f32,
|
||||
) {
|
||||
#[cfg(feature = "tracing")]
|
||||
let _ = info_span!("Wgpu::Image", "PREPARE").entered();
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
let _ = info_span!("Wgpu::Image", "DRAW").entered();
|
||||
let transformation = transformation * Transformation::scale(scale);
|
||||
|
||||
let nearest_instances: &mut Vec<Instance> = &mut Vec::new();
|
||||
let linear_instances: &mut Vec<Instance> = &mut Vec::new();
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
let mut raster_cache = self.raster_cache.borrow_mut();
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
let mut vector_cache = self.vector_cache.borrow_mut();
|
||||
let mut cache = self.cache.lock();
|
||||
|
||||
for image in images {
|
||||
match &image {
|
||||
#[cfg(feature = "image")]
|
||||
layer::Image::Raster {
|
||||
Image::Raster {
|
||||
handle,
|
||||
filter_method,
|
||||
bounds,
|
||||
} => {
|
||||
if let Some(atlas_entry) = raster_cache.upload(
|
||||
device,
|
||||
encoder,
|
||||
handle,
|
||||
&mut self.texture_atlas,
|
||||
) {
|
||||
if let Some(atlas_entry) =
|
||||
cache.upload_raster(device, encoder, handle)
|
||||
{
|
||||
add_instances(
|
||||
[bounds.x, bounds.y],
|
||||
[bounds.width, bounds.height],
|
||||
atlas_entry,
|
||||
match filter_method {
|
||||
image::FilterMethod::Nearest => {
|
||||
crate::core::image::FilterMethod::Nearest => {
|
||||
nearest_instances
|
||||
}
|
||||
image::FilterMethod::Linear => linear_instances,
|
||||
crate::core::image::FilterMethod::Linear => {
|
||||
linear_instances
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
#[cfg(not(feature = "image"))]
|
||||
layer::Image::Raster { .. } => {}
|
||||
Image::Raster { .. } => {}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
layer::Image::Vector {
|
||||
Image::Vector {
|
||||
handle,
|
||||
color,
|
||||
bounds,
|
||||
} => {
|
||||
let size = [bounds.width, bounds.height];
|
||||
|
||||
if let Some(atlas_entry) = vector_cache.upload(
|
||||
device,
|
||||
encoder,
|
||||
handle,
|
||||
*color,
|
||||
size,
|
||||
_scale,
|
||||
&mut self.texture_atlas,
|
||||
if let Some(atlas_entry) = cache.upload_vector(
|
||||
device, encoder, handle, *color, size, scale,
|
||||
) {
|
||||
add_instances(
|
||||
[bounds.x, bounds.y],
|
||||
|
|
@ -460,7 +266,7 @@ impl Pipeline {
|
|||
}
|
||||
}
|
||||
#[cfg(not(feature = "svg"))]
|
||||
layer::Image::Vector { .. } => {}
|
||||
Image::Vector { .. } => {}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -468,23 +274,13 @@ impl Pipeline {
|
|||
return;
|
||||
}
|
||||
|
||||
let texture_version = self.texture_atlas.layer_count();
|
||||
let texture_version = cache.layer_count();
|
||||
|
||||
if self.texture_version != texture_version {
|
||||
log::info!("Atlas has grown. Recreating bind group...");
|
||||
|
||||
self.texture =
|
||||
device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image texture atlas bind group"),
|
||||
layout: &self.texture_layout,
|
||||
entries: &[wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::TextureView(
|
||||
self.texture_atlas.view(),
|
||||
),
|
||||
}],
|
||||
});
|
||||
|
||||
cache.create_bind_group(device, &self.texture_layout);
|
||||
self.texture_version = texture_version;
|
||||
}
|
||||
|
||||
|
|
@ -501,7 +297,8 @@ impl Pipeline {
|
|||
|
||||
layer.prepare(
|
||||
device,
|
||||
queue,
|
||||
encoder,
|
||||
belt,
|
||||
nearest_instances,
|
||||
linear_instances,
|
||||
transformation,
|
||||
|
|
@ -533,16 +330,159 @@ impl Pipeline {
|
|||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
#[cfg(feature = "image")]
|
||||
self.raster_cache.borrow_mut().trim(&mut self.texture_atlas);
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
self.vector_cache.borrow_mut().trim(&mut self.texture_atlas);
|
||||
|
||||
self.cache.lock().trim();
|
||||
self.prepare_layer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Layer {
|
||||
uniforms: wgpu::Buffer,
|
||||
nearest: Data,
|
||||
linear: Data,
|
||||
}
|
||||
|
||||
impl Layer {
|
||||
fn new(
|
||||
device: &wgpu::Device,
|
||||
constant_layout: &wgpu::BindGroupLayout,
|
||||
nearest_sampler: &wgpu::Sampler,
|
||||
linear_sampler: &wgpu::Sampler,
|
||||
) -> Self {
|
||||
let uniforms = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("iced_wgpu::image uniforms buffer"),
|
||||
size: mem::size_of::<Uniforms>() as u64,
|
||||
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
|
||||
let nearest =
|
||||
Data::new(device, constant_layout, nearest_sampler, &uniforms);
|
||||
|
||||
let linear =
|
||||
Data::new(device, constant_layout, linear_sampler, &uniforms);
|
||||
|
||||
Self {
|
||||
uniforms,
|
||||
nearest,
|
||||
linear,
|
||||
}
|
||||
}
|
||||
|
||||
fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
nearest_instances: &[Instance],
|
||||
linear_instances: &[Instance],
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let uniforms = Uniforms {
|
||||
transform: transformation.into(),
|
||||
};
|
||||
|
||||
let bytes = bytemuck::bytes_of(&uniforms);
|
||||
|
||||
belt.write_buffer(
|
||||
encoder,
|
||||
&self.uniforms,
|
||||
0,
|
||||
(bytes.len() as u64).try_into().expect("Sized uniforms"),
|
||||
device,
|
||||
)
|
||||
.copy_from_slice(bytes);
|
||||
|
||||
self.nearest
|
||||
.upload(device, encoder, belt, nearest_instances);
|
||||
|
||||
self.linear.upload(device, encoder, belt, linear_instances);
|
||||
}
|
||||
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
|
||||
self.nearest.render(render_pass);
|
||||
self.linear.render(render_pass);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Data {
|
||||
constants: wgpu::BindGroup,
|
||||
instances: Buffer<Instance>,
|
||||
instance_count: usize,
|
||||
}
|
||||
|
||||
impl Data {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
constant_layout: &wgpu::BindGroupLayout,
|
||||
sampler: &wgpu::Sampler,
|
||||
uniforms: &wgpu::Buffer,
|
||||
) -> Self {
|
||||
let constants = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image constants bind group"),
|
||||
layout: constant_layout,
|
||||
entries: &[
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::Buffer(
|
||||
wgpu::BufferBinding {
|
||||
buffer: uniforms,
|
||||
offset: 0,
|
||||
size: None,
|
||||
},
|
||||
),
|
||||
},
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: wgpu::BindingResource::Sampler(sampler),
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let instances = Buffer::new(
|
||||
device,
|
||||
"iced_wgpu::image instance buffer",
|
||||
Instance::INITIAL,
|
||||
wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
|
||||
);
|
||||
|
||||
Self {
|
||||
constants,
|
||||
instances,
|
||||
instance_count: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn upload(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
instances: &[Instance],
|
||||
) {
|
||||
self.instance_count = instances.len();
|
||||
|
||||
if self.instance_count == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let _ = self.instances.resize(device, instances.len());
|
||||
let _ = self.instances.write(device, encoder, belt, 0, instances);
|
||||
}
|
||||
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
|
||||
if self.instance_count == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
render_pass.set_bind_group(0, &self.constants, &[]);
|
||||
render_pass.set_vertex_buffer(0, self.instances.slice(..));
|
||||
|
||||
render_pass.draw(0..6, 0..self.instance_count as u32);
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug, Clone, Copy, Zeroable, Pod)]
|
||||
struct Instance {
|
||||
10
wgpu/src/image/null.rs
Normal file
10
wgpu/src/image/null.rs
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
pub use crate::graphics::Image;
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Batch;
|
||||
|
||||
impl Batch {
|
||||
pub fn push(&mut self, _image: Image) {}
|
||||
|
||||
pub fn clear(&mut self) {}
|
||||
}
|
||||
|
|
@ -4,7 +4,7 @@ use crate::graphics;
|
|||
use crate::graphics::image::image_rs;
|
||||
use crate::image::atlas::{self, Atlas};
|
||||
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use rustc_hash::{FxHashMap, FxHashSet};
|
||||
|
||||
/// Entry in cache corresponding to an image handle
|
||||
#[derive(Debug)]
|
||||
|
|
@ -38,8 +38,8 @@ impl Memory {
|
|||
/// Caches image raster data
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Cache {
|
||||
map: HashMap<u64, Memory>,
|
||||
hits: HashSet<u64>,
|
||||
map: FxHashMap<u64, Memory>,
|
||||
hits: FxHashSet<u64>,
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ use crate::image::atlas::{self, Atlas};
|
|||
|
||||
use resvg::tiny_skia;
|
||||
use resvg::usvg::{self, TreeTextToPath};
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use rustc_hash::{FxHashMap, FxHashSet};
|
||||
use std::fs;
|
||||
|
||||
/// Entry in cache corresponding to an svg handle
|
||||
|
|
@ -33,10 +33,10 @@ impl Svg {
|
|||
/// Caches svg vector and raster data
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Cache {
|
||||
svgs: HashMap<u64, Svg>,
|
||||
rasterized: HashMap<(u64, u32, u32, ColorFilter), atlas::Entry>,
|
||||
svg_hits: HashSet<u64>,
|
||||
rasterized_hits: HashSet<(u64, u32, u32, ColorFilter)>,
|
||||
svgs: FxHashMap<u64, Svg>,
|
||||
rasterized: FxHashMap<(u64, u32, u32, ColorFilter), atlas::Entry>,
|
||||
svg_hits: FxHashSet<u64>,
|
||||
rasterized_hits: FxHashSet<(u64, u32, u32, ColorFilter)>,
|
||||
}
|
||||
|
||||
type ColorFilter = Option<[u8; 4]>;
|
||||
|
|
|
|||
|
|
@ -1,343 +1,293 @@
|
|||
//! Organize rendering primitives into a flattened list of layers.
|
||||
mod image;
|
||||
mod pipeline;
|
||||
mod text;
|
||||
|
||||
pub mod mesh;
|
||||
|
||||
pub use image::Image;
|
||||
pub use mesh::Mesh;
|
||||
pub use pipeline::Pipeline;
|
||||
pub use text::Text;
|
||||
|
||||
use crate::core;
|
||||
use crate::core::alignment;
|
||||
use crate::core::{
|
||||
Color, Font, Pixels, Point, Rectangle, Size, Transformation, Vector,
|
||||
};
|
||||
use crate::core::renderer;
|
||||
use crate::core::{Background, Color, Point, Rectangle, Transformation};
|
||||
use crate::graphics;
|
||||
use crate::graphics::color;
|
||||
use crate::graphics::Viewport;
|
||||
use crate::graphics::layer;
|
||||
use crate::graphics::text::{Editor, Paragraph};
|
||||
use crate::graphics::Mesh;
|
||||
use crate::image::{self, Image};
|
||||
use crate::primitive::{self, Primitive};
|
||||
use crate::quad::{self, Quad};
|
||||
use crate::text::{self, Text};
|
||||
use crate::triangle;
|
||||
|
||||
pub type Stack = layer::Stack<Layer>;
|
||||
|
||||
/// A group of primitives that should be clipped together.
|
||||
#[derive(Debug)]
|
||||
pub struct Layer<'a> {
|
||||
/// The clipping bounds of the [`Layer`].
|
||||
pub struct Layer {
|
||||
pub bounds: Rectangle,
|
||||
|
||||
/// The quads of the [`Layer`].
|
||||
pub quads: quad::Batch,
|
||||
|
||||
/// The triangle meshes of the [`Layer`].
|
||||
pub meshes: Vec<Mesh<'a>>,
|
||||
|
||||
/// The text of the [`Layer`].
|
||||
pub text: Vec<Text<'a>>,
|
||||
|
||||
/// The images of the [`Layer`].
|
||||
pub images: Vec<Image>,
|
||||
|
||||
/// The custom pipelines of this [`Layer`].
|
||||
pub pipelines: Vec<Pipeline>,
|
||||
pub triangles: triangle::Batch,
|
||||
pub primitives: primitive::Batch,
|
||||
pub text: text::Batch,
|
||||
pub images: image::Batch,
|
||||
pending_meshes: Vec<Mesh>,
|
||||
pending_text: Vec<Text>,
|
||||
}
|
||||
|
||||
impl<'a> Layer<'a> {
|
||||
/// Creates a new [`Layer`] with the given clipping bounds.
|
||||
pub fn new(bounds: Rectangle) -> Self {
|
||||
impl Layer {
|
||||
pub fn draw_quad(
|
||||
&mut self,
|
||||
quad: renderer::Quad,
|
||||
background: Background,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let bounds = quad.bounds * transformation;
|
||||
|
||||
let quad = Quad {
|
||||
position: [bounds.x, bounds.y],
|
||||
size: [bounds.width, bounds.height],
|
||||
border_color: color::pack(quad.border.color),
|
||||
border_radius: quad.border.radius.into(),
|
||||
border_width: quad.border.width,
|
||||
shadow_color: color::pack(quad.shadow.color),
|
||||
shadow_offset: quad.shadow.offset.into(),
|
||||
shadow_blur_radius: quad.shadow.blur_radius,
|
||||
};
|
||||
|
||||
self.quads.add(quad, &background);
|
||||
}
|
||||
|
||||
pub fn draw_paragraph(
|
||||
&mut self,
|
||||
paragraph: &Paragraph,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let paragraph = Text::Paragraph {
|
||||
paragraph: paragraph.downgrade(),
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
};
|
||||
|
||||
self.pending_text.push(paragraph);
|
||||
}
|
||||
|
||||
pub fn draw_editor(
|
||||
&mut self,
|
||||
editor: &Editor,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let editor = Text::Editor {
|
||||
editor: editor.downgrade(),
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
};
|
||||
|
||||
self.pending_text.push(editor);
|
||||
}
|
||||
|
||||
pub fn draw_text(
|
||||
&mut self,
|
||||
text: crate::core::Text,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let text = Text::Cached {
|
||||
content: text.content,
|
||||
bounds: Rectangle::new(position, text.bounds) * transformation,
|
||||
color,
|
||||
size: text.size * transformation.scale_factor(),
|
||||
line_height: text.line_height.to_absolute(text.size)
|
||||
* transformation.scale_factor(),
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
shaping: text.shaping,
|
||||
clip_bounds: clip_bounds * transformation,
|
||||
};
|
||||
|
||||
self.pending_text.push(text);
|
||||
}
|
||||
|
||||
pub fn draw_image(
|
||||
&mut self,
|
||||
handle: crate::core::image::Handle,
|
||||
filter_method: crate::core::image::FilterMethod,
|
||||
bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let image = Image::Raster {
|
||||
handle,
|
||||
filter_method,
|
||||
bounds: bounds * transformation,
|
||||
};
|
||||
|
||||
self.images.push(image);
|
||||
}
|
||||
|
||||
pub fn draw_svg(
|
||||
&mut self,
|
||||
handle: crate::core::svg::Handle,
|
||||
color: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let svg = Image::Vector {
|
||||
handle,
|
||||
color,
|
||||
bounds: bounds * transformation,
|
||||
};
|
||||
|
||||
self.images.push(svg);
|
||||
}
|
||||
|
||||
pub fn draw_mesh(
|
||||
&mut self,
|
||||
mut mesh: Mesh,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
match &mut mesh {
|
||||
Mesh::Solid {
|
||||
transformation: local_transformation,
|
||||
..
|
||||
}
|
||||
| Mesh::Gradient {
|
||||
transformation: local_transformation,
|
||||
..
|
||||
} => {
|
||||
*local_transformation = *local_transformation * transformation;
|
||||
}
|
||||
}
|
||||
|
||||
self.pending_meshes.push(mesh);
|
||||
}
|
||||
|
||||
pub fn draw_mesh_group(
|
||||
&mut self,
|
||||
meshes: Vec<Mesh>,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.flush_meshes();
|
||||
|
||||
self.triangles.push(triangle::Item::Group {
|
||||
meshes,
|
||||
transformation,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn draw_mesh_cache(
|
||||
&mut self,
|
||||
cache: triangle::Cache,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.flush_meshes();
|
||||
|
||||
self.triangles.push(triangle::Item::Cached {
|
||||
cache,
|
||||
transformation,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn draw_text_group(
|
||||
&mut self,
|
||||
text: Vec<Text>,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.flush_text();
|
||||
|
||||
self.text.push(text::Item::Group {
|
||||
text,
|
||||
transformation,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn draw_text_cache(
|
||||
&mut self,
|
||||
cache: text::Cache,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
self.flush_text();
|
||||
|
||||
self.text.push(text::Item::Cached {
|
||||
cache,
|
||||
transformation,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn draw_primitive(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
primitive: Box<dyn Primitive>,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let bounds = bounds * transformation;
|
||||
|
||||
self.primitives
|
||||
.push(primitive::Instance { bounds, primitive });
|
||||
}
|
||||
|
||||
fn flush_meshes(&mut self) {
|
||||
if !self.pending_meshes.is_empty() {
|
||||
self.triangles.push(triangle::Item::Group {
|
||||
transformation: Transformation::IDENTITY,
|
||||
meshes: self.pending_meshes.drain(..).collect(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn flush_text(&mut self) {
|
||||
if !self.pending_text.is_empty() {
|
||||
self.text.push(text::Item::Group {
|
||||
transformation: Transformation::IDENTITY,
|
||||
text: self.pending_text.drain(..).collect(),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl graphics::Layer for Layer {
|
||||
fn with_bounds(bounds: Rectangle) -> Self {
|
||||
Self {
|
||||
bounds,
|
||||
..Self::default()
|
||||
}
|
||||
}
|
||||
|
||||
fn flush(&mut self) {
|
||||
self.flush_meshes();
|
||||
self.flush_text();
|
||||
}
|
||||
|
||||
fn resize(&mut self, bounds: Rectangle) {
|
||||
self.bounds = bounds;
|
||||
}
|
||||
|
||||
fn reset(&mut self) {
|
||||
self.bounds = Rectangle::INFINITE;
|
||||
|
||||
self.quads.clear();
|
||||
self.triangles.clear();
|
||||
self.primitives.clear();
|
||||
self.text.clear();
|
||||
self.images.clear();
|
||||
self.pending_meshes.clear();
|
||||
self.pending_text.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Layer {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
bounds: Rectangle::INFINITE,
|
||||
quads: quad::Batch::default(),
|
||||
meshes: Vec::new(),
|
||||
text: Vec::new(),
|
||||
images: Vec::new(),
|
||||
pipelines: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a new [`Layer`] for the provided overlay text.
|
||||
///
|
||||
/// This can be useful for displaying debug information.
|
||||
pub fn overlay(lines: &'a [impl AsRef<str>], viewport: &Viewport) -> Self {
|
||||
let mut overlay =
|
||||
Layer::new(Rectangle::with_size(viewport.logical_size()));
|
||||
|
||||
for (i, line) in lines.iter().enumerate() {
|
||||
let text = text::Cached {
|
||||
content: line.as_ref(),
|
||||
bounds: Rectangle::new(
|
||||
Point::new(11.0, 11.0 + 25.0 * i as f32),
|
||||
Size::INFINITY,
|
||||
),
|
||||
color: Color::new(0.9, 0.9, 0.9, 1.0),
|
||||
size: Pixels(20.0),
|
||||
line_height: core::text::LineHeight::default(),
|
||||
font: Font::MONOSPACE,
|
||||
horizontal_alignment: alignment::Horizontal::Left,
|
||||
vertical_alignment: alignment::Vertical::Top,
|
||||
shaping: core::text::Shaping::Basic,
|
||||
clip_bounds: Rectangle::with_size(Size::INFINITY),
|
||||
};
|
||||
|
||||
overlay.text.push(Text::Cached(text.clone()));
|
||||
|
||||
overlay.text.push(Text::Cached(text::Cached {
|
||||
bounds: text.bounds + Vector::new(-1.0, -1.0),
|
||||
color: Color::BLACK,
|
||||
..text
|
||||
}));
|
||||
}
|
||||
|
||||
overlay
|
||||
}
|
||||
|
||||
/// Distributes the given [`Primitive`] and generates a list of layers based
|
||||
/// on its contents.
|
||||
pub fn generate(
|
||||
primitives: &'a [Primitive],
|
||||
viewport: &Viewport,
|
||||
) -> Vec<Self> {
|
||||
let first_layer =
|
||||
Layer::new(Rectangle::with_size(viewport.logical_size()));
|
||||
|
||||
let mut layers = vec![first_layer];
|
||||
|
||||
for primitive in primitives {
|
||||
Self::process_primitive(
|
||||
&mut layers,
|
||||
Transformation::IDENTITY,
|
||||
primitive,
|
||||
0,
|
||||
);
|
||||
}
|
||||
|
||||
layers
|
||||
}
|
||||
|
||||
fn process_primitive(
|
||||
layers: &mut Vec<Self>,
|
||||
transformation: Transformation,
|
||||
primitive: &'a Primitive,
|
||||
current_layer: usize,
|
||||
) {
|
||||
match primitive {
|
||||
Primitive::Paragraph {
|
||||
paragraph,
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.text.push(Text::Paragraph {
|
||||
paragraph: paragraph.clone(),
|
||||
position: *position,
|
||||
color: *color,
|
||||
clip_bounds: *clip_bounds,
|
||||
transformation,
|
||||
});
|
||||
}
|
||||
Primitive::Editor {
|
||||
editor,
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.text.push(Text::Editor {
|
||||
editor: editor.clone(),
|
||||
position: *position,
|
||||
color: *color,
|
||||
clip_bounds: *clip_bounds,
|
||||
transformation,
|
||||
});
|
||||
}
|
||||
Primitive::Text {
|
||||
content,
|
||||
bounds,
|
||||
size,
|
||||
line_height,
|
||||
color,
|
||||
font,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
shaping,
|
||||
clip_bounds,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.text.push(Text::Cached(text::Cached {
|
||||
content,
|
||||
bounds: *bounds + transformation.translation(),
|
||||
size: *size * transformation.scale_factor(),
|
||||
line_height: *line_height,
|
||||
color: *color,
|
||||
font: *font,
|
||||
horizontal_alignment: *horizontal_alignment,
|
||||
vertical_alignment: *vertical_alignment,
|
||||
shaping: *shaping,
|
||||
clip_bounds: *clip_bounds * transformation,
|
||||
}));
|
||||
}
|
||||
graphics::Primitive::RawText(raw) => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.text.push(Text::Raw {
|
||||
raw: raw.clone(),
|
||||
transformation,
|
||||
});
|
||||
}
|
||||
Primitive::Quad {
|
||||
bounds,
|
||||
background,
|
||||
border,
|
||||
shadow,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
let bounds = *bounds * transformation;
|
||||
|
||||
let quad = Quad {
|
||||
position: [bounds.x, bounds.y],
|
||||
size: [bounds.width, bounds.height],
|
||||
border_color: color::pack(border.color),
|
||||
border_radius: border.radius.into(),
|
||||
border_width: border.width,
|
||||
shadow_color: shadow.color.into_linear(),
|
||||
shadow_offset: shadow.offset.into(),
|
||||
shadow_blur_radius: shadow.blur_radius,
|
||||
};
|
||||
|
||||
layer.quads.add(quad, background);
|
||||
}
|
||||
Primitive::Image {
|
||||
handle,
|
||||
filter_method,
|
||||
bounds,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.images.push(Image::Raster {
|
||||
handle: handle.clone(),
|
||||
filter_method: *filter_method,
|
||||
bounds: *bounds * transformation,
|
||||
});
|
||||
}
|
||||
Primitive::Svg {
|
||||
handle,
|
||||
color,
|
||||
bounds,
|
||||
} => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
layer.images.push(Image::Vector {
|
||||
handle: handle.clone(),
|
||||
color: *color,
|
||||
bounds: *bounds * transformation,
|
||||
});
|
||||
}
|
||||
Primitive::Group { primitives } => {
|
||||
// TODO: Inspect a bit and regroup (?)
|
||||
for primitive in primitives {
|
||||
Self::process_primitive(
|
||||
layers,
|
||||
transformation,
|
||||
primitive,
|
||||
current_layer,
|
||||
);
|
||||
}
|
||||
}
|
||||
Primitive::Clip { bounds, content } => {
|
||||
let layer = &mut layers[current_layer];
|
||||
let translated_bounds = *bounds * transformation;
|
||||
|
||||
// Only draw visible content
|
||||
if let Some(clip_bounds) =
|
||||
layer.bounds.intersection(&translated_bounds)
|
||||
{
|
||||
let clip_layer = Layer::new(clip_bounds);
|
||||
layers.push(clip_layer);
|
||||
|
||||
Self::process_primitive(
|
||||
layers,
|
||||
transformation,
|
||||
content,
|
||||
layers.len() - 1,
|
||||
);
|
||||
}
|
||||
}
|
||||
Primitive::Transform {
|
||||
transformation: new_transformation,
|
||||
content,
|
||||
} => {
|
||||
Self::process_primitive(
|
||||
layers,
|
||||
transformation * *new_transformation,
|
||||
content,
|
||||
current_layer,
|
||||
);
|
||||
}
|
||||
Primitive::Cache { content } => {
|
||||
Self::process_primitive(
|
||||
layers,
|
||||
transformation,
|
||||
content,
|
||||
current_layer,
|
||||
);
|
||||
}
|
||||
Primitive::Custom(custom) => match custom {
|
||||
primitive::Custom::Mesh(mesh) => match mesh {
|
||||
graphics::Mesh::Solid { buffers, size } => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
let bounds =
|
||||
Rectangle::with_size(*size) * transformation;
|
||||
|
||||
// Only draw visible content
|
||||
if let Some(clip_bounds) =
|
||||
layer.bounds.intersection(&bounds)
|
||||
{
|
||||
layer.meshes.push(Mesh::Solid {
|
||||
transformation,
|
||||
buffers,
|
||||
clip_bounds,
|
||||
});
|
||||
}
|
||||
}
|
||||
graphics::Mesh::Gradient { buffers, size } => {
|
||||
let layer = &mut layers[current_layer];
|
||||
|
||||
let bounds =
|
||||
Rectangle::with_size(*size) * transformation;
|
||||
|
||||
// Only draw visible content
|
||||
if let Some(clip_bounds) =
|
||||
layer.bounds.intersection(&bounds)
|
||||
{
|
||||
layer.meshes.push(Mesh::Gradient {
|
||||
transformation,
|
||||
buffers,
|
||||
clip_bounds,
|
||||
});
|
||||
}
|
||||
}
|
||||
},
|
||||
primitive::Custom::Pipeline(pipeline) => {
|
||||
let layer = &mut layers[current_layer];
|
||||
let bounds = pipeline.bounds * transformation;
|
||||
|
||||
if let Some(clip_bounds) =
|
||||
layer.bounds.intersection(&bounds)
|
||||
{
|
||||
layer.pipelines.push(Pipeline {
|
||||
bounds,
|
||||
viewport: clip_bounds,
|
||||
primitive: pipeline.primitive.clone(),
|
||||
});
|
||||
}
|
||||
}
|
||||
},
|
||||
triangles: triangle::Batch::default(),
|
||||
primitives: primitive::Batch::default(),
|
||||
text: text::Batch::default(),
|
||||
images: image::Batch::default(),
|
||||
pending_meshes: Vec::new(),
|
||||
pending_text: Vec::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,30 +0,0 @@
|
|||
use crate::core::image;
|
||||
use crate::core::svg;
|
||||
use crate::core::{Color, Rectangle};
|
||||
|
||||
/// A raster or vector image.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Image {
|
||||
/// A raster image.
|
||||
Raster {
|
||||
/// The handle of a raster image.
|
||||
handle: image::Handle,
|
||||
|
||||
/// The filter method of a raster image.
|
||||
filter_method: image::FilterMethod,
|
||||
|
||||
/// The bounds of the image.
|
||||
bounds: Rectangle,
|
||||
},
|
||||
/// A vector image.
|
||||
Vector {
|
||||
/// The handle of a vector image.
|
||||
handle: svg::Handle,
|
||||
|
||||
/// The [`Color`] filter
|
||||
color: Option<Color>,
|
||||
|
||||
/// The bounds of the image.
|
||||
bounds: Rectangle,
|
||||
},
|
||||
}
|
||||
|
|
@ -1,97 +0,0 @@
|
|||
//! A collection of triangle primitives.
|
||||
use crate::core::{Rectangle, Transformation};
|
||||
use crate::graphics::mesh;
|
||||
|
||||
/// A mesh of triangles.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum Mesh<'a> {
|
||||
/// A mesh of triangles with a solid color.
|
||||
Solid {
|
||||
/// The [`Transformation`] for the vertices of the [`Mesh`].
|
||||
transformation: Transformation,
|
||||
|
||||
/// The vertex and index buffers of the [`Mesh`].
|
||||
buffers: &'a mesh::Indexed<mesh::SolidVertex2D>,
|
||||
|
||||
/// The clipping bounds of the [`Mesh`].
|
||||
clip_bounds: Rectangle<f32>,
|
||||
},
|
||||
/// A mesh of triangles with a gradient color.
|
||||
Gradient {
|
||||
/// The [`Transformation`] for the vertices of the [`Mesh`].
|
||||
transformation: Transformation,
|
||||
|
||||
/// The vertex and index buffers of the [`Mesh`].
|
||||
buffers: &'a mesh::Indexed<mesh::GradientVertex2D>,
|
||||
|
||||
/// The clipping bounds of the [`Mesh`].
|
||||
clip_bounds: Rectangle<f32>,
|
||||
},
|
||||
}
|
||||
|
||||
impl Mesh<'_> {
|
||||
/// Returns the origin of the [`Mesh`].
|
||||
pub fn transformation(&self) -> Transformation {
|
||||
match self {
|
||||
Self::Solid { transformation, .. }
|
||||
| Self::Gradient { transformation, .. } => *transformation,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the indices of the [`Mesh`].
|
||||
pub fn indices(&self) -> &[u32] {
|
||||
match self {
|
||||
Self::Solid { buffers, .. } => &buffers.indices,
|
||||
Self::Gradient { buffers, .. } => &buffers.indices,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the clip bounds of the [`Mesh`].
|
||||
pub fn clip_bounds(&self) -> Rectangle<f32> {
|
||||
match self {
|
||||
Self::Solid { clip_bounds, .. }
|
||||
| Self::Gradient { clip_bounds, .. } => *clip_bounds,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The result of counting the attributes of a set of meshes.
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct AttributeCount {
|
||||
/// The total amount of solid vertices.
|
||||
pub solid_vertices: usize,
|
||||
|
||||
/// The total amount of solid meshes.
|
||||
pub solids: usize,
|
||||
|
||||
/// The total amount of gradient vertices.
|
||||
pub gradient_vertices: usize,
|
||||
|
||||
/// The total amount of gradient meshes.
|
||||
pub gradients: usize,
|
||||
|
||||
/// The total amount of indices.
|
||||
pub indices: usize,
|
||||
}
|
||||
|
||||
/// Returns the number of total vertices & total indices of all [`Mesh`]es.
|
||||
pub fn attribute_count_of<'a>(meshes: &'a [Mesh<'a>]) -> AttributeCount {
|
||||
meshes
|
||||
.iter()
|
||||
.fold(AttributeCount::default(), |mut count, mesh| {
|
||||
match mesh {
|
||||
Mesh::Solid { buffers, .. } => {
|
||||
count.solids += 1;
|
||||
count.solid_vertices += buffers.vertices.len();
|
||||
count.indices += buffers.indices.len();
|
||||
}
|
||||
Mesh::Gradient { buffers, .. } => {
|
||||
count.gradients += 1;
|
||||
count.gradient_vertices += buffers.vertices.len();
|
||||
count.indices += buffers.indices.len();
|
||||
}
|
||||
}
|
||||
|
||||
count
|
||||
})
|
||||
}
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
use crate::core::Rectangle;
|
||||
use crate::primitive::pipeline::Primitive;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
/// A custom primitive which can be used to render primitives associated with a custom pipeline.
|
||||
pub struct Pipeline {
|
||||
/// The bounds of the [`Pipeline`].
|
||||
pub bounds: Rectangle,
|
||||
|
||||
/// The viewport of the [`Pipeline`].
|
||||
pub viewport: Rectangle,
|
||||
|
||||
/// The [`Primitive`] to render.
|
||||
pub primitive: Arc<dyn Primitive>,
|
||||
}
|
||||
|
|
@ -1,70 +0,0 @@
|
|||
use crate::core::alignment;
|
||||
use crate::core::text;
|
||||
use crate::core::{Color, Font, Pixels, Point, Rectangle, Transformation};
|
||||
use crate::graphics;
|
||||
use crate::graphics::text::editor;
|
||||
use crate::graphics::text::paragraph;
|
||||
|
||||
/// A text primitive.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Text<'a> {
|
||||
/// A paragraph.
|
||||
#[allow(missing_docs)]
|
||||
Paragraph {
|
||||
paragraph: paragraph::Weak,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
},
|
||||
/// An editor.
|
||||
#[allow(missing_docs)]
|
||||
Editor {
|
||||
editor: editor::Weak,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
},
|
||||
/// Some cached text.
|
||||
Cached(Cached<'a>),
|
||||
/// Some raw text.
|
||||
#[allow(missing_docs)]
|
||||
Raw {
|
||||
raw: graphics::text::Raw,
|
||||
transformation: Transformation,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Cached<'a> {
|
||||
/// The content of the [`Text`].
|
||||
pub content: &'a str,
|
||||
|
||||
/// The layout bounds of the [`Text`].
|
||||
pub bounds: Rectangle,
|
||||
|
||||
/// The color of the [`Text`], in __linear RGB_.
|
||||
pub color: Color,
|
||||
|
||||
/// The size of the [`Text`] in logical pixels.
|
||||
pub size: Pixels,
|
||||
|
||||
/// The line height of the [`Text`].
|
||||
pub line_height: text::LineHeight,
|
||||
|
||||
/// The font of the [`Text`].
|
||||
pub font: Font,
|
||||
|
||||
/// The horizontal alignment of the [`Text`].
|
||||
pub horizontal_alignment: alignment::Horizontal,
|
||||
|
||||
/// The vertical alignment of the [`Text`].
|
||||
pub vertical_alignment: alignment::Vertical,
|
||||
|
||||
/// The shaping strategy of the text.
|
||||
pub shaping: text::Shaping,
|
||||
|
||||
/// The clip bounds of the text.
|
||||
pub clip_bounds: Rectangle,
|
||||
}
|
||||
549
wgpu/src/lib.rs
549
wgpu/src/lib.rs
|
|
@ -20,15 +20,8 @@
|
|||
#![doc(
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
|
||||
)]
|
||||
#![forbid(rust_2018_idioms)]
|
||||
#![deny(
|
||||
missing_debug_implementations,
|
||||
missing_docs,
|
||||
unsafe_code,
|
||||
unused_results,
|
||||
rustdoc::broken_intra_doc_links
|
||||
)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
#![allow(missing_docs)]
|
||||
pub mod layer;
|
||||
pub mod primitive;
|
||||
pub mod settings;
|
||||
|
|
@ -37,13 +30,21 @@ pub mod window;
|
|||
#[cfg(feature = "geometry")]
|
||||
pub mod geometry;
|
||||
|
||||
mod backend;
|
||||
mod buffer;
|
||||
mod color;
|
||||
mod engine;
|
||||
mod quad;
|
||||
mod text;
|
||||
mod triangle;
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
#[path = "image/mod.rs"]
|
||||
mod image;
|
||||
|
||||
#[cfg(not(any(feature = "image", feature = "svg")))]
|
||||
#[path = "image/null.rs"]
|
||||
mod image;
|
||||
|
||||
use buffer::Buffer;
|
||||
|
||||
pub use iced_graphics as graphics;
|
||||
|
|
@ -51,16 +52,538 @@ pub use iced_graphics::core;
|
|||
|
||||
pub use wgpu;
|
||||
|
||||
pub use backend::Backend;
|
||||
pub use engine::Engine;
|
||||
pub use layer::Layer;
|
||||
pub use primitive::Primitive;
|
||||
pub use settings::Settings;
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
mod image;
|
||||
#[cfg(feature = "geometry")]
|
||||
pub use geometry::Geometry;
|
||||
|
||||
use crate::core::{
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
use crate::graphics::text::{Editor, Paragraph};
|
||||
use crate::graphics::Viewport;
|
||||
|
||||
/// A [`wgpu`] graphics renderer for [`iced`].
|
||||
///
|
||||
/// [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
|
||||
/// [`iced`]: https://github.com/iced-rs/iced
|
||||
pub type Renderer = iced_graphics::Renderer<Backend>;
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Renderer {
|
||||
default_font: Font,
|
||||
default_text_size: Pixels,
|
||||
layers: layer::Stack,
|
||||
|
||||
triangle_storage: triangle::Storage,
|
||||
text_storage: text::Storage,
|
||||
|
||||
// TODO: Centralize all the image feature handling
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
image_cache: image::cache::Shared,
|
||||
}
|
||||
|
||||
impl Renderer {
|
||||
pub fn new(
|
||||
_engine: &Engine,
|
||||
default_font: Font,
|
||||
default_text_size: Pixels,
|
||||
) -> Self {
|
||||
Self {
|
||||
default_font,
|
||||
default_text_size,
|
||||
layers: layer::Stack::new(),
|
||||
|
||||
triangle_storage: triangle::Storage::new(),
|
||||
text_storage: text::Storage::new(),
|
||||
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
image_cache: _engine.image_cache().clone(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn present<T: AsRef<str>>(
|
||||
&mut self,
|
||||
engine: &mut Engine,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
clear_color: Option<Color>,
|
||||
format: wgpu::TextureFormat,
|
||||
frame: &wgpu::TextureView,
|
||||
viewport: &Viewport,
|
||||
overlay: &[T],
|
||||
) {
|
||||
self.draw_overlay(overlay, viewport);
|
||||
self.prepare(engine, device, queue, format, encoder, viewport);
|
||||
self.render(engine, encoder, frame, clear_color, viewport);
|
||||
|
||||
self.triangle_storage.trim();
|
||||
self.text_storage.trim();
|
||||
}
|
||||
|
||||
fn prepare(
|
||||
&mut self,
|
||||
engine: &mut Engine,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
_format: wgpu::TextureFormat,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
viewport: &Viewport,
|
||||
) {
|
||||
let scale_factor = viewport.scale_factor() as f32;
|
||||
|
||||
for layer in self.layers.iter_mut() {
|
||||
if !layer.quads.is_empty() {
|
||||
engine.quad_pipeline.prepare(
|
||||
device,
|
||||
encoder,
|
||||
&mut engine.staging_belt,
|
||||
&layer.quads,
|
||||
viewport.projection(),
|
||||
scale_factor,
|
||||
);
|
||||
}
|
||||
|
||||
if !layer.triangles.is_empty() {
|
||||
engine.triangle_pipeline.prepare(
|
||||
device,
|
||||
encoder,
|
||||
&mut engine.staging_belt,
|
||||
&mut self.triangle_storage,
|
||||
&layer.triangles,
|
||||
Transformation::scale(scale_factor),
|
||||
viewport.physical_size(),
|
||||
);
|
||||
}
|
||||
|
||||
if !layer.primitives.is_empty() {
|
||||
for instance in &layer.primitives {
|
||||
instance.primitive.prepare(
|
||||
device,
|
||||
queue,
|
||||
engine.format,
|
||||
&mut engine.primitive_storage,
|
||||
&instance.bounds,
|
||||
viewport,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if !layer.text.is_empty() {
|
||||
engine.text_pipeline.prepare(
|
||||
device,
|
||||
queue,
|
||||
encoder,
|
||||
&mut self.text_storage,
|
||||
&layer.text,
|
||||
layer.bounds,
|
||||
Transformation::scale(scale_factor),
|
||||
viewport.physical_size(),
|
||||
);
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
if !layer.images.is_empty() {
|
||||
engine.image_pipeline.prepare(
|
||||
device,
|
||||
encoder,
|
||||
&mut engine.staging_belt,
|
||||
&layer.images,
|
||||
viewport.projection(),
|
||||
scale_factor,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn render(
|
||||
&mut self,
|
||||
engine: &mut Engine,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
frame: &wgpu::TextureView,
|
||||
clear_color: Option<Color>,
|
||||
viewport: &Viewport,
|
||||
) {
|
||||
use std::mem::ManuallyDrop;
|
||||
|
||||
let mut render_pass = ManuallyDrop::new(encoder.begin_render_pass(
|
||||
&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu render pass"),
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: frame,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: match clear_color {
|
||||
Some(background_color) => wgpu::LoadOp::Clear({
|
||||
let [r, g, b, a] =
|
||||
graphics::color::pack(background_color)
|
||||
.components();
|
||||
|
||||
wgpu::Color {
|
||||
r: f64::from(r),
|
||||
g: f64::from(g),
|
||||
b: f64::from(b),
|
||||
a: f64::from(a),
|
||||
}
|
||||
}),
|
||||
None => wgpu::LoadOp::Load,
|
||||
},
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
},
|
||||
));
|
||||
|
||||
let mut quad_layer = 0;
|
||||
let mut mesh_layer = 0;
|
||||
let mut text_layer = 0;
|
||||
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
let mut image_layer = 0;
|
||||
|
||||
let scale_factor = viewport.scale_factor() as f32;
|
||||
let physical_bounds = Rectangle::<f32>::from(Rectangle::with_size(
|
||||
viewport.physical_size(),
|
||||
));
|
||||
|
||||
let scale = Transformation::scale(scale_factor);
|
||||
|
||||
for layer in self.layers.iter() {
|
||||
let Some(physical_bounds) =
|
||||
physical_bounds.intersection(&(layer.bounds * scale))
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let Some(scissor_rect) = physical_bounds.snap() else {
|
||||
continue;
|
||||
};
|
||||
|
||||
if !layer.quads.is_empty() {
|
||||
engine.quad_pipeline.render(
|
||||
quad_layer,
|
||||
scissor_rect,
|
||||
&layer.quads,
|
||||
&mut render_pass,
|
||||
);
|
||||
|
||||
quad_layer += 1;
|
||||
}
|
||||
|
||||
if !layer.triangles.is_empty() {
|
||||
let _ = ManuallyDrop::into_inner(render_pass);
|
||||
|
||||
mesh_layer += engine.triangle_pipeline.render(
|
||||
encoder,
|
||||
frame,
|
||||
&self.triangle_storage,
|
||||
mesh_layer,
|
||||
&layer.triangles,
|
||||
physical_bounds,
|
||||
scale,
|
||||
);
|
||||
|
||||
render_pass = ManuallyDrop::new(encoder.begin_render_pass(
|
||||
&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu render pass"),
|
||||
color_attachments: &[Some(
|
||||
wgpu::RenderPassColorAttachment {
|
||||
view: frame,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Load,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
},
|
||||
)],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
},
|
||||
));
|
||||
}
|
||||
|
||||
if !layer.primitives.is_empty() {
|
||||
let _ = ManuallyDrop::into_inner(render_pass);
|
||||
|
||||
for instance in &layer.primitives {
|
||||
if let Some(clip_bounds) = (instance.bounds * scale)
|
||||
.intersection(&physical_bounds)
|
||||
.and_then(Rectangle::snap)
|
||||
{
|
||||
instance.primitive.render(
|
||||
encoder,
|
||||
&engine.primitive_storage,
|
||||
frame,
|
||||
&clip_bounds,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
render_pass = ManuallyDrop::new(encoder.begin_render_pass(
|
||||
&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu render pass"),
|
||||
color_attachments: &[Some(
|
||||
wgpu::RenderPassColorAttachment {
|
||||
view: frame,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Load,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
},
|
||||
)],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
},
|
||||
));
|
||||
}
|
||||
|
||||
if !layer.text.is_empty() {
|
||||
text_layer += engine.text_pipeline.render(
|
||||
&self.text_storage,
|
||||
text_layer,
|
||||
&layer.text,
|
||||
scissor_rect,
|
||||
&mut render_pass,
|
||||
);
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
if !layer.images.is_empty() {
|
||||
engine.image_pipeline.render(
|
||||
image_layer,
|
||||
scissor_rect,
|
||||
&mut render_pass,
|
||||
);
|
||||
|
||||
image_layer += 1;
|
||||
}
|
||||
}
|
||||
|
||||
let _ = ManuallyDrop::into_inner(render_pass);
|
||||
}
|
||||
|
||||
fn draw_overlay(
|
||||
&mut self,
|
||||
overlay: &[impl AsRef<str>],
|
||||
viewport: &Viewport,
|
||||
) {
|
||||
use crate::core::alignment;
|
||||
use crate::core::text::Renderer as _;
|
||||
use crate::core::Renderer as _;
|
||||
use crate::core::Vector;
|
||||
|
||||
self.with_layer(
|
||||
Rectangle::with_size(viewport.logical_size()),
|
||||
|renderer| {
|
||||
for (i, line) in overlay.iter().enumerate() {
|
||||
let text = crate::core::Text {
|
||||
content: line.as_ref().to_owned(),
|
||||
bounds: viewport.logical_size(),
|
||||
size: Pixels(20.0),
|
||||
line_height: core::text::LineHeight::default(),
|
||||
font: Font::MONOSPACE,
|
||||
horizontal_alignment: alignment::Horizontal::Left,
|
||||
vertical_alignment: alignment::Vertical::Top,
|
||||
shaping: core::text::Shaping::Basic,
|
||||
};
|
||||
|
||||
renderer.fill_text(
|
||||
text.clone(),
|
||||
Point::new(11.0, 11.0 + 25.0 * i as f32),
|
||||
Color::new(0.9, 0.9, 0.9, 1.0),
|
||||
Rectangle::with_size(Size::INFINITY),
|
||||
);
|
||||
|
||||
renderer.fill_text(
|
||||
text,
|
||||
Point::new(11.0, 11.0 + 25.0 * i as f32)
|
||||
+ Vector::new(-1.0, -1.0),
|
||||
Color::BLACK,
|
||||
Rectangle::with_size(Size::INFINITY),
|
||||
);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
impl core::Renderer for Renderer {
|
||||
fn start_layer(&mut self, bounds: Rectangle) {
|
||||
self.layers.push_clip(bounds);
|
||||
}
|
||||
|
||||
fn end_layer(&mut self) {
|
||||
self.layers.pop_clip();
|
||||
}
|
||||
|
||||
fn start_transformation(&mut self, transformation: Transformation) {
|
||||
self.layers.push_transformation(transformation);
|
||||
}
|
||||
|
||||
fn end_transformation(&mut self) {
|
||||
self.layers.pop_transformation();
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
quad: core::renderer::Quad,
|
||||
background: impl Into<Background>,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_quad(quad, background.into(), transformation);
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.layers.clear();
|
||||
}
|
||||
}
|
||||
|
||||
impl core::text::Renderer for Renderer {
|
||||
type Font = Font;
|
||||
type Paragraph = Paragraph;
|
||||
type Editor = Editor;
|
||||
|
||||
const ICON_FONT: Font = Font::with_name("Iced-Icons");
|
||||
const CHECKMARK_ICON: char = '\u{f00c}';
|
||||
const ARROW_DOWN_ICON: char = '\u{e800}';
|
||||
|
||||
fn default_font(&self) -> Self::Font {
|
||||
self.default_font
|
||||
}
|
||||
|
||||
fn default_size(&self) -> Pixels {
|
||||
self.default_text_size
|
||||
}
|
||||
|
||||
fn fill_paragraph(
|
||||
&mut self,
|
||||
text: &Self::Paragraph,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
|
||||
layer.draw_paragraph(
|
||||
text,
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
);
|
||||
}
|
||||
|
||||
fn fill_editor(
|
||||
&mut self,
|
||||
editor: &Self::Editor,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_editor(editor, position, color, clip_bounds, transformation);
|
||||
}
|
||||
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
text: core::Text,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_text(text, position, color, clip_bounds, transformation);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
impl core::image::Renderer for Renderer {
|
||||
type Handle = core::image::Handle;
|
||||
|
||||
fn measure_image(&self, handle: &Self::Handle) -> Size<u32> {
|
||||
self.image_cache.lock().measure_image(handle)
|
||||
}
|
||||
|
||||
fn draw_image(
|
||||
&mut self,
|
||||
handle: Self::Handle,
|
||||
filter_method: core::image::FilterMethod,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_image(handle, filter_method, bounds, transformation);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
impl core::svg::Renderer for Renderer {
|
||||
fn measure_svg(&self, handle: &core::svg::Handle) -> Size<u32> {
|
||||
self.image_cache.lock().measure_svg(handle)
|
||||
}
|
||||
|
||||
fn draw_svg(
|
||||
&mut self,
|
||||
handle: core::svg::Handle,
|
||||
color_filter: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_svg(handle, color_filter, bounds, transformation);
|
||||
}
|
||||
}
|
||||
|
||||
impl graphics::mesh::Renderer for Renderer {
|
||||
fn draw_mesh(&mut self, mesh: graphics::Mesh) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_mesh(mesh, transformation);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl graphics::geometry::Renderer for Renderer {
|
||||
type Geometry = Geometry;
|
||||
type Frame = geometry::Frame;
|
||||
|
||||
fn new_frame(&self, size: Size) -> Self::Frame {
|
||||
geometry::Frame::new(size)
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
|
||||
match geometry {
|
||||
Geometry::Live { meshes, text } => {
|
||||
layer.draw_mesh_group(meshes, transformation);
|
||||
layer.draw_text_group(text, transformation);
|
||||
}
|
||||
Geometry::Cached(cache) => {
|
||||
if let Some(meshes) = cache.meshes {
|
||||
layer.draw_mesh_cache(meshes, transformation);
|
||||
}
|
||||
|
||||
if let Some(text) = cache.text {
|
||||
layer.draw_text_cache(text, transformation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl primitive::Renderer for Renderer {
|
||||
fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive) {
|
||||
let (layer, transformation) = self.layers.current_mut();
|
||||
layer.draw_primitive(bounds, Box::new(primitive), transformation);
|
||||
}
|
||||
}
|
||||
|
||||
impl graphics::compositor::Default for crate::Renderer {
|
||||
type Compositor = window::Compositor;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,38 +1,95 @@
|
|||
//! Draw using different graphical primitives.
|
||||
pub mod pipeline;
|
||||
|
||||
pub use pipeline::Pipeline;
|
||||
|
||||
use crate::core::Rectangle;
|
||||
use crate::graphics::{Damage, Mesh};
|
||||
//! Draw custom primitives.
|
||||
use crate::core::{self, Rectangle};
|
||||
use crate::graphics::Viewport;
|
||||
|
||||
use rustc_hash::FxHashMap;
|
||||
use std::any::{Any, TypeId};
|
||||
use std::fmt::Debug;
|
||||
|
||||
/// The graphical primitives supported by `iced_wgpu`.
|
||||
pub type Primitive = crate::graphics::Primitive<Custom>;
|
||||
/// A batch of primitives.
|
||||
pub type Batch = Vec<Instance>;
|
||||
|
||||
/// The custom primitives supported by `iced_wgpu`.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Custom {
|
||||
/// A mesh primitive.
|
||||
Mesh(Mesh),
|
||||
/// A custom pipeline primitive.
|
||||
Pipeline(Pipeline),
|
||||
/// A set of methods which allows a [`Primitive`] to be rendered.
|
||||
pub trait Primitive: Debug + Send + Sync + 'static {
|
||||
/// Processes the [`Primitive`], allowing for GPU buffer allocation.
|
||||
fn prepare(
|
||||
&self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
format: wgpu::TextureFormat,
|
||||
storage: &mut Storage,
|
||||
bounds: &Rectangle,
|
||||
viewport: &Viewport,
|
||||
);
|
||||
|
||||
/// Renders the [`Primitive`].
|
||||
fn render(
|
||||
&self,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
storage: &Storage,
|
||||
target: &wgpu::TextureView,
|
||||
clip_bounds: &Rectangle<u32>,
|
||||
);
|
||||
}
|
||||
|
||||
impl Damage for Custom {
|
||||
fn bounds(&self) -> Rectangle {
|
||||
match self {
|
||||
Self::Mesh(mesh) => mesh.bounds(),
|
||||
Self::Pipeline(pipeline) => pipeline.bounds,
|
||||
#[derive(Debug)]
|
||||
/// An instance of a specific [`Primitive`].
|
||||
pub struct Instance {
|
||||
/// The bounds of the [`Instance`].
|
||||
pub bounds: Rectangle,
|
||||
|
||||
/// The [`Primitive`] to render.
|
||||
pub primitive: Box<dyn Primitive>,
|
||||
}
|
||||
|
||||
impl Instance {
|
||||
/// Creates a new [`Instance`] with the given [`Primitive`].
|
||||
pub fn new(bounds: Rectangle, primitive: impl Primitive) -> Self {
|
||||
Instance {
|
||||
bounds,
|
||||
primitive: Box::new(primitive),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<Mesh> for Custom {
|
||||
type Error = &'static str;
|
||||
/// A renderer than can draw custom primitives.
|
||||
pub trait Renderer: core::Renderer {
|
||||
/// Draws a custom primitive.
|
||||
fn draw_primitive(&mut self, bounds: Rectangle, primitive: impl Primitive);
|
||||
}
|
||||
|
||||
fn try_from(mesh: Mesh) -> Result<Self, Self::Error> {
|
||||
Ok(Custom::Mesh(mesh))
|
||||
/// Stores custom, user-provided types.
|
||||
#[derive(Default, Debug)]
|
||||
pub struct Storage {
|
||||
pipelines: FxHashMap<TypeId, Box<dyn Any + Send>>,
|
||||
}
|
||||
|
||||
impl Storage {
|
||||
/// Returns `true` if `Storage` contains a type `T`.
|
||||
pub fn has<T: 'static>(&self) -> bool {
|
||||
self.pipelines.get(&TypeId::of::<T>()).is_some()
|
||||
}
|
||||
|
||||
/// Inserts the data `T` in to [`Storage`].
|
||||
pub fn store<T: 'static + Send>(&mut self, data: T) {
|
||||
let _ = self.pipelines.insert(TypeId::of::<T>(), Box::new(data));
|
||||
}
|
||||
|
||||
/// Returns a reference to the data with type `T` if it exists in [`Storage`].
|
||||
pub fn get<T: 'static>(&self) -> Option<&T> {
|
||||
self.pipelines.get(&TypeId::of::<T>()).map(|pipeline| {
|
||||
pipeline
|
||||
.downcast_ref::<T>()
|
||||
.expect("Value with this type does not exist in Storage.")
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns a mutable reference to the data with type `T` if it exists in [`Storage`].
|
||||
pub fn get_mut<T: 'static>(&mut self) -> Option<&mut T> {
|
||||
self.pipelines.get_mut(&TypeId::of::<T>()).map(|pipeline| {
|
||||
pipeline
|
||||
.downcast_mut::<T>()
|
||||
.expect("Value with this type does not exist in Storage.")
|
||||
})
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,116 +0,0 @@
|
|||
//! Draw primitives using custom pipelines.
|
||||
use crate::core::{self, Rectangle, Size};
|
||||
|
||||
use std::any::{Any, TypeId};
|
||||
use std::collections::HashMap;
|
||||
use std::fmt::Debug;
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
/// A custom primitive which can be used to render primitives associated with a custom pipeline.
|
||||
pub struct Pipeline {
|
||||
/// The bounds of the [`Pipeline`].
|
||||
pub bounds: Rectangle,
|
||||
|
||||
/// The [`Primitive`] to render.
|
||||
pub primitive: Arc<dyn Primitive>,
|
||||
}
|
||||
|
||||
impl Pipeline {
|
||||
/// Creates a new [`Pipeline`] with the given [`Primitive`].
|
||||
pub fn new(bounds: Rectangle, primitive: impl Primitive) -> Self {
|
||||
Pipeline {
|
||||
bounds,
|
||||
primitive: Arc::new(primitive),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PartialEq for Pipeline {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.primitive.type_id() == other.primitive.type_id()
|
||||
}
|
||||
}
|
||||
|
||||
/// A set of methods which allows a [`Primitive`] to be rendered.
|
||||
pub trait Primitive: Debug + Send + Sync + 'static {
|
||||
/// Processes the [`Primitive`], allowing for GPU buffer allocation.
|
||||
fn prepare(
|
||||
&self,
|
||||
format: wgpu::TextureFormat,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
bounds: Rectangle,
|
||||
target_size: Size<u32>,
|
||||
scale_factor: f32,
|
||||
storage: &mut Storage,
|
||||
);
|
||||
|
||||
/// Renders the [`Primitive`].
|
||||
fn render(
|
||||
&self,
|
||||
storage: &Storage,
|
||||
target: &wgpu::TextureView,
|
||||
target_size: Size<u32>,
|
||||
viewport: Rectangle<u32>,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
);
|
||||
}
|
||||
|
||||
/// A renderer than can draw custom pipeline primitives.
|
||||
pub trait Renderer: core::Renderer {
|
||||
/// Draws a custom pipeline primitive.
|
||||
fn draw_pipeline_primitive(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
primitive: impl Primitive,
|
||||
);
|
||||
}
|
||||
|
||||
impl Renderer for crate::Renderer {
|
||||
fn draw_pipeline_primitive(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
primitive: impl Primitive,
|
||||
) {
|
||||
self.draw_primitive(super::Primitive::Custom(super::Custom::Pipeline(
|
||||
Pipeline::new(bounds, primitive),
|
||||
)));
|
||||
}
|
||||
}
|
||||
|
||||
/// Stores custom, user-provided pipelines.
|
||||
#[derive(Default, Debug)]
|
||||
pub struct Storage {
|
||||
pipelines: HashMap<TypeId, Box<dyn Any + Send>>,
|
||||
}
|
||||
|
||||
impl Storage {
|
||||
/// Returns `true` if `Storage` contains a pipeline with type `T`.
|
||||
pub fn has<T: 'static>(&self) -> bool {
|
||||
self.pipelines.get(&TypeId::of::<T>()).is_some()
|
||||
}
|
||||
|
||||
/// Inserts the pipeline `T` in to [`Storage`].
|
||||
pub fn store<T: 'static + Send>(&mut self, pipeline: T) {
|
||||
let _ = self.pipelines.insert(TypeId::of::<T>(), Box::new(pipeline));
|
||||
}
|
||||
|
||||
/// Returns a reference to pipeline with type `T` if it exists in [`Storage`].
|
||||
pub fn get<T: 'static>(&self) -> Option<&T> {
|
||||
self.pipelines.get(&TypeId::of::<T>()).map(|pipeline| {
|
||||
pipeline
|
||||
.downcast_ref::<T>()
|
||||
.expect("Pipeline with this type does not exist in Storage.")
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns a mutable reference to pipeline `T` if it exists in [`Storage`].
|
||||
pub fn get_mut<T: 'static>(&mut self) -> Option<&mut T> {
|
||||
self.pipelines.get_mut(&TypeId::of::<T>()).map(|pipeline| {
|
||||
pipeline
|
||||
.downcast_mut::<T>()
|
||||
.expect("Pipeline with this type does not exist in Storage.")
|
||||
})
|
||||
}
|
||||
}
|
||||
118
wgpu/src/quad.rs
118
wgpu/src/quad.rs
|
|
@ -12,11 +12,37 @@ use bytemuck::{Pod, Zeroable};
|
|||
|
||||
use std::mem;
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
use tracing::info_span;
|
||||
|
||||
const INITIAL_INSTANCES: usize = 2_000;
|
||||
|
||||
/// The properties of a quad.
|
||||
#[derive(Clone, Copy, Debug, Pod, Zeroable)]
|
||||
#[repr(C)]
|
||||
pub struct Quad {
|
||||
/// The position of the [`Quad`].
|
||||
pub position: [f32; 2],
|
||||
|
||||
/// The size of the [`Quad`].
|
||||
pub size: [f32; 2],
|
||||
|
||||
/// The border color of the [`Quad`], in __linear RGB__.
|
||||
pub border_color: color::Packed,
|
||||
|
||||
/// The border radii of the [`Quad`].
|
||||
pub border_radius: [f32; 4],
|
||||
|
||||
/// The border width of the [`Quad`].
|
||||
pub border_width: f32,
|
||||
|
||||
/// The shadow color of the [`Quad`].
|
||||
pub shadow_color: color::Packed,
|
||||
|
||||
/// The shadow offset of the [`Quad`].
|
||||
pub shadow_offset: [f32; 2],
|
||||
|
||||
/// The shadow blur radius of the [`Quad`].
|
||||
pub shadow_blur_radius: f32,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
solid: solid::Pipeline,
|
||||
|
|
@ -57,7 +83,8 @@ impl Pipeline {
|
|||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
quads: &Batch,
|
||||
transformation: Transformation,
|
||||
scale: f32,
|
||||
|
|
@ -67,7 +94,7 @@ impl Pipeline {
|
|||
}
|
||||
|
||||
let layer = &mut self.layers[self.prepare_layer];
|
||||
layer.prepare(device, queue, quads, transformation, scale);
|
||||
layer.prepare(device, encoder, belt, quads, transformation, scale);
|
||||
|
||||
self.prepare_layer += 1;
|
||||
}
|
||||
|
|
@ -123,7 +150,7 @@ impl Pipeline {
|
|||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Layer {
|
||||
pub struct Layer {
|
||||
constants: wgpu::BindGroup,
|
||||
constants_buffer: wgpu::Buffer,
|
||||
solid: solid::Layer,
|
||||
|
|
@ -162,56 +189,46 @@ impl Layer {
|
|||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
quads: &Batch,
|
||||
transformation: Transformation,
|
||||
scale: f32,
|
||||
) {
|
||||
#[cfg(feature = "tracing")]
|
||||
let _ = info_span!("Wgpu::Quad", "PREPARE").entered();
|
||||
self.update(device, encoder, belt, transformation, scale);
|
||||
|
||||
if !quads.solids.is_empty() {
|
||||
self.solid.prepare(device, encoder, belt, &quads.solids);
|
||||
}
|
||||
|
||||
if !quads.gradients.is_empty() {
|
||||
self.gradient
|
||||
.prepare(device, encoder, belt, &quads.gradients);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
transformation: Transformation,
|
||||
scale: f32,
|
||||
) {
|
||||
let uniforms = Uniforms::new(transformation, scale);
|
||||
let bytes = bytemuck::bytes_of(&uniforms);
|
||||
|
||||
queue.write_buffer(
|
||||
belt.write_buffer(
|
||||
encoder,
|
||||
&self.constants_buffer,
|
||||
0,
|
||||
bytemuck::bytes_of(&uniforms),
|
||||
);
|
||||
|
||||
self.solid.prepare(device, queue, &quads.solids);
|
||||
self.gradient.prepare(device, queue, &quads.gradients);
|
||||
(bytes.len() as u64).try_into().expect("Sized uniforms"),
|
||||
device,
|
||||
)
|
||||
.copy_from_slice(bytes);
|
||||
}
|
||||
}
|
||||
|
||||
/// The properties of a quad.
|
||||
#[derive(Clone, Copy, Debug, Pod, Zeroable)]
|
||||
#[repr(C)]
|
||||
pub struct Quad {
|
||||
/// The position of the [`Quad`].
|
||||
pub position: [f32; 2],
|
||||
|
||||
/// The size of the [`Quad`].
|
||||
pub size: [f32; 2],
|
||||
|
||||
/// The border color of the [`Quad`], in __linear RGB__.
|
||||
pub border_color: color::Packed,
|
||||
|
||||
/// The border radii of the [`Quad`].
|
||||
pub border_radius: [f32; 4],
|
||||
|
||||
/// The border width of the [`Quad`].
|
||||
pub border_width: f32,
|
||||
|
||||
/// The shadow color of the [`Quad`].
|
||||
pub shadow_color: [f32; 4],
|
||||
|
||||
/// The shadow offset of the [`Quad`].
|
||||
pub shadow_offset: [f32; 2],
|
||||
|
||||
/// The shadow blur radius of the [`Quad`].
|
||||
pub shadow_blur_radius: f32,
|
||||
}
|
||||
|
||||
/// A group of [`Quad`]s rendered together.
|
||||
#[derive(Default, Debug)]
|
||||
pub struct Batch {
|
||||
|
|
@ -221,10 +238,13 @@ pub struct Batch {
|
|||
/// The gradient quads of the [`Layer`].
|
||||
gradients: Vec<Gradient>,
|
||||
|
||||
/// The quad order of the [`Layer`]; stored as a tuple of the quad type & its count.
|
||||
order: Vec<(Kind, usize)>,
|
||||
/// The quad order of the [`Layer`].
|
||||
order: Order,
|
||||
}
|
||||
|
||||
/// The quad order of a [`Layer`]; stored as a tuple of the quad type & its count.
|
||||
type Order = Vec<(Kind, usize)>;
|
||||
|
||||
impl Batch {
|
||||
/// Returns true if there are no quads of any type in [`Quads`].
|
||||
pub fn is_empty(&self) -> bool {
|
||||
|
|
@ -264,6 +284,12 @@ impl Batch {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clear(&mut self) {
|
||||
self.solids.clear();
|
||||
self.gradients.clear();
|
||||
self.order.clear();
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
|
||||
|
|
|
|||
|
|
@ -46,11 +46,12 @@ impl Layer {
|
|||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
instances: &[Gradient],
|
||||
) {
|
||||
let _ = self.instances.resize(device, instances.len());
|
||||
let _ = self.instances.write(queue, 0, instances);
|
||||
let _ = self.instances.write(device, encoder, belt, 0, instances);
|
||||
|
||||
self.instance_count = instances.len();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -40,11 +40,12 @@ impl Layer {
|
|||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
instances: &[Solid],
|
||||
) {
|
||||
let _ = self.instances.resize(device, instances.len());
|
||||
let _ = self.instances.write(queue, 0, instances);
|
||||
let _ = self.instances.write(device, encoder, belt, 0, instances);
|
||||
|
||||
self.instance_count = instances.len();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,18 +2,18 @@
|
|||
use crate::core::{Font, Pixels};
|
||||
use crate::graphics::{self, Antialiasing};
|
||||
|
||||
/// The settings of a [`Backend`].
|
||||
/// The settings of a [`Renderer`].
|
||||
///
|
||||
/// [`Backend`]: crate::Backend
|
||||
/// [`Renderer`]: crate::Renderer
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Settings {
|
||||
/// The present mode of the [`Backend`].
|
||||
/// The present mode of the [`Renderer`].
|
||||
///
|
||||
/// [`Backend`]: crate::Backend
|
||||
/// [`Renderer`]: crate::Renderer
|
||||
pub present_mode: wgpu::PresentMode,
|
||||
|
||||
/// The internal graphics backend to use.
|
||||
pub internal_backend: wgpu::Backends,
|
||||
/// The graphics backends to use.
|
||||
pub backends: wgpu::Backends,
|
||||
|
||||
/// The default [`Font`] to use.
|
||||
pub default_font: Font,
|
||||
|
|
@ -33,7 +33,7 @@ impl Default for Settings {
|
|||
fn default() -> Settings {
|
||||
Settings {
|
||||
present_mode: wgpu::PresentMode::AutoVsync,
|
||||
internal_backend: wgpu::Backends::all(),
|
||||
backends: wgpu::Backends::all(),
|
||||
default_font: Font::default(),
|
||||
default_text_size: Pixels(16.0),
|
||||
antialiasing: None,
|
||||
|
|
|
|||
|
|
@ -1,22 +1,14 @@
|
|||
var<private> positions: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
|
||||
vec2<f32>(-1.0, 1.0),
|
||||
vec2<f32>(-1.0, -1.0),
|
||||
vec2<f32>(1.0, -1.0),
|
||||
vec2<f32>(-1.0, 1.0),
|
||||
vec2<f32>(1.0, 1.0),
|
||||
vec2<f32>(1.0, -1.0)
|
||||
);
|
||||
|
||||
var<private> uvs: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
|
||||
vec2<f32>(0.0, 0.0),
|
||||
vec2<f32>(0.0, 1.0),
|
||||
vec2<f32>(1.0, 0.0),
|
||||
vec2<f32>(1.0, 1.0),
|
||||
vec2<f32>(0.0, 0.0),
|
||||
vec2<f32>(1.0, 0.0),
|
||||
vec2<f32>(0.0, 1.0),
|
||||
vec2<f32>(1.0, 1.0)
|
||||
);
|
||||
|
||||
@group(0) @binding(0) var u_sampler: sampler;
|
||||
@group(0) @binding(1) var<uniform> u_ratio: vec2<f32>;
|
||||
@group(1) @binding(0) var u_texture: texture_2d<f32>;
|
||||
|
||||
struct VertexInput {
|
||||
|
|
@ -30,9 +22,11 @@ struct VertexOutput {
|
|||
|
||||
@vertex
|
||||
fn vs_main(input: VertexInput) -> VertexOutput {
|
||||
let uv = uvs[input.vertex_index];
|
||||
|
||||
var out: VertexOutput;
|
||||
out.uv = uvs[input.vertex_index];
|
||||
out.position = vec4<f32>(positions[input.vertex_index], 0.0, 1.0);
|
||||
out.uv = uv * u_ratio;
|
||||
out.position = vec4<f32>(uv * vec2(2.0, -2.0) + vec2(-1.0, 1.0), 0.0, 1.0);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
|
|
|||
731
wgpu/src/text.rs
731
wgpu/src/text.rs
|
|
@ -1,20 +1,193 @@
|
|||
use crate::core::alignment;
|
||||
use crate::core::{Rectangle, Size, Transformation};
|
||||
use crate::graphics::color;
|
||||
use crate::graphics::text::cache::{self, Cache};
|
||||
use crate::graphics::text::cache::{self, Cache as BufferCache};
|
||||
use crate::graphics::text::{font_system, to_color, Editor, Paragraph};
|
||||
use crate::layer::Text;
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::cell::RefCell;
|
||||
use rustc_hash::{FxHashMap, FxHashSet};
|
||||
use std::collections::hash_map;
|
||||
use std::rc::Rc;
|
||||
use std::sync::atomic::{self, AtomicU64};
|
||||
use std::sync::Arc;
|
||||
|
||||
pub use crate::graphics::Text;
|
||||
|
||||
const COLOR_MODE: glyphon::ColorMode = if color::GAMMA_CORRECTION {
|
||||
glyphon::ColorMode::Accurate
|
||||
} else {
|
||||
glyphon::ColorMode::Web
|
||||
};
|
||||
|
||||
pub type Batch = Vec<Item>;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Item {
|
||||
Group {
|
||||
transformation: Transformation,
|
||||
text: Vec<Text>,
|
||||
},
|
||||
Cached {
|
||||
transformation: Transformation,
|
||||
cache: Cache,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Cache {
|
||||
id: Id,
|
||||
text: Rc<[Text]>,
|
||||
version: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct Id(u64);
|
||||
|
||||
impl Cache {
|
||||
pub fn new(text: Vec<Text>) -> Option<Self> {
|
||||
static NEXT_ID: AtomicU64 = AtomicU64::new(0);
|
||||
|
||||
if text.is_empty() {
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(Self {
|
||||
id: Id(NEXT_ID.fetch_add(1, atomic::Ordering::Relaxed)),
|
||||
text: Rc::from(text),
|
||||
version: 0,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn update(&mut self, text: Vec<Text>) {
|
||||
self.text = Rc::from(text);
|
||||
self.version += 1;
|
||||
}
|
||||
}
|
||||
|
||||
struct Upload {
|
||||
renderer: glyphon::TextRenderer,
|
||||
atlas: glyphon::TextAtlas,
|
||||
buffer_cache: BufferCache,
|
||||
transformation: Transformation,
|
||||
version: usize,
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Storage {
|
||||
uploads: FxHashMap<Id, Upload>,
|
||||
recently_used: FxHashSet<Id>,
|
||||
}
|
||||
|
||||
impl Storage {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
fn get(&self, cache: &Cache) -> Option<&Upload> {
|
||||
if cache.text.is_empty() {
|
||||
return None;
|
||||
}
|
||||
|
||||
self.uploads.get(&cache.id)
|
||||
}
|
||||
|
||||
fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
format: wgpu::TextureFormat,
|
||||
cache: &Cache,
|
||||
new_transformation: Transformation,
|
||||
bounds: Rectangle,
|
||||
target_size: Size<u32>,
|
||||
) {
|
||||
match self.uploads.entry(cache.id) {
|
||||
hash_map::Entry::Occupied(entry) => {
|
||||
let upload = entry.into_mut();
|
||||
|
||||
if !cache.text.is_empty()
|
||||
&& (upload.version != cache.version
|
||||
|| upload.transformation != new_transformation)
|
||||
{
|
||||
let _ = prepare(
|
||||
device,
|
||||
queue,
|
||||
encoder,
|
||||
&mut upload.renderer,
|
||||
&mut upload.atlas,
|
||||
&mut upload.buffer_cache,
|
||||
&cache.text,
|
||||
bounds,
|
||||
new_transformation,
|
||||
target_size,
|
||||
);
|
||||
|
||||
upload.version = cache.version;
|
||||
upload.transformation = new_transformation;
|
||||
|
||||
upload.buffer_cache.trim();
|
||||
upload.atlas.trim();
|
||||
}
|
||||
}
|
||||
hash_map::Entry::Vacant(entry) => {
|
||||
let mut atlas = glyphon::TextAtlas::with_color_mode(
|
||||
device, queue, format, COLOR_MODE,
|
||||
);
|
||||
|
||||
let mut renderer = glyphon::TextRenderer::new(
|
||||
&mut atlas,
|
||||
device,
|
||||
wgpu::MultisampleState::default(),
|
||||
None,
|
||||
);
|
||||
|
||||
let mut buffer_cache = BufferCache::new();
|
||||
|
||||
let _ = prepare(
|
||||
device,
|
||||
queue,
|
||||
encoder,
|
||||
&mut renderer,
|
||||
&mut atlas,
|
||||
&mut buffer_cache,
|
||||
&cache.text,
|
||||
bounds,
|
||||
new_transformation,
|
||||
target_size,
|
||||
);
|
||||
|
||||
let _ = entry.insert(Upload {
|
||||
renderer,
|
||||
atlas,
|
||||
buffer_cache,
|
||||
transformation: new_transformation,
|
||||
version: 0,
|
||||
});
|
||||
|
||||
log::info!(
|
||||
"New text upload: {} (total: {})",
|
||||
cache.id.0,
|
||||
self.uploads.len()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
let _ = self.recently_used.insert(cache.id);
|
||||
}
|
||||
|
||||
pub fn trim(&mut self) {
|
||||
self.uploads.retain(|id, _| self.recently_used.contains(id));
|
||||
self.recently_used.clear();
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Pipeline {
|
||||
renderers: Vec<glyphon::TextRenderer>,
|
||||
format: wgpu::TextureFormat,
|
||||
atlas: glyphon::TextAtlas,
|
||||
renderers: Vec<glyphon::TextRenderer>,
|
||||
prepare_layer: usize,
|
||||
cache: RefCell<Cache>,
|
||||
cache: BufferCache,
|
||||
}
|
||||
|
||||
impl Pipeline {
|
||||
|
|
@ -24,273 +197,95 @@ impl Pipeline {
|
|||
format: wgpu::TextureFormat,
|
||||
) -> Self {
|
||||
Pipeline {
|
||||
format,
|
||||
renderers: Vec::new(),
|
||||
atlas: glyphon::TextAtlas::with_color_mode(
|
||||
device,
|
||||
queue,
|
||||
format,
|
||||
if color::GAMMA_CORRECTION {
|
||||
glyphon::ColorMode::Accurate
|
||||
} else {
|
||||
glyphon::ColorMode::Web
|
||||
},
|
||||
device, queue, format, COLOR_MODE,
|
||||
),
|
||||
prepare_layer: 0,
|
||||
cache: RefCell::new(Cache::new()),
|
||||
cache: BufferCache::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
|
||||
font_system()
|
||||
.write()
|
||||
.expect("Write font system")
|
||||
.load_font(bytes);
|
||||
|
||||
self.cache = RefCell::new(Cache::new());
|
||||
}
|
||||
|
||||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
sections: &[Text<'_>],
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
storage: &mut Storage,
|
||||
batch: &Batch,
|
||||
layer_bounds: Rectangle,
|
||||
scale_factor: f32,
|
||||
layer_transformation: Transformation,
|
||||
target_size: Size<u32>,
|
||||
) {
|
||||
if self.renderers.len() <= self.prepare_layer {
|
||||
self.renderers.push(glyphon::TextRenderer::new(
|
||||
&mut self.atlas,
|
||||
device,
|
||||
wgpu::MultisampleState::default(),
|
||||
None,
|
||||
));
|
||||
}
|
||||
for item in batch {
|
||||
match item {
|
||||
Item::Group {
|
||||
transformation,
|
||||
text,
|
||||
} => {
|
||||
if self.renderers.len() <= self.prepare_layer {
|
||||
self.renderers.push(glyphon::TextRenderer::new(
|
||||
&mut self.atlas,
|
||||
device,
|
||||
wgpu::MultisampleState::default(),
|
||||
None,
|
||||
));
|
||||
}
|
||||
|
||||
let mut font_system = font_system().write().expect("Write font system");
|
||||
let font_system = font_system.raw();
|
||||
|
||||
let renderer = &mut self.renderers[self.prepare_layer];
|
||||
let cache = self.cache.get_mut();
|
||||
|
||||
enum Allocation {
|
||||
Paragraph(Paragraph),
|
||||
Editor(Editor),
|
||||
Cache(cache::KeyHash),
|
||||
Raw(Arc<glyphon::Buffer>),
|
||||
}
|
||||
|
||||
let allocations: Vec<_> = sections
|
||||
.iter()
|
||||
.map(|section| match section {
|
||||
Text::Paragraph { paragraph, .. } => {
|
||||
paragraph.upgrade().map(Allocation::Paragraph)
|
||||
}
|
||||
Text::Editor { editor, .. } => {
|
||||
editor.upgrade().map(Allocation::Editor)
|
||||
}
|
||||
Text::Cached(text) => {
|
||||
let (key, _) = cache.allocate(
|
||||
font_system,
|
||||
cache::Key {
|
||||
content: text.content,
|
||||
size: text.size.into(),
|
||||
line_height: f32::from(
|
||||
text.line_height.to_absolute(text.size),
|
||||
),
|
||||
font: text.font,
|
||||
bounds: Size {
|
||||
width: text.bounds.width,
|
||||
height: text.bounds.height,
|
||||
},
|
||||
shaping: text.shaping,
|
||||
},
|
||||
let renderer = &mut self.renderers[self.prepare_layer];
|
||||
let result = prepare(
|
||||
device,
|
||||
queue,
|
||||
encoder,
|
||||
renderer,
|
||||
&mut self.atlas,
|
||||
&mut self.cache,
|
||||
text,
|
||||
layer_bounds * layer_transformation,
|
||||
layer_transformation * *transformation,
|
||||
target_size,
|
||||
);
|
||||
|
||||
Some(Allocation::Cache(key))
|
||||
match result {
|
||||
Ok(()) => {
|
||||
self.prepare_layer += 1;
|
||||
}
|
||||
Err(glyphon::PrepareError::AtlasFull) => {
|
||||
// If the atlas cannot grow, then all bets are off.
|
||||
// Instead of panicking, we will just pray that the result
|
||||
// will be somewhat readable...
|
||||
}
|
||||
}
|
||||
}
|
||||
Text::Raw { raw, .. } => {
|
||||
raw.buffer.upgrade().map(Allocation::Raw)
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
let layer_bounds = layer_bounds * scale_factor;
|
||||
|
||||
let text_areas = sections.iter().zip(allocations.iter()).filter_map(
|
||||
|(section, allocation)| {
|
||||
let (
|
||||
buffer,
|
||||
bounds,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
color,
|
||||
clip_bounds,
|
||||
Item::Cached {
|
||||
transformation,
|
||||
) = match section {
|
||||
Text::Paragraph {
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
} => {
|
||||
use crate::core::text::Paragraph as _;
|
||||
|
||||
let Some(Allocation::Paragraph(paragraph)) = allocation
|
||||
else {
|
||||
return None;
|
||||
};
|
||||
|
||||
(
|
||||
paragraph.buffer(),
|
||||
Rectangle::new(*position, paragraph.min_bounds()),
|
||||
paragraph.horizontal_alignment(),
|
||||
paragraph.vertical_alignment(),
|
||||
*color,
|
||||
*clip_bounds,
|
||||
*transformation,
|
||||
)
|
||||
}
|
||||
Text::Editor {
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
} => {
|
||||
use crate::core::text::Editor as _;
|
||||
|
||||
let Some(Allocation::Editor(editor)) = allocation
|
||||
else {
|
||||
return None;
|
||||
};
|
||||
|
||||
(
|
||||
editor.buffer(),
|
||||
Rectangle::new(*position, editor.bounds()),
|
||||
alignment::Horizontal::Left,
|
||||
alignment::Vertical::Top,
|
||||
*color,
|
||||
*clip_bounds,
|
||||
*transformation,
|
||||
)
|
||||
}
|
||||
Text::Cached(text) => {
|
||||
let Some(Allocation::Cache(key)) = allocation else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let entry = cache.get(key).expect("Get cached buffer");
|
||||
|
||||
(
|
||||
&entry.buffer,
|
||||
Rectangle::new(
|
||||
text.bounds.position(),
|
||||
entry.min_bounds,
|
||||
),
|
||||
text.horizontal_alignment,
|
||||
text.vertical_alignment,
|
||||
text.color,
|
||||
text.clip_bounds,
|
||||
Transformation::IDENTITY,
|
||||
)
|
||||
}
|
||||
Text::Raw {
|
||||
raw,
|
||||
transformation,
|
||||
} => {
|
||||
let Some(Allocation::Raw(buffer)) = allocation else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let (width, height) = buffer.size();
|
||||
|
||||
(
|
||||
buffer.as_ref(),
|
||||
Rectangle::new(
|
||||
raw.position,
|
||||
Size::new(width, height),
|
||||
),
|
||||
alignment::Horizontal::Left,
|
||||
alignment::Vertical::Top,
|
||||
raw.color,
|
||||
raw.clip_bounds,
|
||||
*transformation,
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
let bounds = bounds * transformation * scale_factor;
|
||||
|
||||
let left = match horizontal_alignment {
|
||||
alignment::Horizontal::Left => bounds.x,
|
||||
alignment::Horizontal::Center => {
|
||||
bounds.x - bounds.width / 2.0
|
||||
}
|
||||
alignment::Horizontal::Right => bounds.x - bounds.width,
|
||||
};
|
||||
|
||||
let top = match vertical_alignment {
|
||||
alignment::Vertical::Top => bounds.y,
|
||||
alignment::Vertical::Center => {
|
||||
bounds.y - bounds.height / 2.0
|
||||
}
|
||||
alignment::Vertical::Bottom => bounds.y - bounds.height,
|
||||
};
|
||||
|
||||
let clip_bounds = layer_bounds.intersection(
|
||||
&(clip_bounds * transformation * scale_factor),
|
||||
)?;
|
||||
|
||||
Some(glyphon::TextArea {
|
||||
buffer,
|
||||
left,
|
||||
top,
|
||||
scale: scale_factor * transformation.scale_factor(),
|
||||
bounds: glyphon::TextBounds {
|
||||
left: clip_bounds.x as i32,
|
||||
top: clip_bounds.y as i32,
|
||||
right: (clip_bounds.x + clip_bounds.width) as i32,
|
||||
bottom: (clip_bounds.y + clip_bounds.height) as i32,
|
||||
},
|
||||
default_color: to_color(color),
|
||||
})
|
||||
},
|
||||
);
|
||||
|
||||
let result = renderer.prepare(
|
||||
device,
|
||||
queue,
|
||||
font_system,
|
||||
&mut self.atlas,
|
||||
glyphon::Resolution {
|
||||
width: target_size.width,
|
||||
height: target_size.height,
|
||||
},
|
||||
text_areas,
|
||||
&mut glyphon::SwashCache::new(),
|
||||
);
|
||||
|
||||
match result {
|
||||
Ok(()) => {
|
||||
self.prepare_layer += 1;
|
||||
}
|
||||
Err(glyphon::PrepareError::AtlasFull) => {
|
||||
// If the atlas cannot grow, then all bets are off.
|
||||
// Instead of panicking, we will just pray that the result
|
||||
// will be somewhat readable...
|
||||
cache,
|
||||
} => {
|
||||
storage.prepare(
|
||||
device,
|
||||
queue,
|
||||
encoder,
|
||||
self.format,
|
||||
cache,
|
||||
layer_transformation * *transformation,
|
||||
layer_bounds * layer_transformation,
|
||||
target_size,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render<'a>(
|
||||
&'a self,
|
||||
layer: usize,
|
||||
storage: &'a Storage,
|
||||
start: usize,
|
||||
batch: &'a Batch,
|
||||
bounds: Rectangle<u32>,
|
||||
render_pass: &mut wgpu::RenderPass<'a>,
|
||||
) {
|
||||
let renderer = &self.renderers[layer];
|
||||
) -> usize {
|
||||
let mut layer_count = 0;
|
||||
|
||||
render_pass.set_scissor_rect(
|
||||
bounds.x,
|
||||
|
|
@ -299,15 +294,251 @@ impl Pipeline {
|
|||
bounds.height,
|
||||
);
|
||||
|
||||
renderer
|
||||
.render(&self.atlas, render_pass)
|
||||
.expect("Render text");
|
||||
for item in batch {
|
||||
match item {
|
||||
Item::Group { .. } => {
|
||||
let renderer = &self.renderers[start + layer_count];
|
||||
|
||||
renderer
|
||||
.render(&self.atlas, render_pass)
|
||||
.expect("Render text");
|
||||
|
||||
layer_count += 1;
|
||||
}
|
||||
Item::Cached { cache, .. } => {
|
||||
if let Some(upload) = storage.get(cache) {
|
||||
upload
|
||||
.renderer
|
||||
.render(&upload.atlas, render_pass)
|
||||
.expect("Render cached text");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
layer_count
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
self.atlas.trim();
|
||||
self.cache.get_mut().trim();
|
||||
self.cache.trim();
|
||||
|
||||
self.prepare_layer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
fn prepare(
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
renderer: &mut glyphon::TextRenderer,
|
||||
atlas: &mut glyphon::TextAtlas,
|
||||
buffer_cache: &mut BufferCache,
|
||||
sections: &[Text],
|
||||
layer_bounds: Rectangle,
|
||||
layer_transformation: Transformation,
|
||||
target_size: Size<u32>,
|
||||
) -> Result<(), glyphon::PrepareError> {
|
||||
let mut font_system = font_system().write().expect("Write font system");
|
||||
let font_system = font_system.raw();
|
||||
|
||||
enum Allocation {
|
||||
Paragraph(Paragraph),
|
||||
Editor(Editor),
|
||||
Cache(cache::KeyHash),
|
||||
Raw(Arc<glyphon::Buffer>),
|
||||
}
|
||||
|
||||
let allocations: Vec<_> = sections
|
||||
.iter()
|
||||
.map(|section| match section {
|
||||
Text::Paragraph { paragraph, .. } => {
|
||||
paragraph.upgrade().map(Allocation::Paragraph)
|
||||
}
|
||||
Text::Editor { editor, .. } => {
|
||||
editor.upgrade().map(Allocation::Editor)
|
||||
}
|
||||
Text::Cached {
|
||||
content,
|
||||
bounds,
|
||||
size,
|
||||
line_height,
|
||||
font,
|
||||
shaping,
|
||||
..
|
||||
} => {
|
||||
let (key, _) = buffer_cache.allocate(
|
||||
font_system,
|
||||
cache::Key {
|
||||
content,
|
||||
size: f32::from(*size),
|
||||
line_height: f32::from(*line_height),
|
||||
font: *font,
|
||||
bounds: Size {
|
||||
width: bounds.width,
|
||||
height: bounds.height,
|
||||
},
|
||||
shaping: *shaping,
|
||||
},
|
||||
);
|
||||
|
||||
Some(Allocation::Cache(key))
|
||||
}
|
||||
Text::Raw { raw, .. } => raw.buffer.upgrade().map(Allocation::Raw),
|
||||
})
|
||||
.collect();
|
||||
|
||||
let text_areas = sections.iter().zip(allocations.iter()).filter_map(
|
||||
|(section, allocation)| {
|
||||
let (
|
||||
buffer,
|
||||
bounds,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
) = match section {
|
||||
Text::Paragraph {
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
} => {
|
||||
use crate::core::text::Paragraph as _;
|
||||
|
||||
let Some(Allocation::Paragraph(paragraph)) = allocation
|
||||
else {
|
||||
return None;
|
||||
};
|
||||
|
||||
(
|
||||
paragraph.buffer(),
|
||||
Rectangle::new(*position, paragraph.min_bounds()),
|
||||
paragraph.horizontal_alignment(),
|
||||
paragraph.vertical_alignment(),
|
||||
*color,
|
||||
*clip_bounds,
|
||||
*transformation,
|
||||
)
|
||||
}
|
||||
Text::Editor {
|
||||
position,
|
||||
color,
|
||||
clip_bounds,
|
||||
transformation,
|
||||
..
|
||||
} => {
|
||||
use crate::core::text::Editor as _;
|
||||
|
||||
let Some(Allocation::Editor(editor)) = allocation else {
|
||||
return None;
|
||||
};
|
||||
|
||||
(
|
||||
editor.buffer(),
|
||||
Rectangle::new(*position, editor.bounds()),
|
||||
alignment::Horizontal::Left,
|
||||
alignment::Vertical::Top,
|
||||
*color,
|
||||
*clip_bounds,
|
||||
*transformation,
|
||||
)
|
||||
}
|
||||
Text::Cached {
|
||||
bounds,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
color,
|
||||
clip_bounds,
|
||||
..
|
||||
} => {
|
||||
let Some(Allocation::Cache(key)) = allocation else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let entry =
|
||||
buffer_cache.get(key).expect("Get cached buffer");
|
||||
|
||||
(
|
||||
&entry.buffer,
|
||||
Rectangle::new(bounds.position(), entry.min_bounds),
|
||||
*horizontal_alignment,
|
||||
*vertical_alignment,
|
||||
*color,
|
||||
*clip_bounds,
|
||||
Transformation::IDENTITY,
|
||||
)
|
||||
}
|
||||
Text::Raw {
|
||||
raw,
|
||||
transformation,
|
||||
} => {
|
||||
let Some(Allocation::Raw(buffer)) = allocation else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let (width, height) = buffer.size();
|
||||
|
||||
(
|
||||
buffer.as_ref(),
|
||||
Rectangle::new(raw.position, Size::new(width, height)),
|
||||
alignment::Horizontal::Left,
|
||||
alignment::Vertical::Top,
|
||||
raw.color,
|
||||
raw.clip_bounds,
|
||||
*transformation,
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
let bounds = bounds * transformation * layer_transformation;
|
||||
|
||||
let left = match horizontal_alignment {
|
||||
alignment::Horizontal::Left => bounds.x,
|
||||
alignment::Horizontal::Center => bounds.x - bounds.width / 2.0,
|
||||
alignment::Horizontal::Right => bounds.x - bounds.width,
|
||||
};
|
||||
|
||||
let top = match vertical_alignment {
|
||||
alignment::Vertical::Top => bounds.y,
|
||||
alignment::Vertical::Center => bounds.y - bounds.height / 2.0,
|
||||
alignment::Vertical::Bottom => bounds.y - bounds.height,
|
||||
};
|
||||
|
||||
let clip_bounds = layer_bounds.intersection(
|
||||
&(clip_bounds * transformation * layer_transformation),
|
||||
)?;
|
||||
|
||||
Some(glyphon::TextArea {
|
||||
buffer,
|
||||
left,
|
||||
top,
|
||||
scale: transformation.scale_factor()
|
||||
* layer_transformation.scale_factor(),
|
||||
bounds: glyphon::TextBounds {
|
||||
left: clip_bounds.x as i32,
|
||||
top: clip_bounds.y as i32,
|
||||
right: (clip_bounds.x + clip_bounds.width) as i32,
|
||||
bottom: (clip_bounds.y + clip_bounds.height) as i32,
|
||||
},
|
||||
default_color: to_color(color),
|
||||
})
|
||||
},
|
||||
);
|
||||
|
||||
renderer.prepare(
|
||||
device,
|
||||
queue,
|
||||
encoder,
|
||||
font_system,
|
||||
atlas,
|
||||
glyphon::Resolution {
|
||||
width: target_size.width,
|
||||
height: target_size.height,
|
||||
},
|
||||
text_areas,
|
||||
&mut glyphon::SwashCache::new(),
|
||||
)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,158 @@
|
|||
//! Draw meshes of triangles.
|
||||
mod msaa;
|
||||
|
||||
use crate::core::{Size, Transformation};
|
||||
use crate::core::{Rectangle, Size, Transformation};
|
||||
use crate::graphics::mesh::{self, Mesh};
|
||||
use crate::graphics::Antialiasing;
|
||||
use crate::layer::mesh::{self, Mesh};
|
||||
use crate::Buffer;
|
||||
|
||||
use rustc_hash::{FxHashMap, FxHashSet};
|
||||
use std::collections::hash_map;
|
||||
use std::rc::Rc;
|
||||
use std::sync::atomic::{self, AtomicU64};
|
||||
|
||||
const INITIAL_INDEX_COUNT: usize = 1_000;
|
||||
const INITIAL_VERTEX_COUNT: usize = 1_000;
|
||||
|
||||
pub type Batch = Vec<Item>;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Item {
|
||||
Group {
|
||||
transformation: Transformation,
|
||||
meshes: Vec<Mesh>,
|
||||
},
|
||||
Cached {
|
||||
transformation: Transformation,
|
||||
cache: Cache,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Cache {
|
||||
id: Id,
|
||||
batch: Rc<[Mesh]>,
|
||||
version: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct Id(u64);
|
||||
|
||||
impl Cache {
|
||||
pub fn new(meshes: Vec<Mesh>) -> Option<Self> {
|
||||
static NEXT_ID: AtomicU64 = AtomicU64::new(0);
|
||||
|
||||
if meshes.is_empty() {
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(Self {
|
||||
id: Id(NEXT_ID.fetch_add(1, atomic::Ordering::Relaxed)),
|
||||
batch: Rc::from(meshes),
|
||||
version: 0,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn update(&mut self, meshes: Vec<Mesh>) {
|
||||
self.batch = Rc::from(meshes);
|
||||
self.version += 1;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Upload {
|
||||
layer: Layer,
|
||||
transformation: Transformation,
|
||||
version: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Storage {
|
||||
uploads: FxHashMap<Id, Upload>,
|
||||
recently_used: FxHashSet<Id>,
|
||||
}
|
||||
|
||||
impl Storage {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
fn get(&self, cache: &Cache) -> Option<&Upload> {
|
||||
if cache.batch.is_empty() {
|
||||
return None;
|
||||
}
|
||||
|
||||
self.uploads.get(&cache.id)
|
||||
}
|
||||
|
||||
fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
solid: &solid::Pipeline,
|
||||
gradient: &gradient::Pipeline,
|
||||
cache: &Cache,
|
||||
new_transformation: Transformation,
|
||||
) {
|
||||
match self.uploads.entry(cache.id) {
|
||||
hash_map::Entry::Occupied(entry) => {
|
||||
let upload = entry.into_mut();
|
||||
|
||||
if !cache.batch.is_empty()
|
||||
&& (upload.version != cache.version
|
||||
|| upload.transformation != new_transformation)
|
||||
{
|
||||
upload.layer.prepare(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
solid,
|
||||
gradient,
|
||||
&cache.batch,
|
||||
new_transformation,
|
||||
);
|
||||
|
||||
upload.version = cache.version;
|
||||
upload.transformation = new_transformation;
|
||||
}
|
||||
}
|
||||
hash_map::Entry::Vacant(entry) => {
|
||||
let mut layer = Layer::new(device, solid, gradient);
|
||||
|
||||
layer.prepare(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
solid,
|
||||
gradient,
|
||||
&cache.batch,
|
||||
new_transformation,
|
||||
);
|
||||
|
||||
let _ = entry.insert(Upload {
|
||||
layer,
|
||||
transformation: new_transformation,
|
||||
version: 0,
|
||||
});
|
||||
|
||||
log::info!(
|
||||
"New mesh upload: {} (total: {})",
|
||||
cache.id.0,
|
||||
self.uploads.len()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
let _ = self.recently_used.insert(cache.id);
|
||||
}
|
||||
|
||||
pub fn trim(&mut self) {
|
||||
self.uploads.retain(|id, _| self.recently_used.contains(id));
|
||||
self.recently_used.clear();
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
blit: Option<msaa::Blit>,
|
||||
|
|
@ -18,8 +162,198 @@ pub struct Pipeline {
|
|||
prepare_layer: usize,
|
||||
}
|
||||
|
||||
impl Pipeline {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
format: wgpu::TextureFormat,
|
||||
antialiasing: Option<Antialiasing>,
|
||||
) -> Pipeline {
|
||||
Pipeline {
|
||||
blit: antialiasing.map(|a| msaa::Blit::new(device, format, a)),
|
||||
solid: solid::Pipeline::new(device, format, antialiasing),
|
||||
gradient: gradient::Pipeline::new(device, format, antialiasing),
|
||||
layers: Vec::new(),
|
||||
prepare_layer: 0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
storage: &mut Storage,
|
||||
items: &[Item],
|
||||
scale: Transformation,
|
||||
target_size: Size<u32>,
|
||||
) {
|
||||
let projection = if let Some(blit) = &mut self.blit {
|
||||
blit.prepare(device, encoder, belt, target_size) * scale
|
||||
} else {
|
||||
Transformation::orthographic(target_size.width, target_size.height)
|
||||
* scale
|
||||
};
|
||||
|
||||
for item in items {
|
||||
match item {
|
||||
Item::Group {
|
||||
transformation,
|
||||
meshes,
|
||||
} => {
|
||||
if self.layers.len() <= self.prepare_layer {
|
||||
self.layers.push(Layer::new(
|
||||
device,
|
||||
&self.solid,
|
||||
&self.gradient,
|
||||
));
|
||||
}
|
||||
|
||||
let layer = &mut self.layers[self.prepare_layer];
|
||||
layer.prepare(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
&self.solid,
|
||||
&self.gradient,
|
||||
meshes,
|
||||
projection * *transformation,
|
||||
);
|
||||
|
||||
self.prepare_layer += 1;
|
||||
}
|
||||
Item::Cached {
|
||||
transformation,
|
||||
cache,
|
||||
} => {
|
||||
storage.prepare(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
&self.solid,
|
||||
&self.gradient,
|
||||
cache,
|
||||
projection * *transformation,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render(
|
||||
&mut self,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
target: &wgpu::TextureView,
|
||||
storage: &Storage,
|
||||
start: usize,
|
||||
batch: &Batch,
|
||||
bounds: Rectangle,
|
||||
screen_transformation: Transformation,
|
||||
) -> usize {
|
||||
let mut layer_count = 0;
|
||||
|
||||
let items = batch.iter().filter_map(|item| match item {
|
||||
Item::Group {
|
||||
transformation,
|
||||
meshes,
|
||||
} => {
|
||||
let layer = &self.layers[start + layer_count];
|
||||
layer_count += 1;
|
||||
|
||||
Some((
|
||||
layer,
|
||||
meshes.as_slice(),
|
||||
screen_transformation * *transformation,
|
||||
))
|
||||
}
|
||||
Item::Cached {
|
||||
transformation,
|
||||
cache,
|
||||
} => {
|
||||
let upload = storage.get(cache)?;
|
||||
|
||||
Some((
|
||||
&upload.layer,
|
||||
&cache.batch,
|
||||
screen_transformation * *transformation,
|
||||
))
|
||||
}
|
||||
});
|
||||
|
||||
render(
|
||||
encoder,
|
||||
target,
|
||||
self.blit.as_mut(),
|
||||
&self.solid,
|
||||
&self.gradient,
|
||||
bounds,
|
||||
items,
|
||||
);
|
||||
|
||||
layer_count
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
self.prepare_layer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
fn render<'a>(
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
target: &wgpu::TextureView,
|
||||
mut blit: Option<&mut msaa::Blit>,
|
||||
solid: &solid::Pipeline,
|
||||
gradient: &gradient::Pipeline,
|
||||
bounds: Rectangle,
|
||||
group: impl Iterator<Item = (&'a Layer, &'a [Mesh], Transformation)>,
|
||||
) {
|
||||
{
|
||||
let (attachment, resolve_target, load) = if let Some(blit) = &mut blit {
|
||||
let (attachment, resolve_target) = blit.targets();
|
||||
|
||||
(
|
||||
attachment,
|
||||
Some(resolve_target),
|
||||
wgpu::LoadOp::Clear(wgpu::Color::TRANSPARENT),
|
||||
)
|
||||
} else {
|
||||
(target, None, wgpu::LoadOp::Load)
|
||||
};
|
||||
|
||||
let mut render_pass =
|
||||
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu.triangle.render_pass"),
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: attachment,
|
||||
resolve_target,
|
||||
ops: wgpu::Operations {
|
||||
load,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
for (layer, meshes, transformation) in group {
|
||||
layer.render(
|
||||
solid,
|
||||
gradient,
|
||||
meshes,
|
||||
bounds,
|
||||
transformation,
|
||||
&mut render_pass,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(blit) = blit {
|
||||
blit.draw(encoder, target);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Layer {
|
||||
pub struct Layer {
|
||||
index_buffer: Buffer<u32>,
|
||||
index_strides: Vec<u32>,
|
||||
solid: solid::Layer,
|
||||
|
|
@ -48,10 +382,11 @@ impl Layer {
|
|||
fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
solid: &solid::Pipeline,
|
||||
gradient: &gradient::Pipeline,
|
||||
meshes: &[Mesh<'_>],
|
||||
meshes: &[Mesh],
|
||||
transformation: Transformation,
|
||||
) {
|
||||
// Count the total amount of vertices & indices we need to handle
|
||||
|
|
@ -103,33 +438,47 @@ impl Layer {
|
|||
let uniforms =
|
||||
Uniforms::new(transformation * mesh.transformation());
|
||||
|
||||
index_offset +=
|
||||
self.index_buffer.write(queue, index_offset, indices);
|
||||
index_offset += self.index_buffer.write(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
index_offset,
|
||||
indices,
|
||||
);
|
||||
|
||||
self.index_strides.push(indices.len() as u32);
|
||||
|
||||
match mesh {
|
||||
Mesh::Solid { buffers, .. } => {
|
||||
solid_vertex_offset += self.solid.vertices.write(
|
||||
queue,
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
solid_vertex_offset,
|
||||
&buffers.vertices,
|
||||
);
|
||||
|
||||
solid_uniform_offset += self.solid.uniforms.write(
|
||||
queue,
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
solid_uniform_offset,
|
||||
&[uniforms],
|
||||
);
|
||||
}
|
||||
Mesh::Gradient { buffers, .. } => {
|
||||
gradient_vertex_offset += self.gradient.vertices.write(
|
||||
queue,
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
gradient_vertex_offset,
|
||||
&buffers.vertices,
|
||||
);
|
||||
|
||||
gradient_uniform_offset += self.gradient.uniforms.write(
|
||||
queue,
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
gradient_uniform_offset,
|
||||
&[uniforms],
|
||||
);
|
||||
|
|
@ -142,8 +491,9 @@ impl Layer {
|
|||
&'a self,
|
||||
solid: &'a solid::Pipeline,
|
||||
gradient: &'a gradient::Pipeline,
|
||||
meshes: &[Mesh<'_>],
|
||||
scale_factor: f32,
|
||||
meshes: &[Mesh],
|
||||
bounds: Rectangle,
|
||||
transformation: Transformation,
|
||||
render_pass: &mut wgpu::RenderPass<'a>,
|
||||
) {
|
||||
let mut num_solids = 0;
|
||||
|
|
@ -151,11 +501,12 @@ impl Layer {
|
|||
let mut last_is_solid = None;
|
||||
|
||||
for (index, mesh) in meshes.iter().enumerate() {
|
||||
let clip_bounds = (mesh.clip_bounds() * scale_factor).snap();
|
||||
|
||||
if clip_bounds.width < 1 || clip_bounds.height < 1 {
|
||||
let Some(clip_bounds) = bounds
|
||||
.intersection(&(mesh.clip_bounds() * transformation))
|
||||
.and_then(Rectangle::snap)
|
||||
else {
|
||||
continue;
|
||||
}
|
||||
};
|
||||
|
||||
render_pass.set_scissor_rect(
|
||||
clip_bounds.x,
|
||||
|
|
@ -219,117 +570,6 @@ impl Layer {
|
|||
}
|
||||
}
|
||||
|
||||
impl Pipeline {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
format: wgpu::TextureFormat,
|
||||
antialiasing: Option<Antialiasing>,
|
||||
) -> Pipeline {
|
||||
Pipeline {
|
||||
blit: antialiasing.map(|a| msaa::Blit::new(device, format, a)),
|
||||
solid: solid::Pipeline::new(device, format, antialiasing),
|
||||
gradient: gradient::Pipeline::new(device, format, antialiasing),
|
||||
layers: Vec::new(),
|
||||
prepare_layer: 0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
meshes: &[Mesh<'_>],
|
||||
transformation: Transformation,
|
||||
) {
|
||||
#[cfg(feature = "tracing")]
|
||||
let _ = tracing::info_span!("Wgpu::Triangle", "PREPARE").entered();
|
||||
|
||||
if self.layers.len() <= self.prepare_layer {
|
||||
self.layers
|
||||
.push(Layer::new(device, &self.solid, &self.gradient));
|
||||
}
|
||||
|
||||
let layer = &mut self.layers[self.prepare_layer];
|
||||
layer.prepare(
|
||||
device,
|
||||
queue,
|
||||
&self.solid,
|
||||
&self.gradient,
|
||||
meshes,
|
||||
transformation,
|
||||
);
|
||||
|
||||
self.prepare_layer += 1;
|
||||
}
|
||||
|
||||
pub fn render(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
target: &wgpu::TextureView,
|
||||
layer: usize,
|
||||
target_size: Size<u32>,
|
||||
meshes: &[Mesh<'_>],
|
||||
scale_factor: f32,
|
||||
) {
|
||||
#[cfg(feature = "tracing")]
|
||||
let _ = tracing::info_span!("Wgpu::Triangle", "DRAW").entered();
|
||||
|
||||
{
|
||||
let (attachment, resolve_target, load) = if let Some(blit) =
|
||||
&mut self.blit
|
||||
{
|
||||
let (attachment, resolve_target) =
|
||||
blit.targets(device, target_size.width, target_size.height);
|
||||
|
||||
(
|
||||
attachment,
|
||||
Some(resolve_target),
|
||||
wgpu::LoadOp::Clear(wgpu::Color::TRANSPARENT),
|
||||
)
|
||||
} else {
|
||||
(target, None, wgpu::LoadOp::Load)
|
||||
};
|
||||
|
||||
let mut render_pass =
|
||||
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: Some("iced_wgpu.triangle.render_pass"),
|
||||
color_attachments: &[Some(
|
||||
wgpu::RenderPassColorAttachment {
|
||||
view: attachment,
|
||||
resolve_target,
|
||||
ops: wgpu::Operations {
|
||||
load,
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
},
|
||||
)],
|
||||
depth_stencil_attachment: None,
|
||||
timestamp_writes: None,
|
||||
occlusion_query_set: None,
|
||||
});
|
||||
|
||||
let layer = &mut self.layers[layer];
|
||||
|
||||
layer.render(
|
||||
&self.solid,
|
||||
&self.gradient,
|
||||
meshes,
|
||||
scale_factor,
|
||||
&mut render_pass,
|
||||
);
|
||||
}
|
||||
|
||||
if let Some(blit) = &mut self.blit {
|
||||
blit.draw(encoder, target);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
self.prepare_layer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
fn fragment_target(
|
||||
texture_format: wgpu::TextureFormat,
|
||||
) -> wgpu::ColorTargetState {
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue